From 7256502afa0babe60fcafbd2888cd3e33c3f9b6b Mon Sep 17 00:00:00 2001 From: xolatile Date: Wed, 16 Jul 2025 23:07:43 +0200 Subject: Source code, broken... --- src/engine/blend.cpp | 862 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 862 insertions(+) create mode 100644 src/engine/blend.cpp (limited to 'src/engine/blend.cpp') diff --git a/src/engine/blend.cpp b/src/engine/blend.cpp new file mode 100644 index 0000000..16f21c2 --- /dev/null +++ b/src/engine/blend.cpp @@ -0,0 +1,862 @@ +#include "engine.h" + +enum +{ + BM_BRANCH = 0, + BM_SOLID, + BM_IMAGE +}; + +struct BlendMapBranch; +struct BlendMapSolid; +struct BlendMapImage; + +struct BlendMapNode +{ + union + { + BlendMapBranch *branch; + BlendMapSolid *solid; + BlendMapImage *image; + }; + + void cleanup(int type); + void splitsolid(uchar &type, uchar val); +}; + +struct BlendMapBranch +{ + uchar type[4]; + BlendMapNode children[4]; + + ~BlendMapBranch() + { + loopi(4) children[i].cleanup(type[i]); + } + + uchar shrink(BlendMapNode &child, int quadrant); +}; + +struct BlendMapSolid +{ + uchar val; + + BlendMapSolid(uchar val) : val(val) {} +}; + +#define BM_SCALE 1 +#define BM_IMAGE_SIZE 64 + +struct BlendMapImage +{ + uchar data[BM_IMAGE_SIZE*BM_IMAGE_SIZE]; +}; + +void BlendMapNode::cleanup(int type) +{ + switch(type) + { + case BM_BRANCH: delete branch; break; + case BM_IMAGE: delete image; break; + } +} + +#define DEFBMSOLIDS(n) n, n+1, n+2, n+3, n+4, n+5, n+6, n+7, n+8, n+9, n+10, n+11, n+12, n+13, n+14, n+15 + +static BlendMapSolid bmsolids[256] = +{ + DEFBMSOLIDS(0x00), DEFBMSOLIDS(0x10), DEFBMSOLIDS(0x20), DEFBMSOLIDS(0x30), + DEFBMSOLIDS(0x40), DEFBMSOLIDS(0x50), DEFBMSOLIDS(0x60), DEFBMSOLIDS(0x70), + DEFBMSOLIDS(0x80), DEFBMSOLIDS(0x90), DEFBMSOLIDS(0xA0), DEFBMSOLIDS(0xB0), + DEFBMSOLIDS(0xC0), DEFBMSOLIDS(0xD0), DEFBMSOLIDS(0xE0), DEFBMSOLIDS(0xF0), +}; + +void BlendMapNode::splitsolid(uchar &type, uchar val) +{ + cleanup(type); + type = BM_BRANCH; + branch = new BlendMapBranch; + loopi(4) + { + branch->type[i] = BM_SOLID; + branch->children[i].solid = &bmsolids[val]; + } +} + +uchar BlendMapBranch::shrink(BlendMapNode &child, int quadrant) +{ + uchar childtype = type[quadrant]; + child = children[quadrant]; + type[quadrant] = BM_SOLID; + children[quadrant].solid = &bmsolids[0]; + return childtype; +} + +struct BlendMapRoot : BlendMapNode +{ + uchar type; + + BlendMapRoot() : type(BM_SOLID) { solid = &bmsolids[0xFF]; } + BlendMapRoot(uchar type, const BlendMapNode &node) : BlendMapNode(node), type(type) {} + + void cleanup() { BlendMapNode::cleanup(type); } + + void shrink(int quadrant) + { + if(type == BM_BRANCH) + { + BlendMapRoot oldroot = *this; + type = branch->shrink(*this, quadrant); + oldroot.cleanup(); + } + } +}; + +static BlendMapRoot blendmap; + +struct BlendMapCache +{ + BlendMapRoot node; + int scale; + ivec2 origin; +}; + +BlendMapCache *newblendmapcache() { return new BlendMapCache; } + +void freeblendmapcache(BlendMapCache *&cache) { delete cache; cache = NULL; } + +bool setblendmaporigin(BlendMapCache *cache, const ivec &o, int size) +{ + if(blendmap.type!=BM_BRANCH) + { + cache->node = blendmap; + cache->scale = worldscale-BM_SCALE; + cache->origin = ivec2(0, 0); + return cache->node.solid!=&bmsolids[0xFF]; + } + + BlendMapBranch *bm = blendmap.branch; + int bmscale = worldscale-BM_SCALE, bmsize = 1<>BM_SCALE, y = o.y>>BM_SCALE, + x1 = max(x-1, 0), y1 = max(y-1, 0), + x2 = min(((o.x + size + (1<>BM_SCALE) + 1, bmsize), + y2 = min(((o.y + size + (1<>BM_SCALE) + 1, bmsize), + diff = (x1^x2)|(y1^y2); + if(diff < bmsize) while(!(diff&(1<<(bmscale-1)))) + { + bmscale--; + int n = (((y1>>bmscale)&1)<<1) | ((x1>>bmscale)&1); + if(bm->type[n]!