------------------------------------------------------------------------
+--
+-- Copyright (c) 2024 - Ognjen 'xolatile' Milan Robovic
+--
+-- This program is free software; you can redistribute it and/or modify
+-- it under the terms of the GNU General Public License as published by
+-- the Free Software Foundation; either version 3 of the License, or
+-- (at your option) any later version.
+--
+-- This file was made by altering original Raylib 5.1 C header file. I
+-- used few formatting programs of mine, tho sadly most of the editing
+-- was done manually. Contact me if there are license issues.
+--
+-- Raylib is great game programming library written by 'raysan5', you
+-- can check out original C source code here below, it's under zlib
+-- license. I wrote this because of the lack of good Ada bindings.
+--
+-- https://github.com/raysan5/raylib
+--
+------------------------------------------------------------------------
with System;
------------------------------------------------------------------------
- type Logical is new Boolean;
- --
- for Logical'Size use 32;
-
- type Config_Flags is (
- Flag_None,
- Flag_Fullscreen_Mode,
- Flag_Window_Resizable,
- Flag_Window_Undecorated,
- Flag_Window_Transparent,
- Flag_MSAA_x4_Hint,
- Flag_VSync_Hint,
- Flag_Window_Hidden,
- Flag_Window_Always_Run,
- Flag_Window_Minimized,
- Flag_Window_Maximized,
- Flag_Window_Unfocused,
- Flag_Window_Topmost,
- Flag_Window_High_DPI,
- Flag_Window_Mouse_Passthrough,
- Flag_Borderless_Windowed_Mode,
- Flag_Interlaced_Hint
- ) with Convention => C;
-
- for Config_Flags use (
- Flag_None => 16#00000000#,
- Flag_Fullscreen_Mode => 16#00000002#,
- Flag_Window_Resizable => 16#00000004#,
- Flag_Window_Undecorated => 16#00000008#,
- Flag_Window_Transparent => 16#00000010#,
- Flag_MSAA_x4_Hint => 16#00000020#,
- Flag_VSync_Hint => 16#00000040#,
- Flag_Window_Hidden => 16#00000080#,
- Flag_Window_Always_Run => 16#00000100#,
- Flag_Window_Minimized => 16#00000200#,
- Flag_Window_Maximized => 16#00000400#,
- Flag_Window_Unfocused => 16#00000800#,
- Flag_Window_Topmost => 16#00001000#,
- Flag_Window_High_DPI => 16#00002000#,
- Flag_Window_Mouse_Passthrough => 16#00004000#,
- Flag_Borderless_Windowed_Mode => 16#00008000#,
- Flag_Interlaced_Hint => 16#00010000#
- );
-
- type Trace_Log_Level is (
- Log_All,
- Log_Trace,
- Log_Debug,
- Log_Info,
- Log_Warning,
- Log_Error,
- Log_Fatal,
- Log_None
- ) with Convention => C;
-
- type Keyboard_Key is (
- Key_Null,
- Key_Space,
- Key_Apostrophe,
- Key_Comma,
- Key_Minus,
- Key_Period,
- Key_Slash,
- Key_0,
- Key_1,
- Key_2,
- Key_3,
- Key_4,
- Key_5,
- Key_6,
- Key_7,
- Key_8,
- Key_9,
- Key_Semicolon,
- Key_Equal,
- Key_A,
- Key_B,
- Key_C,
- Key_D,
- Key_E,
- Key_F,
- Key_G,
- Key_H,
- Key_I,
- Key_J,
- Key_K,
- Key_L,
- Key_M,
- Key_N,
- Key_O,
- Key_P,
- Key_Q,
- Key_R,
- Key_S,
- Key_T,
- Key_U,
- Key_V,
- Key_W,
- Key_X,
- Key_Y,
- Key_Z,
- Key_Left_Bracket,
- Key_Backslash,
- Key_Right_Bracket,
- Key_Grave,
- Key_Escape,
- Key_Enter,
- Key_Tab,
- Key_Backspace,
- Key_Insert,
- Key_Delete,
- Key_Right,
- Key_Left,
- Key_Down,
- Key_Up,
- Key_Page_Up,
- Key_Page_Down,
- Key_Home,
- Key_End,
- Key_Caps_Lock,
- Key_Scroll_Lock,
- Key_Num_Lock,
- Key_Print_Screen,
- Key_Pause,
- Key_F1,
- Key_F2,
- Key_F3,
- Key_F4,
- Key_F5,
- Key_F6,
- Key_F7,
- Key_F8,
- Key_F9,
- Key_F10,
- Key_F11,
- Key_F12,
- Key_Pad_0,
- Key_Pad_1,
- Key_Pad_2,
- Key_Pad_3,
- Key_Pad_4,
- Key_Pad_5,
- Key_Pad_6,
- Key_Pad_7,
- Key_Pad_8,
- Key_Pad_9,
- Key_Pad_Decimal,
- Key_Pad_Divide,
- Key_Pad_Multiply,
- Key_Pad_Subtract,
- Key_Pad_Add,
- Key_Pad_Enter,
- Key_Pad_Equal,
- Key_Left_Shift,
- Key_Left_Control,
- Key_Left_Alt,
- Key_Left_Super,
- Key_Right_Shift,
- Key_Right_Control,
- Key_Right_Alt,
- Key_Right_Super,
- Key_KB_Menu
- ) with Convention => C;
-
- for Keyboard_Key use (
- Key_Null => 0,
- Key_Space => 32,
- Key_Apostrophe => 39,
- Key_Comma => 44,
- Key_Minus => 45,
- Key_Period => 46,
- Key_Slash => 47,
- Key_0 => 48,
- Key_1 => 49,
- Key_2 => 50,
- Key_3 => 51,
- Key_4 => 52,
- Key_5 => 53,
- Key_6 => 54,
- Key_7 => 55,
- Key_8 => 56,
- Key_9 => 57,
- Key_Semicolon => 59,
- Key_Equal => 61,
- Key_A => 65,
- Key_B => 66,
- Key_C => 67,
- Key_D => 68,
- Key_E => 69,
- Key_F => 70,
- Key_G => 71,
- Key_H => 72,
- Key_I => 73,
- Key_J => 74,
- Key_K => 75,
- Key_L => 76,
- Key_M => 77,
- Key_N => 78,
- Key_O => 79,
- Key_P => 80,
- Key_Q => 81,
- Key_R => 82,
- Key_S => 83,
- Key_T => 84,
- Key_U => 85,
- Key_V => 86,
- Key_W => 87,
- Key_X => 88,
- Key_Y => 89,
- Key_Z => 90,
- Key_Left_Bracket => 91,
- Key_Backslash => 92,
- Key_Right_Bracket => 93,
- Key_Grave => 96,
- Key_Escape => 256,
- Key_Enter => 257,
- Key_Tab => 258,
- Key_Backspace => 259,
- Key_Insert => 260,
- Key_Delete => 261,
- Key_Right => 262,
- Key_Left => 263,
- Key_Down => 264,
- Key_Up => 265,
- Key_Page_Up => 266,
- Key_Page_Down => 267,
- Key_Home => 268,
- Key_End => 269,
- Key_Caps_Lock => 280,
- Key_Scroll_Lock => 281,
- Key_Num_Lock => 282,
- Key_Print_Screen => 283,
- Key_Pause => 284,
- Key_F1 => 290,
- Key_F2 => 291,
- Key_F3 => 292,
- Key_F4 => 293,
- Key_F5 => 294,
- Key_F6 => 295,
- Key_F7 => 296,
- Key_F8 => 297,
- Key_F9 => 298,
- Key_F10 => 299,
- Key_F11 => 300,
- Key_F12 => 301,
- Key_Pad_0 => 320,
- Key_Pad_1 => 321,
- Key_Pad_2 => 322,
- Key_Pad_3 => 323,
- Key_Pad_4 => 324,
- Key_Pad_5 => 325,
- Key_Pad_6 => 326,
- Key_Pad_7 => 327,
- Key_Pad_8 => 328,
- Key_Pad_9 => 329,
- Key_Pad_Decimal => 330,
- Key_Pad_Divide => 331,
- Key_Pad_Multiply => 332,
- Key_Pad_Subtract => 333,
- Key_Pad_Add => 334,
- Key_Pad_Enter => 335,
- Key_Pad_Equal => 336,
- Key_Left_Shift => 340,
- Key_Left_Control => 341,
- Key_Left_Alt => 342,
- Key_Left_Super => 343,
- Key_Right_Shift => 344,
- Key_Right_Control => 345,
- Key_Right_Alt => 346,
- Key_Right_Super => 347,
- Key_KB_Menu => 348
- );
-
- type Mouse_Button is (
- Mouse_Button_Left,
- Mouse_Button_Right,
- Mouse_Button_Middle,
- Mouse_Button_Side,
- Mouse_Button_Extra,
- Mouse_Button_Forward,
- Mouse_Button_Back
- ) with Convention => C;
-
- type Mouse_Cursor is (
- Mouse_Cursor_Default,
- Mouse_Cursor_Arrow,
- Mouse_Cursor_Ibeam,
- Mouse_Cursor_Crosshair,
- Mouse_Cursor_Pointing_Hand,
- Mouse_Cursor_Resize_EW,
- Mouse_Cursor_Resize_NS,
- Mouse_Cursor_Resize_NWSE,
- Mouse_Cursor_Resize_NESW,
- Mouse_Cursor_Resize_All,
- Mouse_Cursor_Not_Allowed
- ) with Convention => C;
-
- type Gamepad_Button is (
- Gamepad_Button_Unknown,
- Gamepad_Button_Left_Face_Up,
- Gamepad_Button_Left_Face_Right,
- Gamepad_Button_Left_Face_Down,
- Gamepad_Button_Left_Face_Left,
- Gamepad_Button_Right_Face_Up,
- Gamepad_Button_Right_Face_Right,
- Gamepad_Button_Right_Face_Down,
- Gamepad_Button_Right_Face_Left,
- Gamepad_Button_Left_Trigger_1,
- Gamepad_Button_Left_Trigger_2,
- Gamepad_Button_Right_Trigger_1,
- Gamepad_Button_Right_Trigger_2,
- Gamepad_Button_Middle_Left,
- Gamepad_Button_Middle,
- Gamepad_Button_Middle_Right,
- Gamepad_Button_Left_Thumb,
- Gamepad_Button_Right_Thumb
- ) with Convention => C;
-
- type Gamepad_Axis is (
- Gamepad_Axis_Left_X,
- Gamepad_Axis_Left_Y,
- Gamepad_Axis_Right_X,
- Gamepad_Axis_Right_Y,
- Gamepad_Axis_Left_Trigger,
- Gamepad_Axis_Right_Trigger
- ) with Convention => C;
-
- type Material_Map_Index is (
- Material_Map_Diffuse,
- Material_Map_Specular,
- Material_Map_Normal,
- Material_Map_Roughness,
- Material_Map_Occlusion,
- Material_Map_Emission,
- Material_Map_Height,
- Material_Map_Cubemap,
- Material_Map_Irradiance,
- Material_Map_Prefilter,
- Material_Map_BRDF
- ) with Convention => C;
-
- type Shader_Location_Index is (
- Shader_Location_Vertex_Position,
- Shader_Location_Vertex_Texcoord_1,
- Shader_Location_Vertex_Texcoord_2,
- Shader_Location_Vertex_Normal,
- Shader_Location_Vertex_Tangent,
- Shader_Location_Vertex_Color,
- Shader_Location_Matrix_MVP,
- Shader_Location_Matrix_View,
- Shader_Location_Matrix_Projection,
- Shader_Location_Matrix_Model,
- Shader_Location_Matrix_Normal,
- Shader_Location_Vector_View,
- Shader_Location_Color_Diffuse,
- Shader_Location_Color_Specular,
- Shader_Location_Color_Ambient,
- Shader_Location_Map_Diffuse,
- Shader_Location_Map_Specular,
- Shader_Location_Map_Normal,
- Shader_Location_Map_Roughness,
- Shader_Location_Map_Occlusion,
- Shader_Location_Map_Emission,
- Shader_Location_Map_Height,
- Shader_Location_Map_Cubemap,
- Shader_Location_Map_Irradiance,
- Shader_Location_Map_Prefilter,
- Shader_Location_Map_BRDF
- ) with Convention => C;
-
- type Shader_Uniform_Data_Type is (
- Shader_Uniform_FLOAT,
- Shader_Uniform_VEC2,
- Shader_Uniform_VEC3,
- Shader_Uniform_VEC4,
- Shader_Uniform_INT,
- Shader_Uniform_IVEC2,
- Shader_Uniform_IVEC3,
- Shader_Uniform_IVEC4,
- Shader_Uniform_SAMPLER2D
- ) with Convention => C;
-
- type Shader_Attribute_Data_Type is (
- Shader_Attribute_FLOAT,
- Shader_Attribute_VEC2,
- Shader_Attribute_VEC3,
- Shader_Attribute_VEC4
- ) with Convention => C;
-
- type Pixel_Format is (
- Pixel_Format_None,
- Pixel_Format_Uncompressed_Grayscale,
- Pixel_Format_Uncompressed_Gray_Alpha,
- Pixel_Format_Uncompressed_R5G6B5,
- Pixel_Format_Uncompressed_R8G8B8,
- Pixel_Format_Uncompressed_R5G5B5A1,
- Pixel_Format_Uncompressed_R4G4B4A4,
- Pixel_Format_Uncompressed_R8G8B8A8,
- Pixel_Format_Uncompressed_R32,
- Pixel_Format_Uncompressed_R32G32B32,
- Pixel_Format_Uncompressed_R32G32B32A32,
- Pixel_Format_Uncompressed_R16,
- Pixel_Format_Uncompressed_R16G16B16,
- Pixel_Format_Uncompressed_R16G16B16A16,
- Pixel_Format_Compressed_DXT1_RGB,
- Pixel_Format_Compressed_DXT1_RGBA,
- Pixel_Format_Compressed_DXT3_RGBA,
- Pixel_Format_Compressed_DXT5_RGBA,
- Pixel_Format_Compressed_ETC1_RGB,
- Pixel_Format_Compressed_ETC2_RGB,
- Pixel_Format_Compressed_ETC2_EAC_RGBA,
- Pixel_Format_Compressed_PVRT_RGB,
- Pixel_Format_Compressed_PVRT_RGBA,
- Pixel_Format_Compressed_ASTC_4x4_RGBA,
- Pixel_Format_Compressed_ASTC_8x8_RGBA
- ) with Convention => C;
-
- type Texture_Filter is (
- Texture_Filter_Point,
- Texture_Filter_Bilinear,
- Texture_Filter_Trilinear,
- Texture_Filter_Anisotropic_x4,
- Texture_Filter_Anisotropic_x8,
- Texture_Filter_Anisotropic_x16
- ) with Convention => C;
-
- type Texture_Wrap is (
- Texture_Wrap_Repeat,
- Texture_Wrap_Clamp,
- Texture_Wrap_Mirror_Repeat,
- Texture_Wrap_Mirror_Clamp
- ) with Convention => C;
-
- type Cubemap_Layout is (
- Cubemap_Layout_Auto_Detect,
- Cubemap_Layout_Line_Vertical,
- Cubemap_Layout_Line_Horizontal,
- Cubemap_Layout_Cross_3_By_4,
- Cubemap_Layout_Cross_4_By_3,
- Cubemap_Layout_Panorama
- ) with Convention => C;
-
- type Font_Type is (
- Font_Default,
- Font_Bitmap,
- Font_SDF
- ) with Convention => C;
-
- type Blend_Mode is (
- Blend_Alpha,
- Blend_Additive,
- Blend_Multiplied,
- Blend_Add_Colors,
- Blend_Subtract_Colors,
- Blend_Alpha_Premultiply,
- Blend_Custom,
- Blend_Custom_Separate
- ) with Convention => C;
-
- type Gesture is (
- Gesture_None,
- Gesture_Tap,
- Gesture_Doubletap,
- Gesture_Hold,
- Gesture_Drag,
- Gesture_Swipe_Right,
- Gesture_Swipe_Left,
- Gesture_Swipe_Up,
- Gesture_Swipe_Down,
- Gesture_Pinch_In,
- Gesture_Pinch_Out
- ) with Convention => C;
-
- for Gesture use (
- Gesture_None => 0,
- Gesture_Tap => 1,
- Gesture_Doubletap => 2,
- Gesture_Hold => 4,
- Gesture_Drag => 8,
- Gesture_Swipe_Right => 16,
- Gesture_Swipe_Left => 32,
- Gesture_Swipe_Up => 64,
- Gesture_Swipe_Down => 128,
- Gesture_Pinch_In => 256,
- Gesture_Pinch_Out => 512
- );
-
- type Camera_Mode is (
- Camera_Custom,
- Camera_Free,
- Camera_Orbital,
- Camera_First_Person,
- Camera_Third_Person
- ) with Convention => C;
-
- type Camera_Projection is (
- Camera_Perspective,
- Camera_Orthographic
- ) with Convention => C;
-
- type NPatch_Layout is (
- NPatch_Nine_Patch,
- NPatch_Three_Patch_Vertical,
- NPatch_Three_Patch_Horizontal
- ) with Convention => C;
+ type Logical is new Boolean;
+ --
+ for Logical'Size use 32;
+
+ type Config_Flags is (
+ Flag_None,
+ Flag_Fullscreen_Mode,
+ Flag_Window_Resizable,
+ Flag_Window_Undecorated,
+ Flag_Window_Transparent,
+ Flag_MSAA_x4_Hint,
+ Flag_VSync_Hint,
+ Flag_Window_Hidden,
+ Flag_Window_Always_Run,
+ Flag_Window_Minimized,
+ Flag_Window_Maximized,
+ Flag_Window_Unfocused,
+ Flag_Window_Topmost,
+ Flag_Window_High_DPI,
+ Flag_Window_Mouse_Passthrough,
+ Flag_Borderless_Windowed_Mode,
+ Flag_Interlaced_Hint
+ ) with Convention => C;
+
+ for Config_Flags use (
+ Flag_None => 16#00000000#,
+ Flag_Fullscreen_Mode => 16#00000002#,
+ Flag_Window_Resizable => 16#00000004#,
+ Flag_Window_Undecorated => 16#00000008#,
+ Flag_Window_Transparent => 16#00000010#,
+ Flag_MSAA_x4_Hint => 16#00000020#,
+ Flag_VSync_Hint => 16#00000040#,
+ Flag_Window_Hidden => 16#00000080#,
+ Flag_Window_Always_Run => 16#00000100#,
+ Flag_Window_Minimized => 16#00000200#,
+ Flag_Window_Maximized => 16#00000400#,
+ Flag_Window_Unfocused => 16#00000800#,
+ Flag_Window_Topmost => 16#00001000#,
+ Flag_Window_High_DPI => 16#00002000#,
+ Flag_Window_Mouse_Passthrough => 16#00004000#,
+ Flag_Borderless_Windowed_Mode => 16#00008000#,
+ Flag_Interlaced_Hint => 16#00010000#
+ );
+
+ type Trace_Log_Level is (
+ Log_All,
+ Log_Trace,
+ Log_Debug,
+ Log_Info,
+ Log_Warning,
+ Log_Error,
+ Log_Fatal,
+ Log_None
+ ) with Convention => C;
+
+ type Keyboard_Key is (
+ Key_Null,
+ Key_Space,
+ Key_Apostrophe,
+ Key_Comma,
+ Key_Minus,
+ Key_Period,
+ Key_Slash,
+ Key_0,
+ Key_1,
+ Key_2,
+ Key_3,
+ Key_4,
+ Key_5,
+ Key_6,
+ Key_7,
+ Key_8,
+ Key_9,
+ Key_Semicolon,
+ Key_Equal,
+ Key_A,
+ Key_B,
+ Key_C,
+ Key_D,
+ Key_E,
+ Key_F,
+ Key_G,
+ Key_H,
+ Key_I,
+ Key_J,
+ Key_K,
+ Key_L,
+ Key_M,
+ Key_N,
+ Key_O,
+ Key_P,
+ Key_Q,
+ Key_R,
+ Key_S,
+ Key_T,
+ Key_U,
+ Key_V,
+ Key_W,
+ Key_X,
+ Key_Y,
+ Key_Z,
+ Key_Left_Bracket,
+ Key_Backslash,
+ Key_Right_Bracket,
+ Key_Grave,
+ Key_Escape,
+ Key_Enter,
+ Key_Tab,
+ Key_Backspace,
+ Key_Insert,
+ Key_Delete,
+ Key_Right,
+ Key_Left,
+ Key_Down,
+ Key_Up,
+ Key_Page_Up,
+ Key_Page_Down,
+ Key_Home,
+ Key_End,
+ Key_Caps_Lock,
+ Key_Scroll_Lock,
+ Key_Num_Lock,
+ Key_Print_Screen,
+ Key_Pause,
+ Key_F1,
+ Key_F2,
+ Key_F3,
+ Key_F4,
+ Key_F5,
+ Key_F6,
+ Key_F7,
+ Key_F8,
+ Key_F9,
+ Key_F10,
+ Key_F11,
+ Key_F12,
+ Key_Pad_0,
+ Key_Pad_1,
+ Key_Pad_2,
+ Key_Pad_3,
+ Key_Pad_4,
+ Key_Pad_5,
+ Key_Pad_6,
+ Key_Pad_7,
+ Key_Pad_8,
+ Key_Pad_9,
+ Key_Pad_Decimal,
+ Key_Pad_Divide,
+ Key_Pad_Multiply,
+ Key_Pad_Subtract,
+ Key_Pad_Add,
+ Key_Pad_Enter,
+ Key_Pad_Equal,
+ Key_Left_Shift,
+ Key_Left_Control,
+ Key_Left_Alt,
+ Key_Left_Super,
+ Key_Right_Shift,
+ Key_Right_Control,
+ Key_Right_Alt,
+ Key_Right_Super,
+ Key_KB_Menu
+ ) with Convention => C;
+
+ for Keyboard_Key use (
+ Key_Null => 0,
+ Key_Space => 32,
+ Key_Apostrophe => 39,
+ Key_Comma => 44,
+ Key_Minus => 45,
+ Key_Period => 46,
+ Key_Slash => 47,
+ Key_0 => 48,
+ Key_1 => 49,
+ Key_2 => 50,
+ Key_3 => 51,
+ Key_4 => 52,
+ Key_5 => 53,
+ Key_6 => 54,
+ Key_7 => 55,
+ Key_8 => 56,
+ Key_9 => 57,
+ Key_Semicolon => 59,
+ Key_Equal => 61,
+ Key_A => 65,
+ Key_B => 66,
+ Key_C => 67,
+ Key_D => 68,
+ Key_E => 69,
+ Key_F => 70,
+ Key_G => 71,
+ Key_H => 72,
+ Key_I => 73,
+ Key_J => 74,
+ Key_K => 75,
+ Key_L => 76,
+ Key_M => 77,
+ Key_N => 78,
+ Key_O => 79,
+ Key_P => 80,
+ Key_Q => 81,
+ Key_R => 82,
+ Key_S => 83,
+ Key_T => 84,
+ Key_U => 85,
+ Key_V => 86,
+ Key_W => 87,
+ Key_X => 88,
+ Key_Y => 89,
+ Key_Z => 90,
+ Key_Left_Bracket => 91,
+ Key_Backslash => 92,
+ Key_Right_Bracket => 93,
+ Key_Grave => 96,
+ Key_Escape => 256,
+ Key_Enter => 257,
+ Key_Tab => 258,
+ Key_Backspace => 259,
+ Key_Insert => 260,
+ Key_Delete => 261,
+ Key_Right => 262,
+ Key_Left => 263,
+ Key_Down => 264,
+ Key_Up => 265,
+ Key_Page_Up => 266,
+ Key_Page_Down => 267,
+ Key_Home => 268,
+ Key_End => 269,
+ Key_Caps_Lock => 280,
+ Key_Scroll_Lock => 281,
+ Key_Num_Lock => 282,
+ Key_Print_Screen => 283,
+ Key_Pause => 284,
+ Key_F1 => 290,
+ Key_F2 => 291,
+ Key_F3 => 292,
+ Key_F4 => 293,
+ Key_F5 => 294,
+ Key_F6 => 295,
+ Key_F7 => 296,
+ Key_F8 => 297,
+ Key_F9 => 298,
+ Key_F10 => 299,
+ Key_F11 => 300,
+ Key_F12 => 301,
+ Key_Pad_0 => 320,
+ Key_Pad_1 => 321,
+ Key_Pad_2 => 322,
+ Key_Pad_3 => 323,
+ Key_Pad_4 => 324,
+ Key_Pad_5 => 325,
+ Key_Pad_6 => 326,
+ Key_Pad_7 => 327,
+ Key_Pad_8 => 328,
+ Key_Pad_9 => 329,
+ Key_Pad_Decimal => 330,
+ Key_Pad_Divide => 331,
+ Key_Pad_Multiply => 332,
+ Key_Pad_Subtract => 333,
+ Key_Pad_Add => 334,
+ Key_Pad_Enter => 335,
+ Key_Pad_Equal => 336,
+ Key_Left_Shift => 340,
+ Key_Left_Control => 341,
+ Key_Left_Alt => 342,
+ Key_Left_Super => 343,
+ Key_Right_Shift => 344,
+ Key_Right_Control => 345,
+ Key_Right_Alt => 346,
+ Key_Right_Super => 347,
+ Key_KB_Menu => 348
+ );
+
+ type Mouse_Button is (
+ Mouse_Button_Left,
+ Mouse_Button_Right,
+ Mouse_Button_Middle,
+ Mouse_Button_Side,
+ Mouse_Button_Extra,
+ Mouse_Button_Forward,
+ Mouse_Button_Back
+ ) with Convention => C;
+
+ type Mouse_Cursor is (
+ Mouse_Cursor_Default,
+ Mouse_Cursor_Arrow,
+ Mouse_Cursor_Ibeam,
+ Mouse_Cursor_Crosshair,
+ Mouse_Cursor_Pointing_Hand,
+ Mouse_Cursor_Resize_EW,
+ Mouse_Cursor_Resize_NS,
+ Mouse_Cursor_Resize_NWSE,
+ Mouse_Cursor_Resize_NESW,
+ Mouse_Cursor_Resize_All,
+ Mouse_Cursor_Not_Allowed
+ ) with Convention => C;
+
+ type Gamepad_Button is (
+ Gamepad_Button_Unknown,
+ Gamepad_Button_Left_Face_Up,
+ Gamepad_Button_Left_Face_Right,
+ Gamepad_Button_Left_Face_Down,
+ Gamepad_Button_Left_Face_Left,
+ Gamepad_Button_Right_Face_Up,
+ Gamepad_Button_Right_Face_Right,
+ Gamepad_Button_Right_Face_Down,
+ Gamepad_Button_Right_Face_Left,
+ Gamepad_Button_Left_Trigger_1,
+ Gamepad_Button_Left_Trigger_2,
+ Gamepad_Button_Right_Trigger_1,
+ Gamepad_Button_Right_Trigger_2,
+ Gamepad_Button_Middle_Left,
+ Gamepad_Button_Middle,
+ Gamepad_Button_Middle_Right,
+ Gamepad_Button_Left_Thumb,
+ Gamepad_Button_Right_Thumb
+ ) with Convention => C;
+
+ type Gamepad_Axis is (
+ Gamepad_Axis_Left_X,
+ Gamepad_Axis_Left_Y,
+ Gamepad_Axis_Right_X,
+ Gamepad_Axis_Right_Y,
+ Gamepad_Axis_Left_Trigger,
+ Gamepad_Axis_Right_Trigger
+ ) with Convention => C;
+
+ type Material_Map_Index is (
+ Material_Map_Diffuse,
+ Material_Map_Specular,
+ Material_Map_Normal,
+ Material_Map_Roughness,
+ Material_Map_Occlusion,
+ Material_Map_Emission,
+ Material_Map_Height,
+ Material_Map_Cubemap,
+ Material_Map_Irradiance,
+ Material_Map_Prefilter,
+ Material_Map_BRDF
+ ) with Convention => C;
+
+ type Shader_Location_Index is (
+ Shader_Location_Vertex_Position,
+ Shader_Location_Vertex_Texcoord_1,
+ Shader_Location_Vertex_Texcoord_2,
+ Shader_Location_Vertex_Normal,
+ Shader_Location_Vertex_Tangent,
+ Shader_Location_Vertex_Color,
+ Shader_Location_Matrix_MVP,
+ Shader_Location_Matrix_View,
+ Shader_Location_Matrix_Projection,
+ Shader_Location_Matrix_Model,
+ Shader_Location_Matrix_Normal,
+ Shader_Location_Vector_View,
+ Shader_Location_Color_Diffuse,
+ Shader_Location_Color_Specular,
+ Shader_Location_Color_Ambient,
+ Shader_Location_Map_Diffuse,
+ Shader_Location_Map_Specular,
+ Shader_Location_Map_Normal,
+ Shader_Location_Map_Roughness,
+ Shader_Location_Map_Occlusion,
+ Shader_Location_Map_Emission,
+ Shader_Location_Map_Height,
+ Shader_Location_Map_Cubemap,
+ Shader_Location_Map_Irradiance,
+ Shader_Location_Map_Prefilter,
+ Shader_Location_Map_BRDF
+ ) with Convention => C;
+
+ type Shader_Uniform_Data_Type is (
+ Shader_Uniform_FLOAT,
+ Shader_Uniform_VEC2,
+ Shader_Uniform_VEC3,
+ Shader_Uniform_VEC4,
+ Shader_Uniform_INT,
+ Shader_Uniform_IVEC2,
+ Shader_Uniform_IVEC3,
+ Shader_Uniform_IVEC4,
+ Shader_Uniform_SAMPLER2D
+ ) with Convention => C;
+
+ type Shader_Attribute_Data_Type is (
+ Shader_Attribute_FLOAT,
+ Shader_Attribute_VEC2,
+ Shader_Attribute_VEC3,
+ Shader_Attribute_VEC4
+ ) with Convention => C;
+
+ type Pixel_Format is (
+ Pixel_Format_None,
+ Pixel_Format_Uncompressed_Grayscale,
+ Pixel_Format_Uncompressed_Gray_Alpha,
+ Pixel_Format_Uncompressed_R5G6B5,
+ Pixel_Format_Uncompressed_R8G8B8,
+ Pixel_Format_Uncompressed_R5G5B5A1,
+ Pixel_Format_Uncompressed_R4G4B4A4,
+ Pixel_Format_Uncompressed_R8G8B8A8,
+ Pixel_Format_Uncompressed_R32,
+ Pixel_Format_Uncompressed_R32G32B32,
+ Pixel_Format_Uncompressed_R32G32B32A32,
+ Pixel_Format_Uncompressed_R16,
+ Pixel_Format_Uncompressed_R16G16B16,
+ Pixel_Format_Uncompressed_R16G16B16A16,
+ Pixel_Format_Compressed_DXT1_RGB,
+ Pixel_Format_Compressed_DXT1_RGBA,
+ Pixel_Format_Compressed_DXT3_RGBA,
+ Pixel_Format_Compressed_DXT5_RGBA,
+ Pixel_Format_Compressed_ETC1_RGB,
+ Pixel_Format_Compressed_ETC2_RGB,
+ Pixel_Format_Compressed_ETC2_EAC_RGBA,
+ Pixel_Format_Compressed_PVRT_RGB,
+ Pixel_Format_Compressed_PVRT_RGBA,
+ Pixel_Format_Compressed_ASTC_4x4_RGBA,
+ Pixel_Format_Compressed_ASTC_8x8_RGBA
+ ) with Convention => C;
+
+ type Texture_Filter is (
+ Texture_Filter_Point,
+ Texture_Filter_Bilinear,
+ Texture_Filter_Trilinear,
+ Texture_Filter_Anisotropic_x4,
+ Texture_Filter_Anisotropic_x8,
+ Texture_Filter_Anisotropic_x16
+ ) with Convention => C;
+
+ type Texture_Wrap is (
+ Texture_Wrap_Repeat,
+ Texture_Wrap_Clamp,
+ Texture_Wrap_Mirror_Repeat,
+ Texture_Wrap_Mirror_Clamp
+ ) with Convention => C;
+
+ type Cubemap_Layout is (
+ Cubemap_Layout_Auto_Detect,
+ Cubemap_Layout_Line_Vertical,
+ Cubemap_Layout_Line_Horizontal,
+ Cubemap_Layout_Cross_3_By_4,
+ Cubemap_Layout_Cross_4_By_3,
+ Cubemap_Layout_Panorama
+ ) with Convention => C;
+
+ type Font_Type is (
+ Font_Default,
+ Font_Bitmap,
+ Font_SDF
+ ) with Convention => C;
+
+ type Blend_Mode is (
+ Blend_Alpha,
+ Blend_Additive,
+ Blend_Multiplied,
+ Blend_Add_Colors,
+ Blend_Subtract_Colors,
+ Blend_Alpha_Premultiply,
+ Blend_Custom,
+ Blend_Custom_Separate
+ ) with Convention => C;
+
+ type Gesture is (
+ Gesture_None,
+ Gesture_Tap,
+ Gesture_Doubletap,
+ Gesture_Hold,
+ Gesture_Drag,
+ Gesture_Swipe_Right,
+ Gesture_Swipe_Left,
+ Gesture_Swipe_Up,
+ Gesture_Swipe_Down,
+ Gesture_Pinch_In,
+ Gesture_Pinch_Out
+ ) with Convention => C;
+
+ for Gesture use (
+ Gesture_None => 0,
+ Gesture_Tap => 1,
+ Gesture_Doubletap => 2,
+ Gesture_Hold => 4,
+ Gesture_Drag => 8,
+ Gesture_Swipe_Right => 16,
+ Gesture_Swipe_Left => 32,
+ Gesture_Swipe_Up => 64,
+ Gesture_Swipe_Down => 128,
+ Gesture_Pinch_In => 256,
+ Gesture_Pinch_Out => 512
+ );
+
+ type Camera_Mode is (
+ Camera_Custom,
+ Camera_Free,
+ Camera_Orbital,
+ Camera_First_Person,
+ Camera_Third_Person
+ ) with Convention => C;
+
+ type Camera_Projection is (
+ Camera_Perspective,
+ Camera_Orthographic
+ ) with Convention => C;
+
+ type NPatch_Layout is (
+ NPatch_Nine_Patch,
+ NPatch_Three_Patch_Vertical,
+ NPatch_Three_Patch_Horizontal
+ ) with Convention => C;
------------------------------------------------------------------------
- type Color_Range is range 0 .. 2**8 - 1;
- type Index_Range is range 0 .. 2**16 - 1;
-
- for Color_Range'Size use 8;
- for Index_Range'Size use 16;
-
- type Pointer is access all System.Address;
-
- type Vector_2D is record
- X : Float := 0.0;
- Y : Float := 0.0;
- end record with Convention => C_Pass_By_Copy;
-
- type Vector_3D is record
- X : Float := 0.0;
- Y : Float := 0.0;
- Z : Float := 0.0;
- end record with Convention => C_Pass_By_Copy;
-
- type Vector_4D is record
- X : Float := 0.0;
- Y : Float := 0.0;
- Z : Float := 0.0;
- W : Float := 0.0;
- end record with Convention => C_Pass_By_Copy;
-
- type Quaternion is new Vector_4D;
-
- type Matrix_4D is record
- M00 : Float := 1.0;
- M10 : Float := 0.0;
- M20 : Float := 0.0;
- M30 : Float := 0.0;
- M01 : Float := 0.0;
- M11 : Float := 1.0;
- M21 : Float := 0.0;
- M31 : Float := 0.0;
- M02 : Float := 0.0;
- M12 : Float := 0.0;
- M22 : Float := 1.0;
- M32 : Float := 0.0;
- M03 : Float := 0.0;
- M13 : Float := 0.0;
- M23 : Float := 0.0;
- M33 : Float := 1.0;
- end record with Convention => C_Pass_By_Copy;
-
- Id_Matrix : Matrix_4D;
-
- type Color is record
- R : Color_Range := 255;
- G : Color_Range := 255;
- B : Color_Range := 255;
- A : Color_Range := 255;
- end record with Convention => C_Pass_By_Copy;
-
- No_Color : Color;
-
- type Rectangle is record
- X : Float := 0.0;
- Y : Float := 0.0;
- Width : Float := 0.0;
- Height : Float := 0.0;
- end record with Convention => C_Pass_By_Copy;
-
- No_Rectangle : Rectangle;
-
- type Image is record
- Data : Pointer := null;
- Width : Integer := 0;
- Height : Integer := 0;
- Mipmaps : Integer := 1;
- Format : Pixel_Format := Pixel_Format_None;
- end record with Convention => C_Pass_By_Copy;
-
- No_Image : Image;
-
- type Texture is record
- Id : Natural := 0;
- Width : Integer := 0;
- Height : Integer := 0;
- Mipmaps : Integer := 1;
- Format : Pixel_Format := Pixel_Format_None;
- end record with Convention => C_Pass_By_Copy;
-
- No_Texture : Texture;
-
- type Render_Texture is record
- Id : Natural := 0;
- Data : Texture := No_Texture;
- Depth : Texture := No_Texture;
- end record with Convention => C_Pass_By_Copy;
-
- No_Render_Texture : Render_Texture;
-
- type NPatch_Info is record
- Source : Rectangle := No_Rectangle;
- Left : Integer := 0;
- Top : Integer := 0;
- Right : Integer := 0;
- Bottom : Integer := 0;
- Layout : NPatch_Layout := NPatch_Nine_Patch;
- end record with Convention => C_Pass_By_Copy;
-
- type Glyph_Info is record
- Value : Integer := 0;
- Offset_X : Integer := 0;
- Offset_Y : Integer := 0;
- Advance_X : Integer := 0;
- Data : Image := No_Image;
- end record with Convention => C_Pass_By_Copy;
-
- type Font is record
