From 0bb3381eefcb645f1abd516e3a6827bad1767406 Mon Sep 17 00:00:00 2001 From: Emil Williams Date: Sun, 15 Feb 2026 04:06:55 +0000 Subject: timer pre --- source/render.c | 20 ++++++++++++++++++-- 1 file changed, 18 insertions(+), 2 deletions(-) (limited to 'source/render.c') diff --git a/source/render.c b/source/render.c index 5af04f8..5f5fb25 100644 --- a/source/render.c +++ b/source/render.c @@ -3,18 +3,25 @@ static void RenderTiles(game_t * game); static void RenderPlayers(game_t * game); static void RenderBombs(game_t * game); +static void RenderBottomText(game_t * game); void Render(game_t * game, f64 interpolation) { (void)game; (void)interpolation; BeginDrawing(); + +#ifndef NDEBUG ClearBackground(BLACK); +#else + ClearBackground(COLOR_TO_RAYLIB(game->tiles.color)); +#endif BeginMode2D(game->camera); RenderTiles(game); RenderBombs(game); RenderPlayers(game); EndMode2D(); + RenderBottomText(game); /* --- */ rlDrawRenderBatchActive(); SwapScreenBuffer(); @@ -23,9 +30,11 @@ void Render(game_t * game, f64 interpolation) { void RenderTiles(game_t * game) { for (int i = 0; i < game->config.map_x; ++i) { for (int j = 0; j < game->config.map_y; ++j) { + #ifndef NDEBUG if ((game->tiles.state[i][j]._ | 1) & PASSIBLE || game->tiles.state[i][j]._ == IMPASSIBLE_NOTHING) { DrawRectangleRec((Rectangle) {i*game->config.spritesheet_scale, j*game->config.spritesheet_scale, game->config.spritesheet_scale, game->config.spritesheet_scale}, COLOR_TO_RAYLIB(game->tiles.color)); } + #endif if (game->tiles.state[i][j]._ < 2) { DrawTextureRec( @@ -43,8 +52,6 @@ void RenderTiles(game_t * game) { (Vector2) {i*game->config.spritesheet_scale, j*game->config.spritesheet_scale}, WHITE); } - - } } } @@ -74,3 +81,12 @@ void RenderBombs(game_t * game) { } } } + +static void RenderBottomText(game_t * game) { + BeginScissorMode(0, game->config.resolution_y - FONT_SIZE, game->config.resolution_x, FONT_SIZE); + ClearBackground(BLACK); + char center_string[128]; + snprintf(center_string, 128, "%02d:%02d", game->time_limit / game->config.ups / 60, game->time_limit / game->config.ups % 60); + DrawText(center_string, game->config.resolution_x / 2 - MeasureText(center_string, FONT_SIZE) / 2, game->config.resolution_y - FONT_SIZE, FONT_SIZE, WHITE); + EndScissorMode(); +} -- cgit v1.2.3