#include "all.h" int Main(int count, char ** arguments) { (void)count; _Alignas(64) game_t game[1] = {0}; char * program_name = arguments[0]; srand(time(NULL)); Root(program_name); GameInitialize(game, program_name); GameLoop(game); GameDeinitialize(game); return 0; } int main (int count, char ** arguments) __attribute__((alias("Main")));