--- /dev/null
+------------------------------------------------------------------------
+--
+-- raylib v5.1-dev - A simple and easy-to-use library to enjoy videogames programming (www.raylib.com)
+--
+-- FEATURES:
+-- - NO external dependencies, all required libraries included with raylib
+-- - Multiplatform: Windows, Linux, FreeBSD, OpenBSD, NetBSD, DragonFly,
+-- MacOS, Haiku, Android, Raspberry Pi, DRM native, HTML5.
+-- - Written in plain C code (C99) in PascalCase/camelCase notation
+-- - Hardware accelerated with OpenGL (1.1, 2.1, 3.3, 4.3 or ES2 - choose at compile)
+-- - Unique OpenGL abstraction layer (usable as standalone module): [rlgl]
+-- - Multiple Fonts formats supported (TTF, XNA fonts, AngelCode fonts)
+-- - Outstanding texture formats support, including compressed formats (DXT, ETC, ASTC)
+-- - Full 3d support for 3d Shapes, Models, Billboards, Heightmaps and more!
+-- - Flexible Materials system, supporting classic maps and PBR maps
+-- - Animated 3D models supported (skeletal bones animation) (IQM)
+-- - Shaders support, including Model shaders and Postprocessing shaders
+-- - Powerful math module for Vector, Matrix and Quaternion operations: [raymath]
+-- - Audio loading and playing with streaming support (WAV, OGG, MP3, FLAC, XM, MOD)
+-- - VR stereo rendering with configurable HMD device parameters
+-- - Bindings to multiple programming languages available!
+--
+-- NOTES:
+-- - One default Font is loaded on InitWindow()->LoadFontDefault() [core, text]
+-- - One default Texture2D is loaded on rlglInit(), 1x1 white pixel R8G8B8A8 [rlgl] (OpenGL 3.3 or ES2)
+-- - One default Shader is loaded on rlglInit()->rlLoadShaderDefault() [rlgl] (OpenGL 3.3 or ES2)
+-- - One default RenderBatch is loaded on rlglInit()->rlLoadRenderBatch() [rlgl] (OpenGL 3.3 or ES2)
+--
+-- DEPENDENCIES (included):
+-- [rcore] rglfw (Camilla Löwy - github.com/glfw/glfw) for window/context management and input (PLATFORM_DESKTOP)
+-- [rlgl] glad (David Herberth - github.com/Dav1dde/glad) for OpenGL 3.3 extensions loading (PLATFORM_DESKTOP)
+-- [raudio] miniaudio (David Reid - github.com/mackron/miniaudio) for audio device/context management
+--
+-- OPTIONAL DEPENDENCIES (included):
+-- [rcore] msf_gif (Miles Fogle) for GIF recording
+-- [rcore] sinfl (Micha Mettke) for DEFLATE decompression algorithm
+-- [rcore] sdefl (Micha Mettke) for DEFLATE compression algorithm
+-- [rtextures] stb_image (Sean Barret) for images loading (BMP, TGA, PNG, JPEG, HDR...)
+-- [rtextures] stb_image_write (Sean Barret) for image writing (BMP, TGA, PNG, JPG)
+-- [rtextures] stb_image_resize (Sean Barret) for image resizing algorithms
+-- [rtext] stb_truetype (Sean Barret) for ttf fonts loading
+-- [rtext] stb_rect_pack (Sean Barret) for rectangles packing
+-- [rmodels] par_shapes (Philip Rideout) for parametric 3d shapes generation
+-- [rmodels] tinyobj_loader_c (Syoyo Fujita) for models loading (OBJ, MTL)
+-- [rmodels] cgltf (Johannes Kuhlmann) for models loading (glTF)
+-- [rmodels] Model3D (bzt) for models loading (M3D, https:--bztsrc.gitlab.io/model3d)
+-- [raudio] dr_wav (David Reid) for WAV audio file loading
+-- [raudio] dr_flac (David Reid) for FLAC audio file loading
+-- [raudio] dr_mp3 (David Reid) for MP3 audio file loading
+-- [raudio] stb_vorbis (Sean Barret) for OGG audio loading
+-- [raudio] jar_xm (Joshua Reisenauer) for XM audio module loading
+-- [raudio] jar_mod (Joshua Reisenauer) for MOD audio module loading
+--
+--
+-- LICENSE: zlib/libpng
+--
+-- raylib is licensed under an unmodified zlib/libpng license, which is an OSI-certified,
+-- BSD-like license that allows static linking with closed source software:
+--
+-- Copyright (c) 2013-2023 Ramon Santamaria (@raysan5)
+--
+-- This software is provided "as-is", without any express or implied warranty. In no event
+-- will the authors be held liable for any damages arising from the use of this software.
+--
+-- Permission is granted to anyone to use this software for any purpose, including commercial
+-- applications, and to alter it and redistribute it freely, subject to the following restrictions:
+--
+-- 1. The origin of this software must not be misrepresented; you must not claim that you
+-- wrote the original software. If you use this software in a product, an acknowledgment
+-- in the product documentation would be appreciated but is not required.
+--
+-- 2. Altered source versions must be plainly marked as such, and must not be misrepresented
+-- as being the original software.
+--
+-- 3. This notice may not be removed or altered from any source distribution.
+--
+-- Documenting small changes I've made to avoid the confusion:
+-- -- Changed all names from PascalCase to Ada_Case.
+-- -- Removed 2D from some names, added _ND to other names.
+-- -- What was once an integer is now a properly checked enumeration.
+-- -- IDE with search support can handle things changed above...
+-- --
+-- --
+-- --
+-- --
+--
+------------------------------------------------------------------------
+
+with System;
+
+package Raylib is
+
+------------------------------------------------------------------------
+
+ type Config_Flags is (
+ Flag_Fullscreen_Mode,
+ Flag_Window_Resizable,
+ Flag_Window_Undecorated,
+ Flag_Window_Transparent,
+ Flag_MSAA_x4_Hint,
+ Flag_VSync_Hint,
+ Flag_Window_Hidden,
+ Flag_Window_Always_Run,
+ Flag_Window_Minimized,
+ Flag_Window_Maximized,
+ Flag_Window_Unfocused,
+ Flag_Window_Topmost,
+ Flag_Window_High_DPI,
+ Flag_Window_Mouse_Passthrough,
+ Flag_Borderless_Windowed_Mode,
+ Flag_Interlaced_Hint
+ ) with Convention => C;
+
+ for Config_Flags use (
+ Flag_Fullscreen_Mode => 16#00000002#,
+ Flag_Window_Resizable => 16#00000004#,
+ Flag_Window_Undecorated => 16#00000008#,
+ Flag_Window_Transparent => 16#00000010#,
+ Flag_MSAA_x4_Hint => 16#00000020#,
+ Flag_VSync_Hint => 16#00000040#,
+ Flag_Window_Hidden => 16#00000080#,
+ Flag_Window_Always_Run => 16#00000100#,
+ Flag_Window_Minimized => 16#00000200#,
+ Flag_Window_Maximized => 16#00000400#,
+ Flag_Window_Unfocused => 16#00000800#,
+ Flag_Window_Topmost => 16#00001000#,
+ Flag_Window_High_DPI => 16#00002000#,
+ Flag_Window_Mouse_Passthrough => 16#00004000#,
+ Flag_Borderless_Windowed_Mode => 16#00008000#,
+ Flag_Interlaced_Hint => 16#00010000#
+ );
+
+ type Trace_Log_Level is (
+ Log_All,
+ Log_Trace,
+ Log_Debug,
+ Log_Info,
+ Log_Warning,
+ Log_Error,
+ Log_Fatal,
+ Log_None
+ ) with Convention => C;
+
+ type Keyboard_Key is (
+ Key_Null,
+ Key_Space,
+ Key_Apostrophe,
+ Key_Comma,
+ Key_Minus,
+ Key_Period,
+ Key_Slash,
+ Key_0,
+ Key_1,
+ Key_2,
+ Key_3,
+ Key_4,
+ Key_5,
+ Key_6,
+ Key_7,
+ Key_8,
+ Key_9,
+ Key_Semicolon,
+ Key_Equal,
+ Key_A,
+ Key_B,
+ Key_C,
+ Key_D,
+ Key_E,
+ Key_F,
+ Key_G,
+ Key_H,
+ Key_I,
+ Key_J,
+ Key_K,
+ Key_L,
+ Key_M,
+ Key_N,
+ Key_O,
+ Key_P,
+ Key_Q,
+ Key_R,
+ Key_S,
+ Key_T,
+ Key_U,
+ Key_V,
+ Key_W,
+ Key_X,
+ Key_Y,
+ Key_Z,
+ Key_Left_Bracket,
+ Key_Backslash,
+ Key_Right_Bracket,
+ Key_Grave,
+ Key_Escape,
+ Key_Enter,
+ Key_Tab,
+ Key_Backspace,
+ Key_Insert,
+ Key_Delete,
+ Key_Right,
+ Key_Left,
+ Key_Down,
+ Key_Up,
+ Key_Page_Up,
+ Key_Page_Down,
+ Key_Home,
+ Key_End,
+ Key_Caps_Lock,
+ Key_Scroll_Lock,
+ Key_Num_Lock,
+ Key_Print_Screen,
+ Key_Pause,
+ Key_F1,
+ Key_F2,
+ Key_F3,
+ Key_F4,
+ Key_F5,
+ Key_F6,
+ Key_F7,
+ Key_F8,
+ Key_F9,
+ Key_F10,
+ Key_F11,
+ Key_F12,
+ Key_Pad_0,
+ Key_Pad_1,
+ Key_Pad_2,
+ Key_Pad_3,
+ Key_Pad_4,
+ Key_Pad_5,
+ Key_Pad_6,
+ Key_Pad_7,
+ Key_Pad_8,
+ Key_Pad_9,
+ Key_Pad_Decimal,
+ Key_Pad_Divide,
+ Key_Pad_Multiply,
+ Key_Pad_Subtract,
+ Key_Pad_Add,
+ Key_Pad_Enter,
+ Key_Pad_Equal,
+ Key_Left_Shift,
+ Key_Left_Control,
+ Key_Left_Alt,
+ Key_Left_Super,
+ Key_Right_Shift,
+ Key_Right_Control,
+ Key_Right_Alt,
+ Key_Right_Super,
+ Key_KB_Menu
+ ) with Convention => C;
+
+ for Keyboard_Key use (
+ Key_Null => 0,
+ Key_Space => 32,
+ Key_Apostrophe => 39,
+ Key_Comma => 44,
+ Key_Minus => 45,
+ Key_Period => 46,
+ Key_Slash => 47,
+ Key_0 => 48,
+ Key_1 => 49,
+ Key_2 => 50,
+ Key_3 => 51,
+ Key_4 => 52,
+ Key_5 => 53,
+ Key_6 => 54,
+ Key_7 => 55,
+ Key_8 => 56,
+ Key_9 => 57,
+ Key_Semicolon => 59,
+ Key_Equal => 61,
+ Key_A => 65,
+ Key_B => 66,
+ Key_C => 67,
+ Key_D => 68,
+ Key_E => 69,
+ Key_F => 70,
+ Key_G => 71,
+ Key_H => 72,
+ Key_I => 73,
+ Key_J => 74,
+ Key_K => 75,
+ Key_L => 76,
+ Key_M => 77,
+ Key_N => 78,
+ Key_O => 79,
+ Key_P => 80,
+ Key_Q => 81,
+ Key_R => 82,
+ Key_S => 83,
+ Key_T => 84,
+ Key_U => 85,
+ Key_V => 86,
+ Key_W => 87,
+ Key_X => 88,
+ Key_Y => 89,
+ Key_Z => 90,
+ Key_Left_Bracket => 91,
+ Key_Backslash => 92,
+ Key_Right_Bracket => 93,
+ Key_Grave => 96,
+ Key_Escape => 256,
+ Key_Enter => 257,
+ Key_Tab => 258,
+ Key_Backspace => 259,
+ Key_Insert => 260,
+ Key_Delete => 261,
+ Key_Right => 262,
+ Key_Left => 263,
+ Key_Down => 264,
+ Key_Up => 265,
+ Key_Page_Up => 266,
+ Key_Page_Down => 267,
+ Key_Home => 268,
+ Key_End => 269,
+ Key_Caps_Lock => 280,
+ Key_Scroll_Lock => 281,
+ Key_Num_Lock => 282,
+ Key_Print_Screen => 283,
+ Key_Pause => 284,
+ Key_F1 => 290,
+ Key_F2 => 291,
+ Key_F3 => 292,
+ Key_F4 => 293,
+ Key_F5 => 294,
+ Key_F6 => 295,
+ Key_F7 => 296,
+ Key_F8 => 297,
+ Key_F9 => 298,
+ Key_F10 => 299,
+ Key_F11 => 300,
+ Key_F12 => 301,
+ Key_Pad_0 => 320,
+ Key_Pad_1 => 321,
+ Key_Pad_2 => 322,
+ Key_Pad_3 => 323,
+ Key_Pad_4 => 324,
+ Key_Pad_5 => 325,
+ Key_Pad_6 => 326,
+ Key_Pad_7 => 327,
+ Key_Pad_8 => 328,
+ Key_Pad_9 => 329,
+ Key_Pad_Decimal => 330,
+ Key_Pad_Divide => 331,
+ Key_Pad_Multiply => 332,
+ Key_Pad_Subtract => 333,
+ Key_Pad_Add => 334,
+ Key_Pad_Enter => 335,
+ Key_Pad_Equal => 336,
+ Key_Left_Shift => 340,
+ Key_Left_Control => 341,
+ Key_Left_Alt => 342,
+ Key_Left_Super => 343,
+ Key_Right_Shift => 344,
+ Key_Right_Control => 345,
+ Key_Right_Alt => 346,
+ Key_Right_Super => 347,
+ Key_KB_Menu => 348
+ );
+
+ type Mouse_Button is (
+ Mouse_Button_Left,
+ Mouse_Button_Right,
+ Mouse_Button_Middle,
+ Mouse_Button_Side,
+ Mouse_Button_Extra,
+ Mouse_Button_Forward,
+ Mouse_Button_Back
+ ) with Convention => C;
+
+ type Mouse_Cursor is (
+ Mouse_Cursor_Default,
+ Mouse_Cursor_Arrow,
+ Mouse_Cursor_Ibeam,
+ Mouse_Cursor_Crosshair,
+ Mouse_Cursor_Pointing_Hand,
+ Mouse_Cursor_Resize_EW,
+ Mouse_Cursor_Resize_NS,
+ Mouse_Cursor_Resize_NWSE,
+ Mouse_Cursor_Resize_NESW,
+ Mouse_Cursor_Resize_All,
+ Mouse_Cursor_Not_Allowed
+ ) with Convention => C;
+
+ type Gamepad_Button is (
+ Gamepad_Button_Unknown,
+ Gamepad_Button_Left_Face_Up,
+ Gamepad_Button_Left_Face_Right,
+ Gamepad_Button_Left_Face_Down,
+ Gamepad_Button_Left_Face_Left,
+ Gamepad_Button_Right_Face_Up,
+ Gamepad_Button_Right_Face_Right,
+ Gamepad_Button_Right_Face_Down,
+ Gamepad_Button_Right_Face_Left,
