/* Copyright (C) 2003, 2010 - Wolfire Games Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file) This file is part of Lugaru. Lugaru is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Lugaru is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Lugaru. If not, see . */ #ifndef _DIALOG_HPP_ #define _DIALOG_HPP_ #include "Math/XYZ.hpp" #include #include #include class DialogScene { public: DialogScene(FILE* tfile); DialogScene(Json::Value); DialogScene(ifstream& ipstream); void save(FILE* tfile); Json::Value save(); int location; float color[3]; int sound; std::string text; std::string name; XYZ camera; float camerayaw; float camerapitch; int participantfocus; int participantaction; XYZ participantfacing[10]; operator Json::Value() {return save();} }; class Dialog { public: Dialog(FILE* tfile); Dialog(Json::Value); Dialog(int type, std::string filename); void tick(int id); void play(); void save(FILE* tfile); Json::Value save(); int type; int gonethrough; std::vector scenes; XYZ participantlocation[10]; float participantyaw[10]; static void loadDialogs(FILE*); static void loadDialogs(Json::Value); static void saveDialogs(FILE*); static Json::Value saveDialogs(); static bool inDialog() { return (indialogue != -1); } static Dialog& currentDialog() { return dialogs[whichdialogue]; } static DialogScene& currentScene() { return currentDialog().scenes[indialogue]; } static int indialogue; static int whichdialogue; static bool directing; static float dialoguetime; static std::vector dialogs; }; #endif /*_DIALOG_H_*/