58 lines
1.3 KiB
C++
58 lines
1.3 KiB
C++
/*
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Copyright (C) 2003, 2010 - Wolfire Games
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Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file)
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This file is part of Lugaru.
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Lugaru is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Lugaru is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _GAMEGL_HPP_
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#define _GAMEGL_HPP_
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#include "Platform/Platform.hpp"
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#include <algorithm>
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#include <cstring>
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#include <fstream>
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#include <iostream>
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#include <map>
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#include <string>
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#ifdef WIN32
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#define WIN32_LEAN_AND_MEAN
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#define Polygon WinPolygon
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#include <windows.h>
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#undef Polygon
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#endif
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#define GL_GLEXT_PROTOTYPES 1
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#ifdef __APPLE__
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#include <OpenGL/gl.h>
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#include <OpenGL/glext.h>
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#include <OpenGL/glu.h>
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#else
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#include <GL/gl.h>
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#include <GL/glext.h>
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#include <GL/glu.h>
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#endif
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using namespace std;
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/* !!! FIXME: until we replace logger better. --ryan. */
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#define LOGFUNC
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void LOG(const std::string& fmt, ...);
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#endif
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