+ Gamepad_Button_Left_Trigger_1,
+ Gamepad_Button_Left_Trigger_2,
+ Gamepad_Button_Right_Trigger_1,
+ Gamepad_Button_Right_Trigger_2,
+ Gamepad_Button_Middle_Left,
+ Gamepad_Button_Middle,
+ Gamepad_Button_Middle_Right,
+ Gamepad_Button_Left_Thumb,
+ Gamepad_Button_Right_Thumb
+ ) with Convention => C;
+
+ type Gamepad_Axis is (
+ Gamepad_Axis_Left_X,
+ Gamepad_Axis_Left_Y,
+ Gamepad_Axis_Right_X,
+ Gamepad_Axis_Right_Y,
+ Gamepad_Axis_Left_Trigger,
+ Gamepad_Axis_Right_Trigger
+ ) with Convention => C;
+
+ type Material_Map_Index is (
+ Material_Map_Diffuse,
+ Material_Map_Specular,
+ Material_Map_Normal,
+ Material_Map_Roughness,
+ Material_Map_Occlusion,
+ Material_Map_Emission,
+ Material_Map_Height,
+ Material_Map_Cubemap,
+ Material_Map_Irradiance,
+ Material_Map_Prefilter,
+ Material_Map_BRDF
+ ) with Convention => C;
+
+ type Shader_Location_Index is (
+ Shader_Location_Vertex_Position,
+ Shader_Location_Vertex_Texcoord_1,
+ Shader_Location_Vertex_Texcoord_2,
+ Shader_Location_Vertex_Normal,
+ Shader_Location_Vertex_Tangent,
+ Shader_Location_Vertex_Color,
+ Shader_Location_Matrix_MVP,
+ Shader_Location_Matrix_View,
+ Shader_Location_Matrix_Projection,
+ Shader_Location_Matrix_Model,
+ Shader_Location_Matrix_Normal,
+ Shader_Location_Vector_View,
+ Shader_Location_Color_Diffuse,
+ Shader_Location_Color_Specular,
+ Shader_Location_Color_Ambient,
+ Shader_Location_Map_Diffuse,
+ Shader_Location_Map_Specular,
+ Shader_Location_Map_Normal,
+ Shader_Location_Map_Roughness,
+ Shader_Location_Map_Occlusion,
+ Shader_Location_Map_Emission,
+ Shader_Location_Map_Height,
+ Shader_Location_Map_Cubemap,
+ Shader_Location_Map_Irradiance,
+ Shader_Location_Map_Prefilter,
+ Shader_Location_Map_BRDF
+ ) with Convention => C;
+
+ type Shader_Uniform_Data_Type is (
+ Shader_Uniform_FLOAT,
+ Shader_Uniform_VEC2,
+ Shader_Uniform_VEC3,
+ Shader_Uniform_VEC4,
+ Shader_Uniform_INT,
+ Shader_Uniform_IVEC2,
+ Shader_Uniform_IVEC3,
+ Shader_Uniform_IVEC4,
+ Shader_Uniform_SAMPLER2D
+ ) with Convention => C;
+
+ type Shader_Attribute_Data_Type is (
+ Shader_Attribute_FLOAT,
+ Shader_Attribute_VEC2,
+ Shader_Attribute_VEC3,
+ Shader_Attribute_VEC4
+ ) with Convention => C;
+
+ type Pixel_Format is (
+ Pixel_Format_None,
+ Pixel_Format_Uncompressed_Grayscale,
+ Pixel_Format_Uncompressed_Gray_Alpha,
+ Pixel_Format_Uncompressed_R5G6B5,
+ Pixel_Format_Uncompressed_R8G8B8,
+ Pixel_Format_Uncompressed_R5G5B5A1,
+ Pixel_Format_Uncompressed_R4G4B4A4,
+ Pixel_Format_Uncompressed_R8G8B8A8,
+ Pixel_Format_Uncompressed_R32,
+ Pixel_Format_Uncompressed_R32G32B32,
+ Pixel_Format_Uncompressed_R32G32B32A32,
+ Pixel_Format_Uncompressed_R16,
+ Pixel_Format_Uncompressed_R16G16B16,
+ Pixel_Format_Uncompressed_R16G16B16A16,
+ Pixel_Format_Compressed_DXT1_RGB,
+ Pixel_Format_Compressed_DXT1_RGBA,
+ Pixel_Format_Compressed_DXT3_RGBA,
+ Pixel_Format_Compressed_DXT5_RGBA,
+ Pixel_Format_Compressed_ETC1_RGB,
+ Pixel_Format_Compressed_ETC2_RGB,
+ Pixel_Format_Compressed_ETC2_EAC_RGBA,
+ Pixel_Format_Compressed_PVRT_RGB,
+ Pixel_Format_Compressed_PVRT_RGBA,
+ Pixel_Format_Compressed_ASTC_4x4_RGBA,
+ Pixel_Format_Compressed_ASTC_8x8_RGBA
+ ) with Convention => C;
+
+ type Texture_Filter is (
+ Texture_Filter_Point,
+ Texture_Filter_Bilinear,
+ Texture_Filter_Trilinear,
+ Texture_Filter_Anisotropic_x4,
+ Texture_Filter_Anisotropic_x8,
+ Texture_Filter_Anisotropic_x16
+ ) with Convention => C;
+
+ type Texture_Wrap is (
+ Texture_Wrap_Repeat,
+ Texture_Wrap_Clamp,
+ Texture_Wrap_Mirror_Repeat,
+ Texture_Wrap_Mirror_Clamp
+ ) with Convention => C;
+
+ type Cubemap_Layout is (
+ Cubemap_Layout_Auto_Detect,
+ Cubemap_Layout_Line_Vertical,
+ Cubemap_Layout_Line_Horizontal,
+ Cubemap_Layout_Cross_3_By_4,
+ Cubemap_Layout_Cross_4_By_3,
+ Cubemap_Layout_Panorama
+ ) with Convention => C;
+
+ type Font_Type is (
+ Font_Default,
+ Font_Bitmap,
+ Font_SDF
+ ) with Convention => C;
+
+ type Blend_Mode is (
+ Blend_Alpha,
+ Blend_Additive,
+ Blend_Multiplied,
+ Blend_Add_Colors,
+ Blend_Subtract_Colors,
+ Blend_Alpha_Premultiply,
+ Blend_Custom,
+ Blend_Custom_Separate
+ ) with Convention => C;
+
+ type Gesture is (
+ Gesture_None,
+ Gesture_Tap,
+ Gesture_Doubletap,
+ Gesture_Hold,
+ Gesture_Drag,
+ Gesture_Swipe_Right,
+ Gesture_Swipe_Left,
+ Gesture_Swipe_Up,
+ Gesture_Swipe_Down,
+ Gesture_Pinch_In,
+ Gesture_Pinch_Out
+ ) with Convention => C;
+
+ for Gesture use (
+ Gesture_None => 0,
+ Gesture_Tap => 1,
+ Gesture_Doubletap => 2,
+ Gesture_Hold => 4,
+ Gesture_Drag => 8,
+ Gesture_Swipe_Right => 16,
+ Gesture_Swipe_Left => 32,
+ Gesture_Swipe_Up => 64,
+ Gesture_Swipe_Down => 128,
+ Gesture_Pinch_In => 256,
+ Gesture_Pinch_Out => 512
+ );
+
+ type Camera_Mode is (
+ Camera_Custom,
+ Camera_Free,
+ Camera_Orbital,
+ Camera_First_Person,
+ Camera_Third_Person
+ ) with Convention => C;
+
+ type Camera_Projection is (
+ Camera_Perspective,
+ Camera_Orthographic
+ ) with Convention => C;
+
+ type NPatch_Layout is (
+ NPatch_Nine_Patch,
+ NPatch_Three_Patch_Vertical,
+ NPatch_Three_Patch_Horizontal
+ ) with Convention => C;
+
+------------------------------------------------------------------------
+
+ type Color_Range is range 0 .. 2**8 - 1;
+ type Index_Range is range 0 .. 2**16 - 1;
+
+ type Pointer is access all System.Address;
+
+ type Vector_2D is record
+ X : Float := 0.0;
+ Y : Float := 0.0;
+ end record with Convention => C_Pass_By_Copy;
+
+ type Vector_3D is record
+ X : Float := 0.0;
+ Y : Float := 0.0;
+ Z : Float := 0.0;
+ end record with Convention => C_Pass_By_Copy;
+
+ type Vector_4D is record
+ X : Float := 0.0;
+ Y : Float := 0.0;
+ Z : Float := 0.0;
+ W : Float := 0.0;
+ end record with Convention => C_Pass_By_Copy;
+
+ type Quaternion is new Vector_4D;
+
+ type Matrix_4D is record
+ --~M00, M10, M20, M30,
+ --~M01, M11, M21, M31,
+ --~M02, M12, M22, M32,
+ --~M03, M13, M23, M33 : Float := (
+ --~1.0, 0.0, 0.0, 0.0,
+ --~0.0, 1.0, 0.0, 0.0,
+ --~0.0, 0.0, 1.0, 0.0,
+ --~0.0, 0.0, 0.0, 1.0);
+ M00, M10, M20, M30,
+ M01, M11, M21, M31,
+ M02, M12, M22, M32,
+ M03, M13, M23, M33 : Float;
+ end record with Convention => C_Pass_By_Copy;
+
+ Id_Matrix : Matrix_4D;
+
+ type Color is record
+ R : Color_Range := 255;
+ G : Color_Range := 255;
+ B : Color_Range := 255;
+ A : Color_Range := 255;
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Color : Color;
+
+ type Rectangle is record
+ X : Float := 0.0;
+ Y : Float := 0.0;
+ Width : Float := 0.0;
+ Height : Float := 0.0;
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Rectangle : Rectangle;
+
+ type Image is record
+ Data : Pointer := null;
+ Width : Integer := 0;
+ Height : Integer := 0;
+ Mipmaps : Integer := 1;
+ Format : Pixel_Format := Pixel_Format_None;
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Image : Image;
+
+ type Texture is record
+ Id : Natural := 0;
+ Width : Integer := 0;
+ Height : Integer := 0;
+ Mipmaps : Integer := 1;
+ Format : Pixel_Format := Pixel_Format_None;
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Texture : Texture;
+
+ type Render_Texture is record
+ Id : Natural := 0;
+ Data : Texture := No_Texture;
+ Depth : Texture := No_Texture;
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Render_Texture : Render_Texture;
+
+ type NPatch_Info is record
+ Source : Rectangle := No_Rectangle;
+ Left : Integer := 0;
+ Top : Integer := 0;
+ Right : Integer := 0;
+ Bottom : Integer := 0;
+ Layout : NPatch_Layout := NPatch_Nine_Patch;
+ end record with Convention => C_Pass_By_Copy;
+
+ type Glyph_Info is record
+ Value : Integer := 0;
+ Offset_X : Integer := 0;
+ Offset_Y : Integer := 0;
+ Advance_X : Integer := 0;
+ Data : Image := No_Image;
+ end record with Convention => C_Pass_By_Copy;
+
+ type Font is record
+ Base_Size : Integer := 0;
+ Glyph_Count : Integer := 0;
+ Glyph_Padding : Integer := 0;
+ Data : Texture := No_Texture;
+ Rectangles : access Rectangle := null;
+ Glyphs : access Glyph_Info := null;
+ end record with Convention => C_Pass_By_Copy;
+
+ type Camera_3D is record
+ Position : Vector_3D := (0.0, 0.0, 0.0);
+ Target : Vector_3D := (0.0, 0.0, 0.0);
+ Up : Vector_3D := (0.0, 0.0, 0.0);
+ Field_Of_View : Float := 0.0;
+ Projection : Camera_Projection := Camera_Perspective;
+ end record with Convention => C_Pass_By_Copy;
+
+ type Camera_2D is record
+ Offset : Vector_2D := (0.0, 0.0);
+ Target : Vector_2D := (0.0, 0.0);
+ Rotation : Float := 0.0;
+ Zoom : Float := 0.0;
+ end record with Convention => C_Pass_By_Copy;
+
+ type Mesh is record
+ Vertex_Count : Integer := 0;
+ Triangle_Count : Integer := 0;
+ Vertices : access Float := null;
+ Texture_Coordinates : access Float := null;
+ Texture_Coordinates_2 : access Float := null;
+ Normals : access Float := null;
+ Tangents : access Float := null;
+ Colors : access Color_Range := null;
+ Indices : access Index_Range := null;
+ Animation_Vertices : access Float := null;
+ Animation_Normals : access Float := null;
+ Bone_Ids : access Color_Range := null;
+ Bone_Weights : access Float := null;
+ VAO_Id : Natural := 0;
+ VBO_Id : access Natural := null;
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Mesh : Mesh;
+
+ type Shader is record
+ Id : Natural := 0;
+ Locations : access Integer := null;
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Shader : Shader;
+
+ type Material_Map is record
+ Data : Texture := No_Texture;
+ Tint : Color := No_Color;
+ Value : Float := 0.0;
+ end record with Convention => C_Pass_By_Copy;
+
+ type Float_Array_4 is array (0 .. 3) of Float;
+
+ type Material is record
+ Data : Shader := No_Shader;
+ Map : access Material_Map := null;
+ Parameter : Float_Array_4 := (0.0, 0.0, 0.0, 0.0);
+ end record with Convention => C_Pass_By_Copy;
+
+ type Transform is record
+ Translation : Vector_3D := (0.0, 0.0, 0.0);
+ Rotation : Vector_4D := (0.0, 0.0, 0.0, 0.0);
+ Scale : Vector_3D := (0.0, 0.0, 0.0);
+ end record with Convention => C_Pass_By_Copy;
+
+ type Character_Array_32 is array (0 .. 31) of Character;
+
+ Empty : Character_Array_32 := (others => Character'Val (0));
+
+ type Bone_Info is record
+ Name : Character_Array_32 := Empty;
+ Parent : Integer := 0;
+ end record with Convention => C_Pass_By_Copy;
+
+ type Model is record
+ Transform : Matrix_4D := Id_Matrix;
+ Mesh_Count : Integer := 0;
+ Material_Count : Integer := 0;
+ Meshes : access Mesh := null;
+ Materials : access Material := null;
+ Mesh_Materials : access Integer := null;
+ Bone_Count : Integer := 0;
+ Bones : access Bone_Info := null;
+ --~Bind_Post : access Transform := null; ERROR
+ end record with Convention => C_Pass_By_Copy;
+
+ type Model_Animation is record
+ Bone_Count : Integer := 0;
+ Frame_Count : Integer := 0;
+ Bones : access Bone_Info := null;
+ Frame_Poses : access Transform := null;