- Base_Size : Integer := 0;
- Glyph_Count : Integer := 0;
- Glyph_Padding : Integer := 0;
- Data : Texture := No_Texture;
- Rectangles : access Rectangle := null;
- Glyphs : access Glyph_Info := null;
- end record with Convention => C_Pass_By_Copy;
-
- No_Font : Font;
-
- type Camera_3D is record
- Position : Vector_3D := (0.0, 0.0, 0.0);
- Target : Vector_3D := (0.0, 0.0, 0.0);
- Up : Vector_3D := (0.0, 0.0, 0.0);
- Field_Of_View : Float := 0.0;
- Projection : Camera_Projection := Camera_Perspective;
- end record with Convention => C_Pass_By_Copy;
-
- No_Camera_3D : Camera_3D;
-
- type Camera_2D is record
- Offset : Vector_2D := (0.0, 0.0);
- Target : Vector_2D := (0.0, 0.0);
- Rotation : Float := 0.0;
- Zoom : Float := 0.0;
- end record with Convention => C_Pass_By_Copy;
-
- No_Camera_2D : Camera_2D;
-
- type Mesh is record
- Vertex_Count : Integer := 0;
- Triangle_Count : Integer := 0;
- Vertices : access Float := null;
- Texture_Coordinates : access Float := null;
- Texture_Coordinates_2 : access Float := null;
- Normals : access Float := null;
- Tangents : access Float := null;
- Colors : access Color_Range := null;
- Indices : access Index_Range := null;
- Animation_Vertices : access Float := null;
- Animation_Normals : access Float := null;
- Bone_Ids : access Color_Range := null;
- Bone_Weights : access Float := null;
- VAO_Id : Natural := 0;
- VBO_Id : access Natural := null;
- end record with Convention => C_Pass_By_Copy;
-
- No_Mesh : Mesh;
-
- type Shader is record
- Id : Natural := 0;
- Locations : access Integer := null;
- end record with Convention => C_Pass_By_Copy;
-
- No_Shader : Shader;
-
- type Material_Map is record
- Data : Texture := No_Texture;
- Tint : Color := No_Color;
- Value : Float := 0.0;
- end record with Convention => C_Pass_By_Copy;
-
- No_Material_Map : Material_Map;
-
- type Float_Array_4 is array (0 .. 3) of Float;
- type Material_Map_Array_4 is array (0 .. 3) of Material_Map;
- type Material_Map_Array is array (Natural range <>) of Material_Map;
-
- type Material is record
- Data : Shader := No_Shader;
- Maps : access Material_Map_Array := null;
- Parameter : Float_Array_4 := (0.0, 0.0, 0.0, 1.0);
- end record with Convention => C_Pass_By_Copy;
-
- No_Material : Material;
-
- type Transform is record
- Translation : Vector_3D := (0.0, 0.0, 0.0);
- Rotation : Vector_4D := (0.0, 0.0, 0.0, 0.0);
- Scale : Vector_3D := (0.0, 0.0, 0.0);
- end record with Convention => C_Pass_By_Copy;
-
- type Character_Array_32 is array (0 .. 31) of Character;
-
- Empty : Character_Array_32 := (others => Character'Val (0));
-
- type Bone_Info is record
- Name : Character_Array_32 := Empty;
- Parent : Integer := 0;
- end record with Convention => C_Pass_By_Copy;
-
- No_Bone_Info : Bone_Info;
-
- type Material_Array_4 is array (0 .. 3) of Material;
- type Material_Array is array (Natural range <>) of Material;
-
- type Model is record
- Transform : Matrix_4D := Id_Matrix;
- Mesh_Count : Integer := 0;
- Material_Count : Integer := 0;
- Meshes : access Mesh := null;
- Materials : access Material_Array := null;
- Mesh_Materials : access Integer := null;
- Bone_Count : Integer := 0;
- Bones : access Bone_Info := null;
- --~Bind_Post : access Transform := null; ERROR
- end record with Convention => C_Pass_By_Copy;
-
- No_Model : Model;
-
- type Model_Animation is record
- Bone_Count : Integer := 0;
- Frame_Count : Integer := 0;
- Bones : access Bone_Info := null;
- Frame_Poses : access Transform := null;
- Name : Character_Array_32 := Empty;
- end record with Convention => C_Pass_By_Copy;
-
- No_Model_Animation : Model_Animation;
-
- type Ray is record
- Position : Vector_3D := (0.0, 0.0, 0.0);
- Direction : Vector_3D := (0.0, 0.0, 0.0);
- end record with Convention => C_Pass_By_Copy;
-
- No_Ray : Ray;
-
- type Ray_Collision is record
- Hit : Logical := False;
- Distance : Float := 0.0;
- Point : Vector_3D := (0.0, 0.0, 0.0);
- Normal : Vector_3D := (0.0, 0.0, 0.0);
- end record with Convention => C_Pass_By_Copy;
-
- No_Ray_Collision : Ray_Collision;
-
- type Bounding_Box is record
- Min : Vector_3D := (0.0, 0.0, 0.0);
- Max : Vector_3D := (0.0, 0.0, 0.0);
- end record with Convention => C_Pass_By_Copy;
-
- No_Bounding_Box : Bounding_Box;
-
- type Wave is record
- Frame_Count : Natural := 0;
- Sample_Rate : Natural := 0;
- Sample_Size : Natural := 0;
- Channels : Natural := 0;
- Data : Pointer := null;
- end record with Convention => C_Pass_By_Copy;
-
- No_Wave : Wave;
-
- type Audio_Stream is record
- Buffer : Pointer := null;
- Processor : Pointer := null;
- Sample_Rate : Natural := 0;
- Sample_Size : Natural := 0;
- Channels : Natural := 0;
- end record with Convention => C_Pass_By_Copy;
-
- No_Audio_Stream : Audio_Stream;
-
- type Sound is record
- Stream : Audio_Stream := No_Audio_Stream;
- Frame_Count : Natural := 0;
- end record with Convention => C_Pass_By_Copy;
-
- No_Sound : Sound;
-
- type Music is record
- Stream : Audio_Stream := No_Audio_Stream;
- Frame_Count : Natural := 0;
- Looping : Logical := False;
- Context_Type : Integer := 0;
- Context_Data : Pointer := null;
- end record with Convention => C_Pass_By_Copy;
-
- No_Music : Music;
-
- type VR_Device_Info is record
- Horizontal_Resoultion : Integer := 0;
- Vertical_Resoultion : Integer := 0;
- Horizontal_Screen_Size : Float := 0.0;
- Vertical_Screen_Size : Float := 0.0;
- Vertical_Screen_Center : Float := 0.0;
- Eye_To_Screen_Distance : Float := 0.0;
- Lens_Separate_Distance : Float := 0.0;
- Interpupillary_Distance : Float := 0.0;
- Lens_Distortion_Values : Float_Array_4 := (0.0, 0.0, 0.0, 0.0);
- Chroma_Abberation_Correction : Float_Array_4 := (0.0, 0.0, 0.0, 0.0);
- end record with Convention => C_Pass_By_Copy;
-
- No_VR_Device_Info : VR_Device_Info;
-
- type Matrix_4D_Array_2 is array (0 .. 1) of Matrix_4D;
- type Float_Array_2 is array (0 .. 1) of Float;
-
- type VR_Stereo_Config is record
- Projection : Matrix_4D_Array_2 := (Id_Matrix, Id_Matrix);
- View_Offset : Matrix_4D_Array_2 := (Id_Matrix, Id_Matrix);
- Left_Lens_Center : Float_Array_2 := (0.0, 0.0);
- Right_Lens_Center : Float_Array_2 := (0.0, 0.0);
- Left_Screen_Center : Float_Array_2 := (0.0, 0.0);
- Right_Screen_Center : Float_Array_2 := (0.0, 0.0);
- Scale : Float_Array_2 := (0.0, 0.0);
- Scale_In : Float_Array_2 := (0.0, 0.0);
- end record with Convention => C_Pass_By_Copy;
-
- No_VR_Stereo_Config : VR_Stereo_Config;
-
- type File_Path_List is record
- Capacity : Natural := 0;
- Count : Natural := 0;
- Paths : Pointer := null;
- end record with Convention => C_Pass_By_Copy;
-
- type Integer_Array_4 is array (0 .. 3) of Integer;
-
- type Automation_Event is record
- Frame : Natural := 0;
- Kind : Natural := 0;
- Parameters : Integer_Array_4 := (0, 0, 0, 0);
- end record with Convention => C_Pass_By_Copy;
-
- type Automation_Event_List is record
- Capacity : Natural := 0;
- Count : Natural := 0;
- Events : access Automation_Event := null;
- end record with Convention => C_Pass_By_Copy;
+ type Color_Range is range 0 .. 2**8 - 1;
+ type Index_Range is range 0 .. 2**16 - 1;
+
+ for Color_Range'Size use 8;
+ for Index_Range'Size use 16;
+
+ type Pointer is access all System.Address;
+
+ type Vector_2D is record
+ X : Float := 0.0;
+ Y : Float := 0.0;
+ end record with Convention => C_Pass_By_Copy;
+
+ type Vector_3D is record
+ X : Float := 0.0;
+ Y : Float := 0.0;
+ Z : Float := 0.0;
+ end record with Convention => C_Pass_By_Copy;
+
+ type Vector_4D is record
+ X : Float := 0.0;
+ Y : Float := 0.0;
+ Z : Float := 0.0;
+ W : Float := 0.0;
+ end record with Convention => C_Pass_By_Copy;
+
+ type Quaternion is new Vector_4D;
+
+ type Matrix_4D is record
+ M00 : Float := 1.0;
+ M10 : Float := 0.0;
+ M20 : Float := 0.0;
+ M30 : Float := 0.0;
+ M01 : Float := 0.0;
+ M11 : Float := 1.0;
+ M21 : Float := 0.0;
+ M31 : Float := 0.0;
+ M02 : Float := 0.0;
+ M12 : Float := 0.0;
+ M22 : Float := 1.0;
+ M32 : Float := 0.0;
+ M03 : Float := 0.0;
+ M13 : Float := 0.0;
+ M23 : Float := 0.0;
+ M33 : Float := 1.0;
+ end record with Convention => C_Pass_By_Copy;
+
+ Id_Matrix : Matrix_4D;
+
+ type Color is record
+ R : Color_Range := 255;
+ G : Color_Range := 255;
+ B : Color_Range := 255;
+ A : Color_Range := 255;
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Color : Color;
+
+ type Rectangle is record
+ X : Float := 0.0;
+ Y : Float := 0.0;
+ Width : Float := 0.0;
+ Height : Float := 0.0;
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Rectangle : Rectangle;
+
+ type Image is record
+ Data : Pointer := null;
+ Width : Integer := 0;
+ Height : Integer := 0;
+ Mipmaps : Integer := 1;
+ Format : Pixel_Format := Pixel_Format_None;
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Image : Image;
+
+ type Texture is record
+ Id : Natural := 0;
+ Width : Integer := 0;
+ Height : Integer := 0;
+ Mipmaps : Integer := 1;
+ Format : Pixel_Format := Pixel_Format_None;
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Texture : Texture;
+
+ type Render_Texture is record
+ Id : Natural := 0;
+ Data : Texture := No_Texture;
+ Depth : Texture := No_Texture;
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Render_Texture : Render_Texture;
+
+ type NPatch_Info is record
+ Source : Rectangle := No_Rectangle;
+ Left : Integer := 0;
+ Top : Integer := 0;
+ Right : Integer := 0;
+ Bottom : Integer := 0;
+ Layout : NPatch_Layout := NPatch_Nine_Patch;
+ end record with Convention => C_Pass_By_Copy;
+
+ type Glyph_Info is record
+ Value : Integer := 0;
+ Offset_X : Integer := 0;
+ Offset_Y : Integer := 0;
+ Advance_X : Integer := 0;
+ Data : Image := No_Image;
+ end record with Convention => C_Pass_By_Copy;
+
+ type Font is record
+ Base_Size : Integer := 0;
+ Glyph_Count : Integer := 0;
+ Glyph_Padding : Integer := 0;
+ Data : Texture := No_Texture;
+ Rectangles : access Rectangle := null;
+ Glyphs : access Glyph_Info := null;
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Font : Font;
+
+ type Camera_3D is record
+ Position : Vector_3D := (0.0, 0.0, 0.0);
+ Target : Vector_3D := (0.0, 0.0, 0.0);
+ Up : Vector_3D := (0.0, 0.0, 0.0);
+ Field_Of_View : Float := 0.0;
+ Projection : Camera_Projection := Camera_Perspective;
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Camera_3D : Camera_3D;
+
+ type Camera_2D is record
+ Offset : Vector_2D := (0.0, 0.0);
+ Target : Vector_2D := (0.0, 0.0);
+ Rotation : Float := 0.0;
+ Zoom : Float := 0.0;
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Camera_2D : Camera_2D;
+
+ type Mesh is record
+ Vertex_Count : Integer := 0;
+ Triangle_Count : Integer := 0;
+ Vertices : access Float := null;
+ Texture_Coordinates : access Float := null;
+ Texture_Coordinates_2 : access Float := null;
+ Normals : access Float := null;
+ Tangents : access Float := null;
+ Colors : access Color_Range := null;
+ Indices : access Index_Range := null;
+ Animation_Vertices : access Float := null;
+ Animation_Normals : access Float := null;
+ Bone_Ids : access Color_Range := null;
+ Bone_Weights : access Float := null;
+ VAO_Id : Natural := 0;
+ VBO_Id : access Natural := null;
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Mesh : Mesh;
+
+ type Shader is record
+ Id : Natural := 0;
+ Locations : access Integer := null;
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Shader : Shader;
+
+ type Material_Map is record
+ Data : Texture := No_Texture;
+ Tint : Color := No_Color;
+ Value : Float := 0.0;
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Material_Map : Material_Map;
+
+ type Float_Array_4 is array (0 .. 3) of Float;
+ type Material_Map_Array_4 is array (0 .. 3) of Material_Map;
+ type Material_Map_Array is array (Natural range <>) of Material_Map;
+
+ type Material is record
+ Data : Shader := No_Shader;
+ Maps : access Material_Map_Array := null;
+ Parameter : Float_Array_4 := (0.0, 0.0, 0.0, 1.0);
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Material : Material;
+
+ type Transform is record
+ Translation : Vector_3D := (0.0, 0.0, 0.0);
+ Rotation : Vector_4D := (0.0, 0.0, 0.0, 0.0);
+ Scale : Vector_3D := (0.0, 0.0, 0.0);
+ end record with Convention => C_Pass_By_Copy;
+
+ type Character_Array_32 is array (0 .. 31) of Character;
+
+ Empty : Character_Array_32 := (others => Character'Val (0));
+
+ type Bone_Info is record
+ Name : Character_Array_32 := Empty;
+ Parent : Integer := 0;
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Bone_Info : Bone_Info;
+
+ type Material_Array_4 is array (0 .. 3) of Material;
+ type Material_Array is array (Natural range <>) of Material;
+
+ type Model is record
+ Transform : Matrix_4D := Id_Matrix;
+ Mesh_Count : Integer := 0;
+ Material_Count : Integer := 0;
+ Meshes : access Mesh := null;
+ Materials : access Material_Array := null;
+ Mesh_Materials : access Integer := null;
+ Bone_Count : Integer := 0;
+ Bones : access Bone_Info := null;
+ --~Bind_Post : access Transform := null; ERROR
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Model : Model;
+
+ type Model_Animation is record
+ Bone_Count : Integer := 0;
+ Frame_Count : Integer := 0;
+ Bones : access Bone_Info := null;
+ Frame_Poses : access Transform := null;
+ Name : Character_Array_32 := Empty;
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Model_Animation : Model_Animation;
+
+ type Ray is record
+ Position : Vector_3D := (0.0, 0.0, 0.0);
+ Direction : Vector_3D := (0.0, 0.0, 0.0);
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Ray : Ray;
+
+ type Ray_Collision is record
+ Hit : Logical := False;
+ Distance : Float := 0.0;
+ Point : Vector_3D := (0.0, 0.0, 0.0);
+ Normal : Vector_3D := (0.0, 0.0, 0.0);
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Ray_Collision : Ray_Collision;
+
+ type Bounding_Box is record
+ Min : Vector_3D := (0.0, 0.0, 0.0);
+ Max : Vector_3D := (0.0, 0.0, 0.0);
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Bounding_Box : Bounding_Box;
+
+ type Wave is record
+ Frame_Count : Natural := 0;
+ Sample_Rate : Natural := 0;
+ Sample_Size : Natural := 0;
+ Channels : Natural := 0;
+ Data : Pointer := null;
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Wave : Wave;
+
+ type Audio_Stream is record
+ Buffer : Pointer := null;
+ Processor : Pointer := null;
+ Sample_Rate : Natural := 0;
+ Sample_Size : Natural := 0;
+ Channels : Natural := 0;
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Audio_Stream : Audio_Stream;
+
+ type Sound is record
+ Stream : Audio_Stream := No_Audio_Stream;
+ Frame_Count : Natural := 0;
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Sound : Sound;
+
+ type Music is record
+ Stream : Audio_Stream := No_Audio_Stream;
+ Frame_Count : Natural := 0;
+ Looping : Logical := False;
+ Context_Type : Integer := 0;
+ Context_Data : Pointer := null;
+ end record with Convention => C_Pass_By_Copy;
+
+ No_Music : Music;
+
+ type VR_Device_Info is record
+ Horizontal_Resoultion : Integer := 0;
+ Vertical_Resoultion : Integer := 0;
+ Horizontal_Screen_Size : Float := 0.0;
+ Vertical_Screen_Size : Float := 0.0;
+ Vertical_Screen_Center : Float := 0.0;
+ Eye_To_Screen_Distance : Float := 0.0;
+ Lens_Separate_Distance : Float := 0.0;
+ Interpupillary_Distance : Float := 0.0;
+ Lens_Distortion_Values : Float_Array_4 := (0.0, 0.0, 0.0, 0.0);
+ Chroma_Abberation_Correction : Float_Array_4 := (0.0, 0.0, 0.0, 0.0);
+ end record with Convention => C_Pass_By_Copy;
+
+ No_VR_Device_Info : VR_Device_Info;
+
+ type Matrix_4D_Array_2 is array (0 .. 1) of Matrix_4D;
+ type Float_Array_2 is array (0 .. 1) of Float;
+
+ type VR_Stereo_Config is record
+ Projection : Matrix_4D_Array_2 := (Id_Matrix, Id_Matrix);
+ View_Offset : Matrix_4D_Array_2 := (Id_Matrix, Id_Matrix);
+ Left_Lens_Center : Float_Array_2 := (0.0, 0.0);
+ Right_Lens_Center : Float_Array_2 := (0.0, 0.0);
+ Left_Screen_Center : Float_Array_2 := (0.0, 0.0);
+ Right_Screen_Center : Float_Array_2 := (0.0, 0.0);
+ Scale : Float_Array_2 := (0.0, 0.0);
+ Scale_In : Float_Array_2 := (0.0, 0.0);
+ end record with Convention => C_Pass_By_Copy;
+
+ No_VR_Stereo_Config : VR_Stereo_Config;
+
+ type File_Path_List is record
+ Capacity : Natural := 0;
+ Count : Natural := 0;
+ Paths : Pointer := null;
+ end record with Convention => C_Pass_By_Copy;
+
+ type Integer_Array_4 is array (0 .. 3) of Integer;
+
+ type Automation_Event is record
+ Frame : Natural := 0;
+ Kind : Natural := 0;
+ Parameters : Integer_Array_4 := (0, 0, 0, 0);
+ end record with Convention => C_Pass_By_Copy;
+
+ type Automation_Event_List is record
+ Capacity : Natural := 0;
+ Count : Natural := 0;
+ Events : access Automation_Event := null;
+ end record with Convention => C_Pass_By_Copy;
------------------------------------------------------------------------
- Version_Major : constant Integer := 5;
- Version_Minor : constant Integer := 1;
- Version_Patch : constant Integer := 0;
- Version : aliased constant String := "5.1-dev";
-
- Pi : constant Float := 3.14159265358979323846;
- Tau : constant Float := 2.0 * Pi;
- Degree_To_Radius : constant Float := Pi / 180.0;
- Radius_To_Degree : constant Float := 180.0 / Pi;
-
- Light_Gray : constant Color := (200, 200, 200, 255);
- Gray : constant Color := (130, 130, 130, 255);
- Dark_Gray : constant Color := (80, 80, 80, 255);
- Yellow : constant Color := (253, 249, 0, 255);
- Gold : constant Color := (255, 203, 0, 255);
- Orange : constant Color := (255, 161, 0, 255);
- Pink : constant Color := (255, 109, 194, 255);
- Red : constant Color := (230, 41, 55, 255);
- Maroon : constant Color := (190, 33, 55, 255);
- Green : constant Color := (0, 228, 48, 255);
- Lime : constant Color := (0, 158, 47, 255);
- Dark_Green : constant Color := (0, 117, 44, 255);
- Sky_Blue : constant Color := (102, 191, 255, 255);
- Blue : constant Color := (0, 121, 241, 255);
- Dark_Blue : constant Color := (0, 82, 172, 255);
- Purple : constant Color := (200, 122, 255, 255);
- Violet : constant Color := (135, 60, 190, 255);
- Dark_Purple : constant Color := (112, 31, 126, 255);
- Beige : constant Color := (211, 176, 131, 255);
- Brown : constant Color := (127, 106, 79, 255);
- Dark_Brown : constant Color := (76, 63, 47, 255);
- White : constant Color := (255, 255, 255, 255);
- Black : constant Color := (0, 0, 0, 255);
- Blank : constant Color := (0, 0, 0, 0 );
- Magenta : constant Color := (255, 0, 255, 255);
- Ray_White : constant Color := (245, 245, 245, 255);
+ Version_Major : constant Integer := 5;
+ Version_Minor : constant Integer := 1;
+ Version_Patch : constant Integer := 0;
+ Version : aliased constant String := "5.1-dev";
+
+ Pi : constant Float := 3.14159265358979323846;
+ Tau : constant Float := 2.0 * Pi;
+ Degree_To_Radius : constant Float := Pi / 180.0;
+ Radius_To_Degree : constant Float := 180.0 / Pi;
+
+ Light_Gray : constant Color := (200, 200, 200, 255);
+ Gray : constant Color := (130, 130, 130, 255);
+ Dark_Gray : constant Color := (80, 80, 80, 255);
+ Yellow : constant Color := (253, 249, 0, 255);
+ Gold : constant Color := (255, 203, 0, 255);
+ Orange : constant Color := (255, 161, 0, 255);
+ Pink : constant Color := (255, 109, 194, 255);
+ Red : constant Color := (230, 41, 55, 255);
+ Maroon : constant Color := (190, 33, 55, 255);
+ Green : constant Color := (0, 228, 48, 255);
+ Lime : constant Color := (0, 158, 47, 255);
+ Dark_Green : constant Color := (0, 117, 44, 255);
+ Sky_Blue : constant Color := (102, 191, 255, 255);
+ Blue : constant Color := (0, 121, 241, 255);
+ Dark_Blue : constant Color := (0, 82, 172, 255);
+ Purple : constant Color := (200, 122, 255, 255);
+ Violet : constant Color := (135, 60, 190, 255);
+ Dark_Purple : constant Color := (112, 31, 126, 255);
+ Beige : constant Color := (211, 176, 131, 255);
+ Brown : constant Color := (127, 106, 79, 255);
+ Dark_Brown : constant Color := (76, 63, 47, 255);
+ White : constant Color := (255, 255, 255, 255);
+ Black : constant Color := (0, 0, 0, 255);
+ Blank : constant Color := (0, 0, 0, 0 );
+ Magenta : constant Color := (255, 0, 255, 255);
+ Ray_White : constant Color := (245, 245, 245, 255);
------------------------------------------------------------------------
- procedure Open_Window (
- Width : Integer := 640;
- Height : Integer := 480;
- Title : String := ""
- ) with
- Import => True,
- Convention => C,
- External_Name => "InitWindow";
-
- procedure Close_Window with
- Import => True,
- Convention => C,
- External_Name => "CloseWindow";
-
- function Window_Should_Close return Logical with
- Import => True,
- Convention => C,
- External_Name => "WindowShouldClose";
-
- function Is_Window_Ready return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsWindowReady";
-
- function Is_Window_Fullscreen return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsWindowFullscreen";
-
- function Is_Window_Hidden return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsWindowHidden";
-
- function Is_Window_Minimized return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsWindowMinimized";
-
- function Is_Window_Maximized return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsWindowMaximized";
-
- function Is_Window_Focused return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsWindowFocused";
-
- function Is_Window_Resized return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsWindowResized";
-
- function Is_Window_State (
- Flags : Natural := 0
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsWindowState";
-
- procedure Set_Window_State (
- Flags : Natural := 0
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetWindowState";
-
- procedure Clear_Window_State (
- Flags : Natural := 0
- ) with
- Import => True,
- Convention => C,
- External_Name => "ClearWindowState";
-
- procedure Toggle_Fullscreen with
- Import => True,
- Convention => C,
- External_Name => "ToggleFullscreen";
-
- procedure Toggle_Borderless_Windowed with
- Import => True,
- Convention => C,
- External_Name => "ToggleBorderlessWindowed";
-
- procedure Maximize_Window with
- Import => True,
- Convention => C,
- External_Name => "MaximizeWindow";
-
- procedure Minimize_Window with
- Import => True,
- Convention => C,
- External_Name => "MinimizeWindow";
-
- procedure Restore_Window with
- Import => True,
- Convention => C,
- External_Name => "RestoreWindow";
-
- procedure Set_Window_Icon (
- Icon : Image := No_Image
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetWindowIcon";
-
- procedure Set_Window_Icons (
- Icons : access Image := null;
- Count : Integer := 0
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetWindowIcons";
-
- procedure Set_Window_Title (
- Title : String := ""
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetWindowTitle";
-
- procedure Set_Window_Position (
- X : Integer := 0;
- Y : Integer := 0
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetWindowPosition";
-
- procedure Set_Window_Monitor (
- Monitor : Integer := 0
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetWindowMonitor";
-
- procedure Set_Window_Min_Size (
- Width : Integer := 0;
- Height : Integer := 0
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetWindowMinSize";
-
- procedure Set_Window_Max_Size (
- Width : Integer := 0;
- Height : Integer := 0
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetWindowMaxSize";
-
- procedure Set_Window_Size (
- Width : Integer := 0;
- Height : Integer := 0
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetWindowSize";
-
- procedure Set_WindowZ_Opacity (
- Opacity : Float := 0.0
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetWindowOpacity";
-
- procedure Set_Window_Focused with
- Import => True,
- Convention => C,
- External_Name => "SetWindowFocused";
-
- function Get_Window_Handle return Pointer with
- Import => True,
- Convention => C,
- External_Name => "GetWindowHandle";
-
- function Get_Screen_Width return Integer with
- Import => True,
- Convention => C,
- External_Name => "GetScreenWidth";
-
- function Get_Screen_Height return Integer with
- Import => True,
- Convention => C,
- External_Name => "GetScreenHeight";
-
- function Get_Render_Width return Integer with
- Import => True,
- Convention => C,
- External_Name => "GetRenderWidth";
-
- function Get_Render_Height return Integer with
- Import => True,
- Convention => C,
- External_Name => "GetRenderHeight";
-
- function Get_Monitor_Count return Integer with
- Import => True,
- Convention => C,
- External_Name => "GetMonitorCount";
-
- function Get_Current_Monitor return Integer with
- Import => True,
- Convention => C,
- External_Name => "GetCurrentMonitor";
-
- function Get_Monitor_Position (
- Monitor : Integer := 0
- ) return Vector_2D with
- Import => True,
- Convention => C,
- External_Name => "GetMonitorPosition";
-
- function Get_Monitor_Width (
- Monitor : Integer := 0
- ) return Integer with
- Import => True,
- Convention => C,
- External_Name => "GetMonitorWidth";
-
- function Get_Monitor_Height (
- Monitor : Integer := 0
- ) return Integer with
- Import => True,
- Convention => C,
- External_Name => "GetMonitorHeight";
-
- function Get_Monitor_Physical_Width (
- Monitor : Integer := 0
- ) return Integer with
- Import => True,
- Convention => C,
- External_Name => "GetMonitorPhysicalWidth";
-
- function Get_Monitor_Physical_Height (
- Monitor : Integer := 0
- ) return Integer with
- Import => True,
- Convention => C,
- External_Name => "GetMonitorPhysicalHeight";
-
- function Get_Monitor_Refresh_Rate (
- Monitor : Integer := 0
