2023-08-01 19:50:29 +02:00

329 lines
11 KiB
C++

/*
Copyright (C) 2003, 2010 - Wolfire Games
Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
Lugaru is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Lugaru is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
*/
#include "User/Settings.hpp"
#include "Game.hpp"
#include "Utils/Folders.hpp"
#include "Utils/Input.hpp"
using namespace Game;
void DefaultSettings()
{
detail = 2;
ismotionblur = 1;
usermousesensitivity = 1;
newscreenwidth = kContextWidth = 1024;
newscreenheight = kContextHeight = 768;
fullscreen = 0;
floatjump = 0;
autoslomo = 1;
decalstoggle = true;
invertmouse = 0;
bloodtoggle = 0;
foliage = 1;
musictoggle = 1;
trilinear = 1;
gamespeed = 1;
damageeffects = 0;
texttoggle = 1;
alwaysblur = 0;
showpoints = 0;
showdamagebar = 0;
immediate = 0;
velocityblur = 0;
volume = 0.8f;
ambientsound = 1;
devtools = 0;
crouchkey = SDL_SCANCODE_LSHIFT;
jumpkey = SDL_SCANCODE_SPACE;
leftkey = SDL_SCANCODE_A;
forwardkey = SDL_SCANCODE_W;
backkey = SDL_SCANCODE_S;
rightkey = SDL_SCANCODE_D;
drawkey = SDL_SCANCODE_E;
throwkey = SDL_SCANCODE_Q;
attackkey = MOUSEBUTTON_LEFT;
consolekey = SDL_SCANCODE_GRAVE;
newdetail = detail;
}
void SaveSettings()
{
if (newdetail < 0) {
newdetail = 0;
}
if (newdetail > 2) {
newdetail = 2;
}
if (newscreenwidth < minscreenwidth || newscreenwidth > maxscreenwidth) {
newscreenwidth = screenwidth;
}
if (newscreenheight < minscreenheight || newscreenheight > maxscreenheight) {
newscreenheight = screenheight;
}
errno = 0;
ofstream opstream(Folders::getConfigFilePath());
if (opstream.fail()) {
perror(("Couldn't save config file " + Folders::getConfigFilePath()).c_str());
return;
}
opstream << "Screenwidth:\n";
opstream << newscreenwidth;
opstream << "\nScreenheight:\n";
opstream << newscreenheight;
opstream << "\nFullscreen:\n";
opstream << fullscreen;
opstream << "\nMouse sensitivity:\n";
opstream << usermousesensitivity;
opstream << "\nBlur(0,1):\n";
opstream << ismotionblur;
opstream << "\nOverall Detail(0,1,2) higher=better:\n";
opstream << newdetail;
opstream << "\nFloating jump:\n";
opstream << floatjump;
opstream << "\nMouse jump:\n";
opstream << mousejump;
opstream << "\nAmbient sound:\n";
opstream << ambientsound;
opstream << "\nBlood (0,1,2):\n";
opstream << bloodtoggle;
opstream << "\nAuto slomo:\n";
opstream << autoslomo;
opstream << "\nFoliage:\n";
opstream << foliage;
opstream << "\nMusic:\n";
opstream << musictoggle;
opstream << "\nTrilinear:\n";
opstream << trilinear;
opstream << "\nDecals(shadows,blood puddles,etc):\n";
opstream << decalstoggle;
opstream << "\nInvert mouse:\n";
opstream << invertmouse;
opstream << "\nGamespeed:\n";
if (oldgamespeed == 0) {
oldgamespeed = 1;
}
opstream << oldgamespeed;
opstream << "\nDamage effects(blackout, doublevision):\n";
opstream << damageeffects;
opstream << "\nText:\n";
opstream << texttoggle;
opstream << "\nShow Points:\n";
opstream << showpoints;
opstream << "\nAlways Blur:\n";
opstream << alwaysblur;
opstream << "\nImmediate mode (turn on on G5):\n";
opstream << immediate;
opstream << "\nVelocity blur:\n";
opstream << velocityblur;
opstream << "\nVolume:\n";
opstream << volume;
opstream << "\nForward key:\n";
opstream << forwardkey;
opstream << "\nBack key:\n";
opstream << backkey;
opstream << "\nLeft key:\n";
opstream << leftkey;
opstream << "\nRight key:\n";
opstream << rightkey;
opstream << "\nJump key:\n";
opstream << jumpkey;
opstream << "\nCrouch key:\n";
opstream << crouchkey;
opstream << "\nDraw key:\n";
opstream << drawkey;
opstream << "\nThrow key:\n";
opstream << throwkey;
opstream << "\nAttack key:\n";
opstream << attackkey;
opstream << "\nConsole key:\n";
opstream << consolekey;
opstream << "\nDamage bar:\n";
opstream << showdamagebar;
opstream << "\nStereoMode:\n";
opstream << stereomode;
opstream << "\nStereoSeparation:\n";
opstream << stereoseparation;
opstream << "\nStereoReverse:\n";
opstream << stereoreverse;
opstream << "\n";
opstream.close();
}
bool LoadSettings()
{
errno = 0;
ifstream ipstream(Folders::getConfigFilePath(), std::ios::in);
if (ipstream.fail()) {
perror(("Couldn't read config file " + Folders::getConfigFilePath()).c_str());
return false;
}
char setting[256];
char string[256];
printf("Loading config\n");
while (!ipstream.eof()) {
ipstream.getline(setting, sizeof(setting));
// skip blank lines
