From 789169d70d24ff2c1c9804f0149d0508de6dfcfa Mon Sep 17 00:00:00 2001 From: Enrique Date: Mon, 6 Jan 2025 00:50:11 +0100 Subject: First upload --- ogl/ogl.h | 89 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 89 insertions(+) create mode 100755 ogl/ogl.h (limited to 'ogl/ogl.h') diff --git a/ogl/ogl.h b/ogl/ogl.h new file mode 100755 index 0000000..9d85b0a --- /dev/null +++ b/ogl/ogl.h @@ -0,0 +1,89 @@ +#ifndef __OGL_H__ +#define __OGL_H__ + +#include +#include +#include "glext.h" +#include "wglext.h" +#include +#include + + + +PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB; +PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB; +PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT; +PFNGLATTACHSHADERPROC glAttachShader; +PFNGLBINDBUFFERPROC glBindBuffer; +PFNGLBINDVERTEXARRAYPROC glBindVertexArray; +PFNGLBUFFERDATAPROC glBufferData; +PFNGLCOMPILESHADERPROC glCompileShader; +PFNGLCREATEPROGRAMPROC glCreateProgram; +PFNGLCREATESHADERPROC glCreateShader; +PFNGLDELETEBUFFERSPROC glDeleteBuffers; +PFNGLDELETEPROGRAMPROC glDeleteProgram; +PFNGLDELETESHADERPROC glDeleteShader; +PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays; +PFNGLDETACHSHADERPROC glDetachShader; +PFNGLENABLEVERTEXATTRIBARRAYPROC glEnableVertexAttribArray; +PFNGLGENBUFFERSPROC glGenBuffers; +PFNGLGENVERTEXARRAYSPROC glGenVertexArrays; +PFNGLGETATTRIBLOCATIONPROC glGetAttribLocation; +PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog; +PFNGLGETPROGRAMIVPROC glGetProgramiv; +PFNGLGETSHADERINFOLOGPROC glGetShaderInfoLog; +PFNGLGETSHADERIVPROC glGetShaderiv; +PFNGLLINKPROGRAMPROC glLinkProgram; +PFNGLSHADERSOURCEPROC glShaderSource; +PFNGLUSEPROGRAMPROC glUseProgram; +PFNGLVERTEXATTRIBPOINTERPROC glVertexAttribPointer; +PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation; +PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation; +PFNGLUNIFORMMATRIX4FVPROC glUniformMatrix4fv; +PFNGLACTIVETEXTUREPROC glActiveTexture; +PFNGLUNIFORM1IPROC glUniform1i; +PFNGLGENERATEMIPMAPPROC glGenerateMipmap; +PFNGLDISABLEVERTEXATTRIBARRAYPROC glDisableVertexAttribArray; +PFNGLUNIFORM1FPROC glUniform1f; +PFNGLUNIFORM2FPROC glUniform2f; +PFNGLUNIFORM3FPROC glUniform3f; +PFNGLUNIFORM4FPROC glUniform4f; +PFNGLUNIFORM1IPROC glUniform1i; +PFNGLUNIFORM2IPROC glUniform2i; +PFNGLUNIFORM3IPROC glUniform3i; +PFNGLUNIFORM4IPROC glUniform4i; +PFNGLUNIFORM1UIPROC glUniform1ui; +PFNGLUNIFORM2UIPROC glUniform2ui; +PFNGLUNIFORM3UIPROC glUniform3ui; +PFNGLUNIFORM4UIPROC glUniform4ui; +PFNGLUNIFORM1FVPROC glUniform1fv; +PFNGLUNIFORM2FVPROC glUniform2fv; +PFNGLUNIFORM3FVPROC glUniform3fv; +PFNGLUNIFORM4FVPROC glUniform4fv; +PFNGLUNIFORM1IVPROC glUniform1iv; +PFNGLUNIFORM2IVPROC glUniform2iv; +PFNGLUNIFORM3IVPROC glUniform3iv; +PFNGLUNIFORM4IVPROC glUniform4iv; +PFNGLUNIFORM1UIVPROC glUniform1uiv; +PFNGLUNIFORM2UIVPROC glUniform2uiv; +PFNGLUNIFORM3UIVPROC glUniform3uiv; +PFNGLUNIFORM4UIVPROC glUniform4uiv; +PFNGLUNIFORMMATRIX2FVPROC glUniformMatrix2fv; +PFNGLUNIFORMMATRIX3FVPROC glUniformMatrix3fv; +PFNGLUNIFORMMATRIX4FVPROC glUniformMatrix4fv; +PFNGLUNIFORMMATRIX2X3FVPROC glUniformMatrix2x3fv; +PFNGLUNIFORMMATRIX3X2FVPROC glUniformMatrix3x2fv; +PFNGLUNIFORMMATRIX2X4FVPROC glUniformMatrix2x4fv; +PFNGLUNIFORMMATRIX4X2FVPROC glUniformMatrix4x2fv; +PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv; +PFNGLUNIFORMMATRIX4X3FVPROC glUniformMatrix4x3fv; + + +BOOL LoadExtensionList(void); + +int InitializeOpenGLExtensions(void); + +GLuint LoadShaders(char *vertex_file_path, char *fragment_file_path); + + +#endif -- cgit v1.2.3