/* Copyright (C) 2003, 2010 - Wolfire Games Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file) This file is part of Lugaru. Lugaru is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Lugaru is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Lugaru. If not, see . */ #ifndef _SETTINGS_HPP_ #define _SETTINGS_HPP_ #include "Game.hpp" extern float usermousesensitivity; extern bool ismotionblur; extern bool floatjump; extern bool mousejump; extern bool ambientsound; extern int bloodtoggle; extern bool autoslomo; extern bool foliage; extern bool musictoggle; extern bool trilinear; extern bool decalstoggle; extern bool invertmouse; extern float gamespeed; extern float oldgamespeed; extern bool damageeffects; extern bool texttoggle; extern bool devtools; extern bool showpoints; extern bool showdamagebar; extern bool alwaysblur; extern bool immediate; extern bool velocityblur; extern float volume; extern int detail; extern int kContextWidth; extern int kContextHeight; extern float screenwidth, screenheight; extern bool fullscreen; extern float minscreenwidth, minscreenheight; extern float maxscreenwidth, maxscreenheight; void DefaultSettings(); void SaveSettings(); bool LoadSettings(); #endif