// assume lines starting with spaces are all blank
if (strlen(setting) == 0 || setting[0] == ' ' || setting[0] == '\t') {
continue;
}
//~ printf("setting : %s\n",setting);
if (ipstream.eof() || ipstream.fail()) {
fprintf(stderr, "Error reading config file: Got setting name '%s', but value can't be read\n", setting);
ipstream.close();
return false;
}
if (!strncmp(setting, "Screenwidth", 11)) {
ipstream >> kContextWidth;
if (kContextWidth < (int)minscreenwidth || kContextWidth > (int)maxscreenwidth) {
kContextWidth = (int)minscreenwidth;
}
} else if (!strncmp(setting, "Screenheight", 12)) {
ipstream >> kContextHeight;
if (kContextHeight < (int)minscreenheight || kContextHeight > (int)maxscreenheight) {
kContextHeight = (int)minscreenheight;
}
} else if (!strncmp(setting, "Fullscreen", 10)) {
ipstream >> fullscreen;
} else if (!strncmp(setting, "Mouse sensitivity", 17)) {
ipstream >> usermousesensitivity;
} else if (!strncmp(setting, "Blur", 4)) {
ipstream >> ismotionblur;
} else if (!strncmp(setting, "Overall Detail", 14)) {
ipstream >> detail;
} else if (!strncmp(setting, "Floating jump", 13)) {
ipstream >> floatjump;
} else if (!strncmp(setting, "Mouse jump", 10)) {
ipstream >> mousejump;
} else if (!strncmp(setting, "Ambient sound", 13)) {
ipstream >> ambientsound;
} else if (!strncmp(setting, "Blood", 5)) {
ipstream >> bloodtoggle;
} else if (!strncmp(setting, "Auto slomo", 10)) {
ipstream >> autoslomo;
} else if (!strncmp(setting, "Foliage", 7)) {
ipstream >> foliage;
} else if (!strncmp(setting, "Music", 5)) {
ipstream >> musictoggle;
} else if (!strncmp(setting, "Trilinear", 9)) {
ipstream >> trilinear;
} else if (!strncmp(setting, "Decals", 6)) {
ipstream >> decalstoggle;
} else if (!strncmp(setting, "Invert mouse", 12)) {
ipstream >> invertmouse;
} else if (!strncmp(setting, "Gamespeed", 9)) {
ipstream >> gamespeed;
oldgamespeed = gamespeed;
if (oldgamespeed == 0) {
gamespeed = 1;
oldgamespeed = 1;
}
} else if (!strncmp(setting, "Damage effects", 14)) {
ipstream >> damageeffects;
} else if (!strncmp(setting, "Text", 4)) {
ipstream >> texttoggle;
} else if (!strncmp(setting, "Devtools", 8)) {
ipstream >> devtools;
} else if (!strncmp(setting, "Show Points", 11)) {
ipstream >> showpoints;
} else if (!strncmp(setting, "Always Blur", 11)) {
ipstream >> alwaysblur;
} else if (!strncmp(setting, "Immediate mode ", 15)) {
ipstream >> immediate;
} else if (!strncmp(setting, "Velocity blur", 13)) {
ipstream >> velocityblur;
} else if (!strncmp(setting, "Volume", 6)) {
ipstream >> volume;
} else if (!strncmp(setting, "Forward key", 11)) {
ipstream >> forwardkey;
} else if (!strncmp(setting, "Back key", 8)) {
ipstream >> backkey;
} else if (!strncmp(setting, "Left key", 8)) {
ipstream >> leftkey;
} else if (!strncmp(setting, "Right key", 9)) {
ipstream >> rightkey;
} else if (!strncmp(setting, "Jump key", 8)) {
ipstream >> jumpkey;
} else if (!strncmp(setting, "Crouch key", 10)) {
ipstream >> crouchkey;
} else if (!strncmp(setting, "Draw key", 8)) {
ipstream >> drawkey;
} else if (!strncmp(setting, "Throw key", 9)) {
ipstream >> throwkey;
} else if (!strncmp(setting, "Attack key", 10)) {
ipstream >> attackkey;
} else if (!strncmp(setting, "Console key", 11)) {
ipstream >> consolekey;
} else if (!strncmp(setting, "Damage bar", 10)) {
ipstream >> showdamagebar;
} else if (!strncmp(setting, "StereoMode", 10)) {
int i;
ipstream >> i;
stereomode = (StereoMode)i;
} else if (!strncmp(setting, "StereoSeparation", 16)) {
ipstream >> stereoseparation;
} else if (!strncmp(setting, "StereoReverse", 13)) {
ipstream >> stereoreverse;
} else {
ipstream >> string;
fprintf(stderr, "Unknown config option '%s' with value '%s'. Ignoring.\n", setting, string);
}
if (ipstream.fail()) {
fprintf(stderr, "Error reading config file: EOF reached when trying to read value for setting '%s'.\n", setting);
ipstream.close();
return false;
}
if (ipstream.bad()) {
fprintf(stderr, "Error reading config file: Failed to read value for setting '%s'.\n", setting);
ipstream.close();
return false;
}
}
ipstream.close();
if (detail > 2) {
detail = 2;
}
if (detail < 0) {
detail = 0;
}
if (screenwidth < minscreenwidth || screenwidth > maxscreenwidth) {
screenwidth = 1024;
}
if (screenheight < minscreenheight || screenheight > maxscreenheight) {
screenheight = 768;
}
newdetail = detail;
return true;
}