Import => True,
Convention => C,
External_Name => "SetSoundPan";
-################################################################
- --~function Wave WaveCopy (Wave wave) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
- --~procedure WaveCrop (Wave *wave, int initSample, int finalSample) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
+ function Wave_Copy (
+ Data : Wave := No_Wave
+ ) return Wave with
+ Import => True,
+ Convention => C,
+ External_Name => "WaveCopy";
- --~procedure WaveFormat (Wave *wave, int sampleRate, int sampleSize, int channels) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
+ procedure Wave_Crop (
+ Data : access Wave := null;
+ First_Sample : Integer := 0;
+ Final_Sample : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "WaveCrop";
- --~function float *LoadWaveSamples (Wave wave) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
+ procedure Wave_Format (
+ Data : access Wave := null;
+ Sample_Rate : Integer := 0;
+ Sample_Size : Integer := 0;
+ Channels : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "WaveFormat";
- --~procedure UnloadWaveSamples (float *samples) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
+ function Load_Wave_Samples (
+ Data : Wave := No_Wave
+ ) return access Float with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadWaveSamples";
+
+ procedure Unload_Wave_Samples (
+ Samples : access Float := null
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UnloadWaveSamples";
--~function Music LoadMusicStream (const char *fileName) with
--~Import => True,