diff options
Diffstat (limited to 'src/fpsgame/client.cpp')
| -rw-r--r-- | src/fpsgame/client.cpp | 10 |
1 files changed, 1 insertions, 9 deletions
diff --git a/src/fpsgame/client.cpp b/src/fpsgame/client.cpp index 35aabd4..609ce93 100644 --- a/src/fpsgame/client.cpp +++ b/src/fpsgame/client.cpp @@ -1100,6 +1100,7 @@ namespace game d->health = getint(p); d->maxhealth = getint(p); d->armour = getint(p); + d->maxarmour = getint(p); d->armourtype = getint(p); if(resume && d==player1) { @@ -1171,7 +1172,6 @@ namespace game int val = clamp(getint(p), 10, 1000), cn = getint(p); fpsent *a = cn >= 0 ? getclient(cn) : NULL; if(!demopacket) gamespeed = val; - extern int slowmosp; if(a) conoutf("%s set gamespeed to %d", colorname(a), val); else conoutf("gamespeed is %d", val); break; @@ -1299,15 +1299,7 @@ namespace game break; case N_SWITCHMODEL: - { - int model = getint(p); - if(d) - { - d->playermodel = 0; - if(d->ragdoll) cleanragdoll(d); - } break; - } case N_CDIS: clientdisconnected(getint(p)); |