- ) return Integer with
- Import => True,
- Convention => C,
- External_Name => "GetMonitorRefreshRate";
-
- function Get_Window_Position return Vector_2D with
- Import => True,
- Convention => C,
- External_Name => "GetWindowPosition";
-
- function Get_Window_Scale_DPI return Vector_2D with
- Import => True,
- Convention => C,
- External_Name => "GetWindowScaleDPI";
-
- function Get_Monitor_Name (
- Monitor : Integer := 0
- ) return Pointer with
- Import => True,
- Convention => C,
- External_Name => "GetMonitorName";
-
- procedure Set_Clipboard_Text (
- Text : String := ""
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetClipboardText";
-
- function Get_Clipboard_Text return Pointer with
- Import => True,
- Convention => C,
- External_Name => "GetClipboardText";
-
- procedure Enable_Event_Waiting with
- Import => True,
- Convention => C,
- External_Name => "EnableEventWaiting";
-
- procedure Disable_Event_Waiting with
- Import => True,
- Convention => C,
- External_Name => "DisableEventWaiting";
-
- procedure Show_Cursor with
- Import => True,
- Convention => C,
- External_Name => "ShowCursor";
-
- procedure Hide_Cursor with
- Import => True,
- Convention => C,
- External_Name => "HideCursor";
-
- function Is_Cursor_Hidden return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsCursorHidden";
-
- procedure Enable_Cursor with
- Import => True,
- Convention => C,
- External_Name => "EnableCursor";
-
- procedure Disable_Cursor with
- Import => True,
- Convention => C,
- External_Name => "DisableCursor";
-
- function Is_Cursor_On_Screen return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsCursorOnScreen";
-
- procedure Clear_Background (
- Tint : Color := Ray_White
- ) with
- Import => True,
- Convention => C,
- External_Name => "ClearBackground";
-
- procedure Begin_Drawing with
- Import => True,
- Convention => C,
- External_Name => "BeginDrawing";
-
- procedure End_Drawing with
- Import => True,
- Convention => C,
- External_Name => "EndDrawing";
-
- procedure Begin_Mode_2D (
- Camera : Camera_2D
- ) with
- Import => True,
- Convention => C,
- External_Name => "BeginMode2D";
-
- procedure End_Mode_2D with
- Import => True,
- Convention => C,
- External_Name => "EndMode2D";
-
- procedure Begin_Mode_3D (
- Camera : Camera_3D
- ) with
- Import => True,
- Convention => C,
- External_Name => "BeginMode3D";
-
- procedure End_Mode_3D with
- Import => True,
- Convention => C,
- External_Name => "EndMode3D";
-
- procedure Begin_Texture_Mode (
- Data : Render_Texture := No_Render_Texture
- ) with
- Import => True,
- Convention => C,
- External_Name => "BeginTextureMode";
-
- procedure End_Texture_Mode with
- Import => True,
- Convention => C,
- External_Name => "EndTextureMode";
-
- procedure Begin_Shader_Mode (
- Data : Shader := No_Shader
- ) with
- Import => True,
- Convention => C,
- External_Name => "BeginShaderMode";
-
- procedure End_Shader_Mode with
- Import => True,
- Convention => C,
- External_Name => "EndShaderMode";
-
- procedure Begin_Blend_Mode (
- Mode : Blend_Mode := Blend_Alpha
- ) with
- Import => True,
- Convention => C,
- External_Name => "BeginBlendMode";
-
- procedure End_Blend_Mode with
- Import => True,
- Convention => C,
- External_Name => "EndBlendMode";
-
- procedure Begin_Scissor_Mode (
- X : Integer := 0;
- Y : Integer := 0;
- Width : Integer := 0;
- Height : Integer := 0
- ) with
- Import => True,
- Convention => C,
- External_Name => "BeginScissorMode";
-
- procedure End_Scissor_Mode with
- Import => True,
- Convention => C,
- External_Name => "EndScissorMode";
-
- procedure Begin_VR_Stereo_Mode (
- Config : VR_Stereo_Config := No_VR_Stereo_Config
- ) with
- Import => True,
- Convention => C,
- External_Name => "BeginVrStereoMode";
-
- procedure End_VR_Stereo_Mode with
- Import => True,
- Convention => C,
- External_Name => "EndVrStereoMode";
-
- function Load_VR_Stereo_Config (
- Device : VR_Device_Info := No_VR_Device_Info
- ) return VR_Stereo_Config with
- Import => True,
- Convention => C,
- External_Name => "LoadVrStereoConfig";
-
- procedure Unload_VR_Stereo_Config (
- Config : VR_Stereo_Config := No_VR_Stereo_Config
- ) with
- Import => True,
- Convention => C,
- External_Name => "UnloadVrStereoConfig";
-
- function Load_Shader (
- Vertex_Shader_File_Path : String := "";
- Fragment_Shader_File_Path : String := ""
- ) return Shader with
- Import => True,
- Convention => C,
- External_Name => "LoadShader";
-
- function Load_Shader_From_Memory (
- Vertex_Shader_Code_Path : String := "";
- Fragment_Shader_Code_Path : String := ""
- ) return Shader with
- Import => True,
- Convention => C,
- External_Name => "LoadShaderFromMemory";
-
- function Is_Shader_Ready (
- Data : Shader := No_Shader
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsShaderReady";
-
- function Get_Shader_Location (
- Data : Shader := No_Shader;
- Name : String := ""
- ) return Integer with
- Import => True,
- Convention => C,
- External_Name => "GetShaderLocation";
-
- function Get_Shader_Location_Attribute (
- Data : Shader := No_Shader;
- Name : String := ""
- ) return Integer with
- Import => True,
- Convention => C,
- External_Name => "GetShaderLocationAttrib";
-
- procedure Set_Shader_Value (
- Data : Shader := No_Shader;
- Location_Index : Integer := 0;
- Value : Pointer := null;
- Uniform_Type : Integer := 0
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetShaderValue";
-
- procedure Set_Shader_Value_Vector (
- Data : Shader := No_Shader;
- Location_Index : Integer := 0;
- Value : Pointer := null;
- Uniform_Type : Integer := 0;
- Count : Integer := 0
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetShaderValueV";
-
- procedure Set_Shader_Value_Matrix (
- Data : Shader := No_Shader;
- Location_Index : Integer := 0;
- Value : Matrix_4D := Id_Matrix
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetShaderValueMatrix";
-
- procedure Set_Shader_Value_Texture (
- Data : Shader := No_Shader;
- Location_Index : Integer := 0;
- Value : Texture := No_Texture
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetShaderValueTexture";
-
- procedure Unload_Shader (
- Data : Shader := No_Shader
- ) with
- Import => True,
- Convention => C,
- External_Name => "UnloadShader";
-
- function Get_Mouse_Ray (
- Mouse_Position : Vector_2D := (0.0, 0.0);
- Camera : Camera_3D := No_Camera_3D
- ) return Ray with
- Import => True,
- Convention => C,
- External_Name => "GetMouseRay";
-
- function Get_Camera_Matrix_3D (
- Camera : Camera_3D := No_Camera_3D
- ) return Matrix_4D with
- Import => True,
- Convention => C,
- External_Name => "GetCameraMatrix";
-
- function Get_Camera_Matrix_2D (
- Camera : Camera_2D := No_Camera_2D
- ) return Matrix_4D with
- Import => True,
- Convention => C,
- External_Name => "GetCameraMatrix2D";
-
- function Get_World_To_Screen_3D (
- Position : Vector_3D := (0.0, 0.0, 0.0);
- Camera : Camera_3D := No_Camera_3D
- ) return Vector_2D with
- Import => True,
- Convention => C,
- External_Name => "GetWorldToScreen";
-
- function Get_Screen_To_World_2D (
- Position : Vector_2D := (0.0, 0.0);
- Camera : Camera_2D := No_Camera_2D
- ) return Vector_2D with
- Import => True,
- Convention => C,
- External_Name => "GetScreenToWorld2D";
-
- function Get_World_To_Screen_Ex (
- Position : Vector_3D := (0.0, 0.0, 0.0);
- Camera : Camera_3D := No_Camera_3D;
- Width : Integer := 0;
- Height : Integer := 0
- ) return Vector_2D with
- Import => True,
- Convention => C,
- External_Name => "GetWorldToScreenEx";
-
- function Get_World_To_Screen_2D (
- Position : Vector_2D := (0.0, 0.0);
- Camera : Camera_2D := No_Camera_2D
- ) return Vector_2D with
- Import => True,
- Convention => C,
- External_Name => "GetWorldToScreen2D";
-
- procedure Set_Target_FPS (
- FPS : Integer := 60
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetTargetFPS";
-
- function Get_Frame_Time return Float with
- Import => True,
- Convention => C,
- External_Name => "GetFrameTime";
-
- function Get_Time return Long_Float with
- Import => True,
- Convention => C,
- External_Name => "GetTime";
-
- function Get_FPS return Integer with
- Import => True,
- Convention => C,
- External_Name => "GetFPS";
-
- procedure Swap_Screen_Buffer with
- Import => True,
- Convention => C,
- External_Name => "SwapScreenBuffer";
-
- procedure Poll_Input_Events with
- Import => True,
- Convention => C,
- External_Name => "PollInputEvents";
-
- procedure Wait_Time (
- Seconds : Long_Float := 0.0
- ) with
- Import => True,
- Convention => C,
- External_Name => "WaitTime";
-
- procedure Set_Random_Seed (
- Seed : Natural := 16#0EADBEEF#
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetRandomSeed";
-
- function Get_Random_Value (
- Min : Integer := 0;
- Max : Integer := 255
- ) return Integer with
- Import => True,
- Convention => C,
- External_Name => "GetRandomValue";
-
- function Load_Random_Sequence (
- Count : Natural := 0;
- Min : Integer := 0;
- Max : Integer := 0
- ) return access Integer with
- Import => True,
- Convention => C,
- External_Name => "LoadRandomSequence";
-
- procedure Unload_Random_Sequence (
- Sequence : access Integer := null
- ) with
- Import => True,
- Convention => C,
- External_Name => "UnloadRandomSequence";
-
- procedure Take_Screenshot (
- File_Name : String := "Screenshot.png"
- ) with
- Import => True,
- Convention => C,
- External_Name => "TakeScreenshot";
-
- procedure Set_Config_Flags (
- Flags : Config_Flags := Flag_None
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetConfigFlags";
-
- procedure Open_URL (
- URL : String := ""
- ) with
- Import => True,
- Convention => C,
- External_Name => "OpenURL";
-
- --~procedure TraceLog (int logLevel, const char *text, ...) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "TraceLog";
-
- procedure Set_Trace_Log_Level (
- Level : Trace_Log_Level := Log_All
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetTraceLogLevel";
-
- function Allocate (
- Size : Natural := 0
- ) return Pointer with
- Import => True,
- Convention => C,
- External_Name => "MemAlloc";
-
- function Reallocate (
- Data : Pointer := null;
- Size : Natural := 0
- ) return Pointer with
- Import => True,
- Convention => C,
- External_Name => "MemRealloc";
-
- procedure Deallocate (
- Data : Pointer := null
- ) with
- Import => True,
- Convention => C,
- External_Name => "MemFree";
-
- function Load_File_Data (
- File_Name : String := "";
- Data_Size : access Integer := null
- ) return access Character with
- Import => True,
- Convention => C,
- External_Name => "LoadFileData";
-
- procedure Unload_File_Data (
- Data : Pointer := null
- ) with
- Import => True,
- Convention => C,
- External_Name => "UnloadFileData";
-
- --~function bool SaveFileData (const char *fileName, void *data, int dataSize) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "SaveFileData";
-
- --~function bool ExportDataAsCode (const unsigned char *data, int dataSize, const char *fileName) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "ExportDataAsCode";
-
- --~function char *LoadFileText (const char *fileName) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "LoadFileText";
-
- --~procedure UnloadFileText (char *text) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "UnloadFileText";
-
- --~function bool SaveFileText (const char *fileName, char *text) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "SaveFileText";
-
- --~function bool FileExists (const char *fileName) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "FileExists";
-
- --~function bool DirectoryExists (const char *dirPath) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "DirectoryExists";
-
- --~function bool IsFileExtension (const char *fileName, const char *ext) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "IsFileExtension";
-
- --~function int GetFileLength (const char *fileName) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "GetFileLength";
-
- --~function const char *GetFileExtension (const char *fileName) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "GetFileExtension";
-
- --~function const char *GetFileName (const char *filePath) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "GetFileName";
-
- --~function const char *GetFileNameWithoutExt (const char *filePath) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "GetFileNameWithoutExt";
-
- --~function const char *GetDirectoryPath (const char *filePath) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "GetDirectoryPath";
-
- --~function const char *GetPrevDirectoryPath (const char *dirPath) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "GetPrevDirectoryPath";
-
- --~function const char *GetWorkingDirectory (void) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "GetWorkingDirectory";
-
- --~function const char *GetApplicationDirectory (void) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "GetApplicationDirectory";
-
- --~function bool ChangeDirectory (const char *dir) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "ChangeDirectory";
-
- --~function bool IsPathFile (const char *path) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "IsPathFile";
-
- --~function FilePathList LoadDirectoryFiles (const char *dirPath) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "LoadDirectoryFiles";
-
- --~function FilePathList LoadDirectoryFilesEx (const char *basePath, const char *filter, bool scanSubdirs) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "LoadDirectoryFilesEx";
-
- --~procedure UnloadDirectoryFiles (FilePathList files) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "UnloadDirectoryFiles";
-
- --~function bool IsFileDropped (void) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "IsFileDropped";
-
- --~function FilePathList LoadDroppedFiles (void) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "LoadDroppedFiles";
-
- --~procedure UnloadDroppedFiles (FilePathList files) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "UnloadDroppedFiles";
-
- --~function long GetFileModTime (const char *fileName) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "GetFileModTime";
-
- --~function unsigned char *CompressData (const unsigned char *data, int dataSize, int *compDataSize) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "CompressData";
-
- --~function unsigned char *DecompressData (const unsigned char *compData, int compDataSize, int *dataSize) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "DecompressData";
-
- --~function char *EncodeDataBase64 (const unsigned char *data, int dataSize, int *outputSize) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "EncodeDataBase64";
-
- --~function unsigned char *DecodeDataBase64 (const unsigned char *data, int *outputSize) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "DecodeDataBase64";
-
- --~function AutomationEventList LoadAutomationEventList (const char *fileName) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "LoadAutomationEventList";
-
- --~procedure UnloadAutomationEventList (AutomationEventList *list) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "UnloadAutomationEventList";
-
- --~function bool ExportAutomationEventList (AutomationEventList list, const char *fileName) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "ExportAutomationEventList";
-
- --~procedure SetAutomationEventList (AutomationEventList *list) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "SetAutomationEventList";
-
- --~procedure SetAutomationEventBaseFrame (int frame) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "SetAutomationEventBaseFrame";
-
- --~procedure StartAutomationEventRecording (void) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "StartAutomationEventRecording";
-
- --~procedure StopAutomationEventRecording (void) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "StopAutomationEventRecording";
-
- --~procedure PlayAutomationEvent (AutomationEvent event) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "PlayAutomationEvent";
-
- function Is_Key_Pressed (
- Key : Keyboard_Key := Key_Null
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsKeyPressed";
-
- function Is_Key_Pressed_Repeat (
- Key : Keyboard_Key := Key_Null
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsKeyPressedRepeat";
-
- function Is_Key_Down (
- Key : Keyboard_Key := Key_Null
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsKeyDown";
-
- function Is_Key_Released (
- Key : Keyboard_Key := Key_Null
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsKeyReleased";
-
- function Is_Key_Up (
- Key : Keyboard_Key := Key_Null
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsKeyUp";
-
- function Get_Key_Pressed return Keyboard_Key with
- Import => True,
- Convention => C,
- External_Name => "GetKeyPressed";
-
- function Get_Character_Pressed return Character with
- Import => True,
- Convention => C,
- External_Name => "GetCharPressed";
-
- procedure Set_Exit_Key (
- Key : Keyboard_Key := Key_Escape
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetExitKey";
-
- --~function bool IsGamepadAvailable (int gamepad) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function const char *GetGamepadName (int gamepad) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function bool IsGamepadButtonPressed (int gamepad, int button) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function bool IsGamepadButtonDown (int gamepad, int button) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function bool IsGamepadButtonReleased (int gamepad, int button) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function bool IsGamepadButtonUp (int gamepad, int button) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function int GetGamepadButtonPressed (void) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function int GetGamepadAxisCount (int gamepad) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function float GetGamepadAxisMovement (int gamepad, int axis) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function int SetGamepadMappings (const char *mappings) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- function Is_Mouse_Button_Pressed (
- Button : Mouse_Button := Mouse_Button_Left
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsMouseButtonPressed";
-
- function Is_Mouse_Button_Down (
- Button : Mouse_Button := Mouse_Button_Left
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsMouseButtonDown";
-
- function Is_Mouse_Button_Released (
- Button : Mouse_Button := Mouse_Button_Left
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsMouseButtonReleased";
-
- function Is_Mouse_Button_Up (
- Button : Mouse_Button := Mouse_Button_Left
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsMouseButtonUp";
-
- function Get_Mouse_X return Integer with
- Import => True,
- Convention => C,
- External_Name => "GetMouseX";
-
- function Get_Mouse_Y return Integer with
- Import => True,
- Convention => C,
- External_Name => "GetMouseY";
-
- function Get_Mouse_Position return Vector_2D with
- Import => True,
- Convention => C,
- External_Name => "GetMousePosition";
-
- function Get_Mouse_Delta return Vector_2D with
- Import => True,
- Convention => C,
- External_Name => "GetMouseDelta";
-
- procedure Set_Mouse_Position (
- X : Integer := 0;
- Y : Integer := 0
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetMousePosition";
-
- procedure Set_Mouse_Offset (
- X : Integer := 0;
- Y : Integer := 0
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetMouseOffset";
-
- procedure Set_Mouse_Scale (
- X : Float := 0.0;
- Y : Float := 0.0
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetMouseScale";
-
- function Get_Mouse_Wheel_Move return Float with
- Import => True,
- Convention => C,
- External_Name => "GetMouseWheelMove";
-
- function Get_Mouse_Wheel_Move_V return Vector_2D with
- Import => True,
- Convention => C,
- External_Name => "GetMouseWheelMoveV";
-
- procedure Set_Mouse_Cursor (
- Cursor : Mouse_Cursor := Mouse_Cursor_Default
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetMouseCursor";
-
- --~function int GetTouchX (void) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function int GetTouchY (void) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Vector2 GetTouchPosition (int index) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function int GetTouchPointId (int index) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function int GetTouchPointCount (void) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure SetGesturesEnabled (unsigned int flags) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function bool IsGestureDetected (unsigned int gesture) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function int GetGestureDetected (void) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function float GetGestureHoldDuration (void) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Vector2 GetGestureDragVector (void) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function float GetGestureDragAngle (void) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Vector2 GetGesturePinchVector (void) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function float GetGesturePinchAngle (void) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- procedure Update_Camera (
- Data : access Camera_3D := null;
- Mode : Camera_Mode := Camera_First_Person
- ) with
- Import => True,
- Convention => C,
- External_Name => "UpdateCamera";
-
- procedure Update_Camera_Pro (
- Data : access Camera_3D := null;
- Movement : Vector_3D := (0.0, 0.0, 0.0);
- Rotation : Vector_3D := (0.0, 0.0, 0.0);
- Zoom : Float := 0.0
- ) with
- Import => True,
- Convention => C,
- External_Name => "UpdateCameraPro";
-
- procedure Set_Shapes_Texture (
- Data : Texture := No_Texture;
- Source : Rectangle := No_Rectangle
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetShapesTexture";
-
- procedure Draw_Pixel (
- X : Integer := 0;
- Y : Integer := 0;
- Tint : Color := White
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawPixel";
-
- procedure Draw_Pixel_V (
- Position : Vector_2D := (0.0, 0.0);
- Tint : Color := White
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawPixelV";
-
- procedure Draw_Line (
- X0 : Integer := 0;
- Y0 : Integer := 0;
- X1 : Integer := 0;
- Y1 : Integer := 0;
- Tint : Color := Black
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawLine";
-
- procedure Draw_Line_V (
- From : Vector_2D := (0.0, 0.0);
- To : Vector_2D := (0.0, 0.0);
- Tint : Color := Black
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawLineV";
-
- procedure Draw_Line_Ex (
- From : Vector_2D := (0.0, 0.0);
- To : Vector_2D := (0.0, 0.0);
- Thick : Float := 0.0;
- Tint : Color := Black
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawLineEx";
-
- procedure Draw_Line_Strip (
- Points : access Vector_2D := null;
- Point_Count : Natural := 0;
- Tint : Color := Black
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawLineStrip";
-
- procedure Draw_Line_Bezier (
- From : Vector_2D := (0.0, 0.0);
- To : Vector_2D := (0.0, 0.0);
- Thick : Float := 0.0;
- Tint : Color := Black
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawLineBezier";
-
- procedure Draw_Circle (
- X : Integer := 0;
- Y : Integer := 0;
- Radius : Float := 0.0;
- Tint : Color := Black
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawCircle";
-
- procedure Draw_Circle_Sector (
- Center : Vector_2D := (0.0, 0.0);
- Radius : Float := 0.0;
- From : Float := 0.0;
- To : Float := 0.0;
- Segments : Integer := 0;
- Tint : Color := Black
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawCircleSector";
-
- procedure Draw_Circle_Sector_Lines (
- Center : Vector_2D := (0.0, 0.0);
- Radius : Float := 0.0;
- From : Float := 0.0;
- To : Float := 0.0;
- Segments : Integer := 0;
- Tint : Color := Black
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawCircleSectorLines";
-
- procedure Draw_Circle_Gradient (
- X : Integer := 0;
- Y : Integer := 0;
- Radius : Float := 0.0;
- Tint_1 : Color := Black;
- Tint_2 : Color := White
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawCircleGradient";
-
- procedure Draw_Circle_V (
- Center : Vector_2D := (0.0, 0.0);
- Radius : Float := 0.0;
- Tint : Color := Black
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawCircleV";
-
- procedure Draw_Circle_Lines (
- X : Integer := 0;
- Y : Integer := 0;
- Radius : Float := 0.0;
- Tint : Color := Black
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawCircleLines";
-
- procedure Draw_Circle_Lines_V (
- Center : Vector_2D := (0.0, 0.0);
- Radius : Float := 0.0;
- Tint : Color := Black
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawCircleLinesV";
-
- procedure Draw_Ellipse (
- X : Integer := 0;
- Y : Integer := 0;
- Horizontal : Float := 0.0;
- Vertical : Float := 0.0;
- Tint : Color := Black
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawEllipse";
-
- procedure Draw_Ellipse_Lines (
- X : Integer := 0;
- Y : Integer := 0;
- Horizontal : Float := 0.0;
- Vertical : Float := 0.0;
- Tint : Color := Black
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawEllipseLines";
-
- procedure Draw_Ring (
- Center : Vector_2D := (0.0, 0.0);
- Inner_Radius : Float := 0.0;
- Outer_Radius : Float := 0.0;
- From : Float := 0.0;
- To : Float := 0.0;
- Segments : Integer := 0;
- Tint : Color := Black
