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anon
2023-08-01 19:50:29 +02:00
parent c55399fb2d
commit c2279b596d
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/*
Copyright (C) 2003, 2010 - Wolfire Games
Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
Lugaru is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Lugaru is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _PLATFORM_HPP_
#define _PLATFORM_HPP_
#include "Math/Random.hpp"
#include <float.h>
#include <math.h>
#include <stdio.h>
#if defined(WIN32) && !defined(strcasecmp)
#define strcasecmp(a, b) stricmp(a, b)
#endif
struct Point
{
short v;
short h;
};
typedef signed char SInt8;
typedef unsigned int UInt32;
typedef struct AbsoluteTime
{
unsigned long hi;
unsigned long lo;
} AbsoluteTime;
/* Returns time since the app started, not system start. */
AbsoluteTime UpTime();
typedef long Duration;
enum
{
durationMicrosecond = -1,
durationMillisecond = 1,
durationSecond = 1000,
durationMinute = 1000 * 60,
durationHour = 1000 * 60 * 60,
durationDay = 1000 * 60 * 60 * 24,
durationForever = 0x7FFFFFFF,
durationImmediate = 0,
};
Duration AbsoluteDeltaToDuration(AbsoluteTime& a, AbsoluteTime& b);
/* Workaround missing math stuff on MSVC
* FIXME: Check that it is still necessary nowadays.
*/
#ifdef _MSC_VER
inline bool isnormal(double x)
{
int ret = _fpclass(x);
return (ret == _FPCLASS_NN || ret == _FPCLASS_PN);
}
inline float abs(float f)
{
if (f < 0)
return -f;
return f;
}
inline double abs(double d)
{
if (d < 0)
return -d;
return d;
}
#else
#include <stdint.h>
#endif // _MSC_VER
#endif // _PLATFORM_HPP_

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/*
Copyright (C) 2003, 2010 - Wolfire Games
Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
Lugaru is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Lugaru is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef PLATFORM_UNIX
#include "Platform/Platform.hpp"
#include <assert.h>
#include <cerrno>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <ctime>
#include <sys/stat.h>
#include <sys/time.h>
#include <unistd.h>
typedef long long __int64;
typedef __int64 LARGE_INTEGER;
static int QueryPerformanceFrequency(LARGE_INTEGER* liptr)
{
assert(sizeof(__int64) == 8);
assert(sizeof(LARGE_INTEGER) == 8);
*liptr = 1000;
return (1);
}
static int QueryPerformanceCounter(LARGE_INTEGER* liptr)
{
struct timeval tv;
gettimeofday(&tv, NULL);
*liptr = ((((LARGE_INTEGER)tv.tv_sec) * 1000) +
(((LARGE_INTEGER)tv.tv_usec) / 1000));
return (1);
}
class AppTime
{
public:
AppTime()
{
counterRate = 1;
baseCounter = 0;
QueryPerformanceFrequency((LARGE_INTEGER*)&counterRate);
QueryPerformanceCounter((LARGE_INTEGER*)&baseCounter);
}
__int64 counterRate; // LARGE_INTEGER type has no math functions so use int64
__int64 baseCounter;
};
static AppTime g_appTime;
AbsoluteTime UpTime()
{
__int64 counter;
QueryPerformanceCounter((LARGE_INTEGER*)&counter);
counter -= g_appTime.baseCounter;
AbsoluteTime time;
time.lo = (unsigned long)counter;
time.hi = (unsigned long)(counter >> 32);
return time;
}
Duration AbsoluteDeltaToDuration(AbsoluteTime& a, AbsoluteTime& b)
{
__int64 value = a.hi;
value <<= 32;
value |= a.lo;
__int64 value2 = b.hi;
value2 <<= 32;
value2 |= b.lo;
value -= value2;
if (value <= 0) {
return durationImmediate;
}
__int64 frac = value % g_appTime.counterRate;
value /= g_appTime.counterRate;
Duration time;
if (value == 0) {
frac *= -1000000;
frac /= g_appTime.counterRate;
time = (Duration)frac;
} else {
frac *= 1000;
frac /= g_appTime.counterRate;
value *= 1000;
value += frac;
time = (Duration)value;
}
return time;
}
#endif // PLATFORM_UNIX

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/*
Copyright (C) 2003, 2010 - Wolfire Games
Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
Lugaru is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Lugaru is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef _WIN32
#include "Platform/Platform.hpp"
#include <errno.h>
#include <stdio.h>
#include <time.h>
#include <windows.h>
class AppTime
{
public:
AppTime()
{
counterRate = 1;
baseCounter = 0;
QueryPerformanceFrequency((LARGE_INTEGER*)&counterRate);
QueryPerformanceCounter((LARGE_INTEGER*)&baseCounter);
}
__int64 counterRate; // LARGE_INTEGER type has no math functions so use int64
__int64 baseCounter;
};
static AppTime g_appTime;
AbsoluteTime UpTime()
{
__int64 counter;
QueryPerformanceCounter((LARGE_INTEGER*)&counter);
counter -= g_appTime.baseCounter;
AbsoluteTime time;
time.lo = (unsigned long)counter;
time.hi = (unsigned long)(counter >> 32);
return time;
}
Duration AbsoluteDeltaToDuration(AbsoluteTime& a, AbsoluteTime& b)
{
__int64 value = a.hi;
value <<= 32;
value |= a.lo;
__int64 value2 = b.hi;
value2 <<= 32;
value2 |= b.lo;
value -= value2;
if (value <= 0)
return durationImmediate;
__int64 frac = value % g_appTime.counterRate;
value /= g_appTime.counterRate;
Duration time;
if (value == 0) {
frac *= -1000000;
frac /= g_appTime.counterRate;
time = (Duration)frac;
} else {
frac *= 1000;
frac /= g_appTime.counterRate;
value *= 1000;
value += frac;
time = (Duration)value;
}
return time;
}
#endif // _WIN32