52 lines
1.8 KiB
C++
52 lines
1.8 KiB
C++
/*
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Copyright (C) 2003, 2010 - Wolfire Games
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Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file)
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This file is part of Lugaru.
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Lugaru is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Lugaru is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _TEXT_HPP_
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#define _TEXT_HPP_
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#include "Graphic/Texture.hpp"
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#include "Graphic/gamegl.hpp"
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#include "Math/XYZ.hpp"
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#include "Utils/ImageIO.hpp"
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#include <string>
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class Text
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{
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public:
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Texture FontTexture;
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GLuint base;
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void LoadFontTexture(const std::string& fileName);
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void BuildFont();
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void glPrint(float x, float y, const std::string& string, int set, float size, float width, float height, int start = 0, int end = -1);
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void glPrintOutline(float x, float y, const std::string& string, int set, float size, float width, float height, int start = 0, int end = -1);
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void glPrintOutlined(float x, float y, const std::string& string, int set, float size, float width, float height, int start = 0, int end = -1);
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void glPrintOutlined(float r, float g, float b, float a, float x, float y, const std::string& string, int set, float size, float width, float height, int start = 0, int end = -1);
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Text();
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~Text();
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private:
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void _glPrint(float x, float y, const std::string& string, int set, float size, float width, float height, int start, int end, int offset);
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};
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#endif
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