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawRing";
-
- procedure Draw_Ring_Lines (
- Center : Vector_2D := (0.0, 0.0);
- Inner_Radius : Float := 0.0;
- Outer_Radius : Float := 0.0;
- From : Float := 0.0;
- To : Float := 0.0;
- Segments : Integer := 0;
- Tint : Color := Black
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawRingLines";
-
- procedure Draw_Rectangle (
- X : Integer := 0;
- Y : Integer := 0;
- Width : Integer := 0;
- Height : Integer := 0;
- Tint : Color := Black
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawRectangle";
-
- procedure Draw_Rectangle_V (
- Position : Vector_2D := (0.0, 0.0);
- Size : Vector_2D := (0.0, 0.0);
- Tint : Color := Black
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawRectangleV";
-
- procedure Draw_Rectangle_Rec (
- Data : Rectangle := No_Rectangle;
- Tint : Color := Black
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawRectangleRec";
-
- procedure Draw_Rectangle_Pro (
- Data : Rectangle := No_Rectangle;
- Origin : Vector_2D := (0.0, 0.0);
- Rotation : Float := 0.0;
- Tint : Color := Black
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawRectanglePro";
-
- procedure Draw_Rectangle_Gradient_V (
- X : Integer := 0;
- Y : Integer := 0;
- Width : Integer := 0;
- Height : Integer := 0;
- Color_1 : Color := Black;
- Color_2 : Color := White
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawRectangleGradientV";
-
- procedure Draw_Rectangle_Gradient_H (
- X : Integer := 0;
- Y : Integer := 0;
- Width : Integer := 0;
- Height : Integer := 0;
- Color_1 : Color := Black;
- Color_2 : Color := White
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawRectangleGradientH";
-
- procedure Draw_Rectangle_Gradient_Ex (
- Data : Rectangle := No_Rectangle;
- Color_1 : Color := Red;
- Color_2 : Color := Green;
- Color_3 : Color := Blue;
- Color_4 : Color := Black
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawRectangleGradientEx";
-
- procedure Draw_Rectangle_Lines (
- X : Integer := 0;
- Y : Integer := 0;
- Width : Integer := 0;
- Height : Integer := 0;
- Tint : Color := Black
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawRectangleLines";
-
- procedure Draw_Rectangle_Lines_Ex (
- Data : Rectangle := No_Rectangle;
- Thickness : Float := 1.0;
- Tint : Color := Black
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawRectangleLinesEx";
-
- procedure Draw_Rectangle_Rounded (
- Data : Rectangle := No_Rectangle;
- Roundness : Float := 1.0;
- Segments : Integer := 1;
- Tint : Color := Black
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawRectangleRounded";
-
- procedure Draw_Rectangle_Rounded_Lines (
- Data : Rectangle := No_Rectangle;
- Roundness : Float := 1.0;
- Segments : Integer := 1;
- Thickness : Float := 1.0;
- Tint : Color := Black
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawRectangleRoundedLines";
-
- --~procedure DrawTriangle (Vector2 v1, Vector2 v2, Vector2 v3, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawTriangleLines (Vector2 v1, Vector2 v2, Vector2 v3, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawTriangleFan (Vector2 *points, int pointCount, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawTriangleStrip (Vector2 *points, int pointCount, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawPoly (Vector2 center, int sides, float radius, float rotation, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawPolyLines (Vector2 center, int sides, float radius, float rotation, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawPolyLinesEx (Vector2 center, int sides, float radius, float rotation, float lineThick, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawSplineLinear (Vector2 *points, int pointCount, float thick, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawSplineBasis (Vector2 *points, int pointCount, float thick, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawSplineCatmullRom (Vector2 *points, int pointCount, float thick, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawSplineBezierQuadratic (Vector2 *points, int pointCount, float thick, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawSplineBezierCubic (Vector2 *points, int pointCount, float thick, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawSplineSegmentLinear (Vector2 p1, Vector2 p2, float thick, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawSplineSegmentBasis (Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawSplineSegmentCatmullRom (Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawSplineSegmentBezierQuadratic (Vector2 p1, Vector2 c2, Vector2 p3, float thick, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawSplineSegmentBezierCubic (Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float thick, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Vector2 GetSplinePointLinear (Vector2 startPos, Vector2 endPos, float t) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Vector2 GetSplinePointBasis (Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Vector2 GetSplinePointCatmullRom (Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Vector2 GetSplinePointBezierQuad (Vector2 p1, Vector2 c2, Vector2 p3, float t) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Vector2 GetSplinePointBezierCubic (Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float t) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function bool CheckCollisionRecs (Rectangle rec1, Rectangle rec2) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function bool CheckCollisionCircles (Vector2 center1, float radius1, Vector2 center2, float radius2) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function bool CheckCollisionCircleRec (Vector2 center, float radius, Rectangle rec) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function bool CheckCollisionPointRec (Vector2 point, Rectangle rec) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function bool CheckCollisionPointCircle (Vector2 point, Vector2 center, float radius) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function bool CheckCollisionPointTriangle (Vector2 point, Vector2 p1, Vector2 p2, Vector2 p3) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function bool CheckCollisionPointPoly (Vector2 point, Vector2 *points, int pointCount) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function bool CheckCollisionLines (Vector2 startPos1, Vector2 endPos1, Vector2 startPos2, Vector2 endPos2, Vector2 *collisionPoint) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function bool CheckCollisionPointLine (Vector2 point, Vector2 p1, Vector2 p2, int threshold) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Rectangle GetCollisionRec (Rectangle rec1, Rectangle rec2) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Image LoadImage (const char *fileName) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Image LoadImageRaw (const char *fileName, int width, int height, int format, int headerSize) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Image LoadImageSvg (const char *fileNameOrString, int width, int height) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Image LoadImageAnim (const char *fileName, int *frames) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Image LoadImageFromMemory (const char *fileType, const unsigned char *fileData, int dataSize) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Image LoadImageFromTexture (Texture2D texture) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Image LoadImageFromScreen (void) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function bool IsImageReady (Image image) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure UnloadImage (Image image) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function bool ExportImage (Image image, const char *fileName) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function unsigned char *ExportImageToMemory (Image image, const char *fileType, int *fileSize) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function bool ExportImageAsCode (Image image, const char *fileName) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Image GenImageColor (int width, int height, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Image GenImageGradientLinear (int width, int height, int direction, Color start, Color end) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Image GenImageGradientRadial (int width, int height, float density, Color inner, Color outer) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Image GenImageGradientSquare (int width, int height, float density, Color inner, Color outer) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Image GenImageChecked (int width, int height, int checksX, int checksY, Color col1, Color col2) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Image GenImageWhiteNoise (int width, int height, float factor) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Image GenImagePerlinNoise (int width, int height, int offsetX, int offsetY, float scale) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Image GenImageCellular (int width, int height, int tileSize) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Image GenImageText (int width, int height, const char *text) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Image ImageCopy (Image image) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Image ImageFromImage (Image image, Rectangle rec) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Image ImageText (const char *text, int fontSize, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Image ImageTextEx (Font font, const char *text, float fontSize, float spacing, Color tint) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageFormat (Image *image, int newFormat) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageToPOT (Image *image, Color fill) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageCrop (Image *image, Rectangle crop) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageAlphaCrop (Image *image, float threshold) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageAlphaClear (Image *image, Color color, float threshold) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageAlphaMask (Image *image, Image alphaMask) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageAlphaPremultiply (Image *image) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageBlurGaussian (Image *image, int blurSize) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageKernelConvolution (Image *image, float* kernel, int kernelSize) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageResize (Image *image, int newWidth, int newHeight) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageResizeNN (Image *image, int newWidth,int newHeight) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageResizeCanvas (Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color fill) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageMipmaps (Image *image) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageDither (Image *image, int rBpp, int gBpp, int bBpp, int aBpp) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageFlipVertical (Image *image) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageFlipHorizontal (Image *image) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageRotate (Image *image, int degrees) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageRotateCW (Image *image) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageRotateCCW (Image *image) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageColorTint (Image *image, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageColorInvert (Image *image) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageColorGrayscale (Image *image) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageColorContrast (Image *image, float contrast) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageColorBrightness (Image *image, int brightness) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageColorReplace (Image *image, Color color, Color replace) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Color *LoadImageColors (Image image) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Color *LoadImagePalette (Image image, int maxPaletteSize, int *colorCount) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure UnloadImageColors (Color *colors) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure UnloadImagePalette (Color *colors) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Rectangle GetImageAlphaBorder (Image image, float threshold) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Color GetImageColor (Image image, int x, int y) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageClearBackground (Image *dst, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageDrawPixel (Image *dst, int posX, int posY, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageDrawPixelV (Image *dst, Vector2 position, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageDrawLine (Image *dst, int startPosX, int startPosY, int endPosX, int endPosY, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageDrawLineV (Image *dst, Vector2 start, Vector2 end, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageDrawCircle (Image *dst, int centerX, int centerY, int radius, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageDrawCircleV (Image *dst, Vector2 center, int radius, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageDrawCircleLines (Image *dst, int centerX, int centerY, int radius, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageDrawCircleLinesV (Image *dst, Vector2 center, int radius, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageDrawRectangle (Image *dst, int posX, int posY, int width, int height, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageDrawRectangleV (Image *dst, Vector2 position, Vector2 size, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageDrawRectangleRec (Image *dst, Rectangle rec, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageDrawRectangleLines (Image *dst, Rectangle rec, int thick, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageDraw (Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color tint) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageDrawText (Image *dst, const char *text, int posX, int posY, int fontSize, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure ImageDrawTextEx (Image *dst, Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- function Load_Texture (
- File_Path : String := ""
- ) return Texture with
- Import => True,
- Convention => C,
- External_Name => "LoadTexture";
-
- --~function Texture2D LoadTextureFromImage (Image image) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function TextureCubemap LoadTextureCubemap (Image image, int layout) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function RenderTexture2D LoadRenderTexture (int width, int height) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function bool IsTextureReady (Texture2D texture) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- procedure Unload_Texture (
- Data : Texture := No_Texture
- ) with
- Import => True,
- Convention => C,
- External_Name => "UnloadTexture";
-
- function Is_Render_Texture_Ready (
- Target : Render_Texture := No_Render_Texture
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsRenderTextureReady";
-
- procedure Unload_Render_Texture (
- Target : Render_Texture := No_Render_Texture
- ) with
- Import => True,
- Convention => C,
- External_Name => "UnloadRenderTexture";
-
- procedure Update_Texture (
- Data : Texture := No_Texture;
- Pixels : Pointer := null
- ) with
- Import => True,
- Convention => C,
- External_Name => "UpdateTexture";
-
- procedure Update_Texture_Rec (
- Data : Texture := No_Texture;
- Source : Rectangle := No_Rectangle;
- Pixels : Pointer := null
- ) with
- Import => True,
- Convention => C,
- External_Name => "UpdateTextureRec";
-
- procedure Gen_Texture_Mipmaps (
- Data : Texture := No_Texture
- ) with
- Import => True,
- Convention => C,
- External_Name => "GenTextureMipmaps";
-
- procedure Set_Texture_Filter (
- Data : Texture := No_Texture;
- Filter : Texture_Filter := Texture_Filter_Point
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetTextureFilter";
-
- procedure Set_Texture_Wrap (
- Data : Texture := No_Texture;
- Wrap : Texture_Wrap := Texture_Wrap_Repeat
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetTextureWrap";
-
- procedure Draw_Texture (
- Data : Texture := No_Texture;
- X : Integer := 0;
- Y : Integer := 0;
- Tint : Color := White
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawTexture";
-
- procedure Draw_Texture_V (
- Data : Texture := No_Texture;
- Position : Vector_2D := (0.0, 0.0);
- Tint : Color := White
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawTextureV";
-
- procedure Draw_Texture_Ex (
- Data : Texture := No_Texture;
- Position : Vector_2D := (0.0, 0.0);
- Rotation : Float := 0.0;
- Scale : Float := 0.0;
- Tint : Color := White
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawTextureEx";
-
- procedure Draw_Texture_Rec (
- Data : Texture := No_Texture;
- Source : Rectangle := No_Rectangle;
- Position : Vector_2D := (0.0, 0.0);
- Tint : Color := White
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawTextureRec";
-
- procedure Draw_Texture_Pro (
- Data : Texture := No_Texture;
- Source : Rectangle := No_Rectangle;
- Destination : Rectangle := No_Rectangle;
- Origin : Vector_2D := (0.0, 0.0);
- Rotation : Float := 0.0;
- Tint : Color := White
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawTexturePro";
-
- --~procedure DrawTextureNPatch (Texture2D texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Color Fade (Color color, float alpha) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function int ColorToInt (Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Vector4 ColorNormalize (Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Color ColorFromNormalized (Vector4 normalized) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Vector3 ColorToHSV (Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Color ColorFromHSV (float hue, float saturation, float value) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Color ColorTint (Color color, Color tint) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Color ColorBrightness (Color color, float factor) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Color ColorContrast (Color color, float contrast) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Color ColorAlpha (Color color, float alpha) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Color ColorAlphaBlend (Color dst, Color src, Color tint) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Color GetColor (unsigned int hexValue) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Color GetPixelColor (void *srcPtr, int format) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure SetPixelColor (void *dstPtr, Color color, int format) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function int GetPixelDataSize (int width, int height, int format) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- function Get_Font_Default return Font with
- Import => True,
- Convention => C,
- External_Name => "GetFontDefault";
-
- function Load_Font (
- File_Name : String := ""
- ) return Font with
- Import => True,
- Convention => C,
- External_Name => "LoadFont";
-
- function Load_Font_Ex (
- File_Name : String := "";
- Font_Size : Integer := 32;
- Code_Points : access Integer := null;
- Code_Point_Count : Natural := 0
- ) return Font with
- Import => True,
- Convention => C,
- External_Name => "LoadFontEx";
-
- function Load_Font_From_Image (
- Data : Image := No_Image;
- Key : Color := White;
- First_Character : Integer := 0
- ) return Font with
- Import => True,
- Convention => C,
- External_Name => "LoadFontFromImage";
-
- function Load_Font_From_Memory (
- File_Type : String := "";
- File_Data : Pointer := null;
- Data_Size : Natural := 0;
- Font_Size : Integer := 32;
- Code_Points : access Integer := null;
- Code_Point_Count : Natural := 0
- ) return Font with
- Import => True,
- Convention => C,
- External_Name => "LoadFontFromMemory";
-
- function Is_Font_Ready (
- Data : Font := No_Font
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsFontReady";
-
- function Load_Font_Data (
- File_Data : Pointer := null;
- Data_Size : Natural := 0;
- Font_Size : Integer := 32;
- Code_Points : access Integer := null;
- Code_Point_Count : Natural := 0;
- Kind : Integer := 0
- ) return access Glyph_Info with
- Import => True,
- Convention => C,
- External_Name => "LoadFontData";
-
- function Gen_Image_Font_Atlas (
- Glyphs : access Glyph_Info := null;
- Glyph_Rectangles : access Rectangle := null;
- Glyph_Count : Integer := 0;
- Font_Size : Integer := 32;
- Padding : Integer := 0;
- Pack_Method : Integer := 0
- ) return Image with
- Import => True,
- Convention => C,
- External_Name => "GenImageFontAtlas";
-
- procedure Unload_Font_Data (
- Glyphs : access Glyph_Info := null;
- Glyph_Count : Integer := 0
- ) with
- Import => True,
- Convention => C,
- External_Name => "UnloadFontData";
-
- procedure Unload_Font (
- Data : Font := No_Font
- ) with
- Import => True,
- Convention => C,
- External_Name => "UnloadFont";
-
- function Export_Font_As_Code (
- Data : Font := No_Font;
- File_Name : String := ""
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "ExportFontAsCode";
-
- procedure Draw_FPS (
- X : Integer := 0;
- Y : Integer := 0
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawFPS";
-
- procedure Draw_Text (
- Text : String := "";
- X : Integer := 0;
- Y : Integer := 0;
- Size : Integer := 32;
- Tint : Color := White
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawText";
-
- procedure Draw_Text_Ex (
- Data : Font := Get_Font_Default;
- Text : String := "";
- Position : Vector_2D := (0.0, 0.0);
- Font_Size : Float := 0.0;
- Spacing : Float := 0.0;
- Tint : Color := White
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawTextEx";
-
- procedure Draw_Text_Pro (
- Data : Font := Get_Font_Default;
- Text : String := "";
- Position : Vector_2D := (0.0, 0.0);
- Origin : Vector_2D := (0.0, 0.0);
- Rotation : Float := 0.0;
- Font_Size : Float := 0.0;
- Spacing : Float := 0.0;
- Tint : Color := White
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawTextPro";
-
- --~procedure DrawTextCodepoint (Font font, int codepoint, Vector2 position, float fontSize, Color tint) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawTextCodepoints (Font font, const int *codepoints, int codepointCount, Vector2 position, float fontSize, float spacing, Color tint) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- procedure Set_Text_Line_Spacing (
- Spacing : Integer := 0
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetTextLineSpacing";
-
- function Measure_Text (
- Text : String := "";
- Font_Size : Integer := 0
- ) return Integer with
- Import => True,
- Convention => C,
- External_Name => "MeasureText";
-
- function Measure_Text_Ex (
- Data : Font := Get_Font_Default;
- Text : String := "";
- Font_Size : Float := 0.0;
- Spacing : Float := 0.0
- ) return Vector_2D with
- Import => True,
- Convention => C,
- External_Name => "MeasureTextEx";
-
- function Get_Glyph_Index (
- Data : Font := Get_Font_Default;
- Code_Point : Integer := 0
- ) return Integer with
- Import => True,
- Convention => C,
- External_Name => "GetGlyphIndex";
-
- function Get_Glyph_Info (
- Data : Font := Get_Font_Default;
- Code_Point : Integer := 0
- ) return Glyph_Info with
- Import => True,
- Convention => C,
- External_Name => "GetGlyphInfo";
-
- function Get_Glyph_Atlas_Rec (
- Data : Font := Get_Font_Default;
- Code_Point : Integer := 0
- ) return Rectangle with
- Import => True,
- Convention => C,
- External_Name => "GetGlyphAtlasRec";
-
- function Load_UTF8 (
- Code_Points : access Integer := null;
- Length : Integer := 0
- ) return access Character with
- Import => True,
- Convention => C,
- External_Name => "LoadUTF8";
-
- procedure Unload_UTF8 (
- Text : access Character := null
- ) with
- Import => True,
- Convention => C,
- External_Name => "UnloadUTF8";
-
