/*
Copyright (C) 2003, 2010 - Wolfire Games
Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
Lugaru is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Lugaru is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Lugaru. If not, see .
*/
#include "Animation/Joint.hpp"
#include "Utils/binio.h"
Joint::Joint()
: blurred(0)
, length(0)
, mass(0)
, lower(false)
, hasparent(false)
, locked(false)
, modelnum(0)
, visible(false)
, parent(nullptr)
, sametwist(false)
, label(head)
, hasgun(0)
, delay(0)
{
}
void Joint::load(FILE* tfile, std::vector& joints)
{
int parentID;
funpackf(tfile, "Bf Bf Bf Bf Bf", &position.x, &position.y, &position.z, &length, &mass);
funpackf(tfile, "Bb Bb", &hasparent, &locked);
funpackf(tfile, "Bi", &modelnum);
funpackf(tfile, "Bb Bb", &visible, &sametwist);
funpackf(tfile, "Bi Bi", &label, &hasgun);
funpackf(tfile, "Bb", &lower);
funpackf(tfile, "Bi", &parentID);
if (hasparent) {
parent = &joints[parentID];
} else {
parent = nullptr;
}
velocity = 0;
oldposition = position;
startpos = position;
}