This commit is contained in:
anon 2024-07-21 22:38:17 +02:00
commit 98ee3b3326

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@ -35,37 +35,47 @@ static void replace(unsigned char * destination,
destination [size] = source [size];
}
static void input(int when, unsigned int data) {
static void input( int when,
unsigned int data) {
text_sector_byte[text_sector_size] = (unsigned char) data;
text_sector_size += (unsigned int) when;
}
static void input_by(int when, unsigned int size, unsigned int data) {
static void input_by( int when,
unsigned int size,
unsigned int data) {
input((when), (data >> 0) & 0xff);
input((when) && (size >= D16), (data >> 8) & 0xff);
input((when) && (size >= D32), (data >> 16) & 0xff);
input((when) && (size >= D32), (data >> 24) & 0xff);
}
static void asmdirrel(int when, unsigned int data) {
static void asmdirrel( int when,
unsigned int data) {
empty_array[empty_holes] = text_sector_size;
empty_imbue[empty_holes] = data;
empty_holes += (unsigned int) when;
}
static void asmdirmem(int when, unsigned int code) {
static void asmdirmem( int when,
unsigned int code) {
empty_store[code] = text_sector_size;
empty_count += (unsigned int) when;
}
static void asmdirimm(int when, unsigned int size, unsigned int data) {
static void asmdirimm( int when,
unsigned int size,
unsigned int data) {
input_by(when, size, data);
}
static void input_at(int when, unsigned int size, unsigned int data, unsigned int base) {
static void input_at( int when,
unsigned int size,
unsigned int data,
unsigned int base) {
asmdirrel(when, data);
input((when), (base >> 0) & 0xff);
@ -74,36 +84,55 @@ static void input_at(int when, unsigned int size, unsigned int data, unsigned in
input((when) && (size >= D32), (base >> 24) & 0xff);
}
static int front(unsigned int data) { return ((data >= 4) && (data <= 7)); }
static int lower(unsigned int data) { return ( (data <= 7)); }
static int upper(unsigned int data) { return ((data >= 8) && (data <= 15)); }
static int front(unsigned int data) {
return ((data >= 4) && (data <= 7));
}
static int far(unsigned int label) { return (label && 1); }
static int near(unsigned int label) { return (label && 0); }
static int lower(unsigned int data) {
return (data <= 7);
}
static int upper(unsigned int data) {
return ((data >= 8) && (data <= 15));
}
static int far(unsigned int label) {
return (label && 1);
}
static int near(unsigned int label) {
return (label && 0);
}
static void build_short (int when) {
input(when, 0x66);
}
static void build_long(int registers, unsigned int to, unsigned int from) {
static void build_long( int registers,
unsigned int to,
unsigned int from) {
input(registers || to || from, 0x40
+ 0x01 * (unsigned int) to
+ 0x04 * (unsigned int) from
+ 0x08 * (unsigned int) registers);
}
static void build_co(int when, unsigned int destination, unsigned int source) {
static void build_co( int when,
unsigned int destination,
unsigned int source) {
input(when, 0xc0
+ 0x01 * (destination & 0x07)
+ 0x08 * (source & 0x07));
}
static void build_at(int when, unsigned int direction) {
static void build_at( int when,
unsigned int direction) {
input(when, 0x05
+ 0x08 * (direction & 0x07));
}
static void build_constant(int when, unsigned int size) {
static void build_constant( int when,
unsigned int size) {
input(when, 0x80
+ 0x01 * (size != D8));
}
@ -120,17 +149,19 @@ static void build_regular(unsigned int operation,
(to == REG) && (upper(destination)),
(from == REG) && (upper(source)));
input((size == D8) && (to == REG) && ((from == REG) || (from == IMM))
input((size == D8) && (to == REG)
&& ((from == REG) || (from == IMM))
&& (((front(destination) && lower(source))
|| (lower(destination) && front(source)))
|| ((to == REG) && (from == IMM) && front(destination))),
|| (lower(destination) && front(source)))
|| ((to == REG) && (from == IMM) && front(destination))),
0x40);
input((from == IMM) && (to == REG) && (destination == 0), 0x05
+ 0x08 * (operation & 0x07)
- 0x01 * (size == D8));
build_constant((from == IMM) && ! ((to == REG) && (destination == 0)),
build_constant((from == IMM)
&& ! ((to == REG) && (destination == 0)),
size);
input(! ((from == IMM) && (to == REG) && (destination == 0)),
@ -179,31 +210,24 @@ static void build_irregular(unsigned int operation,
}
static void build_special_1(unsigned int operation) {