+ Name : Character_Array_32 := Empty;
+ end record with Convention => C_Pass_By_Copy;
+
+ type Ray is record
+ Position : Vector_3D := (0.0, 0.0, 0.0);
+ Direction : Vector_3D := (0.0, 0.0, 0.0);
+ end record with Convention => C_Pass_By_Copy;
+
+ type Ray_Collision is record
+ Hit : Boolean := False;
+ Distance : Float := 0.0;
+ Point : Vector_3D := (0.0, 0.0, 0.0);
+ Normal : Vector_3D := (0.0, 0.0, 0.0);
+ end record;
+
+ type Bounding_Box is record
+ Min : Vector_3D := (0.0, 0.0, 0.0);
+ Max : Vector_3D := (0.0, 0.0, 0.0);
+ end record;
+
+ type Wave is record
+ Frame_Count : Natural := 0;
+ Sample_Rate : Natural := 0;
+ Sample_Size : Natural := 0;
+ Channels : Natural := 0;
+ Data : Pointer := null;
+ end record;
+
+ type Audio_Stream is record
+ Buffer : Pointer := null;
+ Processor : Pointer := null;
+ Sample_Rate : Natural := 0;
+ Sample_Size : Natural := 0;
+ Channels : Natural := 0;
+ end record;
+
+ No_Audio_Stream : Audio_Stream;
+
+ type Sound is record
+ Stream : Audio_Stream := No_Audio_Stream;
+ Frame_Count : Natural := 0;
+ end record;
+
+ type Music is record
+ Stream : Audio_Stream := No_Audio_Stream;
+ Frame_Count : Natural := 0;
+ Looping : Boolean := False;
+ Context_Type : Integer := 0;
+ Context_Data : Pointer := null;
+ end record;
+
+ type VR_Device_Info is record
+ Horizontal_Resoultion : Integer := 0;
+ Vertical_Resoultion : Integer := 0;
+ Horizontal_Screen_Size : Float := 0.0;
+ Vertical_Screen_Size : Float := 0.0;
+ Vertical_Screen_Center : Float := 0.0;
+ Eye_To_Screen_Distance : Float := 0.0;
+ Lens_Separate_Distance : Float := 0.0;
+ Interpupillary_Distance : Float := 0.0;
+ Lens_Distortion_Values : Float_Array_4 := (0.0, 0.0, 0.0, 0.0);
+ Chroma_Abberation_Correction : Float_Array_4 := (0.0, 0.0, 0.0, 0.0);
+ end record;
+
+ No_VR_Device_Info : VR_Device_Info;
+
+ type Matrix_4D_Array_2 is array (0 .. 1) of Matrix_4D;
+ type Float_Array_2 is array (0 .. 1) of Float;
+
+ type VR_Stereo_Config is record
+ Projection : Matrix_4D_Array_2 := (Id_Matrix, Id_Matrix);
+ View_Offset : Matrix_4D_Array_2 := (Id_Matrix, Id_Matrix);
+ Left_Lens_Center : Float_Array_2 := (0.0, 0.0);
+ Right_Lens_Center : Float_Array_2 := (0.0, 0.0);
+ Left_Screen_Center : Float_Array_2 := (0.0, 0.0);
+ Right_Screen_Center : Float_Array_2 := (0.0, 0.0);
+ Scale : Float_Array_2 := (0.0, 0.0);
+ Scale_In : Float_Array_2 := (0.0, 0.0);
+ end record;
+
+ No_VR_Stereo_Config : VR_Stereo_Config;
+
+ type File_Path_List is record
+ Capacity : Natural := 0;
+ Count : Natural := 0;
+ Paths : Pointer := null;
+ end record;
+
+ type Integer_Array_4 is array (0 .. 3) of Integer;
+
+ type Automation_Event is record
+ Frame : Natural := 0;
+ Kind : Natural := 0;
+ Parameters : Integer_Array_4 := (0, 0, 0, 0);
+ end record;
+
+ type Automation_Event_List is record
+ Capacity : Natural := 0;
+ Count : Natural := 0;
+ Events : access Automation_Event := null;
+ end record;
+
+------------------------------------------------------------------------
+
+ Version_Major : constant Integer := 5;
+ Version_Minor : constant Integer := 1;
+ Version_Patch : constant Integer := 0;
+ Version : aliased constant String := "5.1-dev";
+
+ Pi : constant Float := 3.14159265358979323846;
+ Tau : constant Float := 2.0 * Pi;
+ Degree_To_Radius : constant Float := Pi / 180.0;
+ Radius_To_Degree : constant Float := 180.0 / Pi;
+
+ Light_Gray : constant Color := (200, 200, 200, 255);
+ Gray : constant Color := (130, 130, 130, 255);
+ Dark_Gray : constant Color := (80, 80, 80, 255);
+ Yellow : constant Color := (253, 249, 0, 255);
+ Gold : constant Color := (255, 203, 0, 255);
+ Orange : constant Color := (255, 161, 0, 255);
+ Pink : constant Color := (255, 109, 194, 255);
+ Red : constant Color := (230, 41, 55, 255);
+ Maroon : constant Color := (190, 33, 55, 255);
+ Green : constant Color := (0, 228, 48, 255);
+ Lime : constant Color := (0, 158, 47, 255);
+ Dark_Green : constant Color := (0, 117, 44, 255);
+ Sky_Blue : constant Color := (102, 191, 255, 255);
+ Blue : constant Color := (0, 121, 241, 255);
+ Dark_Blue : constant Color := (0, 82, 172, 255);
+ Purple : constant Color := (200, 122, 255, 255);
+ Violet : constant Color := (135, 60, 190, 255);
+ Dark_Purple : constant Color := (112, 31, 126, 255);
+ Beige : constant Color := (211, 176, 131, 255);
+ Brown : constant Color := (127, 106, 79, 255);
+ Dark_Brown : constant Color := (76, 63, 47, 255);
+ White : constant Color := (255, 255, 255, 255);
+ Black : constant Color := (0, 0, 0, 255);
+ Blank : constant Color := (0, 0, 0, 0 );
+ Magenta : constant Color := (255, 0, 255, 255);
+ Ray_White : constant Color := (245, 245, 245, 255);
+
+------------------------------------------------------------------------
+
+--~typedef void (*TraceLogCallback)(int logLevel, const char *text, va_list args); -- Logging: Redirect trace log messages
+--~typedef unsigned char *(*LoadFileDataCallback)(const char *fileName, int *dataSize); -- FileIO: Load binary data
+--~typedef bool (*SaveFileDataCallback)(const char *fileName, void *data, int dataSize); -- FileIO: Save binary data
+--~typedef char *(*LoadFileTextCallback)(const char *fileName); -- FileIO: Load text data
+--~typedef bool (*SaveFileTextCallback)(const char *fileName, char *text); -- FileIO: Save text data
+
+ procedure Open_Window (
+ Width : Integer := 640;
+ Height : Integer := 480;
+ Title : String := ""
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "InitWindow";
+
+ procedure Close_Window with
+ Import => True,
+ Convention => C,
+ External_Name => "CloseWindow";
+
+ function Window_Should_Close return Boolean with
+ Import => True,
+ Convention => C,
+ External_Name => "WindowShouldClose";
+
+ function Is_Window_Ready return Boolean with
+ Import => True,
+ Convention => C,
+ External_Name => "IsWindowReady";
+
+ function Is_Window_Fullscreen return Boolean with
+ Import => True,
+ Convention => C,
+ External_Name => "IsWindowFullscreen";
+
+ function Is_Window_Hidden return Boolean with
+ Import => True,
+ Convention => C,
+ External_Name => "IsWindowHidden";
+
+ function Is_Window_Minimized return Boolean with
+ Import => True,
+ Convention => C,
+ External_Name => "IsWindowMinimized";
+
+ function Is_Window_Maximized return Boolean with
+ Import => True,
+ Convention => C,
+ External_Name => "IsWindowMaximized";
+
+ function Is_Window_Focused return Boolean with
+ Import => True,
+ Convention => C,
+ External_Name => "IsWindowFocused";
+
+ function Is_Window_Resized return Boolean with
+ Import => True,
+ Convention => C,
+ External_Name => "IsWindowResized";
+
+ function Is_Window_State (
+ Flags : Natural := 0
+ ) return Boolean with
+ Import => True,
+ Convention => C,
+ External_Name => "IsWindowState";
+
+ procedure Set_Window_State (
+ Flags : Natural := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetWindowState";
+
+ procedure Clear_Window_State (
+ Flags : Natural := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "ClearWindowState";
+
+ procedure Toggle_Fullscreen with
+ Import => True,
+ Convention => C,
+ External_Name => "ToggleFullscreen";
+
+ procedure Toggle_Borderless_Windowed with
+ Import => True,
+ Convention => C,
+ External_Name => "ToggleBorderlessWindowed";
+
+ procedure Maximize_Window with
+ Import => True,
+ Convention => C,
+ External_Name => "MaximizeWindow";
+
+ procedure Minimize_Window with
+ Import => True,
+ Convention => C,
+ External_Name => "MinimizeWindow";
+
+ procedure Restore_Window with
+ Import => True,
+ Convention => C,
+ External_Name => "RestoreWindow";
+
+ procedure Set_Window_Icon (
+ Icon : Image := No_Image
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetWindowIcon";
+
+ procedure Set_Window_Icons (
+ Icons : access Image := null;
+ Count : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetWindowIcons";
+
+ procedure Set_Window_Title (
+ Title : String := ""
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetWindowTitle";
+
+ procedure Set_Window_Position (
+ X : Integer := 0;
+ Y : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetWindowPosition";
+
+ procedure Set_Window_Monitor (
+ Monitor : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetWindowMonitor";
+
+ procedure Set_Window_Min_Size (
+ Width : Integer := 0;
+ Height : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetWindowMinSize";
+
+ procedure Set_Window_Max_Size (
+ Width : Integer := 0;
+ Height : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetWindowMaxSize";
+
+ procedure Set_Window_Size (
+ Width : Integer := 0;
+ Height : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetWindowSize";
+
+ procedure Set_WindowZ_Opacity (
+ Opacity : Float := 0.0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetWindowOpacity";
+
+ procedure Set_Window_Focused with
+ Import => True,
+ Convention => C,
+ External_Name => "SetWindowFocused";
+
+ function Get_Window_Handle return Pointer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetWindowHandle";
+
+ function Get_Screen_Width return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetScreenWidth";
+
+ function Get_Screen_Height return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetScreenHeight";
+
+ function Get_Render_Width return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetRenderWidth";
+
+ function Get_Render_Height return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetRenderHeight";
+
+ function Get_Monitor_Count return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetMonitorCount";
+
+ function Get_Current_Monitor return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetCurrentMonitor";
+
+ function Get_Monitor_Position (
+ Monitor : Integer := 0
+ ) return Vector_2D with
+ Import => True,
+ Convention => C,
+ External_Name => "GetMonitorPosition";
+
+ function Get_Monitor_Width (
+ Monitor : Integer := 0
+ ) return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetMonitorWidth";
+
+ function Get_Monitor_Height (
+ Monitor : Integer := 0
+ ) return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetMonitorHeight";
+
+ function Get_Monitor_Physical_Width (
+ Monitor : Integer := 0
+ ) return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetMonitorPhysicalWidth";
+
+ function Get_Monitor_Physical_Height (
+ Monitor : Integer := 0
+ ) return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetMonitorPhysicalHeight";
+
+ function Get_Monitor_Refresh_Rate (
+ Monitor : Integer := 0
+ ) return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetMonitorRefreshRate";
+
+ function Get_Window_Position return Vector_2D with
+ Import => True,
+ Convention => C,
+ External_Name => "GetWindowPosition";
+
+ function Get_Window_Scale_DPI return Vector_2D with
+ Import => True,
+ Convention => C,
