From b2c89d7060e99a36c8c7ac897b7386686c74deac Mon Sep 17 00:00:00 2001 From: xolatile Date: Thu, 7 Aug 2025 08:30:30 +0200 Subject: Removed undo and prefab... --- data/defaults.cfg | 3 --- data/glsl.cfg | 21 --------------------- 2 files changed, 24 deletions(-) (limited to 'data') diff --git a/data/defaults.cfg b/data/defaults.cfg index 5c3b907..b66ec7a 100644 --- a/data/defaults.cfg +++ b/data/defaults.cfg @@ -133,9 +133,6 @@ editbind T [ saycommand ] editbind X [ editflip ] editbind C [ editcopy ] editbind V [ editpaste ] -editbind Z [ undo; passthroughsel 0] -editbind U [ undo; passthroughsel 0] -editbind I [ redo ] editbind O [ domodifier 15 ] // vSlot: offset H editbind P [ domodifier 16 ] // vSlot: offset V diff --git a/data/glsl.cfg b/data/glsl.cfg index 38b19b5..189b456 100644 --- a/data/glsl.cfg +++ b/data/glsl.cfg @@ -1853,27 +1853,6 @@ shader 0 "blendbrush" [ } ] -lazyshader 0 "prefab" [ - attribute vec4 vvertex, vcolor; - attribute vec3 vnormal; - uniform mat4 prefabmatrix; - uniform mat3 prefabworld; - varying vec4 color; - - void main(void) - { - gl_Position = prefabmatrix * vvertex; - color = vcolor; - color.rgb *= dot(prefabworld * vnormal, vec3(0.0, -0.447213595, 0.894427191)); - } -] [ - varying vec4 color; - void main(void) - { - gl_FragColor = color; - } -] - lazyshader 0 "moviergb" [ attribute vec4 vvertex; @(screentexcoord 0) -- cgit v1.2.3