- --~function int *LoadCodepoints (const char *text, int *count) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure UnloadCodepoints (int *codepoints) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function int GetCodepointCount (const char *text) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function int GetCodepoint (const char *text, int *codepointSize) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function int GetCodepointNext (const char *text, int *codepointSize) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function int GetCodepointPrevious (const char *text, int *codepointSize) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function const char *CodepointToUTF8 (int codepoint, int *utf8Size) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function int TextCopy (char *dst, const char *src) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function bool TextIsEqual (const char *text1, const char *text2) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function unsigned int TextLength (const char *text) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function const char *TextFormat (const char *text, ...) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function const char *TextSubtext (const char *text, int position, int length) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function char *TextReplace (char *text, const char *replace, const char *by) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function char *TextInsert (const char *text, const char *insert, int position) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function const char *TextJoin (const char **textList, int count, const char *delimiter) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function const char **TextSplit (const char *text, char delimiter, int *count) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure TextAppend (char *text, const char *append, int *position) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function int TextFindIndex (const char *text, const char *find) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function const char *TextToUpper (const char *text) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function const char *TextToLower (const char *text) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function const char *TextToPascal (const char *text) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function int TextToInteger (const char *text) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawLine3D (Vector3 startPos, Vector3 endPos, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawPoint3D (Vector3 position, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawCircle3D (Vector3 center, float radius, Vector3 rotationAxis, float rotationAngle, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawTriangle3D (Vector3 v1, Vector3 v2, Vector3 v3, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawTriangleStrip3D (Vector3 *points, int pointCount, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- procedure Draw_Cube (
- Position : Vector_3D := (0.0, 0.0, 0.0);
- Width : Float := 0.0;
- Height : Float := 0.0;
- Length : Float := 0.0;
- Tint : Color := White
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawCube";
-
- --~procedure DrawCubeV (Vector3 position, Vector3 size, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- procedure Draw_Cube_Wires (
- Position : Vector_3D := (0.0, 0.0, 0.0);
- Width : Float := 0.0;
- Height : Float := 0.0;
- Length : Float := 0.0;
- Tint : Color := Black
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawCubeWires";
-
- --~procedure DrawCubeWiresV (Vector3 position, Vector3 size, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawSphere (Vector3 centerPos, float radius, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawSphereEx (Vector3 centerPos, float radius, int rings, int slices, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawSphereWires (Vector3 centerPos, float radius, int rings, int slices, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawCylinder (Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawCylinderEx (Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawCylinderWires (Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawCylinderWiresEx (Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawCapsule (Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawCapsuleWires (Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- procedure Draw_Plane (
- Center : Vector_3D := (0.0, 0.0, 0.0);
- Size : Vector_2D := (0.0, 0.0);
- Tint : Color := White
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawPlane";
-
- --~procedure DrawRay (Ray ray, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure DrawGrid (int slices, float spacing) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- function Load_Model (
- File_Name : String := ""
- ) return Model with
- Import => True,
- Convention => C,
- External_Name => "LoadModel";
-
- --~function Model LoadModelFromMesh (Mesh mesh) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function bool IsModelReady (Model model) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- procedure Unload_Model (
- Data : Model := No_Model
- ) with
- Import => True,
- Convention => C,
- External_Name => "UnloadModel";
-
- --~function BoundingBox GetModelBoundingBox (Model model) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- procedure Draw_Model (
- Data : Model := No_Model;
- Position : Vector_3D := (0.0, 0.0, 0.0);
- Scale : Float := 1.0;
- Tint : Color := White
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawModel";
-
- procedure Draw_Model_Ex (
- Data : Model := No_Model;
- Position : Vector_3D := (0.0, 0.0, 0.0);
- Axis : Vector_3D := (0.0, 0.0, 0.0);
- Angle : Float := 0.0;
- Scale : Vector_3D := (1.0, 1.0, 1.0);
- Tint : Color := White
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawModelEx";
-
- --~procedure DrawModelWires (Model model, Vector3 position, float scale, Color tint) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- procedure Draw_Model_Wires_Ex (
- Data : Model := No_Model;
- Position : Vector_3D := (0.0, 0.0, 0.0);
- Axis : Vector_3D := (0.0, 0.0, 0.0);
- Angle : Float := 0.0;
- Scale : Vector_3D := (1.0, 1.0, 1.0);
- Tint : Color := White
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawModelWiresEx";
-
- --~procedure DrawBoundingBox (BoundingBox box, Color color) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- procedure Draw_Billboard (
- Camera : Camera_3D := No_Camera_3D;
- Billboard : Texture := No_Texture;
- Position : Vector_3D := (0.0, 0.0, 0.0);
- Size : Float := 0.0;
- Tint : Color := White
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawBillboard";
-
- --~procedure DrawBillboardRec (Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector2 size, Color tint) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- procedure Draw_Billboard_Pro (
- Camera : Camera_3D := No_Camera_3D;
- Billboard : Texture := No_Texture;
- Source : Rectangle := No_Rectangle;
- Position : Vector_3D := (0.0, 0.0, 0.0);
- Up : Vector_3D := (0.0, 0.0, 0.0);
- Size : Vector_2D := (0.0, 0.0);
- Origin : Vector_2D := (0.0, 0.0);
- Rotation : Float := 0.0;
- Tint : Color := White
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawBillboardPro";
-
- procedure Upload_Mesh (
- Data : access Mesh := null;
- Dynamic : Logical := False
- ) with
- Import => True,
- Convention => C,
- External_Name => "UploadMesh";
-
- --~procedure UpdateMeshBuffer (Mesh mesh, int index, const void *data, int dataSize, int offset) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure UnloadMesh (Mesh mesh) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- procedure Draw_Mesh (
- Data : Mesh := No_Mesh;
- Pixels : Material := No_Material;
- Transform : Matrix_4D := (others => 0.0)
- ) with
- Import => True,
- Convention => C,
- External_Name => "DrawMesh";
-
- --~procedure DrawMeshInstanced (Mesh mesh, Material material, const Matrix *transforms, int instances) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function BoundingBox GetMeshBoundingBox (Mesh mesh) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~procedure GenMeshTangents (Mesh *mesh) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function bool ExportMesh (Mesh mesh, const char *fileName) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function bool ExportMeshAsCode (Mesh mesh, const char *fileName) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- --~function Mesh GenMeshPoly (int sides, float radius) with
- --~Import => True,
- --~Convention => C,
- --~External_Name => "";
-
- function Gen_Mesh_Plane (
- Width : Float := 1.0;
- Height : Float := 1.0;
- X : Integer := 1;
- Z : Integer := 1
- ) return Mesh with
- Import => True,
- Convention => C,
- External_Name => "GenMeshPlane";
-
- function Gen_Mesh_Cube (
- Width : Float := 0.0;
- Height : Float := 0.0;
- Length : Float := 0.0
- ) return Mesh with
- Import => True,
- Convention => C,
- External_Name => "GenMeshCube";
-
- function Gen_Mesh_Sphere (
- Radius : Float := 0.0;
- Rings : Integer := 0;
- Slices : Integer := 0
- ) return Mesh with
- Import => True,
- Convention => C,
- External_Name => "GenMeshSphere";
-
- function Gen_Mesh_Hemisphere (
- Radius : Float := 0.0;
- Rings : Integer := 0;
- Slices : Integer := 0
- ) return Mesh with
- Import => True,
- Convention => C,
- External_Name => "GenMeshHemiSphere";
-
- function Gen_Mesh_Cylinder (
- Radius : Float := 0.0;
- Height : Float := 0.0;
- Slices : Integer := 0
- ) return Mesh with
- Import => True,
- Convention => C,
- External_Name => "GenMeshCylinder";
-
- function Gen_Mesh_Cone (
- Radius : Float := 0.0;
- Height : Float := 0.0;
- Slices : Integer := 0
- ) return Mesh with
- Import => True,
- Convention => C,
- External_Name => "GenMeshCone";
-
- function Gen_Mesh_Torus (
- Radius : Float := 0.0;
- Size : Float := 0.0;
- Segments : Integer := 0;
- Sides : Integer := 0
- ) return Mesh with
- Import => True,
- Convention => C,
- External_Name => "GenMeshTorus";
-
- function Gen_Mesh_Knot (
- Radius : Float := 0.0;
- Size : Float := 0.0;
- Segments : Integer := 0;
- Sides : Integer := 0
- ) return Mesh with
- Import => True,
- Convention => C,
- External_Name => "GenMeshKnot";
-
- function Gen_Mesh_Height_Map (
- Height_Map : Image := No_Image;
- Size : Vector_3D := (0.0, 0.0, 0.0)
- ) return Mesh with
- Import => True,
- Convention => C,
- External_Name => "GenMeshHeightmap";
-
- function Gen_Mesh_Cubic_Map (
- Cubic_Map : Image := No_Image;
- Size : Vector_3D := (0.0, 0.0, 0.0)
- ) return Mesh with
- Import => True,
- Convention => C,
- External_Name => "GenMeshCubicmap";
-
- function Load_Materials (
- File_Name : String := "";
- Counts : access Integer := null
- ) return access Material with
- Import => True,
- Convention => C,
- External_Name => "LoadMaterials";
-
- function Load_Material_Default return Material with
- Import => True,
- Convention => C,
- External_Name => "LoadMaterialDefault";
-
- function Is_Material_Ready (
- Data : Material := No_Material
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsMaterialReady";
-
- procedure Unload_Material (
- Data : Material := No_Material
- ) with
- Import => True,
- Convention => C,
- External_Name => "UnloadMaterial";
-
- procedure Set_Material_Texture (
- Data : access Material := null;
- Kind : Material_Map_Index := Material_Map_Height;
- This : Texture := No_Texture
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetMaterialTexture";
-
- procedure Set_Model_Mesh_Material (
- Data : access Model := null;
- Mesh_Id : Integer := 0;
- Material_Id : Integer := 0
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetModelMeshMaterial";
-
- function Load_Model_Animations (
- File_Name : String := "";
- Counts : access Integer := null
- ) return access Model_Animation with
- Import => True,
- Convention => C,
- External_Name => "LoadModelAnimations";
-
- procedure Update_Model_Animation (
- Data : Model := No_Model;
- Animation : Model_Animation := No_Model_Animation;
- Frame : Integer := 0
- ) with
- Import => True,
- Convention => C,
- External_Name => "UpdateModelAnimation";
-
- procedure Unload_Model_Animation (
- Animation : Model_Animation := No_Model_Animation
- ) with
- Import => True,
- Convention => C,
- External_Name => "UnloadModelAnimation";
-
- procedure Unload_Model_Animations (
- Animations : access Model_Animation := null;
- Animation_Count : Natural := 0
- ) with
- Import => True,
- Convention => C,
- External_Name => "UnloadModelAnimations";
-
- function Is_Model_Animation_Valid (
- Data : Model := No_Model;
- Animation : Model_Animation := No_Model_Animation
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsModelAnimationValid";
-
- function Check_Collision_Spheres (
- Center_1 : Vector_3D := (0.0, 0.0, 0.0);
- Radius_1 : Float := 0.0;
- Center_2 : Vector_3D := (0.0, 0.0, 0.0);
- Radius_2 : Float := 0.0
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "CheckCollisionSpheres";
-
- function Check_Collision_Boxes (
- Box_1 : Bounding_Box := No_Bounding_Box;
- Box_2 : Bounding_Box := No_Bounding_Box
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "CheckCollisionBoxes";
-
- function Check_Collision_Box_Sphere (
- Box : Bounding_Box := No_Bounding_Box;
- Center : Vector_3D := (0.0, 0.0, 0.0);
- Radius : Float := 0.0
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "CheckCollisionBoxSphere";
-
- function Get_Ray_Collision_Sphere (
- Hit : Ray := No_Ray;
- Center : Vector_3D := (0.0, 0.0, 0.0);
- Radius : Float := 0.0
- ) return Ray_Collision with
- Import => True,
- Convention => C,
- External_Name => "GetRayCollisionSphere";
-
- function Get_Ray_Collision_Box (
- Hit : Ray := No_Ray;
- Box : Bounding_Box := No_Bounding_Box
- ) return Ray_Collision with
- Import => True,
- Convention => C,
- External_Name => "GetRayCollisionBox";
-
- function Get_Ray_Collision_Mesh (
- Hit : Ray := No_Ray;
- Data : Mesh := No_Mesh;
- Transform : Matrix_4D := Id_Matrix
- ) return Ray_Collision with
- Import => True,
- Convention => C,
- External_Name => "GetRayCollisionMesh";
-
- function Get_Ray_Collision_Triangle (
- Hit : Ray := No_Ray;
- Point_1 : Vector_3D := (0.0, 0.0, 0.0);
- Point_2 : Vector_3D := (0.0, 0.0, 0.0);
- Point_3 : Vector_3D := (0.0, 0.0, 0.0)
- ) return Ray_Collision with
- Import => True,
- Convention => C,
- External_Name => "GetRayCollisionTriangle";
-
- function Get_Ray_Collision_Quad (
- Hit : Ray := No_Ray;
- Point_1 : Vector_3D := (0.0, 0.0, 0.0);
- Point_2 : Vector_3D := (0.0, 0.0, 0.0);
- Point_3 : Vector_3D := (0.0, 0.0, 0.0);
- Point_4 : Vector_3D := (0.0, 0.0, 0.0)
- ) return Ray_Collision with
- Import => True,
- Convention => C,
- External_Name => "GetRayCollisionQuad";
-
- procedure Open_Audio_Device with
- Import => True,
- Convention => C,
- External_Name => "InitAudioDevice";
-
- procedure Close_Audio_Device with
- Import => True,
- Convention => C,
- External_Name => "CloseAudioDevice";
-
- function Is_Audio_Device_Ready return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsAudioDeviceReady";
-
- procedure Set_Master_Volume (Volume : Float := 1.0) with
- Import => True,
- Convention => C,
- External_Name => "SetMasterVolume";
-
- function Get_Master_Volume return Float with
- Import => True,
- Convention => C,
- External_Name => "GetMasterVolume";
-
- function Load_Wave (
- File_Name : String := ""
- ) return Wave with
- Import => True,
- Convention => C,
- External_Name => "LoadWave";
-
- function Load_Wave_From_Memory (
- File_Type : String := "";
- File_Data : Pointer := null;
- Data_Size : Natural := 0
- ) return Wave with
- Import => True,
- Convention => C,
- External_Name => "LoadWaveFromMemory";
-
- function Is_Wave_Ready (
- Data : Wave := No_Wave
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsWaveReady";
-
- function Load_Sound (
- File_Name : String := ""
- ) return Sound with
- Import => True,
- Convention => C,
- External_Name => "LoadSound";
-
- function Load_Sound_From_Wave (
- Data : Wave := No_Wave
- ) return Sound with
- Import => True,
- Convention => C,
- External_Name => "LoadSoundFromWave";
-
- function Load_Sound_Alias (
- Source : Sound := No_Sound
- ) return Sound with
- Import => True,
- Convention => C,
- External_Name => "LoadSoundAlias";
-
- function Is_Sound_Ready (
- Source : Sound := No_Sound
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsSoundReady";
-
- procedure Update_Sound (
- Source : Sound := No_Sound;
- Data : Pointer := null;
- Sample_Count : Integer := 0
- ) with
- Import => True,
- Convention => C,
- External_Name => "UpdateSound";
-
- procedure Unload_Wave (
- Data : Wave := No_Wave
- ) with
- Import => True,
- Convention => C,
- External_Name => "UnloadWave";
-
- procedure Unload_Sound (
- Data : Sound := No_Sound
- ) with
- Import => True,
- Convention => C,
- External_Name => "UnloadSound";
-
- procedure Unload_Sound_Alias (
- Alias : Sound := No_Sound
- ) with
- Import => True,
- Convention => C,
- External_Name => "UnloadSoundAlias";
-
- function Export_Wave (
- Data : Wave := No_Wave;
- File_Name : String := ""
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "ExportWave";
-
- function Export_Wave_As_Code (
- Data : Wave := No_Wave;
- File_Name : String := ""
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "ExportWaveAsCode";
-
- procedure Play_Sound (
- Data : Sound := No_Sound
- ) with
- Import => True,
- Convention => C,
- External_Name => "PlaySound";
-
- procedure Stop_Sound (
- Data : Sound := No_Sound
- ) with
- Import => True,
- Convention => C,
- External_Name => "StopSound";
-
- procedure Pause_Sound (
- Data : Sound := No_Sound
- ) with
- Import => True,
- Convention => C,
- External_Name => "PauseSound";
-
- procedure Resume_Sound (
- Data : Sound := No_Sound
- ) with
- Import => True,
- Convention => C,
- External_Name => "ResumeSound";
-
- function Is_Sound_Playing (
- Data : Sound := No_Sound
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsSoundPlaying";
-
- procedure Set_Sound_Volume (
- Data : Sound := No_Sound;
- Volume : Float := 0.0
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetSoundVolume";
-
- procedure Set_Sound_Pitch (
- Data : Sound := No_Sound;
- Pitch : Float := 0.0
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetSoundPitch";
-
- procedure Set_Sound_Pan (
- Data : Sound := No_Sound;
- Pan : Float := 0.0
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetSoundPan";
-
- function Wave_Copy (
- Data : Wave := No_Wave
- ) return Wave with
- Import => True,
- Convention => C,
- External_Name => "WaveCopy";
-
- procedure Wave_Crop (
- Data : access Wave := null;
- First_Sample : Integer := 0;
- Final_Sample : Integer := 0
- ) with
- Import => True,
- Convention => C,
- External_Name => "WaveCrop";
-
- procedure Wave_Format (
- Data : access Wave := null;
- Sample_Rate : Integer := 0;
- Sample_Size : Integer := 0;
- Channels : Integer := 0
- ) with
- Import => True,
- Convention => C,
- External_Name => "WaveFormat";
-
- function Load_Wave_Samples (
- Data : Wave := No_Wave
- ) return access Float with
- Import => True,
- Convention => C,
- External_Name => "LoadWaveSamples";
-
- procedure Unload_Wave_Samples (
- Samples : access Float := null
- ) with
- Import => True,
- Convention => C,
- External_Name => "UnloadWaveSamples";
-
- function Load_Music_Stream (
- File_Name : String := ""
- ) return Music with
- Import => True,
- Convention => C,
- External_Name => "LoadMusicStream";
-
- function Load_Music_Stream_From_Memory (
- File_Type : String := "";
- Data : Pointer := null;
- Data_Size : Integer := 0
- ) return Music with
- Import => True,
- Convention => C,
- External_Name => "LoadMusicStreamFromMemory";
-
- function Is_Music_Ready (
- Data : Music := No_Music
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsMusicReady";
-
- procedure Unload_Music_Stream (
- Data : Music := No_Music
- ) with
- Import => True,
- Convention => C,
- External_Name => "UnloadMusicStream";
-
- procedure Play_Music_Stream (
- Data : Music := No_Music
- ) with
- Import => True,
- Convention => C,
- External_Name => "PlayMusicStream";
-
- function Is_Music_Stream_Playing (
- Data : Music := No_Music
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsMusicStreamPlaying";
-
- procedure Update_Music_Stream (
- Data : Music := No_Music
- ) with
- Import => True,
- Convention => C,
- External_Name => "UpdateMusicStream";
-
- procedure Stop_Music_Stream (
- Data : Music := No_Music
- ) with
- Import => True,
- Convention => C,
- External_Name => "StopMusicStream";
-
- procedure Pause_Music_Stream (
- Data : Music := No_Music
- ) with
- Import => True,
- Convention => C,
- External_Name => "PauseMusicStream";
-
- procedure Resume_Music_Stream (
- Data : Music := No_Music
- ) with
- Import => True,
- Convention => C,
- External_Name => "ResumeMusicStream";
-
- procedure Seek_Music_Stream (
- Data : Music := No_Music;
- Position : Float := 0.0
- ) with
- Import => True,
- Convention => C,
- External_Name => "SeekMusicStream";
-
- procedure Set_Music_Volume (
- Data : Music := No_Music;
- Volume : Float := 0.0
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetMusicVolume";
-
- procedure Set_Music_Pitch (
- Data : Music := No_Music;
- Pitch : Float := 0.0
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetMusicPitch";
-
- procedure Set_Music_Pan (
- Data : Music := No_Music;
- Pan : Float := 0.0
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetMusicPan";
-
- function Get_Music_Time_Length (
- Data : Music := No_Music
- ) return Float with
- Import => True,
- Convention => C,
- External_Name => "GetMusicTimeLength";
-
- function Get_Music_Time_Played (
- Data : Music := No_Music
- ) return Float with
- Import => True,
- Convention => C,
- External_Name => "GetMusicTimePlayed";
-
- function Load_Audio_Stream (
- Sample_Rate : Natural := 0;
- Sample_Size : Natural := 0;
- Channels : Natural := 0
- ) return Audio_Stream with
- Import => True,
- Convention => C,
- External_Name => "LoadAudioStream";
-
- function Is_Audio_Stream_Ready (
- Data : Audio_Stream := No_Audio_Stream
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsAudioStreamReady";
-
- procedure Unload_Audio_Stream (
- Data : Audio_Stream := No_Audio_Stream
- ) with
- Import => True,
- Convention => C,
- External_Name => "UnloadAudioStream";
-
- procedure Update_Audio_Stream (
- Data : Audio_Stream := No_Audio_Stream;
- Raw_Data : Pointer := null;
- Frame_Count : Integer := 0
- ) with
- Import => True,
- Convention => C,
- External_Name => "UpdateAudioStream";
-
- function Is_Audio_Stream_Processed (
- Data : Audio_Stream := No_Audio_Stream
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsAudioStreamProcessed";
-
- procedure Play_Audio_Stream (
- Data : Audio_Stream := No_Audio_Stream
- ) with
- Import => True,
- Convention => C,
- External_Name => "PlayAudioStream";
-
- procedure Pause_Audio_Stream (
- Data : Audio_Stream := No_Audio_Stream
- ) with
- Import => True,
- Convention => C,
- External_Name => "PauseAudioStream";
-
- procedure Resume_Audio_Stream (
- Data : Audio_Stream := No_Audio_Stream
- ) with
- Import => True,
- Convention => C,
- External_Name => "ResumeAudioStream";
-
- function Is_Audio_Stream_Playing (
- Data : Audio_Stream := No_Audio_Stream
- ) return Logical with
- Import => True,
- Convention => C,
- External_Name => "IsAudioStreamPlaying";
-
- procedure Stop_Audio_Stream (
- Data : Audio_Stream := No_Audio_Stream
- ) with
- Import => True,
- Convention => C,
- External_Name => "StopAudioStream";
-
- procedure Set_Audio_Stream_Volume (
- Data : Audio_Stream := No_Audio_Stream;
- Volume : Float := 0.0
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetAudioStreamVolume";
-
- procedure Set_Audio_Stream_Pitch (
- Data : Audio_Stream := No_Audio_Stream;
- Pitch : Float := 0.0
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetAudioStreamPitch";
-
- procedure Set_Audio_Stream_Pan (
- Data : Audio_Stream := No_Audio_Stream;
- Pan : Float := 0.0
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetAudioStreamPan";
-
- procedure Set_Audio_Stream_Buffer_Size_Default (
- Size : Integer := 0
- ) with
- Import => True,
- Convention => C,
- External_Name => "SetAudioStreamBufferSizeDefault";
-
- procedure Attach_Audio_Stream_Processor (
- Stream : Audio_Stream := No_Audio_Stream;
- Processor : Pointer := null
- ) with
- Import => True,
- Convention => C,
- External_Name => "AttachAudioStreamProcessor";
-
- procedure Detach_Audio_Stream_Processor (
- Stream : Audio_Stream := No_Audio_Stream;
- Processor : Pointer := null
- ) with
- Import => True,
- Convention => C,
- External_Name => "DetachAudioStreamProcessor";
-
- procedure Attach_Audio_Mixed_Processor (
- Processor : Pointer := null
- ) with
- Import => True,
- Convention => C,
- External_Name => "AttachAudioMixedProcessor";
-
- procedure Detach_Audio_Mixed_Processor (
- Processor : Pointer := null
- ) with
- Import => True,
- Convention => C,
- External_Name => "DetachAudioMixedProcessor";
+ procedure Open_Window (
+ Width : Integer := 640;
+ Height : Integer := 480;
+ Title : String := ""
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "InitWindow";
+
+ procedure Close_Window with
+ Import => True,
+ Convention => C,
+ External_Name => "CloseWindow";
+
+ function Window_Should_Close return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "WindowShouldClose";
+
+ function Is_Window_Ready return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsWindowReady";
+
+ function Is_Window_Fullscreen return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsWindowFullscreen";
+
+ function Is_Window_Hidden return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsWindowHidden";
+
+ function Is_Window_Minimized return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsWindowMinimized";
+
+ function Is_Window_Maximized return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsWindowMaximized";
+
+ function Is_Window_Focused return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsWindowFocused";
+
+ function Is_Window_Resized return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsWindowResized";
+
+ function Is_Window_State (
+ Flags : Natural := 0
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsWindowState";
+
+ procedure Set_Window_State (
+ Flags : Natural := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetWindowState";