+ External_Name => "GetWindowScaleDPI";
+
+ function Get_Monitor_Name (
+ Monitor : Integer := 0
+ ) return Pointer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetMonitorName";
+
+ procedure Set_Clipboard_Text (
+ Text : String := ""
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetClipboardText";
+
+ function Get_Clipboard_Text return Pointer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetClipboardText";
+
+ procedure Enable_Event_Waiting with
+ Import => True,
+ Convention => C,
+ External_Name => "EnableEventWaiting";
+
+ procedure Disable_Event_Waiting with
+ Import => True,
+ Convention => C,
+ External_Name => "DisableEventWaiting";
+
+ procedure Show_Cursor with
+ Import => True,
+ Convention => C,
+ External_Name => "ShowCursor";
+
+ procedure Hide_Cursor with
+ Import => True,
+ Convention => C,
+ External_Name => "HideCursor";
+
+ function Is_Cursor_Hidden return Boolean with
+ Import => True,
+ Convention => C,
+ External_Name => "IsCursorHidden";
+
+ procedure Enable_Cursor with
+ Import => True,
+ Convention => C,
+ External_Name => "EnableCursor";
+
+ procedure Disable_Cursor with
+ Import => True,
+ Convention => C,
+ External_Name => "DisableCursor";
+
+ function Is_Cursor_On_Screen return Boolean with
+ Import => True,
+ Convention => C,
+ External_Name => "IsCursorOnScreen";
+
+ procedure Clear_Background (
+ Tint : Color := Ray_White
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "ClearBackground";
+
+ procedure Begin_Drawing with
+ Import => True,
+ Convention => C,
+ External_Name => "BeginDrawing";
+
+ procedure End_Drawing with
+ Import => True,
+ Convention => C,
+ External_Name => "EndDrawing";
+
+ procedure Begin_Mode_2D (
+ Camera : Camera_2D
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "BeginMode2D";
+
+ procedure End_Mode_2D with
+ Import => True,
+ Convention => C,
+ External_Name => "EndMode2D";
+
+ procedure Begin_Mode_3D (
+ Camera : Camera_3D
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "BeginMode3D";
+
+ procedure End_Mode_3D with
+ Import => True,
+ Convention => C,
+ External_Name => "EndMode3D";
+
+ procedure Begin_Texture_Mode (
+ Data : Render_Texture := No_Render_Texture
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "BeginTextureMode";
+
+ procedure End_Texture_Mode with
+ Import => True,
+ Convention => C,
+ External_Name => "EndTextureMode";
+
+ procedure Begin_Shader_Mode (
+ Data : Shader := No_Shader
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "BeginShaderMode";
+
+ procedure End_Shader_Mode with
+ Import => True,
+ Convention => C,
+ External_Name => "EndShaderMode";
+
+ procedure Begin_Blend_Mode (
+ Mode : Blend_Mode := Blend_Alpha
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "BeginBlendMode";
+
+ procedure End_Blend_Mode with
+ Import => True,
+ Convention => C,
+ External_Name => "EndBlendMode";
+
+ procedure Begin_Scissor_Mode (
+ X : Integer := 0;
+ Y : Integer := 0;
+ Width : Integer := 0;
+ Height : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "BeginScissorMode";
+
+ procedure End_Scissor_Mode with
+ Import => True,
+ Convention => C,
+ External_Name => "EndScissorMode";
+
+ procedure Begin_VR_Stereo_Mode (
+ Config : VR_Stereo_Config := No_VR_Stereo_Config
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "BeginVrStereoMode";
+
+ procedure End_VR_Stereo_Mode with
+ Import => True,
+ Convention => C,
+ External_Name => "EndVrStereoMode";
+
+ function Load_VR_Stereo_Config (
+ Device : VR_Device_Info := No_VR_Device_Info
+ ) return VR_Stereo_Config with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadVrStereoConfig";
+
+ procedure Unload_VR_Stereo_Config (
+ Config : VR_Stereo_Config := No_VR_Stereo_Config
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UnloadVrStereoConfig";
+
+ function Load_Shader (
+ Vertex_Shader_File_Path : String := "";
+ Fragment_Shader_File_Path : String := ""
+ ) return Shader with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadShader";
+
+ function Load_Shader_From_Memory (
+ Vertex_Shader_Code_Path : String := "";
+ Fragment_Shader_Code_Path : String := ""
+ ) return Shader with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadShaderFromMemory";
+
+ function Is_Shader_Ready (
+ Data : Shader := No_Shader
+ ) return Boolean with
+ Import => True,
+ Convention => C,
+ External_Name => "IsShaderReady";
+
+ function Get_Shader_Location (
+ Data : Shader := No_Shader;
+ Name : String := ""
+ ) return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetShaderLocation";
+
+ function Get_Shader_Location_Attribute (
+ Data : Shader := No_Shader;
+ Name : String := ""
+ ) return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetShaderLocationAttrib";
+
+ procedure Set_Shader_Value (
+ Data : Shader := No_Shader;
+ Location_Index : Integer := 0;
+ Value : Pointer := null;
+ Uniform_Type : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetShaderValue";
+
+ procedure Set_Shader_Value_Vector (
+ Data : Shader := No_Shader;
+ Location_Index : Integer := 0;
+ Value : Pointer := null;
+ Uniform_Type : Integer := 0;
+ Count : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetShaderValueV";
+
+ procedure Set_Shader_Value_Matrix (
+ Data : Shader := No_Shader;
+ Location_Index : Integer := 0;
+ Value : Matrix_4D := Id_Matrix
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetShaderValueMatrix";
+
+ procedure Set_Shader_Value_Texture (
+ Data : Shader := No_Shader;
+ Location_Index : Integer := 0;
+ Value : Texture := No_Texture
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetShaderValueTexture";
+
+ procedure Unload_Shader (
+ Data : Shader := No_Shader
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UnloadShader";
+--~################################################################
+--~################################################################
+--~################################################################
+ --~function Ray GetMouseRay (Vector2 mousePosition, Camera camera) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Matrix GetCameraMatrix (Camera camera) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Matrix GetCameraMatrix2D (Camera2D camera) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Vector2 GetWorldToScreen (Vector3 position, Camera camera) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Vector2 GetScreenToWorld2D (Vector2 position, Camera2D camera) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Vector2 GetWorldToScreenEx (Vector3 position, Camera camera, int width, int height) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Vector2 GetWorldToScreen2D (Vector2 position, Camera2D camera) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetTargetFPS (int fps) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function float GetFrameTime (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function double GetTime (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetFPS (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SwapScreenBuffer (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure PollInputEvents (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure WaitTime (double seconds) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetRandomSeed (unsigned int seed) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetRandomValue (int min, int max) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int *LoadRandomSequence (unsigned int count, int min, int max) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadRandomSequence (int *sequence) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure TakeScreenshot (const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetConfigFlags (unsigned int flags) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure OpenURL (const char *url) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure TraceLog (int logLevel, const char *text, ...) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetTraceLogLevel (int logLevel) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure *MemAlloc (unsigned int size) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure *MemRealloc (void *ptr, unsigned int size) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure MemFree (void *ptr) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetTraceLogCallback (TraceLogCallback callback) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetLoadFileDataCallback (LoadFileDataCallback callback) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetSaveFileDataCallback (SaveFileDataCallback callback) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetLoadFileTextCallback (LoadFileTextCallback callback) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetSaveFileTextCallback (SaveFileTextCallback callback) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function unsigned char *LoadFileData (const char *fileName, int *dataSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadFileData (unsigned char *data) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool SaveFileData (const char *fileName, void *data, int dataSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool ExportDataAsCode (const unsigned char *data, int dataSize, const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function char *LoadFileText (const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadFileText (char *text) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool SaveFileText (const char *fileName, char *text) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool FileExists (const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool DirectoryExists (const char *dirPath) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsFileExtension (const char *fileName, const char *ext) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetFileLength (const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function const char *GetFileExtension (const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function const char *GetFileName (const char *filePath) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function const char *GetFileNameWithoutExt (const char *filePath) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function const char *GetDirectoryPath (const char *filePath) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function const char *GetPrevDirectoryPath (const char *dirPath) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function const char *GetWorkingDirectory (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function const char *GetApplicationDirectory (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool ChangeDirectory (const char *dir) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsPathFile (const char *path) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function FilePathList LoadDirectoryFiles (const char *dirPath) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function FilePathList LoadDirectoryFilesEx (const char *basePath, const char *filter, bool scanSubdirs) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadDirectoryFiles (FilePathList files) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsFileDropped (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function FilePathList LoadDroppedFiles (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadDroppedFiles (FilePathList files) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function long GetFileModTime (const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function unsigned char *CompressData (const unsigned char *data, int dataSize, int *compDataSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function unsigned char *DecompressData (const unsigned char *compData, int compDataSize, int *dataSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function char *EncodeDataBase64 (const unsigned char *data, int dataSize, int *outputSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function unsigned char *DecodeDataBase64 (const unsigned char *data, int *outputSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function AutomationEventList LoadAutomationEventList (const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadAutomationEventList (AutomationEventList *list) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool ExportAutomationEventList (AutomationEventList list, const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetAutomationEventList (AutomationEventList *list) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetAutomationEventBaseFrame (int frame) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure StartAutomationEventRecording (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure StopAutomationEventRecording (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure PlayAutomationEvent (AutomationEvent event) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsKeyPressed (int key) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsKeyPressedRepeat (int key) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsKeyDown (int key) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsKeyReleased (int key) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsKeyUp (int key) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetKeyPressed (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetCharPressed (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetExitKey (int key) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsGamepadAvailable (int gamepad) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function const char *GetGamepadName (int gamepad) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsGamepadButtonPressed (int gamepad, int button) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsGamepadButtonDown (int gamepad, int button) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsGamepadButtonReleased (int gamepad, int button) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsGamepadButtonUp (int gamepad, int button) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetGamepadButtonPressed (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetGamepadAxisCount (int gamepad) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function float GetGamepadAxisMovement (int gamepad, int axis) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int SetGamepadMappings (const char *mappings) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsMouseButtonPressed (int button) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsMouseButtonDown (int button) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsMouseButtonReleased (int button) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsMouseButtonUp (int button) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetMouseX (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetMouseY (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Vector2 GetMousePosition (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Vector2 GetMouseDelta (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetMousePosition (int x, int y) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetMouseOffset (int offsetX, int offsetY) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetMouseScale (float scaleX, float scaleY) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function float GetMouseWheelMove (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Vector2 GetMouseWheelMoveV (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetMouseCursor (int cursor) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetTouchX (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetTouchY (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Vector2 GetTouchPosition (int index) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetTouchPointId (int index) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetTouchPointCount (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetGesturesEnabled (unsigned int flags) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsGestureDetected (unsigned int gesture) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetGestureDetected (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function float GetGestureHoldDuration (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Vector2 GetGestureDragVector (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function float GetGestureDragAngle (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Vector2 GetGesturePinchVector (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function float GetGesturePinchAngle (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UpdateCamera (Camera *camera, int mode) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UpdateCameraPro (Camera *camera, Vector3 movement, Vector3 rotation, float zoom) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetShapesTexture (Texture2D texture, Rectangle source) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawPixel (int posX, int posY, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawPixelV (Vector2 position, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawLine (int startPosX, int startPosY, int endPosX, int endPosY, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawLineV (Vector2 startPos, Vector2 endPos, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawLineEx (Vector2 startPos, Vector2 endPos, float thick, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawLineStrip (Vector2 *points, int pointCount, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawLineBezier (Vector2 startPos, Vector2 endPos, float thick, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawCircle (int centerX, int centerY, float radius, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawCircleSector (Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawCircleSectorLines (Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawCircleGradient (int centerX, int centerY, float radius, Color color1, Color color2) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawCircleV (Vector2 center, float radius, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawCircleLines (int centerX, int centerY, float radius, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawCircleLinesV (Vector2 center, float radius, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawEllipse (int centerX, int centerY, float radiusH, float radiusV, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawEllipseLines (int centerX, int centerY, float radiusH, float radiusV, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawRing (Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawRingLines (Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawRectangle (int posX, int posY, int width, int height, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawRectangleV (Vector2 position, Vector2 size, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawRectangleRec (Rectangle rec, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawRectanglePro (Rectangle rec, Vector2 origin, float rotation, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawRectangleGradientV (int posX, int posY, int width, int height, Color color1, Color color2) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawRectangleGradientH (int posX, int posY, int width, int height, Color color1, Color color2) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawRectangleGradientEx (Rectangle rec, Color col1, Color col2, Color col3, Color col4) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawRectangleLines (int posX, int posY, int width, int height, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawRectangleLinesEx (Rectangle rec, float lineThick, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawRectangleRounded (Rectangle rec, float roundness, int segments, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawRectangleRoundedLines (Rectangle rec, float roundness, int segments, float lineThick, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawTriangle (Vector2 v1, Vector2 v2, Vector2 v3, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawTriangleLines (Vector2 v1, Vector2 v2, Vector2 v3, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawTriangleFan (Vector2 *points, int pointCount, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawTriangleStrip (Vector2 *points, int pointCount, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawPoly (Vector2 center, int sides, float radius, float rotation, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawPolyLines (Vector2 center, int sides, float radius, float rotation, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawPolyLinesEx (Vector2 center, int sides, float radius, float rotation, float lineThick, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawSplineLinear (Vector2 *points, int pointCount, float thick, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawSplineBasis (Vector2 *points, int pointCount, float thick, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawSplineCatmullRom (Vector2 *points, int pointCount, float thick, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawSplineBezierQuadratic (Vector2 *points, int pointCount, float thick, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawSplineBezierCubic (Vector2 *points, int pointCount, float thick, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawSplineSegmentLinear (Vector2 p1, Vector2 p2, float thick, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawSplineSegmentBasis (Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawSplineSegmentCatmullRom (Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawSplineSegmentBezierQuadratic (Vector2 p1, Vector2 c2, Vector2 p3, float thick, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawSplineSegmentBezierCubic (Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float thick, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Vector2 GetSplinePointLinear (Vector2 startPos, Vector2 endPos, float t) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Vector2 GetSplinePointBasis (Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Vector2 GetSplinePointCatmullRom (Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Vector2 GetSplinePointBezierQuad (Vector2 p1, Vector2 c2, Vector2 p3, float t) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Vector2 GetSplinePointBezierCubic (Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float t) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool CheckCollisionRecs (Rectangle rec1, Rectangle rec2) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool CheckCollisionCircles (Vector2 center1, float radius1, Vector2 center2, float radius2) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool CheckCollisionCircleRec (Vector2 center, float radius, Rectangle rec) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool CheckCollisionPointRec (Vector2 point, Rectangle rec) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool CheckCollisionPointCircle (Vector2 point, Vector2 center, float radius) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool CheckCollisionPointTriangle (Vector2 point, Vector2 p1, Vector2 p2, Vector2 p3) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool CheckCollisionPointPoly (Vector2 point, Vector2 *points, int pointCount) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool CheckCollisionLines (Vector2 startPos1, Vector2 endPos1, Vector2 startPos2, Vector2 endPos2, Vector2 *collisionPoint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool CheckCollisionPointLine (Vector2 point, Vector2 p1, Vector2 p2, int threshold) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Rectangle GetCollisionRec (Rectangle rec1, Rectangle rec2) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image LoadImage (const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image LoadImageRaw (const char *fileName, int width, int height, int format, int headerSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image LoadImageSvg (const char *fileNameOrString, int width, int height) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image LoadImageAnim (const char *fileName, int *frames) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image LoadImageFromMemory (const char *fileType, const unsigned char *fileData, int dataSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image LoadImageFromTexture (Texture2D texture) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image LoadImageFromScreen (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsImageReady (Image image) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadImage (Image image) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool ExportImage (Image image, const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function unsigned char *ExportImageToMemory (Image image, const char *fileType, int *fileSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool ExportImageAsCode (Image image, const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image GenImageColor (int width, int height, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image GenImageGradientLinear (int width, int height, int direction, Color start, Color end) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image GenImageGradientRadial (int width, int height, float density, Color inner, Color outer) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image GenImageGradientSquare (int width, int height, float density, Color inner, Color outer) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image GenImageChecked (int width, int height, int checksX, int checksY, Color col1, Color col2) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image GenImageWhiteNoise (int width, int height, float factor) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image GenImagePerlinNoise (int width, int height, int offsetX, int offsetY, float scale) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image GenImageCellular (int width, int height, int tileSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image GenImageText (int width, int height, const char *text) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image ImageCopy (Image image) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image ImageFromImage (Image image, Rectangle rec) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image ImageText (const char *text, int fontSize, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image ImageTextEx (Font font, const char *text, float fontSize, float spacing, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageFormat (Image *image, int newFormat) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageToPOT (Image *image, Color fill) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageCrop (Image *image, Rectangle crop) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageAlphaCrop (Image *image, float threshold) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageAlphaClear (Image *image, Color color, float threshold) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageAlphaMask (Image *image, Image alphaMask) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageAlphaPremultiply (Image *image) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageBlurGaussian (Image *image, int blurSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageKernelConvolution (Image *image, float* kernel, int kernelSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageResize (Image *image, int newWidth, int newHeight) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageResizeNN (Image *image, int newWidth,int newHeight) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageResizeCanvas (Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color fill) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageMipmaps (Image *image) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDither (Image *image, int rBpp, int gBpp, int bBpp, int aBpp) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageFlipVertical (Image *image) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageFlipHorizontal (Image *image) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageRotate (Image *image, int degrees) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageRotateCW (Image *image) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageRotateCCW (Image *image) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageColorTint (Image *image, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageColorInvert (Image *image) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageColorGrayscale (Image *image) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageColorContrast (Image *image, float contrast) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageColorBrightness (Image *image, int brightness) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageColorReplace (Image *image, Color color, Color replace) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Color *LoadImageColors (Image image) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Color *LoadImagePalette (Image image, int maxPaletteSize, int *colorCount) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadImageColors (Color *colors) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadImagePalette (Color *colors) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Rectangle GetImageAlphaBorder (Image image, float threshold) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Color GetImageColor (Image image, int x, int y) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageClearBackground (Image *dst, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDrawPixel (Image *dst, int posX, int posY, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDrawPixelV (Image *dst, Vector2 position, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDrawLine (Image *dst, int startPosX, int startPosY, int endPosX, int endPosY, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDrawLineV (Image *dst, Vector2 start, Vector2 end, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDrawCircle (Image *dst, int centerX, int centerY, int radius, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDrawCircleV (Image *dst, Vector2 center, int radius, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDrawCircleLines (Image *dst, int centerX, int centerY, int radius, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDrawCircleLinesV (Image *dst, Vector2 center, int radius, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDrawRectangle (Image *dst, int posX, int posY, int width, int height, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDrawRectangleV (Image *dst, Vector2 position, Vector2 size, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDrawRectangleRec (Image *dst, Rectangle rec, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDrawRectangleLines (Image *dst, Rectangle rec, int thick, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDraw (Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDrawText (Image *dst, const char *text, int posX, int posY, int fontSize, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDrawTextEx (Image *dst, Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Texture2D LoadTexture (const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Texture2D LoadTextureFromImage (Image image) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function TextureCubemap LoadTextureCubemap (Image image, int layout) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function RenderTexture2D LoadRenderTexture (int width, int height) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsTextureReady (Texture2D texture) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadTexture (Texture2D texture) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsRenderTextureReady (RenderTexture2D target) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadRenderTexture (RenderTexture2D target) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UpdateTexture (Texture2D texture, const void *pixels) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UpdateTextureRec (Texture2D texture, Rectangle rec, const void *pixels) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure