/* Copyright (C) 2003, 2010 - Wolfire Games Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file) This file is part of Lugaru. Lugaru is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Lugaru is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Lugaru. If not, see . */ #include "Audio/openal_wrapper.hpp" #include "Audio/Sounds.hpp" #include "Game.hpp" #include "Math/XYZ.hpp" #include #include #include extern float slomofreq; // NOTE: // FMOD uses a Left Handed Coordinate system, OpenAL uses a Right Handed // one...so we just need to flip the sign on the Z axis when appropriate. typedef struct { ALuint sid; OPENAL_SAMPLE* sample; bool startpaused; float position[3]; } OPENAL_Channels; typedef struct OPENAL_SAMPLE { char* name; ALuint bid; // buffer id. int mode; int is2d; } OPENAL_SAMPLE; static size_t num_channels = 0; static OPENAL_Channels* impl_channels = NULL; static bool initialized = false; static float listener_position[3]; static void set_channel_position(const int channel, const float x, const float y, const float z) { OPENAL_Channels* chan = &impl_channels[channel]; chan->position[0] = x; chan->position[1] = y; chan->position[2] = z; OPENAL_SAMPLE* sptr = chan->sample; if (sptr == NULL) { return; } const ALuint sid = chan->sid; const bool no_attenuate = sptr->is2d; if (no_attenuate) { alSourcei(sid, AL_SOURCE_RELATIVE, AL_TRUE); alSource3f(sid, AL_POSITION, 0.0f, 0.0f, 0.0f); } else { alSourcei(sid, AL_SOURCE_RELATIVE, AL_FALSE); alSource3f(sid, AL_POSITION, x, y, z); } } AL_API void OPENAL_3D_Listener_SetAttributes(const float* pos, const float*, float fx, float fy, float fz, float tx, float ty, float tz) { if (!initialized) { return; } if (pos != NULL) { alListener3f(AL_POSITION, pos[0], pos[1], -pos[2]); listener_position[0] = pos[0]; listener_position[1] = pos[1]; listener_position[2] = -pos[2]; } ALfloat vec[6] = { fx, fy, -fz, tx, ty, -tz }; alListenerfv(AL_ORIENTATION, vec); // we ignore velocity, since doppler's broken in the Linux AL at the moment... // adjust existing positions... for (unsigned i = 0; i < num_channels; i++) { const float* p = impl_channels[i].position; set_channel_position(i, p[0], p[1], p[2]); } } AL_API signed char OPENAL_3D_SetAttributes(int channel, const float* pos) { if (!initialized) { return false; } if ((channel < 0) || (channel >= (int)num_channels)) { return false; } if (pos != NULL) { set_channel_position(channel, pos[0], pos[1], -pos[2]); } // we ignore velocity, since doppler's broken in the Linux AL at the moment... return true; } AL_API signed char OPENAL_3D_SetAttributes_(int channel, const XYZ& pos) { if (!initialized) { return false; } if ((channel < 0) || (channel >= (int)num_channels)) { return false; } set_channel_position(channel, pos.x, pos.y, -pos.z); return true; } AL_API signed char OPENAL_Init(int mixrate, int maxsoftwarechannels, unsigned int flags) { if (initialized) { return false; } if (maxsoftwarechannels == 0) { return false; } if (flags != 0) { // unsupported. return false; } ALCdevice* dev = alcOpenDevice(NULL); if (!dev) { return false; } ALint caps[] = { ALC_FREQUENCY, mixrate, 0 }; ALCcontext* ctx = alcCreateContext(dev, caps); if (!ctx) { alcCloseDevice(dev); return false; } alcMakeContextCurrent(ctx); alcProcessContext(ctx); if (commandLineOptions[OPENALINFO]) { printf("AL_VENDOR: %s\n", (char*)alGetString(AL_VENDOR)); printf("AL_RENDERER: %s\n", (char*)alGetString(AL_RENDERER)); printf("AL_VERSION: %s\n", (char*)alGetString(AL_VERSION)); printf("AL_EXTENSIONS: %s\n", (char*)alGetString(AL_EXTENSIONS)); } num_channels = maxsoftwarechannels; impl_channels = new OPENAL_Channels[maxsoftwarechannels]; memset(impl_channels, '\0', sizeof(OPENAL_Channels) * num_channels); for (unsigned i = 0; i < num_channels; i++) { alGenSources(1, &impl_channels[i].sid); // !!! FIXME: verify this didn't fail! } initialized = true; return true; } AL_API void OPENAL_Close() { if (!initialized) { return; } ALCcontext* ctx = alcGetCurrentContext(); if (ctx) { for (unsigned i = 0; i < num_channels; i++) { alSourceStop(impl_channels[i].sid); alSourcei(impl_channels[i].sid, AL_BUFFER, 0); alDeleteSources(1, &impl_channels[i].sid); } ALCdevice* dev = alcGetContextsDevice(ctx); alcMakeContextCurrent(NULL); alcSuspendContext(ctx); alcDestroyContext(ctx); alcCloseDevice(dev); } num_channels = 0; delete[] impl_channels; impl_channels = NULL; initialized = false; } static OPENAL_SAMPLE* OPENAL_GetCurrentSample(int channel) { if (!initialized) { return NULL; } if ((channel < 0) || (channel >= (int)num_channels)) { return NULL; } return impl_channels[channel].sample; } static signed char OPENAL_GetPaused(int channel) { if (!initialized) { return false; } if ((channel < 0) || (channel >= (int)num_channels)) { return false; } if (impl_channels[channel].startpaused) { return (true); } ALint state = 0; alGetSourceiv(impl_channels[channel].sid, AL_SOURCE_STATE, &state); return ((state == AL_PAUSED) ? true : false); } static unsigned int OPENAL_GetLoopMode(int channel) { if (!initialized) { return 0; } if ((channel < 0) || (channel >= (int)num_channels)) { return 0; } ALint loop = 0; alGetSourceiv(impl_channels[channel].sid, AL_LOOPING, &loop); if (loop) { return (OPENAL_LOOP_NORMAL); } return OPENAL_LOOP_OFF; } static signed char OPENAL_IsPlaying(int channel) { if (!initialized) { return false; } if ((channel < 0) || (channel >= (int)num_channels)) { return false; } ALint state = 0; alGetSourceiv(impl_channels[channel].sid, AL_SOURCE_STATE, &state); return ((state == AL_PLAYING) ? true : false); } static int OPENAL_PlaySoundEx(int channel, OPENAL_SAMPLE* sptr, OPENAL_DSPUNIT* dsp, signed char startpaused) { if (!initialized) { return -1; } if (sptr == NULL) { return -1; } if (dsp != NULL) { return -1; } if (channel == OPENAL_FREE) { for (unsigned i = 0; i < num_channels; i++) { ALint state = 0; alGetSourceiv(impl_channels[i].sid, AL_SOURCE_STATE, &state); if ((state != AL_PLAYING) && (state != AL_PAUSED)) { channel = i; break; } } } if ((channel < 0) || (channel >= (int)num_channels)) { return -1; } alSourceStop(impl_channels[channel].sid); impl_channels[channel].sample = sptr; alSourcei(impl_channels[channel].sid, AL_BUFFER, sptr->bid); alSourcei(impl_channels[channel].sid, AL_LOOPING, (sptr->mode == OPENAL_LOOP_OFF) ? AL_FALSE : AL_TRUE); set_channel_position(channel, 0.0f, 0.0f, 0.0f); impl_channels[channel].startpaused = ((startpaused) ? true : false); if (!startpaused) { alSourcePlay(impl_channels[channel].sid); } return channel; } static void* decode_to_pcm(const char* _fname, ALenum& format, ALsizei& size, ALuint& freq) { #ifdef __POWERPC__ const int bigendian = 1; #else const int bigendian = 0; #endif // !!! FIXME: if it's not Ogg, we don't have a decoder. I'm lazy. :/ char* fname = (char*)alloca(strlen(_fname) + 16); strcpy(fname, _fname); char* ptr = strchr(fname, '.'); if (ptr) { *ptr = '\0'; } strcat(fname, ".ogg"); // just in case... FILE* io = fopen(fname, "rb"); if (io == NULL) { return NULL; } ALubyte* retval = NULL; #if 0 // untested, so disable this! // Can we just feed it to the AL compressed? if (alIsExtensionPresent((const ALubyte *) "AL_EXT_vorbis")) { format = alGetEnumValue((const ALubyte *) "AL_FORMAT_VORBIS_EXT"); freq = 44100; fseek(io, 0, SEEK_END); size = ftell(io); fseek(io, 0, SEEK_SET); retval = (ALubyte *) malloc(size); size_t rc = fread(retval, size, 1, io); fclose(io); if (rc != 1) { free(retval); return NULL; } return retval; } #endif // Uncompress and feed to the AL. OggVorbis_File vf; memset(&vf, '\0', sizeof(vf)); if (ov_open(io, &vf, NULL, 0) == 0) { int bitstream = 0; vorbis_info* info = ov_info(&vf, -1); size = 0; format = (info->channels == 1) ? AL_FORMAT_MONO16 : AL_FORMAT_STEREO16; freq = info->rate; if ((info->channels != 1) && (info->channels != 2)) { ov_clear(&vf); return NULL; } char buf[1024 * 16]; long rc = 0; size_t allocated = 64 * 1024; retval = (ALubyte*)malloc(allocated); while ((rc = ov_read(&vf, buf, sizeof(buf), bigendian, 2, 1, &bitstream)) != 0) { if (rc > 0) { size += rc; if (size >= (int)allocated) { allocated *= 2; ALubyte* tmp = (ALubyte*)realloc(retval, allocated); if (tmp == NULL) { free(retval); retval = NULL; break; } retval = tmp; } memcpy(retval + (size - rc), buf, rc); } } ov_clear(&vf); return retval; } fclose(io); return NULL; } AL_API OPENAL_SAMPLE* OPENAL_Sample_Load(int index, const char* name_or_data, unsigned int mode, int offset, int length) { if (!initialized) { return NULL; } if (index != OPENAL_FREE) { return NULL; // this is all the game does... } if (offset != 0) { return NULL; // this is all the game does... } if (length != 0) { return NULL; // this is all the game does... } if ((mode != OPENAL_HW3D) && (mode != OPENAL_2D)) { return NULL; // this is all the game does... } OPENAL_SAMPLE* retval = NULL; ALenum format = AL_NONE; ALsizei size = 0; ALuint frequency = 0; void* data = decode_to_pcm(name_or_data, format, size, frequency); if (data == NULL) { return NULL; } ALuint bid = 0; alGetError(); alGenBuffers(1, &bid); if (alGetError() == AL_NO_ERROR) { alBufferData(bid, format, data, size, frequency); retval = new OPENAL_SAMPLE; retval->bid = bid; retval->mode = OPENAL_LOOP_OFF; retval->is2d = (mode == OPENAL_2D); retval->name = new char[strlen(name_or_data) + 1]; if (retval->name) { strcpy(retval->name, name_or_data); } } free(data); return (retval); } AL_API void OPENAL_Sample_Free(OPENAL_SAMPLE* sptr) { if (!initialized) { return; } if (sptr) { for (unsigned i = 0; i < num_channels; i++) { if (impl_channels[i].sample == sptr) { alSourceStop(impl_channels[i].sid); alSourcei(impl_channels[i].sid, AL_BUFFER, 0); impl_channels[i].sample = NULL; } } alDeleteBuffers(1, &sptr->bid); delete[] sptr->name; delete sptr; } } static signed char OPENAL_Sample_SetMode(OPENAL_SAMPLE* sptr, unsigned int mode) { if (!initialized) { return false; } if ((mode != OPENAL_LOOP_NORMAL) && (mode != OPENAL_LOOP_OFF)) { return false; } if (!sptr) { return false; } sptr->mode = mode; return true; } AL_API signed char OPENAL_SetFrequency(int channel, bool slomo) { if (!initialized) { return false; } if (channel == OPENAL_ALL) { for (unsigned i = 0; i < num_channels; i++) { OPENAL_SetFrequency(i, slomo); } return true; } if ((channel < 0) || (channel >= (int)num_channels)) { return false; } if (slomo) { alSourcef(impl_channels[channel].sid, AL_PITCH, ((ALfloat)slomofreq) / 44100.0f); } else { alSourcef(impl_channels[channel].sid, AL_PITCH, 1.0f); } return true; } AL_API signed char OPENAL_SetVolume(int channel, int vol) { if (!initialized) { return false; } if (channel == OPENAL_ALL) { for (unsigned i = 0; i < num_channels; i++) { OPENAL_SetVolume(i, vol); } return true; } if ((channel < 0) || (channel >= (int)num_channels)) { return