const char * source_code = "typedef struct Node {\n" " int data;\n" " struct Node* next;\n" "} Node;\n" "\n" "// Enumeration for basic colors\n" "enum Colors { RED, GREEN, BLUE };\n" "\n" "// Union to hold multiple types\n" "union Data {\n" " int i;\n" " float f;\n" " char str[20];\n" "};\n" "\n" "static inline void exampleFunction(register int param) {\n" " volatile int counter = 0;\n" " for (unsigned int i = 0; i < 10; ++i) {\n" " counter += param;\n" " if (counter % 2 == 0) {\n" " continue;\n" " } else {\n" " break;\n" " }\n" " }\n" "}\n" "\n" "void anotherFunction() {\n" " auto int x = 5;\n" " x <<= 1;\n" " x ^= 3;\n" " do {\n" " switch (x) {\n" " case 1:\n" " x += 1;\n" " break;\n" " default:\n" " x = -1;\n" " }\n" " } while (x > 0);\n" "}\n" "\n" "int main(void) {\n" " const char* message = \"Hello, \\\"world!\\\"\";\n" " // Print a message to the console\n" " printf(\"%s\\n\", message);\n" " return 0;\n" "}\n" ;