GenTextureMipmaps (Texture2D *texture) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetTextureFilter (Texture2D texture, int filter) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetTextureWrap (Texture2D texture, int wrap) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawTexture (Texture2D texture, int posX, int posY, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawTextureV (Texture2D texture, Vector2 position, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawTextureEx (Texture2D texture, Vector2 position, float rotation, float scale, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawTextureRec (Texture2D texture, Rectangle source, Vector2 position, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawTexturePro (Texture2D texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawTextureNPatch (Texture2D texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Color Fade (Color color, float alpha) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int ColorToInt (Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Vector4 ColorNormalize (Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Color ColorFromNormalized (Vector4 normalized) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Vector3 ColorToHSV (Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Color ColorFromHSV (float hue, float saturation, float value) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Color ColorTint (Color color, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Color ColorBrightness (Color color, float factor) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Color ColorContrast (Color color, float contrast) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Color ColorAlpha (Color color, float alpha) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Color ColorAlphaBlend (Color dst, Color src, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Color GetColor (unsigned int hexValue) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Color GetPixelColor (void *srcPtr, int format) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetPixelColor (void *dstPtr, Color color, int format) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetPixelDataSize (int width, int height, int format) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Font GetFontDefault (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Font LoadFont (const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Font LoadFontEx (const char *fileName, int fontSize, int *codepoints, int codepointCount) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Font LoadFontFromImage (Image image, Color key, int firstChar) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Font LoadFontFromMemory (const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsFontReady (Font font) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function GlyphInfo *LoadFontData (const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount, int type) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image GenImageFontAtlas (const GlyphInfo *glyphs, Rectangle **glyphRecs, int glyphCount, int fontSize, int padding, int packMethod) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadFontData (GlyphInfo *glyphs, int glyphCount) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadFont (Font font) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool ExportFontAsCode (Font font, const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawFPS (int posX, int posY) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawText (const char *text, int posX, int posY, int fontSize, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawTextEx (Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawTextPro (Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawTextCodepoint (Font font, int codepoint, Vector2 position, float fontSize, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawTextCodepoints (Font font, const int *codepoints, int codepointCount, Vector2 position, float fontSize, float spacing, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetTextLineSpacing (int spacing) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int MeasureText (const char *text, int fontSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Vector2 MeasureTextEx (Font font, const char *text, float fontSize, float spacing) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetGlyphIndex (Font font, int codepoint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function GlyphInfo GetGlyphInfo (Font font, int codepoint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Rectangle GetGlyphAtlasRec (Font font, int codepoint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function char *LoadUTF8 (const int *codepoints, int length) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadUTF8 (char *text) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int *LoadCodepoints (const char *text, int *count) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadCodepoints (int *codepoints) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetCodepointCount (const char *text) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetCodepoint (const char *text, int *codepointSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetCodepointNext (const char *text, int *codepointSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetCodepointPrevious (const char *text, int *codepointSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function const char *CodepointToUTF8 (int codepoint, int *utf8Size) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int TextCopy (char *dst, const char *src) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool TextIsEqual (const char *text1, const char *text2) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function unsigned int TextLength (const char *text) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function const char *TextFormat (const char *text, ...) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function const char *TextSubtext (const char *text, int position, int length) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function char *TextReplace (char *text, const char *replace, const char *by) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function char *TextInsert (const char *text, const char *insert, int position) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function const char *TextJoin (const char **textList, int count, const char *delimiter) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function const char **TextSplit (const char *text, char delimiter, int *count) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure TextAppend (char *text, const char *append, int *position) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int TextFindIndex (const char *text, const char *find) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function const char *TextToUpper (const char *text) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function const char *TextToLower (const char *text) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function const char *TextToPascal (const char *text) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int TextToInteger (const char *text) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawLine3D (Vector3 startPos, Vector3 endPos, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawPoint3D (Vector3 position, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawCircle3D (Vector3 center, float radius, Vector3 rotationAxis, float rotationAngle, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawTriangle3D (Vector3 v1, Vector3 v2, Vector3 v3, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawTriangleStrip3D (Vector3 *points, int pointCount, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawCube (Vector3 position, float width, float height, float length, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawCubeV (Vector3 position, Vector3 size, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawCubeWires (Vector3 position, float width, float height, float length, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawCubeWiresV (Vector3 position, Vector3 size, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawSphere (Vector3 centerPos, float radius, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawSphereEx (Vector3 centerPos, float radius, int rings, int slices, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawSphereWires (Vector3 centerPos, float radius, int rings, int slices, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawCylinder (Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawCylinderEx (Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawCylinderWires (Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawCylinderWiresEx (Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawCapsule (Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawCapsuleWires (Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawPlane (Vector3 centerPos, Vector2 size, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawRay (Ray ray, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawGrid (int slices, float spacing) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Model LoadModel (const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Model LoadModelFromMesh (Mesh mesh) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsModelReady (Model model) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadModel (Model model) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function BoundingBox GetModelBoundingBox (Model model) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawModel (Model model, Vector3 position, float scale, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawModelEx (Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawModelWires (Model model, Vector3 position, float scale, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawModelWiresEx (Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawBoundingBox (BoundingBox box, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawBillboard (Camera camera, Texture2D texture, Vector3 position, float size, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawBillboardRec (Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector2 size, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawBillboardPro (Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector3 up, Vector2 size, Vector2 origin, float rotation, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UploadMesh (Mesh *mesh, bool dynamic) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UpdateMeshBuffer (Mesh mesh, int index, const void *data, int