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#include <time.h>
#include "time.h"
#include <unistd.h>
#include <stdlib.h>
#include <string.h>
#include <limits.h>
#include <rlgl.h>

#include "all.h"

void Root(char * filename) {
  char path[PATH_MAX], * terminator;
  if (!realpath(filename, path)) { return; }
  if ((terminator = strrchr(path, '/'))) {
    *terminator = '\0';
    if(chdir(path)) { abort(); }
  }
}

int Update(game_t * game, struct timespec now) {
  (void) now;
  PollInputEvents();
  if (IsWindowResized()) {
    game->horizontal = GetScreenWidth(), game->vertical = GetScreenHeight();
    GameFrameReset(game);
  }
  switch (GetKeyPressed()) {
  case KEY_ESCAPE: return 1;
  }
  return 0;
}

void Frame(game_t * game, double interpolation) {
  (void)interpolation;
  BeginDrawing();
  ClearBackground(BLACK);
  DrawCenteredText(game, 0, 20, WHITE, "Snails are now preparing! %d", rand());
  rlDrawRenderBatchActive();
  SwapScreenBuffer();
}

int Main(int count, char ** arguments)
{
  (void)count;
  game_t game[1] = {0};
  char * program_name = arguments[0];
  srand(time(NULL));
  Root(program_name);
  GameInitialize(game, program_name);
  GameLoop(game);
  GameDeinitialize(game);
  return 0;
}

int main (int count, char ** arguments) __attribute__((alias("Main")));