+
+ procedure Clear_Window_State (
+ Flags : Natural := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "ClearWindowState";
+
+ procedure Toggle_Fullscreen with
+ Import => True,
+ Convention => C,
+ External_Name => "ToggleFullscreen";
+
+ procedure Toggle_Borderless_Windowed with
+ Import => True,
+ Convention => C,
+ External_Name => "ToggleBorderlessWindowed";
+
+ procedure Maximize_Window with
+ Import => True,
+ Convention => C,
+ External_Name => "MaximizeWindow";
+
+ procedure Minimize_Window with
+ Import => True,
+ Convention => C,
+ External_Name => "MinimizeWindow";
+
+ procedure Restore_Window with
+ Import => True,
+ Convention => C,
+ External_Name => "RestoreWindow";
+
+ procedure Set_Window_Icon (
+ Icon : Image := No_Image
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetWindowIcon";
+
+ procedure Set_Window_Icons (
+ Icons : access Image := null;
+ Count : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetWindowIcons";
+
+ procedure Set_Window_Title (
+ Title : String := ""
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetWindowTitle";
+
+ procedure Set_Window_Position (
+ X : Integer := 0;
+ Y : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetWindowPosition";
+
+ procedure Set_Window_Monitor (
+ Monitor : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetWindowMonitor";
+
+ procedure Set_Window_Min_Size (
+ Width : Integer := 0;
+ Height : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetWindowMinSize";
+
+ procedure Set_Window_Max_Size (
+ Width : Integer := 0;
+ Height : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetWindowMaxSize";
+
+ procedure Set_Window_Size (
+ Width : Integer := 0;
+ Height : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetWindowSize";
+
+ procedure Set_WindowZ_Opacity (
+ Opacity : Float := 0.0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetWindowOpacity";
+
+ procedure Set_Window_Focused with
+ Import => True,
+ Convention => C,
+ External_Name => "SetWindowFocused";
+
+ function Get_Window_Handle return Pointer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetWindowHandle";
+
+ function Get_Screen_Width return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetScreenWidth";
+
+ function Get_Screen_Height return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetScreenHeight";
+
+ function Get_Render_Width return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetRenderWidth";
+
+ function Get_Render_Height return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetRenderHeight";
+
+ function Get_Monitor_Count return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetMonitorCount";
+
+ function Get_Current_Monitor return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetCurrentMonitor";
+
+ function Get_Monitor_Position (
+ Monitor : Integer := 0
+ ) return Vector_2D with
+ Import => True,
+ Convention => C,
+ External_Name => "GetMonitorPosition";
+
+ function Get_Monitor_Width (
+ Monitor : Integer := 0
+ ) return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetMonitorWidth";
+
+ function Get_Monitor_Height (
+ Monitor : Integer := 0
+ ) return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetMonitorHeight";
+
+ function Get_Monitor_Physical_Width (
+ Monitor : Integer := 0
+ ) return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetMonitorPhysicalWidth";
+
+ function Get_Monitor_Physical_Height (
+ Monitor : Integer := 0
+ ) return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetMonitorPhysicalHeight";
+
+ function Get_Monitor_Refresh_Rate (
+ Monitor : Integer := 0
+ ) return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetMonitorRefreshRate";
+
+ function Get_Window_Position return Vector_2D with
+ Import => True,
+ Convention => C,
+ External_Name => "GetWindowPosition";
+
+ function Get_Window_Scale_DPI return Vector_2D with
+ Import => True,
+ Convention => C,
+ External_Name => "GetWindowScaleDPI";
+
+ function Get_Monitor_Name (
+ Monitor : Integer := 0
+ ) return Pointer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetMonitorName";
+
+ procedure Set_Clipboard_Text (
+ Text : String := ""
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetClipboardText";
+
+ function Get_Clipboard_Text return Pointer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetClipboardText";
+
+ procedure Enable_Event_Waiting with
+ Import => True,
+ Convention => C,
+ External_Name => "EnableEventWaiting";
+
+ procedure Disable_Event_Waiting with
+ Import => True,
+ Convention => C,
+ External_Name => "DisableEventWaiting";
+
+ procedure Show_Cursor with
+ Import => True,
+ Convention => C,
+ External_Name => "ShowCursor";
+
+ procedure Hide_Cursor with
+ Import => True,
+ Convention => C,
+ External_Name => "HideCursor";
+
+ function Is_Cursor_Hidden return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsCursorHidden";
+
+ procedure Enable_Cursor with
+ Import => True,
+ Convention => C,
+ External_Name => "EnableCursor";
+
+ procedure Disable_Cursor with
+ Import => True,
+ Convention => C,
+ External_Name => "DisableCursor";
+
+ function Is_Cursor_On_Screen return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsCursorOnScreen";
+
+ procedure Clear_Background (
+ Tint : Color := Ray_White
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "ClearBackground";
+
+ procedure Begin_Drawing with
+ Import => True,
+ Convention => C,
+ External_Name => "BeginDrawing";
+
+ procedure End_Drawing with
+ Import => True,
+ Convention => C,
+ External_Name => "EndDrawing";
+
+ procedure Begin_Mode_2D (
+ Camera : Camera_2D
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "BeginMode2D";
+
+ procedure End_Mode_2D with
+ Import => True,
+ Convention => C,
+ External_Name => "EndMode2D";
+
+ procedure Begin_Mode_3D (
+ Camera : Camera_3D
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "BeginMode3D";
+
+ procedure End_Mode_3D with
+ Import => True,
+ Convention => C,
+ External_Name => "EndMode3D";
+
+ procedure Begin_Texture_Mode (
+ Data : Render_Texture := No_Render_Texture
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "BeginTextureMode";
+
+ procedure End_Texture_Mode with
+ Import => True,
+ Convention => C,
+ External_Name => "EndTextureMode";
+
+ procedure Begin_Shader_Mode (
+ Data : Shader := No_Shader
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "BeginShaderMode";
+
+ procedure End_Shader_Mode with
+ Import => True,
+ Convention => C,
+ External_Name => "EndShaderMode";
+
+ procedure Begin_Blend_Mode (
+ Mode : Blend_Mode := Blend_Alpha
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "BeginBlendMode";
+
+ procedure End_Blend_Mode with
+ Import => True,
+ Convention => C,
+ External_Name => "EndBlendMode";
+
+ procedure Begin_Scissor_Mode (
+ X : Integer := 0;
+ Y : Integer := 0;
+ Width : Integer := 0;
+ Height : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "BeginScissorMode";
+
+ procedure End_Scissor_Mode with
+ Import => True,
+ Convention => C,
+ External_Name => "EndScissorMode";
+
+ procedure Begin_VR_Stereo_Mode (
+ Config : VR_Stereo_Config := No_VR_Stereo_Config
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "BeginVrStereoMode";
+
+ procedure End_VR_Stereo_Mode with
+ Import => True,
+ Convention => C,
+ External_Name => "EndVrStereoMode";
+
+ function Load_VR_Stereo_Config (
+ Device : VR_Device_Info := No_VR_Device_Info
+ ) return VR_Stereo_Config with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadVrStereoConfig";
+
+ procedure Unload_VR_Stereo_Config (
+ Config : VR_Stereo_Config := No_VR_Stereo_Config
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UnloadVrStereoConfig";
+
+ function Load_Shader (
+ Vertex_Shader_File_Path : String := "";
+ Fragment_Shader_File_Path : String := ""
+ ) return Shader with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadShader";
+
+ function Load_Shader_From_Memory (
+ Vertex_Shader_Code_Path : String := "";
+ Fragment_Shader_Code_Path : String := ""
+ ) return Shader with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadShaderFromMemory";
+
+ function Is_Shader_Ready (
+ Data : Shader := No_Shader
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsShaderReady";
+
+ function Get_Shader_Location (
+ Data : Shader := No_Shader;
+ Name : String := ""
+ ) return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetShaderLocation";
+
+ function Get_Shader_Location_Attribute (
+ Data : Shader := No_Shader;
+ Name : String := ""
+ ) return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetShaderLocationAttrib";
+
+ procedure Set_Shader_Value (
+ Data : Shader := No_Shader;
+ Location_Index : Integer := 0;
+ Value : Pointer := null;
+ Uniform_Type : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetShaderValue";
+
+ procedure Set_Shader_Value_Vector (
+ Data : Shader := No_Shader;
+ Location_Index : Integer := 0;
+ Value : Pointer := null;
+ Uniform_Type : Integer := 0;
+ Count : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetShaderValueV";
+
+ procedure Set_Shader_Value_Matrix (
+ Data : Shader := No_Shader;
+ Location_Index : Integer := 0;
+ Value : Matrix_4D := Id_Matrix
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetShaderValueMatrix";
+
+ procedure Set_Shader_Value_Texture (
+ Data : Shader := No_Shader;
+ Location_Index : Integer := 0;
+ Value : Texture := No_Texture
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetShaderValueTexture";
+
+ procedure Unload_Shader (
+ Data : Shader := No_Shader
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UnloadShader";
+
+ function Get_Mouse_Ray (
+ Mouse_Position : Vector_2D := (0.0, 0.0);
+ Camera : Camera_3D := No_Camera_3D
+ ) return Ray with
+ Import => True,
+ Convention => C,
+ External_Name => "GetMouseRay";
+
+ function Get_Camera_Matrix_3D (
+ Camera : Camera_3D := No_Camera_3D
+ ) return Matrix_4D with
+ Import => True,
+ Convention => C,
+ External_Name => "GetCameraMatrix";
+
+ function Get_Camera_Matrix_2D (
+ Camera : Camera_2D := No_Camera_2D
+ ) return Matrix_4D with
+ Import => True,
+ Convention => C,
+ External_Name => "GetCameraMatrix2D";
+
+ function Get_World_To_Screen_3D (
+ Position : Vector_3D := (0.0, 0.0, 0.0);
+ Camera : Camera_3D := No_Camera_3D
+ ) return Vector_2D with
+ Import => True,
+ Convention => C,
+ External_Name => "GetWorldToScreen";
+
+ function Get_Screen_To_World_2D (
+ Position : Vector_2D := (0.0, 0.0);
+ Camera : Camera_2D := No_Camera_2D
+ ) return Vector_2D with
+ Import => True,
+ Convention => C,
+ External_Name => "GetScreenToWorld2D";
+
+ function Get_World_To_Screen_Ex (
+ Position : Vector_3D := (0.0, 0.0, 0.0);
+ Camera : Camera_3D := No_Camera_3D;
+ Width : Integer := 0;
+ Height : Integer := 0
+ ) return Vector_2D with
+ Import => True,
+ Convention => C,
+ External_Name => "GetWorldToScreenEx";
+
+ function Get_World_To_Screen_2D (
+ Position : Vector_2D := (0.0, 0.0);
+ Camera : Camera_2D := No_Camera_2D
+ ) return Vector_2D with
+ Import => True,
+ Convention => C,
+ External_Name => "GetWorldToScreen2D";
+
+ procedure Set_Target_FPS (
+ FPS : Integer := 60
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetTargetFPS";
+
+ function Get_Frame_Time return Float with
+ Import => True,
+ Convention => C,
+ External_Name => "GetFrameTime";
+
+ function Get_Time return Long_Float with
+ Import => True,
+ Convention => C,
+ External_Name => "GetTime";
+
+ function Get_FPS return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetFPS";
+
+ procedure Swap_Screen_Buffer with
+ Import => True,
+ Convention => C,
+ External_Name => "SwapScreenBuffer";
+
+ procedure Poll_Input_Events with
+ Import => True,
+ Convention => C,
+ External_Name => "PollInputEvents";
+
+ procedure Wait_Time (
+ Seconds : Long_Float := 0.0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "WaitTime";
+
+ procedure Set_Random_Seed (
+ Seed : Natural := 16#0EADBEEF#
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetRandomSeed";
+
+ function Get_Random_Value (
+ Min : Integer := 0;
+ Max : Integer := 255
+ ) return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetRandomValue";
+
+ function Load_Random_Sequence (
+ Count : Natural := 0;
+ Min : Integer := 0;
+ Max : Integer := 0
+ ) return access Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadRandomSequence";
+
+ procedure Unload_Random_Sequence (
+ Sequence : access Integer := null
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UnloadRandomSequence";
+
+ procedure Take_Screenshot (
+ File_Name : String := "Screenshot.png"
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "TakeScreenshot";
+
+ procedure Set_Config_Flags (
+ Flags : Config_Flags := Flag_None
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetConfigFlags";
+
+ procedure Open_URL (
+ URL : String := ""
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "OpenURL";
+
+ --~procedure TraceLog (int logLevel, const char *text, ...) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "TraceLog";
+
+ procedure Set_Trace_Log_Level (
+ Level : Trace_Log_Level := Log_All
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetTraceLogLevel";
+
+ function Allocate (
+ Size : Natural := 0
+ ) return Pointer with
+ Import => True,
+ Convention => C,
+ External_Name => "MemAlloc";
+
+ function Reallocate (
+ Data : Pointer := null;
+ Size : Natural := 0
+ ) return Pointer with
+ Import => True,
+ Convention => C,
+ External_Name => "MemRealloc";
+
+ procedure Deallocate (
+ Data : Pointer := null
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "MemFree";
+
+ function Load_File_Data (
+ File_Name : String := "";
+ Data_Size : access Integer := null
+ ) return access Character with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadFileData";
+
+ procedure Unload_File_Data (
+ Data : Pointer := null
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UnloadFileData";
+
+ --~function bool SaveFileData (const char *fileName, void *data, int dataSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "SaveFileData";
+
+ --~function bool ExportDataAsCode (const unsigned char *data, int dataSize, const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "ExportDataAsCode";
+
+ --~function char *LoadFileText (const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "LoadFileText";
+
+ --~procedure UnloadFileText (char *text) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "UnloadFileText";
+
+ --~function bool SaveFileText (const char *fileName, char *text) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "SaveFileText";
+
+ --~function bool FileExists (const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "FileExists";
+
+ --~function bool DirectoryExists (const char *dirPath) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "DirectoryExists";
+
+ --~function bool IsFileExtension (const char *fileName, const char *ext) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "IsFileExtension";
+
+ --~function int GetFileLength (const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "GetFileLength";
+
+ --~function const char *GetFileExtension (const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "GetFileExtension";
+
+ --~function const char *GetFileName (const char *filePath) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "GetFileName";
+
+ --~function const char *GetFileNameWithoutExt (const char *filePath) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "GetFileNameWithoutExt";
+
+ --~function const char *GetDirectoryPath (const char *filePath) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "GetDirectoryPath";
+
+ --~function const char *GetPrevDirectoryPath (const char *dirPath) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "GetPrevDirectoryPath";
+
+ --~function const char *GetWorkingDirectory (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "GetWorkingDirectory";
+
+ --~function const char *GetApplicationDirectory (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "GetApplicationDirectory";
+
+ --~function bool ChangeDirectory (const char *dir) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "ChangeDirectory";
+
+ --~function bool IsPathFile (const char *path) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "IsPathFile";
+
+ --~function FilePathList LoadDirectoryFiles (const char *dirPath) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "LoadDirectoryFiles";
+
+ --~function FilePathList LoadDirectoryFilesEx (const char *basePath, const char *filter, bool scanSubdirs) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "LoadDirectoryFilesEx";
+
+ --~procedure UnloadDirectoryFiles (FilePathList files) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "UnloadDirectoryFiles";
+
+ --~function bool IsFileDropped (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "IsFileDropped";
+
+ --~function FilePathList LoadDroppedFiles (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "LoadDroppedFiles";
+
+ --~procedure UnloadDroppedFiles (FilePathList files) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "UnloadDroppedFiles";
+
+ --~function long GetFileModTime (const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "GetFileModTime";
+
+ --~function unsigned char *CompressData (const unsigned char *data, int dataSize, int *compDataSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "CompressData";
+
+ --~function unsigned char *DecompressData (const unsigned char *compData, int compDataSize, int *dataSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "DecompressData";
+
+ --~function char *EncodeDataBase64 (const unsigned char *data, int dataSize, int *outputSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "EncodeDataBase64";
+
+ --~function unsigned char *DecodeDataBase64 (const unsigned char *data, int *outputSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "DecodeDataBase64";
+
+ --~function AutomationEventList LoadAutomationEventList (const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "LoadAutomationEventList";
+
+ --~procedure UnloadAutomationEventList (AutomationEventList *list) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "UnloadAutomationEventList";
+
+ --~function bool ExportAutomationEventList (AutomationEventList list, const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "ExportAutomationEventList";
+
+ --~procedure SetAutomationEventList (AutomationEventList *list) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "SetAutomationEventList";
+
+ --~procedure SetAutomationEventBaseFrame (int frame) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "SetAutomationEventBaseFrame";
+
+ --~procedure StartAutomationEventRecording (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "StartAutomationEventRecording";
+
+ --~procedure StopAutomationEventRecording (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "StopAutomationEventRecording";
+
+ --~procedure PlayAutomationEvent (AutomationEvent event) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "PlayAutomationEvent";
+
+ function Is_Key_Pressed (
+ Key : Keyboard_Key := Key_Null
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsKeyPressed";
+
+ function Is_Key_Pressed_Repeat (
+ Key : Keyboard_Key := Key_Null
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsKeyPressedRepeat";
+
+ function Is_Key_Down (
+ Key : Keyboard_Key := Key_Null
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsKeyDown";
+
+ function Is_Key_Released (
+ Key : Keyboard_Key := Key_Null
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsKeyReleased";
+
+ function Is_Key_Up (
+ Key : Keyboard_Key := Key_Null
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsKeyUp";
+
+ function Get_Key_Pressed return Keyboard_Key with
+ Import => True,
+ Convention => C,
+ External_Name => "GetKeyPressed";
+
+ function Get_Character_Pressed return Character with
+ Import => True,
+ Convention => C,
+ External_Name => "GetCharPressed";
+
+ procedure Set_Exit_Key (
+ Key : Keyboard_Key := Key_Escape
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetExitKey";
+
+ --~function bool IsGamepadAvailable (int gamepad) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function const char *GetGamepadName (int gamepad) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsGamepadButtonPressed (int gamepad, int button) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsGamepadButtonDown (int gamepad, int button) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsGamepadButtonReleased (int gamepad, int button) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsGamepadButtonUp (int gamepad, int button) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetGamepadButtonPressed (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetGamepadAxisCount (int gamepad) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function float GetGamepadAxisMovement (int gamepad, int axis) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int SetGamepadMappings (const char *mappings) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ function Is_Mouse_Button_Pressed (
+ Button : Mouse_Button := Mouse_Button_Left
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsMouseButtonPressed";
+
+ function Is_Mouse_Button_Down (
+ Button : Mouse_Button := Mouse_Button_Left
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsMouseButtonDown";
+
+ function Is_Mouse_Button_Released (
+ Button : Mouse_Button := Mouse_Button_Left
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsMouseButtonReleased";
+
+ function Is_Mouse_Button_Up (
+ Button : Mouse_Button := Mouse_Button_Left
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsMouseButtonUp";
+
+ function Get_Mouse_X return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetMouseX";
+
+ function Get_Mouse_Y return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetMouseY";
+
+ function Get_Mouse_Position return Vector_2D with
+ Import => True,
+ Convention => C,
+ External_Name => "GetMousePosition";
+
+ function Get_Mouse_Delta return Vector_2D with
+ Import => True,
+ Convention => C,
+ External_Name => "GetMouseDelta";
+
+ procedure Set_Mouse_Position (
+ X : Integer := 0;
+ Y : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetMousePosition";
+
+ procedure Set_Mouse_Offset (
+ X : Integer := 0;
+ Y : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetMouseOffset";
+
+ procedure Set_Mouse_Scale (
+ X : Float := 0.0;
+ Y : Float := 0.0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetMouseScale";
+
+ function Get_Mouse_Wheel_Move return Float with
+ Import => True,
+ Convention => C,
+ External_Name => "GetMouseWheelMove";
+
+ function Get_Mouse_Wheel_Move_V return Vector_2D with
+ Import => True,
+ Convention => C,
+ External_Name => "GetMouseWheelMoveV";
+
+ procedure Set_Mouse_Cursor (
+ Cursor : Mouse_Cursor := Mouse_Cursor_Default
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetMouseCursor";
+
+ --~function int GetTouchX (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetTouchY (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Vector2 GetTouchPosition (int index) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetTouchPointId (int index) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetTouchPointCount (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetGesturesEnabled (unsigned int flags) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsGestureDetected (unsigned int gesture) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetGestureDetected (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function float GetGestureHoldDuration (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Vector2 GetGestureDragVector (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function float GetGestureDragAngle (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Vector2 GetGesturePinchVector (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function float GetGesturePinchAngle (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ procedure Update_Camera (
+ Data : access Camera_3D := null;
+ Mode : Camera_Mode := Camera_First_Person
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UpdateCamera";
+
+ procedure Update_Camera_Pro (
+ Data : access Camera_3D := null;
+ Movement : Vector_3D := (0.0, 0.0, 0.0);
+ Rotation : Vector_3D := (0.0, 0.0, 0.0);
+ Zoom : Float := 0.0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UpdateCameraPro";
+
+ procedure Set_Shapes_Texture (
+ Data : Texture := No_Texture;
+ Source : Rectangle := No_Rectangle
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetShapesTexture";
+
+ procedure Draw_Pixel (
+ X : Integer := 0;
+ Y : Integer := 0;
+ Tint : Color := White
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawPixel";
+
+ procedure Draw_Pixel_V (
+ Position : Vector_2D := (0.0, 0.0);
+ Tint : Color := White
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawPixelV";
+
+ procedure Draw_Line (
+ X0 : Integer := 0;
+ Y0 : Integer := 0;
+ X1 : Integer := 0;
+ Y1 : Integer := 0;
+ Tint : Color := Black
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawLine";
+
+ procedure Draw_Line_V (
+ From : Vector_2D := (0.0, 0.0);
+ To : Vector_2D := (0.0, 0.0);
+ Tint : Color := Black
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawLineV";
+
+ procedure Draw_Line_Ex (
+ From : Vector_2D := (0.0, 0.0);
+ To : Vector_2D := (0.0, 0.0);