false; } if (vol < 0) { vol = 0; } else if (vol > 255) { vol = 255; } ALfloat gain = ((ALfloat)vol) / 255.0f; alSourcef(impl_channels[channel].sid, AL_GAIN, gain); return true; } AL_API signed char OPENAL_SetPaused(int channel, signed char paused) { if (!initialized) { return false; } if (channel == OPENAL_ALL) { for (unsigned i = 0; i < num_channels; i++) { OPENAL_SetPaused(i, paused); } return true; } if ((channel < 0) || (channel >= (int)num_channels)) { return false; } ALint state = 0; if (impl_channels[channel].startpaused) { state = AL_PAUSED; } else { alGetSourceiv(impl_channels[channel].sid, AL_SOURCE_STATE, &state); } if ((paused) && (state == AL_PLAYING)) { alSourcePause(impl_channels[channel].sid); } else if ((!paused) && (state == AL_PAUSED)) { alSourcePlay(impl_channels[channel].sid); impl_channels[channel].startpaused = false; } return true; } AL_API void OPENAL_SetSFXMasterVolume(int volume) { if (!initialized) { return; } ALfloat gain = ((ALfloat)volume) / 255.0f; alListenerf(AL_GAIN, gain); } AL_API signed char OPENAL_StopSound(int channel) { if (!initialized) { return false; } if (channel == OPENAL_ALL) { for (unsigned i = 0; i < num_channels; i++) { OPENAL_StopSound(i); } return true; } if ((channel < 0) || (channel >= (int)num_channels)) { return false; } alSourceStop(impl_channels[channel].sid); impl_channels[channel].startpaused = false; return true; } static OPENAL_SAMPLE* OPENAL_Stream_GetSample(OPENAL_STREAM* stream) { if (!initialized) { return NULL; } return (OPENAL_SAMPLE*)stream; } static int OPENAL_Stream_PlayEx(int channel, OPENAL_STREAM* stream, OPENAL_DSPUNIT* dsp, signed char startpaused) { return OPENAL_PlaySoundEx(channel, (OPENAL_SAMPLE*)stream, dsp, startpaused); } static signed char OPENAL_Stream_Stop(OPENAL_STREAM* stream) { if (!initialized) { return false; } for (unsigned i = 0; i < num_channels; i++) { if (impl_channels[i].sample == (OPENAL_SAMPLE*)stream) { alSourceStop(impl_channels[i].sid); impl_channels[i].startpaused = false; } } return true; } AL_API signed char OPENAL_Stream_SetMode(OPENAL_STREAM* stream, unsigned int mode) { return OPENAL_Sample_SetMode((OPENAL_SAMPLE*)stream, mode); } AL_API void OPENAL_Update() { if (!initialized) { return; } alcProcessContext(alcGetCurrentContext()); } extern int channels[]; extern "C" void PlaySoundEx(int chan, OPENAL_SAMPLE* sptr, OPENAL_DSPUNIT* dsp, signed char startpaused) { const OPENAL_SAMPLE* currSample = OPENAL_GetCurrentSample(channels[chan]); if (currSample && currSample == samp[chan]) { if (OPENAL_GetPaused(channels[chan])) { OPENAL_StopSound(channels[chan]); channels[chan] = OPENAL_FREE; } else if (OPENAL_IsPlaying(channels[chan])) { int loop_mode = OPENAL_GetLoopMode(channels[chan]); if (loop_mode & OPENAL_LOOP_OFF) { channels[chan] = OPENAL_FREE; } } } else { channels[chan] = OPENAL_FREE; } channels[chan] = OPENAL_PlaySoundEx(channels[chan], sptr, dsp, startpaused); if (channels[chan] < 0) { channels[chan] = OPENAL_PlaySoundEx(OPENAL_FREE, sptr, dsp, startpaused); } } extern "C" void PlayStreamEx(int chan, OPENAL_STREAM* sptr, OPENAL_DSPUNIT* dsp, signed char startpaused) { const OPENAL_SAMPLE* currSample = OPENAL_GetCurrentSample(channels[chan]); if (currSample && currSample == OPENAL_Stream_GetSample(sptr)) { OPENAL_StopSound(channels[chan]); OPENAL_Stream_Stop(sptr); } else { OPENAL_Stream_Stop(sptr); channels[chan] = OPENAL_FREE; } channels[chan] = OPENAL_Stream_PlayEx(channels[chan], sptr, dsp, startpaused); if (channels[chan] < 0) { channels[chan] = OPENAL_Stream_PlayEx(OPENAL_FREE, sptr, dsp, startpaused); } }