const unsigned char data [9] = {
0x90, 0xc3, 0xcb, 0xc9, 0xf0, 0xf4, 0x9d, 0x9c,
0x9b
const unsigned char data [] = {
0x90, 0xc3, 0xcb, 0xc9, 0xf0, 0xf4, 0x9d, 0x9c, 0x9b
};
input(1, data[operation - SPECIAL_1_BEGIN]);
}
static void build_special_2(unsigned int operation) {
const unsigned short data [72] = {
0x0f, 0x0f, 0x0f, 0x0f, 0xf3, 0x0f, 0x0f, 0x0f,
0xd9, 0xd9, 0xd9, 0xd9, 0xd9, 0xd9, 0xd9, 0xd9,
0xd9, 0xd9, 0xd9, 0xd9, 0xd9, 0xd9, 0xd9, 0xd9,
0xd9, 0xd9, 0xd9, 0xd9, 0xd9, 0xd9, 0xd9, 0xd9,
0xd9, 0xd9, 0xd9, 0xd9,
0x34, 0x35, 0x05, 0x07, 0x90, 0xa2, 0x77, 0xaa,
0xd0, 0xe0, 0xe1, 0xe4, 0xe5, 0xe8, 0xe9, 0xea,
0xeb, 0xec, 0xed, 0xee, 0xf0, 0xf1, 0xf2, 0xf3,
0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9, 0xfa, 0xfb,
0xfc, 0xfd, 0xfe, 0xff
const unsigned short data [] = {
0x340f, 0x350f, 0x050f, 0x070f, 0x90f3, 0xa20f, 0x770f,
0xaa0f, 0xd0d9, 0xe0d9, 0xe1d9, 0xe4d9, 0xe5d9, 0xe8d9,
0xe9d9, 0xead9, 0xebd9, 0xecd9, 0xedd9, 0xeed9, 0xf0d9,
0xf1d9, 0xf2d9, 0xf3d9, 0xf4d9, 0xf5d9, 0xf6d9, 0xf7d9,
0xf8d9, 0xf9d9, 0xfad9, 0xfbd9, 0xfcd9, 0xfdd9, 0xfed9,
0xffd9
};
//~input_by(1, D16, data[operation - SPECIAL_2_BEGIN]);
input(1, data[operation - SPECIAL_2_BEGIN]);
input(1, data[operation - SPECIAL_2_BEGIN + 36]);
input_by(1, D16, data[operation - SPECIAL_2_BEGIN]);
}
static void build_jump_if(unsigned int operation,
@ -409,14 +433,19 @@ void assemble(unsigned int count,
index += array[index + 2] + 2;
} else if ((array[index] >= REGULAR_BEGIN)
&& (array[index] <= REGULAR_END)) {
build_regular(array[index + 0], array[index + 1],
array[index + 2], array[index + 3],
array[index + 4], array[index + 5]);
build_regular(array[index + 0],
array[index + 1],
array[index + 2],
array[index + 3],
array[index + 4],
array[index + 5]);
index += 5;
} else if ((array[index] >= IRREGULAR_BEGIN)
&& (array[index] <= IRREGULAR_END)) {
build_irregular(array[index + 0], array[index + 1],
array[index + 2], array[index + 3]);
build_irregular(array[index + 0],
array[index + 1],
array[index + 2],
array[index + 3]);
index += 3;
} else if ((array[index] >= SPECIAL_1_BEGIN)
&& (array[index] <= SPECIAL_1_END)) {
@ -428,45 +457,61 @@ void assemble(unsigned int count,
index += 0;
} else if ((array[index] >= JUMP_IF_BEGIN)
&& (array[index] <= JUMP_IF_END)) {
build_jump_if(array[index + 0], array[index + 1],
build_jump_if(array[index + 0],
array[index + 1],
array[index + 2]);
index += 2;
} else if ((array[index] >= MOVE_IF_BEGIN)
&& (array[index] <= MOVE_IF_END)) {
build_move_if(array[index + 0], array[index + 1],
array[index + 2], array[index + 3],
array[index + 4], array[index + 5]);
build_move_if(array[index + 0],
array[index + 1],
array[index + 2],
array[index + 3],
array[index + 4],
array[index + 5]);
index += 5;
} else if ((array[index] >= FLOAT_BEGIN)
&& (array[index] <= FLOAT_END)) {
build_float(array[index + 0], array[index + 1],
array[index + 2], array[index + 3]);
build_float(array[index + 0],
array[index + 1],
array[index + 2],
array[index + 3]);
index += 3;
} else if (array[index] == JMP) {
build_jump(array[index + 1], array[index + 2],
build_jump(array[index + 1],
array[index + 2],
array[index + 3]);
index += 3;
} else if (array[index] == MOV) {
build_move(array[index + 1], array[index + 2],
array[index + 3], array[index + 4],
build_move(array[index + 1],
array[index + 2],
array[index + 3],
array[index + 4],
array[index + 5]);
index += 5;
} else if (array[index] == CALL) {
build_call(array[index + 1], array[index + 2]);
build_call(array[index + 1],
array[index + 2]);
index += 2;
} else if (array[index] == ENTER) {
build_enter(array[index + 1], array[index + 2]);
build_enter(array[index + 1],
array[index + 2]);
index += 2;
} else if ((array[index] == IN) || (array[index] == OUT)) {
build_in_out(array[index + 0], array[index + 1],
array[index + 2], array[index + 3]);
} else if ((array[index] == IN)
|| (array[index] == OUT)) {
build_in_out(array[index + 0],
array[index + 1],
array[index + 2],
array[index + 3]);
index += 3;
} else if (array[index] == POP) {
build_pop(array[index + 1], array[index + 2],
build_pop(array[index + 1],
array[index + 2],
array[index + 3]);
index += 3;
} else if (array[index] == PUSH) {
build_push(array[index + 1], array[index + 2],
build_push(array[index + 1],
array[index + 2],
array[index + 3]);
index += 3;
} else {