+ Thick : Float := 0.0;
+ Tint : Color := Black
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawLineEx";
+
+ procedure Draw_Line_Strip (
+ Points : access Vector_2D := null;
+ Point_Count : Natural := 0;
+ Tint : Color := Black
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawLineStrip";
+
+ procedure Draw_Line_Bezier (
+ From : Vector_2D := (0.0, 0.0);
+ To : Vector_2D := (0.0, 0.0);
+ Thick : Float := 0.0;
+ Tint : Color := Black
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawLineBezier";
+
+ procedure Draw_Circle (
+ X : Integer := 0;
+ Y : Integer := 0;
+ Radius : Float := 0.0;
+ Tint : Color := Black
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawCircle";
+
+ procedure Draw_Circle_Sector (
+ Center : Vector_2D := (0.0, 0.0);
+ Radius : Float := 0.0;
+ From : Float := 0.0;
+ To : Float := 0.0;
+ Segments : Integer := 0;
+ Tint : Color := Black
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawCircleSector";
+
+ procedure Draw_Circle_Sector_Lines (
+ Center : Vector_2D := (0.0, 0.0);
+ Radius : Float := 0.0;
+ From : Float := 0.0;
+ To : Float := 0.0;
+ Segments : Integer := 0;
+ Tint : Color := Black
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawCircleSectorLines";
+
+ procedure Draw_Circle_Gradient (
+ X : Integer := 0;
+ Y : Integer := 0;
+ Radius : Float := 0.0;
+ Tint_1 : Color := Black;
+ Tint_2 : Color := White
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawCircleGradient";
+
+ procedure Draw_Circle_V (
+ Center : Vector_2D := (0.0, 0.0);
+ Radius : Float := 0.0;
+ Tint : Color := Black
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawCircleV";
+
+ procedure Draw_Circle_Lines (
+ X : Integer := 0;
+ Y : Integer := 0;
+ Radius : Float := 0.0;
+ Tint : Color := Black
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawCircleLines";
+
+ procedure Draw_Circle_Lines_V (
+ Center : Vector_2D := (0.0, 0.0);
+ Radius : Float := 0.0;
+ Tint : Color := Black
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawCircleLinesV";
+
+ procedure Draw_Ellipse (
+ X : Integer := 0;
+ Y : Integer := 0;
+ Horizontal : Float := 0.0;
+ Vertical : Float := 0.0;
+ Tint : Color := Black
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawEllipse";
+
+ procedure Draw_Ellipse_Lines (
+ X : Integer := 0;
+ Y : Integer := 0;
+ Horizontal : Float := 0.0;
+ Vertical : Float := 0.0;
+ Tint : Color := Black
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawEllipseLines";
+
+ procedure Draw_Ring (
+ Center : Vector_2D := (0.0, 0.0);
+ Inner_Radius : Float := 0.0;
+ Outer_Radius : Float := 0.0;
+ From : Float := 0.0;
+ To : Float := 0.0;
+ Segments : Integer := 0;
+ Tint : Color := Black
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawRing";
+
+ procedure Draw_Ring_Lines (
+ Center : Vector_2D := (0.0, 0.0);
+ Inner_Radius : Float := 0.0;
+ Outer_Radius : Float := 0.0;
+ From : Float := 0.0;
+ To : Float := 0.0;
+ Segments : Integer := 0;
+ Tint : Color := Black
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawRingLines";
+
+ procedure Draw_Rectangle (
+ X : Integer := 0;
+ Y : Integer := 0;
+ Width : Integer := 0;
+ Height : Integer := 0;
+ Tint : Color := Black
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawRectangle";
+
+ procedure Draw_Rectangle_V (
+ Position : Vector_2D := (0.0, 0.0);
+ Size : Vector_2D := (0.0, 0.0);
+ Tint : Color := Black
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawRectangleV";
+
+ procedure Draw_Rectangle_Rec (
+ Data : Rectangle := No_Rectangle;
+ Tint : Color := Black
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawRectangleRec";
+
+ procedure Draw_Rectangle_Pro (
+ Data : Rectangle := No_Rectangle;
+ Origin : Vector_2D := (0.0, 0.0);
+ Rotation : Float := 0.0;
+ Tint : Color := Black
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawRectanglePro";
+
+ procedure Draw_Rectangle_Gradient_V (
+ X : Integer := 0;
+ Y : Integer := 0;
+ Width : Integer := 0;
+ Height : Integer := 0;
+ Color_1 : Color := Black;
+ Color_2 : Color := White
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawRectangleGradientV";
+
+ procedure Draw_Rectangle_Gradient_H (
+ X : Integer := 0;
+ Y : Integer := 0;
+ Width : Integer := 0;
+ Height : Integer := 0;
+ Color_1 : Color := Black;
+ Color_2 : Color := White
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawRectangleGradientH";
+
+ procedure Draw_Rectangle_Gradient_Ex (
+ Data : Rectangle := No_Rectangle;
+ Color_1 : Color := Red;
+ Color_2 : Color := Green;
+ Color_3 : Color := Blue;
+ Color_4 : Color := Black
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawRectangleGradientEx";
+
+ procedure Draw_Rectangle_Lines (
+ X : Integer := 0;
+ Y : Integer := 0;
+ Width : Integer := 0;
+ Height : Integer := 0;
+ Tint : Color := Black
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawRectangleLines";
+
+ procedure Draw_Rectangle_Lines_Ex (
+ Data : Rectangle := No_Rectangle;
+ Thickness : Float := 1.0;
+ Tint : Color := Black
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawRectangleLinesEx";
+
+ procedure Draw_Rectangle_Rounded (
+ Data : Rectangle := No_Rectangle;
+ Roundness : Float := 1.0;
+ Segments : Integer := 1;
+ Tint : Color := Black
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawRectangleRounded";
+
+ procedure Draw_Rectangle_Rounded_Lines (
+ Data : Rectangle := No_Rectangle;
+ Roundness : Float := 1.0;
+ Segments : Integer := 1;
+ Thickness : Float := 1.0;
+ Tint : Color := Black
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawRectangleRoundedLines";
+
+ --~procedure DrawTriangle (Vector2 v1, Vector2 v2, Vector2 v3, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawTriangleLines (Vector2 v1, Vector2 v2, Vector2 v3, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawTriangleFan (Vector2 *points, int pointCount, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawTriangleStrip (Vector2 *points, int pointCount, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawPoly (Vector2 center, int sides, float radius, float rotation, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawPolyLines (Vector2 center, int sides, float radius, float rotation, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawPolyLinesEx (Vector2 center, int sides, float radius, float rotation, float lineThick, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawSplineLinear (Vector2 *points, int pointCount, float thick, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawSplineBasis (Vector2 *points, int pointCount, float thick, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawSplineCatmullRom (Vector2 *points, int pointCount, float thick, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawSplineBezierQuadratic (Vector2 *points, int pointCount, float thick, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawSplineBezierCubic (Vector2 *points, int pointCount, float thick, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawSplineSegmentLinear (Vector2 p1, Vector2 p2, float thick, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawSplineSegmentBasis (Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawSplineSegmentCatmullRom (Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawSplineSegmentBezierQuadratic (Vector2 p1, Vector2 c2, Vector2 p3, float thick, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawSplineSegmentBezierCubic (Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float thick, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Vector2 GetSplinePointLinear (Vector2 startPos, Vector2 endPos, float t) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Vector2 GetSplinePointBasis (Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Vector2 GetSplinePointCatmullRom (Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Vector2 GetSplinePointBezierQuad (Vector2 p1, Vector2 c2, Vector2 p3, float t) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Vector2 GetSplinePointBezierCubic (Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float t) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool CheckCollisionRecs (Rectangle rec1, Rectangle rec2) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool CheckCollisionCircles (Vector2 center1, float radius1, Vector2 center2, float radius2) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool CheckCollisionCircleRec (Vector2 center, float radius, Rectangle rec) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool CheckCollisionPointRec (Vector2 point, Rectangle rec) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool CheckCollisionPointCircle (Vector2 point, Vector2 center, float radius) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool CheckCollisionPointTriangle (Vector2 point, Vector2 p1, Vector2 p2, Vector2 p3) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool CheckCollisionPointPoly (Vector2 point, Vector2 *points, int pointCount) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool CheckCollisionLines (Vector2 startPos1, Vector2 endPos1, Vector2 startPos2, Vector2 endPos2, Vector2 *collisionPoint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool CheckCollisionPointLine (Vector2 point, Vector2 p1, Vector2 p2, int threshold) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Rectangle GetCollisionRec (Rectangle rec1, Rectangle rec2) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image LoadImage (const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image LoadImageRaw (const char *fileName, int width, int height, int format, int headerSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image LoadImageSvg (const char *fileNameOrString, int width, int height) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image LoadImageAnim (const char *fileName, int *frames) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image LoadImageFromMemory (const char *fileType, const unsigned char *fileData, int dataSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image LoadImageFromTexture (Texture2D texture) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image LoadImageFromScreen (void) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsImageReady (Image image) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadImage (Image image) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool ExportImage (Image image, const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function unsigned char *ExportImageToMemory (Image image, const char *fileType, int *fileSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool ExportImageAsCode (Image image, const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image GenImageColor (int width, int height, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image GenImageGradientLinear (int width, int height, int direction, Color start, Color end) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image GenImageGradientRadial (int width, int height, float density, Color inner, Color outer) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image GenImageGradientSquare (int width, int height, float density, Color inner, Color outer) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image GenImageChecked (int width, int height, int checksX, int checksY, Color col1, Color col2) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image GenImageWhiteNoise (int width, int height, float factor) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image GenImagePerlinNoise (int width, int height, int offsetX, int offsetY, float scale) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image GenImageCellular (int width, int height, int tileSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image GenImageText (int width, int height, const char *text) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image ImageCopy (Image image) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image ImageFromImage (Image image, Rectangle rec) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image ImageText (const char *text, int fontSize, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Image ImageTextEx (Font font, const char *text, float fontSize, float spacing, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageFormat (Image *image, int newFormat) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageToPOT (Image *image, Color fill) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageCrop (Image *image, Rectangle crop) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageAlphaCrop (Image *image, float threshold) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageAlphaClear (Image *image, Color color, float threshold) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageAlphaMask (Image *image, Image alphaMask) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageAlphaPremultiply (Image *image) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageBlurGaussian (Image *image, int blurSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageKernelConvolution (Image *image, float* kernel, int kernelSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageResize (Image *image, int newWidth, int newHeight) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageResizeNN (Image *image, int newWidth,int newHeight) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageResizeCanvas (Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color fill) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageMipmaps (Image *image) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDither (Image *image, int rBpp, int gBpp, int bBpp, int aBpp) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageFlipVertical (Image *image) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageFlipHorizontal (Image *image) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageRotate (Image *image, int degrees) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageRotateCW (Image *image) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageRotateCCW (Image *image) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageColorTint (Image *image, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageColorInvert (Image *image) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageColorGrayscale (Image *image) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageColorContrast (Image *image, float contrast) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageColorBrightness (Image *image, int brightness) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageColorReplace (Image *image, Color color, Color replace) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Color *LoadImageColors (Image image) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Color *LoadImagePalette (Image image, int maxPaletteSize, int *colorCount) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadImageColors (Color *colors) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadImagePalette (Color *colors) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Rectangle GetImageAlphaBorder (Image image, float threshold) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Color GetImageColor (Image image, int x, int y) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageClearBackground (Image *dst, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDrawPixel (Image *dst, int posX, int posY, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDrawPixelV (Image *dst, Vector2 position, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDrawLine (Image *dst, int startPosX, int startPosY, int endPosX, int endPosY, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDrawLineV (Image *dst, Vector2 start, Vector2 end, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDrawCircle (Image *dst, int centerX, int centerY, int radius, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDrawCircleV (Image *dst, Vector2 center, int radius, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDrawCircleLines (Image *dst, int centerX, int centerY, int radius, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDrawCircleLinesV (Image *dst, Vector2 center, int radius, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDrawRectangle (Image *dst, int posX, int posY, int width, int height, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDrawRectangleV (Image *dst, Vector2 position, Vector2 size, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDrawRectangleRec (Image *dst, Rectangle rec, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDrawRectangleLines (Image *dst, Rectangle rec, int thick, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDraw (Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDrawText (Image *dst, const char *text, int posX, int posY, int fontSize, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure ImageDrawTextEx (Image *dst, Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ function Load_Texture (
+ File_Path : String := ""
+ ) return Texture with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadTexture";
+
+ --~function Texture2D LoadTextureFromImage (Image image) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function TextureCubemap LoadTextureCubemap (Image image, int layout) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function RenderTexture2D LoadRenderTexture (int width, int height) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsTextureReady (Texture2D texture) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ procedure Unload_Texture (
+ Data : Texture := No_Texture
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UnloadTexture";
+
+ function Is_Render_Texture_Ready (
+ Target : Render_Texture := No_Render_Texture
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsRenderTextureReady";
+
+ procedure Unload_Render_Texture (
+ Target : Render_Texture := No_Render_Texture
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UnloadRenderTexture";
+
+ procedure Update_Texture (
+ Data : Texture := No_Texture;
+ Pixels : Pointer := null
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UpdateTexture";
+
+ procedure Update_Texture_Rec (
+ Data : Texture := No_Texture;
+ Source : Rectangle := No_Rectangle;
+ Pixels : Pointer := null
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UpdateTextureRec";
+
+ procedure Gen_Texture_Mipmaps (
+ Data : Texture := No_Texture
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "GenTextureMipmaps";
+
+ procedure Set_Texture_Filter (
+ Data : Texture := No_Texture;
+ Filter : Texture_Filter := Texture_Filter_Point
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetTextureFilter";
+
+ procedure Set_Texture_Wrap (
+ Data : Texture := No_Texture;
+ Wrap : Texture_Wrap := Texture_Wrap_Repeat
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetTextureWrap";
+
+ procedure Draw_Texture (
+ Data : Texture := No_Texture;
+ X : Integer := 0;
+ Y : Integer := 0;
+ Tint : Color := White
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawTexture";
+
+ procedure Draw_Texture_V (
+ Data : Texture := No_Texture;
+ Position : Vector_2D := (0.0, 0.0);
+ Tint : Color := White
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawTextureV";
+
+ procedure Draw_Texture_Ex (
+ Data : Texture := No_Texture;
+ Position : Vector_2D := (0.0, 0.0);
+ Rotation : Float := 0.0;
+ Scale : Float := 0.0;
+ Tint : Color := White
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawTextureEx";
+
+ procedure Draw_Texture_Rec (
+ Data : Texture := No_Texture;
+ Source : Rectangle := No_Rectangle;
+ Position : Vector_2D := (0.0, 0.0);
+ Tint : Color := White
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawTextureRec";
+
+ procedure Draw_Texture_Pro (
+ Data : Texture := No_Texture;
+ Source : Rectangle := No_Rectangle;
+ Destination : Rectangle := No_Rectangle;
+ Origin : Vector_2D := (0.0, 0.0);
+ Rotation : Float := 0.0;
+ Tint : Color := White
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawTexturePro";
+
+ --~procedure DrawTextureNPatch (Texture2D texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Color Fade (Color color, float alpha) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int ColorToInt (Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Vector4 ColorNormalize (Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Color ColorFromNormalized (Vector4 normalized) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Vector3 ColorToHSV (Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Color ColorFromHSV (float hue, float saturation, float value) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Color ColorTint (Color color, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Color ColorBrightness (Color color, float factor) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Color ColorContrast (Color color, float contrast) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Color ColorAlpha (Color color, float alpha) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Color ColorAlphaBlend (Color dst, Color src, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Color GetColor (unsigned int hexValue) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Color GetPixelColor (void *srcPtr, int format) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure SetPixelColor (void *dstPtr, Color color, int format) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetPixelDataSize (int width, int height, int format) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ function Get_Font_Default return Font with
+ Import => True,
+ Convention => C,
+ External_Name => "GetFontDefault";
+
+ function Load_Font (
+ File_Name : String := ""
+ ) return Font with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadFont";
+
+ function Load_Font_Ex (
+ File_Name : String := "";
+ Font_Size : Integer := 32;
+ Code_Points : access Integer := null;
+ Code_Point_Count : Natural := 0
+ ) return Font with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadFontEx";
+
+ function Load_Font_From_Image (
+ Data : Image := No_Image;
+ Key : Color := White;
+ First_Character : Integer := 0
+ ) return Font with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadFontFromImage";
+
+ function Load_Font_From_Memory (
+ File_Type : String := "";
+ File_Data : Pointer := null;
+ Data_Size : Natural := 0;
+ Font_Size : Integer := 32;
+ Code_Points : access Integer := null;
+ Code_Point_Count : Natural := 0
+ ) return Font with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadFontFromMemory";
+
+ function Is_Font_Ready (
+ Data : Font := No_Font
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsFontReady";
+
+ function Load_Font_Data (
+ File_Data : Pointer := null;
+ Data_Size : Natural := 0;
+ Font_Size : Integer := 32;
+ Code_Points : access Integer := null;
+ Code_Point_Count : Natural := 0;
+ Kind : Integer := 0
+ ) return access Glyph_Info with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadFontData";
+
+ function Gen_Image_Font_Atlas (
+ Glyphs : access Glyph_Info := null;
+ Glyph_Rectangles : access Rectangle := null;
+ Glyph_Count : Integer := 0;
+ Font_Size : Integer := 32;
+ Padding : Integer := 0;
+ Pack_Method : Integer := 0
+ ) return Image with
+ Import => True,
+ Convention => C,
+ External_Name => "GenImageFontAtlas";
+
+ procedure Unload_Font_Data (
+ Glyphs : access Glyph_Info := null;
+ Glyph_Count : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UnloadFontData";
+
+ procedure Unload_Font (
+ Data : Font := No_Font
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UnloadFont";
+
+ function Export_Font_As_Code (
+ Data : Font := No_Font;
+ File_Name : String := ""
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "ExportFontAsCode";
+
+ procedure Draw_FPS (
+ X : Integer := 0;
+ Y : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawFPS";
+
+ procedure Draw_Text (
+ Text : String := "";
+ X : Integer := 0;
+ Y : Integer := 0;
+ Size : Integer := 32;
+ Tint : Color := White
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawText";
+
+ procedure Draw_Text_Ex (
+ Data : Font := Get_Font_Default;
+ Text : String := "";
+ Position : Vector_2D := (0.0, 0.0);
+ Font_Size : Float := 0.0;
+ Spacing : Float := 0.0;
+ Tint : Color := White
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawTextEx";
+
+ procedure Draw_Text_Pro (
+ Data : Font := Get_Font_Default;
+ Text : String := "";
+ Position : Vector_2D := (0.0, 0.0);
+ Origin : Vector_2D := (0.0, 0.0);
+ Rotation : Float := 0.0;
+ Font_Size : Float := 0.0;
+ Spacing : Float := 0.0;
+ Tint : Color := White
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawTextPro";
+
+ --~procedure DrawTextCodepoint (Font font, int codepoint, Vector2 position, float fontSize, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawTextCodepoints (Font font, const int *codepoints, int codepointCount, Vector2 position, float fontSize, float spacing, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ procedure Set_Text_Line_Spacing (
+ Spacing : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetTextLineSpacing";
+
+ function Measure_Text (
+ Text : String := "";
+ Font_Size : Integer := 0
+ ) return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "MeasureText";
+
+ function Measure_Text_Ex (
+ Data : Font := Get_Font_Default;
+ Text : String := "";
+ Font_Size : Float := 0.0;
+ Spacing : Float := 0.0
+ ) return Vector_2D with
+ Import => True,
+ Convention => C,
