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-rw-r--r--src/engine/bih.h79
1 files changed, 79 insertions, 0 deletions
diff --git a/src/engine/bih.h b/src/engine/bih.h
new file mode 100644
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--- /dev/null
+++ b/src/engine/bih.h
@@ -0,0 +1,79 @@
+struct BIH
+{
+ struct node
+ {
+ short split[2];
+ ushort child[2];
+
+ int axis() const { return child[0]>>14; }
+ int childindex(int which) const { return child[which]&0x3FFF; }
+ bool isleaf(int which) const { return (child[1]&(1<<(14+which)))!=0; }
+ };
+
+ struct tri
+ {
+ ushort vert[3];
+ };
+
+ struct tribb
+ {
+ svec center, radius;
+
+ bool outside(const ivec &bo, const ivec &br) const
+ {
+ return abs(bo.x - center.x) > br.x + radius.x ||
+ abs(bo.y - center.y) > br.y + radius.y ||
+ abs(bo.z - center.z) > br.z + radius.z;
+ }
+ };
+
+ enum { MESH_NOCLIP = 1<<0, MESH_ALPHA = 1<<1, MESH_CULLFACE = 1<<2 };
+
+ struct mesh
+ {
+ enum { MAXTRIS = 1<<14 };
+
+ matrix4x3 xform, invxform;
+ matrix3 xformnorm, invxformnorm;
+ float scale, invscale;
+ node *nodes;
+ int numnodes;
+ const tri *tris;
+ const tribb *tribbs;
+ int numtris;
+ const uchar *pos, *tc;
+ int posstride, tcstride;
+ Texture *tex;
+ int flags;
+ vec bbmin, bbmax;
+
+ mesh() : numnodes(0), numtris(0), tex(NULL), flags(0) {}
+
+ vec getpos(int i) const { return *(const vec *)(pos + i*posstride); }
+ vec2 gettc(int i) const { return *(const vec2 *)(tc + i*tcstride); }
+ };
+
+ mesh *meshes;
+ int nummeshes;
+ node *nodes;
+ int numnodes;
+ tribb *tribbs;
+ int numtris;
+ vec bbmin, bbmax, center;
+ float radius, entradius;
+
+ BIH(vector<mesh> &buildmeshes);
+
+ ~BIH();
+
+ void build(mesh &m, ushort *indices, int numindices, const ivec &vmin, const ivec &vmax);
+
+ bool traverse(const vec &o, const vec &ray, float maxdist, float &dist, int mode);
+ bool traverse(const mesh &m, const vec &o, const vec &ray, const vec &invray, float maxdist, float &dist, int mode, node *curnode, float tmin, float tmax);
+ bool triintersect(const mesh &m, int tidx, const vec &mo, const vec &mray, float maxdist, float &dist, int mode);
+
+ void preload();
+};
+
+extern bool mmintersect(const extentity &e, const vec &o, const vec &ray, float maxdist, int mode, float &dist);
+