/* Copyright (C) 2003, 2010 - Wolfire Games Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file) This file is part of Lugaru. Lugaru is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Lugaru is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Lugaru. If not, see <http://www.gnu.org/licenses/>. */ #ifndef _SKYBOX_HPP_ #define _SKYBOX_HPP_ #include "Graphic/Texture.hpp" #include "Graphic/gamegl.hpp" #include "Math/XYZ.hpp" #include "Math/XYZ.hpp" #include "Utils/ImageIO.hpp" class SkyBox { public: Texture front, left, back, right, up, down; void load(const std::string& ffront, const std::string& fleft, const std::string& fback, const std::string& fright, const std::string& fup, const std::string& fdown); void draw(); SkyBox() {} }; #endif