+ External_Name => "MeasureTextEx";
+
+ function Get_Glyph_Index (
+ Data : Font := Get_Font_Default;
+ Code_Point : Integer := 0
+ ) return Integer with
+ Import => True,
+ Convention => C,
+ External_Name => "GetGlyphIndex";
+
+ function Get_Glyph_Info (
+ Data : Font := Get_Font_Default;
+ Code_Point : Integer := 0
+ ) return Glyph_Info with
+ Import => True,
+ Convention => C,
+ External_Name => "GetGlyphInfo";
+
+ function Get_Glyph_Atlas_Rec (
+ Data : Font := Get_Font_Default;
+ Code_Point : Integer := 0
+ ) return Rectangle with
+ Import => True,
+ Convention => C,
+ External_Name => "GetGlyphAtlasRec";
+
+ function Load_UTF8 (
+ Code_Points : access Integer := null;
+ Length : Integer := 0
+ ) return access Character with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadUTF8";
+
+ procedure Unload_UTF8 (
+ Text : access Character := null
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UnloadUTF8";
+
+ --~function int *LoadCodepoints (const char *text, int *count) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadCodepoints (int *codepoints) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetCodepointCount (const char *text) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetCodepoint (const char *text, int *codepointSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetCodepointNext (const char *text, int *codepointSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int GetCodepointPrevious (const char *text, int *codepointSize) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function const char *CodepointToUTF8 (int codepoint, int *utf8Size) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int TextCopy (char *dst, const char *src) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool TextIsEqual (const char *text1, const char *text2) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function unsigned int TextLength (const char *text) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function const char *TextFormat (const char *text, ...) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function const char *TextSubtext (const char *text, int position, int length) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function char *TextReplace (char *text, const char *replace, const char *by) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function char *TextInsert (const char *text, const char *insert, int position) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function const char *TextJoin (const char **textList, int count, const char *delimiter) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function const char **TextSplit (const char *text, char delimiter, int *count) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure TextAppend (char *text, const char *append, int *position) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int TextFindIndex (const char *text, const char *find) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function const char *TextToUpper (const char *text) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function const char *TextToLower (const char *text) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function const char *TextToPascal (const char *text) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function int TextToInteger (const char *text) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawLine3D (Vector3 startPos, Vector3 endPos, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawPoint3D (Vector3 position, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawCircle3D (Vector3 center, float radius, Vector3 rotationAxis, float rotationAngle, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawTriangle3D (Vector3 v1, Vector3 v2, Vector3 v3, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawTriangleStrip3D (Vector3 *points, int pointCount, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ procedure Draw_Cube (
+ Position : Vector_3D := (0.0, 0.0, 0.0);
+ Width : Float := 0.0;
+ Height : Float := 0.0;
+ Length : Float := 0.0;
+ Tint : Color := White
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawCube";
+
+ --~procedure DrawCubeV (Vector3 position, Vector3 size, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ procedure Draw_Cube_Wires (
+ Position : Vector_3D := (0.0, 0.0, 0.0);
+ Width : Float := 0.0;
+ Height : Float := 0.0;
+ Length : Float := 0.0;
+ Tint : Color := Black
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawCubeWires";
+
+ --~procedure DrawCubeWiresV (Vector3 position, Vector3 size, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawSphere (Vector3 centerPos, float radius, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawSphereEx (Vector3 centerPos, float radius, int rings, int slices, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawSphereWires (Vector3 centerPos, float radius, int rings, int slices, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawCylinder (Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawCylinderEx (Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawCylinderWires (Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawCylinderWiresEx (Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawCapsule (Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawCapsuleWires (Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ procedure Draw_Plane (
+ Center : Vector_3D := (0.0, 0.0, 0.0);
+ Size : Vector_2D := (0.0, 0.0);
+ Tint : Color := White
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawPlane";
+
+ --~procedure DrawRay (Ray ray, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure DrawGrid (int slices, float spacing) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ function Load_Model (
+ File_Name : String := ""
+ ) return Model with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadModel";
+
+ --~function Model LoadModelFromMesh (Mesh mesh) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool IsModelReady (Model model) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ procedure Unload_Model (
+ Data : Model := No_Model
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UnloadModel";
+
+ --~function BoundingBox GetModelBoundingBox (Model model) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ procedure Draw_Model (
+ Data : Model := No_Model;
+ Position : Vector_3D := (0.0, 0.0, 0.0);
+ Scale : Float := 1.0;
+ Tint : Color := White
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawModel";
+
+ procedure Draw_Model_Ex (
+ Data : Model := No_Model;
+ Position : Vector_3D := (0.0, 0.0, 0.0);
+ Axis : Vector_3D := (0.0, 0.0, 0.0);
+ Angle : Float := 0.0;
+ Scale : Vector_3D := (1.0, 1.0, 1.0);
+ Tint : Color := White
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawModelEx";
+
+ --~procedure DrawModelWires (Model model, Vector3 position, float scale, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ procedure Draw_Model_Wires_Ex (
+ Data : Model := No_Model;
+ Position : Vector_3D := (0.0, 0.0, 0.0);
+ Axis : Vector_3D := (0.0, 0.0, 0.0);
+ Angle : Float := 0.0;
+ Scale : Vector_3D := (1.0, 1.0, 1.0);
+ Tint : Color := White
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawModelWiresEx";
+
+ --~procedure DrawBoundingBox (BoundingBox box, Color color) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ procedure Draw_Billboard (
+ Camera : Camera_3D := No_Camera_3D;
+ Billboard : Texture := No_Texture;
+ Position : Vector_3D := (0.0, 0.0, 0.0);
+ Size : Float := 0.0;
+ Tint : Color := White
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawBillboard";
+
+ --~procedure DrawBillboardRec (Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector2 size, Color tint) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ procedure Draw_Billboard_Pro (
+ Camera : Camera_3D := No_Camera_3D;
+ Billboard : Texture := No_Texture;
+ Source : Rectangle := No_Rectangle;
+ Position : Vector_3D := (0.0, 0.0, 0.0);
+ Up : Vector_3D := (0.0, 0.0, 0.0);
+ Size : Vector_2D := (0.0, 0.0);
+ Origin : Vector_2D := (0.0, 0.0);
+ Rotation : Float := 0.0;
+ Tint : Color := White
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawBillboardPro";
+
+ procedure Upload_Mesh (
+ Data : access Mesh := null;
+ Dynamic : Logical := False
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UploadMesh";
+
+ --~procedure UpdateMeshBuffer (Mesh mesh, int index, const void *data, int dataSize, int offset) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure UnloadMesh (Mesh mesh) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ procedure Draw_Mesh (
+ Data : Mesh := No_Mesh;
+ Pixels : Material := No_Material;
+ Transform : Matrix_4D := (others => 0.0)
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DrawMesh";
+
+ --~procedure DrawMeshInstanced (Mesh mesh, Material material, const Matrix *transforms, int instances) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function BoundingBox GetMeshBoundingBox (Mesh mesh) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~procedure GenMeshTangents (Mesh *mesh) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool ExportMesh (Mesh mesh, const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function bool ExportMeshAsCode (Mesh mesh, const char *fileName) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ --~function Mesh GenMeshPoly (int sides, float radius) with
+ --~Import => True,
+ --~Convention => C,
+ --~External_Name => "";
+
+ function Gen_Mesh_Plane (
+ Width : Float := 1.0;
+ Height : Float := 1.0;
+ X : Integer := 1;
+ Z : Integer := 1
+ ) return Mesh with
+ Import => True,
+ Convention => C,
+ External_Name => "GenMeshPlane";
+
+ function Gen_Mesh_Cube (
+ Width : Float := 0.0;
+ Height : Float := 0.0;
+ Length : Float := 0.0
+ ) return Mesh with
+ Import => True,
+ Convention => C,
+ External_Name => "GenMeshCube";
+
+ function Gen_Mesh_Sphere (
+ Radius : Float := 0.0;
+ Rings : Integer := 0;
+ Slices : Integer := 0
+ ) return Mesh with
+ Import => True,
+ Convention => C,
+ External_Name => "GenMeshSphere";
+
+ function Gen_Mesh_Hemisphere (
+ Radius : Float := 0.0;
+ Rings : Integer := 0;
+ Slices : Integer := 0
+ ) return Mesh with
+ Import => True,
+ Convention => C,
+ External_Name => "GenMeshHemiSphere";
+
+ function Gen_Mesh_Cylinder (
+ Radius : Float := 0.0;
+ Height : Float := 0.0;
+ Slices : Integer := 0
+ ) return Mesh with
+ Import => True,
+ Convention => C,
+ External_Name => "GenMeshCylinder";
+
+ function Gen_Mesh_Cone (
+ Radius : Float := 0.0;
+ Height : Float := 0.0;
+ Slices : Integer := 0
+ ) return Mesh with
+ Import => True,
+ Convention => C,
+ External_Name => "GenMeshCone";
+
+ function Gen_Mesh_Torus (
+ Radius : Float := 0.0;
+ Size : Float := 0.0;
+ Segments : Integer := 0;
+ Sides : Integer := 0
+ ) return Mesh with
+ Import => True,
+ Convention => C,
+ External_Name => "GenMeshTorus";
+
+ function Gen_Mesh_Knot (
+ Radius : Float := 0.0;
+ Size : Float := 0.0;
+ Segments : Integer := 0;
+ Sides : Integer := 0
+ ) return Mesh with
+ Import => True,
+ Convention => C,
+ External_Name => "GenMeshKnot";
+
+ function Gen_Mesh_Height_Map (
+ Height_Map : Image := No_Image;
+ Size : Vector_3D := (0.0, 0.0, 0.0)
+ ) return Mesh with
+ Import => True,
+ Convention => C,
+ External_Name => "GenMeshHeightmap";
+
+ function Gen_Mesh_Cubic_Map (
+ Cubic_Map : Image := No_Image;
+ Size : Vector_3D := (0.0, 0.0, 0.0)
+ ) return Mesh with
+ Import => True,
+ Convention => C,
+ External_Name => "GenMeshCubicmap";
+
+ function Load_Materials (
+ File_Name : String := "";
+ Counts : access Integer := null
+ ) return access Material with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadMaterials";
+
+ function Load_Material_Default return Material with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadMaterialDefault";
+
+ function Is_Material_Ready (
+ Data : Material := No_Material
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsMaterialReady";
+
+ procedure Unload_Material (
+ Data : Material := No_Material
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UnloadMaterial";
+
+ procedure Set_Material_Texture (
+ Data : access Material := null;
+ Kind : Material_Map_Index := Material_Map_Height;
+ This : Texture := No_Texture
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetMaterialTexture";
+
+ procedure Set_Model_Mesh_Material (
+ Data : access Model := null;
+ Mesh_Id : Integer := 0;
+ Material_Id : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetModelMeshMaterial";
+
+ function Load_Model_Animations (
+ File_Name : String := "";
+ Counts : access Integer := null
+ ) return access Model_Animation with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadModelAnimations";
+
+ procedure Update_Model_Animation (
+ Data : Model := No_Model;
+ Animation : Model_Animation := No_Model_Animation;
+ Frame : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UpdateModelAnimation";
+
+ procedure Unload_Model_Animation (
+ Animation : Model_Animation := No_Model_Animation
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UnloadModelAnimation";
+
+ procedure Unload_Model_Animations (
+ Animations : access Model_Animation := null;
+ Animation_Count : Natural := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UnloadModelAnimations";
+
+ function Is_Model_Animation_Valid (
+ Data : Model := No_Model;
+ Animation : Model_Animation := No_Model_Animation
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsModelAnimationValid";
+
+ function Check_Collision_Spheres (
+ Center_1 : Vector_3D := (0.0, 0.0, 0.0);
+ Radius_1 : Float := 0.0;
+ Center_2 : Vector_3D := (0.0, 0.0, 0.0);
+ Radius_2 : Float := 0.0
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "CheckCollisionSpheres";
+
+ function Check_Collision_Boxes (
+ Box_1 : Bounding_Box := No_Bounding_Box;
+ Box_2 : Bounding_Box := No_Bounding_Box
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "CheckCollisionBoxes";
+
+ function Check_Collision_Box_Sphere (
+ Box : Bounding_Box := No_Bounding_Box;
+ Center : Vector_3D := (0.0, 0.0, 0.0);
+ Radius : Float := 0.0
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "CheckCollisionBoxSphere";
+
+ function Get_Ray_Collision_Sphere (
+ Hit : Ray := No_Ray;
+ Center : Vector_3D := (0.0, 0.0, 0.0);
+ Radius : Float := 0.0
+ ) return Ray_Collision with
+ Import => True,
+ Convention => C,
+ External_Name => "GetRayCollisionSphere";
+
+ function Get_Ray_Collision_Box (
+ Hit : Ray := No_Ray;
+ Box : Bounding_Box := No_Bounding_Box
+ ) return Ray_Collision with
+ Import => True,
+ Convention => C,
+ External_Name => "GetRayCollisionBox";
+
+ function Get_Ray_Collision_Mesh (
+ Hit : Ray := No_Ray;
+ Data : Mesh := No_Mesh;
+ Transform : Matrix_4D := Id_Matrix
+ ) return Ray_Collision with
+ Import => True,
+ Convention => C,
+ External_Name => "GetRayCollisionMesh";
+
+ function Get_Ray_Collision_Triangle (
+ Hit : Ray := No_Ray;
+ Point_1 : Vector_3D := (0.0, 0.0, 0.0);
+ Point_2 : Vector_3D := (0.0, 0.0, 0.0);
+ Point_3 : Vector_3D := (0.0, 0.0, 0.0)
+ ) return Ray_Collision with
+ Import => True,
+ Convention => C,
+ External_Name => "GetRayCollisionTriangle";
+
+ function Get_Ray_Collision_Quad (
+ Hit : Ray := No_Ray;
+ Point_1 : Vector_3D := (0.0, 0.0, 0.0);
+ Point_2 : Vector_3D := (0.0, 0.0, 0.0);
+ Point_3 : Vector_3D := (0.0, 0.0, 0.0);
+ Point_4 : Vector_3D := (0.0, 0.0, 0.0)
+ ) return Ray_Collision with
+ Import => True,
+ Convention => C,
+ External_Name => "GetRayCollisionQuad";
+
+ procedure Open_Audio_Device with
+ Import => True,
+ Convention => C,
+ External_Name => "InitAudioDevice";
+
+ procedure Close_Audio_Device with
+ Import => True,
+ Convention => C,
+ External_Name => "CloseAudioDevice";
+
+ function Is_Audio_Device_Ready return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsAudioDeviceReady";
+
+ procedure Set_Master_Volume (Volume : Float := 1.0) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetMasterVolume";
+
+ function Get_Master_Volume return Float with
+ Import => True,
+ Convention => C,
+ External_Name => "GetMasterVolume";
+
+ function Load_Wave (
+ File_Name : String := ""
+ ) return Wave with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadWave";
+
+ function Load_Wave_From_Memory (
+ File_Type : String := "";
+ File_Data : Pointer := null;
+ Data_Size : Natural := 0
+ ) return Wave with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadWaveFromMemory";
+
+ function Is_Wave_Ready (
+ Data : Wave := No_Wave
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsWaveReady";
+
+ function Load_Sound (
+ File_Name : String := ""
+ ) return Sound with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadSound";
+
+ function Load_Sound_From_Wave (
+ Data : Wave := No_Wave
+ ) return Sound with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadSoundFromWave";
+
+ function Load_Sound_Alias (
+ Source : Sound := No_Sound
+ ) return Sound with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadSoundAlias";
+
+ function Is_Sound_Ready (
+ Source : Sound := No_Sound
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsSoundReady";
+
+ procedure Update_Sound (
+ Source : Sound := No_Sound;
+ Data : Pointer := null;
+ Sample_Count : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UpdateSound";
+
+ procedure Unload_Wave (
+ Data : Wave := No_Wave
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UnloadWave";
+
+ procedure Unload_Sound (
+ Data : Sound := No_Sound
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UnloadSound";
+
+ procedure Unload_Sound_Alias (
+ Alias : Sound := No_Sound
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UnloadSoundAlias";
+
+ function Export_Wave (
+ Data : Wave := No_Wave;
+ File_Name : String := ""
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "ExportWave";
+
+ function Export_Wave_As_Code (
+ Data : Wave := No_Wave;
+ File_Name : String := ""
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "ExportWaveAsCode";
+
+ procedure Play_Sound (
+ Data : Sound := No_Sound
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "PlaySound";
+
+ procedure Stop_Sound (
+ Data : Sound := No_Sound
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "StopSound";
+
+ procedure Pause_Sound (
+ Data : Sound := No_Sound
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "PauseSound";
+
+ procedure Resume_Sound (
+ Data : Sound := No_Sound
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "ResumeSound";
+
+ function Is_Sound_Playing (
+ Data : Sound := No_Sound
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsSoundPlaying";
+
+ procedure Set_Sound_Volume (
+ Data : Sound := No_Sound;
+ Volume : Float := 0.0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetSoundVolume";
+
+ procedure Set_Sound_Pitch (
+ Data : Sound := No_Sound;
+ Pitch : Float := 0.0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetSoundPitch";
+
+ procedure Set_Sound_Pan (
+ Data : Sound := No_Sound;
+ Pan : Float := 0.0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetSoundPan";
+
+ function Wave_Copy (
+ Data : Wave := No_Wave
+ ) return Wave with
+ Import => True,
+ Convention => C,
+ External_Name => "WaveCopy";
+
+ procedure Wave_Crop (
+ Data : access Wave := null;
+ First_Sample : Integer := 0;
+ Final_Sample : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "WaveCrop";
+
+ procedure Wave_Format (
+ Data : access Wave := null;
+ Sample_Rate : Integer := 0;
+ Sample_Size : Integer := 0;
+ Channels : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "WaveFormat";
+
+ function Load_Wave_Samples (
+ Data : Wave := No_Wave
+ ) return access Float with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadWaveSamples";
+
+ procedure Unload_Wave_Samples (
+ Samples : access Float := null
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UnloadWaveSamples";
+
+ function Load_Music_Stream (
+ File_Name : String := ""
+ ) return Music with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadMusicStream";
+
+ function Load_Music_Stream_From_Memory (
+ File_Type : String := "";
+ Data : Pointer := null;
+ Data_Size : Integer := 0
+ ) return Music with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadMusicStreamFromMemory";
+
+ function Is_Music_Ready (
+ Data : Music := No_Music
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsMusicReady";
+
+ procedure Unload_Music_Stream (
+ Data : Music := No_Music
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UnloadMusicStream";
+
+ procedure Play_Music_Stream (
+ Data : Music := No_Music
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "PlayMusicStream";
+
+ function Is_Music_Stream_Playing (
+ Data : Music := No_Music
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsMusicStreamPlaying";
+
+ procedure Update_Music_Stream (
+ Data : Music := No_Music
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UpdateMusicStream";
+
+ procedure Stop_Music_Stream (
+ Data : Music := No_Music
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "StopMusicStream";
+
+ procedure Pause_Music_Stream (
+ Data : Music := No_Music
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "PauseMusicStream";
+
+ procedure Resume_Music_Stream (
+ Data : Music := No_Music
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "ResumeMusicStream";
+
+ procedure Seek_Music_Stream (
+ Data : Music := No_Music;
+ Position : Float := 0.0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SeekMusicStream";
+
+ procedure Set_Music_Volume (
+ Data : Music := No_Music;
+ Volume : Float := 0.0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetMusicVolume";
+
+ procedure Set_Music_Pitch (
+ Data : Music := No_Music;
+ Pitch : Float := 0.0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetMusicPitch";
+
+ procedure Set_Music_Pan (
+ Data : Music := No_Music;
+ Pan : Float := 0.0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetMusicPan";
+
+ function Get_Music_Time_Length (
+ Data : Music := No_Music
+ ) return Float with
+ Import => True,
+ Convention => C,
+ External_Name => "GetMusicTimeLength";
+
+ function Get_Music_Time_Played (
+ Data : Music := No_Music
+ ) return Float with
+ Import => True,
+ Convention => C,
+ External_Name => "GetMusicTimePlayed";
+
+ function Load_Audio_Stream (
+ Sample_Rate : Natural := 0;
+ Sample_Size : Natural := 0;
+ Channels : Natural := 0
+ ) return Audio_Stream with
+ Import => True,
+ Convention => C,
+ External_Name => "LoadAudioStream";
+
+ function Is_Audio_Stream_Ready (
+ Data : Audio_Stream := No_Audio_Stream
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsAudioStreamReady";
+
+ procedure Unload_Audio_Stream (
+ Data : Audio_Stream := No_Audio_Stream
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UnloadAudioStream";
+
+ procedure Update_Audio_Stream (
+ Data : Audio_Stream := No_Audio_Stream;
+ Raw_Data : Pointer := null;
+ Frame_Count : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "UpdateAudioStream";
+
+ function Is_Audio_Stream_Processed (
+ Data : Audio_Stream := No_Audio_Stream
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsAudioStreamProcessed";
+
+ procedure Play_Audio_Stream (
+ Data : Audio_Stream := No_Audio_Stream
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "PlayAudioStream";
+
+ procedure Pause_Audio_Stream (
+ Data : Audio_Stream := No_Audio_Stream
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "PauseAudioStream";
+
+ procedure Resume_Audio_Stream (
+ Data : Audio_Stream := No_Audio_Stream
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "ResumeAudioStream";
+
+ function Is_Audio_Stream_Playing (
+ Data : Audio_Stream := No_Audio_Stream
+ ) return Logical with
+ Import => True,
+ Convention => C,
+ External_Name => "IsAudioStreamPlaying";
+
+ procedure Stop_Audio_Stream (
+ Data : Audio_Stream := No_Audio_Stream
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "StopAudioStream";
+
+ procedure Set_Audio_Stream_Volume (
+ Data : Audio_Stream := No_Audio_Stream;
+ Volume : Float := 0.0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetAudioStreamVolume";
+
+ procedure Set_Audio_Stream_Pitch (
+ Data : Audio_Stream := No_Audio_Stream;
+ Pitch : Float := 0.0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetAudioStreamPitch";
+
+ procedure Set_Audio_Stream_Pan (
+ Data : Audio_Stream := No_Audio_Stream;
+ Pan : Float := 0.0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetAudioStreamPan";
+
+ procedure Set_Audio_Stream_Buffer_Size_Default (
+ Size : Integer := 0
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "SetAudioStreamBufferSizeDefault";
+
+ procedure Attach_Audio_Stream_Processor (
+ Stream : Audio_Stream := No_Audio_Stream;
+ Processor : Pointer := null
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "AttachAudioStreamProcessor";
+
+ procedure Detach_Audio_Stream_Processor (
+ Stream : Audio_Stream := No_Audio_Stream;
+ Processor : Pointer := null
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DetachAudioStreamProcessor";
+
+ procedure Attach_Audio_Mixed_Processor (
+ Processor : Pointer := null
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "AttachAudioMixedProcessor";
+
+ procedure Detach_Audio_Mixed_Processor (
+ Processor : Pointer := null
+ ) with
+ Import => True,
+ Convention => C,
+ External_Name => "DetachAudioMixedProcessor";
+
+------------------------------------------------------------------------
end Raylib;