dataSize, int offset) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadMesh (Mesh mesh) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawMesh (Mesh mesh, Material material, Matrix transform) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawMeshInstanced (Mesh mesh, Material material, const Matrix *transforms, int instances) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function BoundingBox GetMeshBoundingBox (Mesh mesh) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure GenMeshTangents (Mesh *mesh) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool ExportMesh (Mesh mesh, const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool ExportMeshAsCode (Mesh mesh, const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Mesh GenMeshPoly (int sides, float radius) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Mesh GenMeshPlane (float width, float length, int resX, int resZ) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Mesh GenMeshCube (float width, float height, float length) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Mesh GenMeshSphere (float radius, int rings, int slices) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Mesh GenMeshHemiSphere (float radius, int rings, int slices) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Mesh GenMeshCylinder (float radius, float height, int slices) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Mesh GenMeshCone (float radius, float height, int slices) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Mesh GenMeshTorus (float radius, float size, int radSeg, int sides) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Mesh GenMeshKnot (float radius, float size, int radSeg, int sides) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Mesh GenMeshHeightmap (Image heightmap, Vector3 size) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Mesh GenMeshCubicmap (Image cubicmap, Vector3 cubeSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Material *LoadMaterials (const char *fileName, int *materialCount) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Material LoadMaterialDefault (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsMaterialReady (Material material) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadMaterial (Material material) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetMaterialTexture (Material *material, int mapType, Texture2D texture) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetModelMeshMaterial (Model *model, int meshId, int materialId) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function ModelAnimation *LoadModelAnimations (const char *fileName, int *animCount) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UpdateModelAnimation (Model model, ModelAnimation anim, int frame) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadModelAnimation (ModelAnimation anim) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadModelAnimations (ModelAnimation *animations, int animCount) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsModelAnimationValid (Model model, ModelAnimation anim) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool CheckCollisionSpheres (Vector3 center1, float radius1, Vector3 center2, float radius2) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool CheckCollisionBoxes (BoundingBox box1, BoundingBox box2) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool CheckCollisionBoxSphere (BoundingBox box, Vector3 center, float radius) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function RayCollision GetRayCollisionSphere (Ray ray, Vector3 center, float radius) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function RayCollision GetRayCollisionBox (Ray ray, BoundingBox box) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function RayCollision GetRayCollisionMesh (Ray ray, Mesh mesh, Matrix transform) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function RayCollision GetRayCollisionTriangle (Ray ray, Vector3 p1, Vector3 p2, Vector3 p3) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function RayCollision GetRayCollisionQuad (Ray ray, Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~typedef void (*AudioCallback) (void *bufferData, unsigned int frames) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure InitAudioDevice (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure CloseAudioDevice (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsAudioDeviceReady (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetMasterVolume (float volume) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function float GetMasterVolume (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Wave LoadWave (const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Wave LoadWaveFromMemory (const char *fileType, const unsigned char *fileData, int dataSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsWaveReady (Wave wave) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Sound LoadSound (const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Sound LoadSoundFromWave (Wave wave) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Sound LoadSoundAlias (Sound source) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsSoundReady (Sound sound) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UpdateSound (Sound sound, const void *data, int sampleCount) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadWave (Wave wave) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadSound (Sound sound) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadSoundAlias (Sound alias) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool ExportWave (Wave wave, const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool ExportWaveAsCode (Wave wave, const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure PlaySound (Sound sound) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure StopSound (Sound sound) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure PauseSound (Sound sound) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ResumeSound (Sound sound) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsSoundPlaying (Sound sound) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetSoundVolume (Sound sound, float volume) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetSoundPitch (Sound sound, float pitch) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetSoundPan (Sound sound, float pan) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Wave WaveCopy (Wave wave) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure WaveCrop (Wave *wave, int initSample, int finalSample) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure WaveFormat (Wave *wave, int sampleRate, int sampleSize, int channels) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function float *LoadWaveSamples (Wave wave) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadWaveSamples (float *samples) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Music LoadMusicStream (const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Music LoadMusicStreamFromMemory (const char *fileType, const unsigned char *data, int dataSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsMusicReady (Music music) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadMusicStream (Music music) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure PlayMusicStream (Music music) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsMusicStreamPlaying (Music music) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UpdateMusicStream (Music music) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure StopMusicStream (Music music) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure PauseMusicStream (Music music) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ResumeMusicStream (Music music) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SeekMusicStream (Music music, float position) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetMusicVolume (Music music, float volume) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetMusicPitch (Music music, float pitch) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetMusicPan (Music music, float pan) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function float GetMusicTimeLength (Music music) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function float GetMusicTimePlayed (Music music) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function AudioStream LoadAudioStream (unsigned int sampleRate, unsigned int sampleSize, unsigned int channels) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsAudioStreamReady (AudioStream stream) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadAudioStream (AudioStream stream) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UpdateAudioStream (AudioStream stream, const void *data, int frameCount) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsAudioStreamProcessed (AudioStream stream) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure PlayAudioStream (AudioStream stream) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure PauseAudioStream (AudioStream stream) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ResumeAudioStream (AudioStream stream) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsAudioStreamPlaying (AudioStream stream) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure StopAudioStream (AudioStream stream) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetAudioStreamVolume (AudioStream stream, float volume) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetAudioStreamPitch (AudioStream stream, float pitch) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetAudioStreamPan (AudioStream stream, float pan) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetAudioStreamBufferSizeDefault (int size) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetAudioStreamCallback (AudioStream stream, AudioCallback callback) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ procedure Attach_Audio_Stream_Processor (
+ Stream : Audio_Stream := No_Audio_Stream;
+ Processor : Pointer := null
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "AttachAudioStreamProcessor";
+
+ procedure Detach_Audio_Stream_Processor (
+ Stream : Audio_Stream := No_Audio_Stream;
+ Processor : Pointer := null
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DetachAudioStreamProcessor";
+
+ procedure Attach_Audio_Mixed_Processor (
+ Processor : Pointer := null
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "AttachAudioMixedProcessor";
+
+ procedure Detach_Audio_Mixed_Processor (
+ Processor : Pointer := null
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DetachAudioMixedProcessor";
+
+end Raylib;