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lugaru/Source/Audio/Sounds.hpp
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lugaru/Source/Audio/Sounds.hpp
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/*
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Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file)
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This file is part of Lugaru.
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Lugaru is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Lugaru is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _SOUNDS_HPP_
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#define _SOUNDS_HPP_
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#include "Math/XYZ.hpp"
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enum sound_type
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{
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#define DECLARE_SOUND(id, filename) id,
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#include "Sounds.def"
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#undef DECLARE_SOUND
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sounds_count
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};
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extern struct OPENAL_SAMPLE* samp[sounds_count];
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extern int channels[];
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extern void loadAllSounds();
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extern void addEnvSound(XYZ coords, float vol = 16, float life = .4);
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extern void emit_sound_at(int soundid, const XYZ& pos = XYZ(), float vol = 256.f);
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extern void emit_sound_np(int soundid, float vol = 256.f);
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extern void emit_stream_at(int soundid, const XYZ& pos = XYZ(), float vol = 256.f);
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extern void emit_stream_np(int soundid, float vol = 256.f);
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extern void resume_stream(int soundid);
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extern void pause_sound(int soundid);
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extern int footstepsound, footstepsound2, footstepsound3, footstepsound4;
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#endif
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