Import => True,
Convention => C,
External_Name => "GetCollisionRec";
---~################################################################
- --~function Image LoadImage (
- --~const char *fileName
- --~) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
- --~function Image LoadImageRaw (
- --~const char *fileName, int width, int height, int format, int headerSize
- --~) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
+ function Load_Image (
+ File_Name : String := ""
+ ) return Image with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadImage";
- --~function Image LoadImageSvg (
- --~const char *fileNameOrString, int width, int height
- --~) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
+ function Load_Image_Raw (
+ File_Name : String := "";
+ Width : Natural := 0;
+ Height : Natural := 0;
+ Format : Integer := 0;
+ Header_Size : Integer := 0
+ ) return Image with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadImageRaw";
- --~function Image LoadImageAnim (
- --~const char *fileName, int *frames
- --~) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
+ function Load_Image_Svg (
+ File_Name : String := "";
+ Width : Natural := 0;
+ Height : Natural := 0
+ ) return Image with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadImageSvg";
- --~function Image LoadImageFromMemory (
- --~const char *fileType, const unsigned char *fileData, int dataSize
- --~) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
+ function Load_Image_Anim (
+ File_Name : String := "";
+ Frames : access Integer := null
+ ) return Image with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadImageAnim";
- --~function Image LoadImageFromTexture (
- --~Texture2D texture
- --~) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
+ function Load_Image_From_Memory (
+ File_Type : String := "";
+ File_Data : Pointer := null;
+ Data_Size : Natural := 0
+ ) return Image with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadImageFromMemory";
- --~function Image LoadImageFromScreen (
- --~void
- --~) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
+ function Load_Image_From_Texture (
+ Data : Texture := No_Texture
+ ) return Image with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadImageFromTexture";
+ function Load_Image_From_Screen return Image with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadImageFromScreen";
+--~################################################################
--~function bool IsImageReady (
--~Image image
--~) with