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documentation/BUGS
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documentation/BUGS
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No known bugs.
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documentation/TODO
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documentation/TODO
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+ sort out the global hell
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+ sort out constants.h
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+ lineflagafterfile is stupid
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+ library.h...; "private library", in a program using 90 globals; ffs
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+ scrollbar() uses magic int literals?
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+ was there really ever a scrollbar?
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+ a search struct could be great for caching and could ease the global situation
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// From the original
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+ Same capabilities as interactive in non interactive (one shot) mode
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+ Provide some how-do-I-use-this-thing doc.
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documentation/after.old.jpg
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documentation/before.jpg
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documentation/before.old.jpg
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documentation/cscope.1.bz2
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documentation/cscope.1.bz2
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documentation/csope.GIF
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documentation/dev_man.md
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documentation/dev_man.md
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# Control flow
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...
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# Project structure /*probably move to documentation*/
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| Component | Purpose |
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| :-------: | :-----: |
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| main.c | generic init functions, main() and primary event loops (and junk) |
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| display.c | all functions directly dealing with NCurses |
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| input.c | top layer of functions dealing with user input; migth dispatch to readline |
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| find.c | searching functions |
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| globals.h | an inherited curse; global var/prototype hell |
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| readline.c | all functions directly dealing with GNU Readline; responsible for line editing in *input mode* |
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| help.c | all functions dealing with help messages |
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# Key Symbols
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| Global | Role |
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| :----: | :--: |
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| int input_mode | Responsible of keeping track how current input should be handled. Not only does the readline handler depend on it, its also used to determine what types of inputs all legal (e.g. swapping to another window). Takes up on of the values of the INPUT_\* macros.
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| int window_change | Bit mask type of the CH_\* macros. Keeps track of the windows to be refresed on the next run of display(). Could be better utalized.
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documentation/original_site_-_Cscope_Home_Page.html
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documentation/original_site_-_Cscope_Home_Page.html
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