Files
BuildTools
Qt
Src
Agave
Components
Elevator
Mastering
Plugins
ReplayGainAnalysis
WAT
Wasabi
Wasabi2
Winamp
aacPlus
aacdec
aacdec-mft
adpcm
alac
albumart
apev2
auth
bmp
burnlib
codesign
config
devices
external_dependencies
f263
filereader
freetypewac
gif
gracenote
h264
h264dec
id3v2
ie_plugin
installer
jpeg
libvp6
corelibs
include
vp50
vp60
AC3.hpp
ACM.hpp
AVC.hpp
AVI.hpp
Aud.hpp
CPUIdLib.h
DRMInfo.hpp
FourCC.hpp
IntTypes.cpp
IntTypes.hpp
MP3.hpp
MediaInfo.hpp
Mp3Header.hpp
NSV.hpp
NSV_Reader.hpp
On2Crypt.h
On2Decrypt.h
PlayerModel.hpp
Rvd.hpp
VFWSetting.hpp
VP6VFWState.hpp
VPStreamData.hpp
Vid.hpp
WAV.hpp
cclib.h
codec_common_interface.h
dkpltfrm.h
duck_bmp.h
duck_dxa.h
duck_dxl.h
endian.hpp
littlend.h
on2cmp.h
on2vpplugin.h
type_aliases.h
vp50dversion.h
vp6.h
vp60dversion.h
vp60eversion.h
config_dlg.cpp
libvpShared
mp3-mpg123
mp4v
mpeg4dec
nde
nprt_plugin
ns-eel
ns-eel2
nsavi
nsmkv
nsutil
nsv
nsvdec_vp3
nsvdec_vp5
nsvdec_vp6
nswasabi
nu
omBrowser
pcm
pfc
playlist
plist
png
replicant
resources
tagz
tataki
theora
timer
vlb
vp32
vp6
vp8x
wbm
winampAll
winampa
xml
xspf
vcpkg-ports
.gitignore
LICENSE.md
README.md
automate-git.py
cef_x86.bat
install-packages.cmd
vcpkg_version_finder.py
winampAll_2019.sln
winamp/Src/libvp6/include/Aud.hpp
2024-09-24 14:54:57 +02:00

80 lines
1.4 KiB
C++

#ifndef AUD_HPP
#define AUD_HPP
#include <exception>
#include <string>
#include <io.h>
namespace Aud
{
class FileError : public exception
{
public:
explicit FileError(const char* message);
const char* what() const;
private:
const std::string message;
};
enum { samplesPerSec = 48000 };
enum { sampleSizeInBits = 16, sampleSizeInBytes = 2 };
enum { numberOfChannels = 2 };
enum { blockAlign = numberOfChannels * sampleSizeInBytes };
class File
{
public:
enum mode_t { in, out };
File();
File(const char* name, mode_t mode);
~File();
void open(const char* name, mode_t mode);
void close();
bool isOpen() const;
bool eof() const;
mode_t mode() const;
const char* name() const;
int sampleCount() const;
void seekSample(int sampleNum) const;
size_t read(void* buffer, size_t size) const;
void write(const void* buffer, size_t size);
typedef __int64 offset_t;
offset_t offset() const;
void seekOffset(offset_t) const;
private:
File(const File&);
File& operator=(const File&);
void init();
int handle_;
char name_[_MAX_PATH];
mode_t mode_;
int m_sampleCount;
};
} //end namespace Aud
#endif