81 lines
2.2 KiB
C++
81 lines
2.2 KiB
C++
/*
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Copyright (C) 2003, 2010 - Wolfire Games
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Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file)
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This file is part of Lugaru.
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Lugaru is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Lugaru is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Utils/Input.hpp"
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bool keyDown[SDL_NUM_SCANCODES + 6];
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bool keyPressed[SDL_NUM_SCANCODES + 6];
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void Input::Tick()
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{
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SDL_PumpEvents();
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int numkeys;
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const Uint8* keyState = SDL_GetKeyboardState(&numkeys);
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for (int i = 0; i < numkeys; i++) {
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keyPressed[i] = !keyDown[i] && keyState[i];
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keyDown[i] = keyState[i];
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}
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Uint8 mb = SDL_GetMouseState(NULL, NULL);
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for (int i = 1; i < 6; i++) {
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keyPressed[SDL_NUM_SCANCODES + i] = !keyDown[SDL_NUM_SCANCODES + i] && (mb & SDL_BUTTON(i));
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keyDown[SDL_NUM_SCANCODES + i] = (mb & SDL_BUTTON(i));
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}
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}
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bool Input::isKeyDown(int k)
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{
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if (k >= SDL_NUM_SCANCODES + 6) {
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return false;
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}
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return keyDown[k];
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}
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bool Input::isKeyPressed(int k)
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{
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if (k >= SDL_NUM_SCANCODES + 6) {
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return false;
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}
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return keyPressed[k];
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}
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const char* Input::keyToChar(unsigned short i)
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{
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if (i < SDL_NUM_SCANCODES) {
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return SDL_GetKeyName(SDL_GetKeyFromScancode(SDL_Scancode(i)));
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} else if (i == MOUSEBUTTON_LEFT) {
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return "mouse left button";
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} else if (i == MOUSEBUTTON_RIGHT) {
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return "mouse right button";
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} else if (i == MOUSEBUTTON_MIDDLE) {
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return "mouse middle button";
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} else if (i == MOUSEBUTTON_X1) {
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return "mouse button 4";
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} else if (i == MOUSEBUTTON_X2) {
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return "mouse button 5";
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} else {
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return "unknown";
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}
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}
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bool Input::MouseClicked()
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{
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return isKeyPressed(MOUSEBUTTON_LEFT);
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}
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