=BM_BRANCH) + { + cache->node = BlendMapRoot(bm->type[n], bm->children[n]); + cache->scale = bmscale; + cache->origin = ivec2(x1&(~0U<node.solid!=&bmsolids[0xFF]; + } + bm = bm->children[n].branch; + } + + cache->node.type = BM_BRANCH; + cache->node.branch = bm; + cache->scale = bmscale; + cache->origin = ivec2(x1&(~0U<node.solid!=&bmsolids[0xFF]; +} + +static uchar lookupblendmap(int x, int y, BlendMapBranch *bm, int bmscale) +{ + for(;;) + { + bmscale--; + int n = (((y>>bmscale)&1)<<1) | ((x>>bmscale)&1); + switch(bm->type[n]) + { + case BM_SOLID: return bm->children[n].solid->val; + case BM_IMAGE: return bm->children[n].image->data[(y&((1<children[n].branch; + } +} + +uchar lookupblendmap(BlendMapCache *cache, const vec &pos) +{ + if(cache->node.type==BM_SOLID) return cache->node.solid->val; + + uchar vals[4], *val = vals; + float bx = pos.x/(1<origin.x, ry = iy-cache->origin.y; + loop(vy, 2) loop(vx, 2) + { + int cx = clamp(rx+vx, 0, (1<scale)-1), cy = clamp(ry+vy, 0, (1<scale)-1); + if(cache->node.type==BM_IMAGE) + *val++ = cache->node.image->data[cy*BM_IMAGE_SIZE + cx]; + else *val++ = lookupblendmap(cx, cy, cache->node.branch, cache->scale); + } + float fx = bx - ix, fy = by - iy; + return uchar((1-fy)*((1-fx)*vals[0] + fx*vals[1]) + + fy*((1-fx)*vals[2] + fx*vals[3])); +} + +static void fillblendmap(uchar &type, BlendMapNode &node, int size, uchar val, int x1, int y1, int x2, int y2) +{ + if(max(x1, y1) <= 0 && min(x2, y2) >= size) + { + node.cleanup(type); + type = BM_SOLID; + node.solid = &bmsolids[val]; + return; + } + + if(type==BM_BRANCH) + { + size /= 2; + if(y1 < size) + { + if(x1 < size) fillblendmap(node.branch->type[0], node.branch->children[0], size, val, + x1, y1, min(x2, size), min(y2, size)); + if(x2 > size) fillblendmap(node.branch->type[1], node.branch->children[1], size, val, + max(x1-size, 0), y1, x2-size, min(y2, size)); + } + if(y2 > size) + { + if(x1 < size) fillblendmap(node.branch->type[2], node.branch->children[2], size, val, + x1, max(y1-size, 0), min(x2, size), y2-size); + if(x2 > size) fillblendmap(node.branch->type[3], node.branch->children[3], size, val, + max(x1-size, 0), max(y1-size, 0), x2-size, y2-size); + } + loopi(4) if(node.branch->type[i]!=BM_SOLID || node.branch->children[i].solid->val!=val) return; + node.cleanup(type); + type = BM_SOLID; + node.solid = &bmsolids[val]; + return; + } + else if(type==BM_SOLID) + { + uchar oldval = node.solid->val; + if(oldval==val) return; + + if(size > BM_IMAGE_SIZE) + { + node.splitsolid(type, oldval); + fillblendmap(type, node, size, val, x1, y1, x2, y2); + return; + } + + type = BM_IMAGE; + node.image = new BlendMapImage; + memset(node.image->data, oldval, sizeof(node.image->data)); + } + + uchar *dst = &node.image->data[y1*BM_IMAGE_SIZE + x1]; + loopi(y2-y1) + { + memset(dst, val, x2-x1); + dst += BM_IMAGE_SIZE; + } +} + +void fillblendmap(int x, int y, int w, int h, uchar val) +{ + int bmsize = worldsize>>BM_SCALE, + x1 = clamp(x, 0, bmsize), + y1 = clamp(y, 0, bmsize), + x2 = clamp(x+w, 0, bmsize), + y2 = clamp(y+h, 0, bmsize); + if(max(x1, y1) >= bmsize || min(x2, y2) <= 0 || x1>=x2 || y1>=y2) return; + fillblendmap(blendmap.type, blendmap, bmsize, val, x1, y1, x2, y2); +} + +static void invertblendmap(uchar &type, BlendMapNode &node, int size, int x1, int y1, int x2, int y2) +{ + if(type==BM_BRANCH) + { + size /= 2; + if(y1 < size) + { + if(x1 < size) invertblendmap(node.branch->type[0], node.branch->children[0], size, + x1, y1, min(x2, size), min(y2, size)); + if(x2 > size) invertblendmap(node.branch->type[1], node.branch->children[1], size, + max(x1-size, 0), y1, x2-size, min(y2, size)); + } + if(y2 > size) + { + if(x1 < size) invertblendmap(node.branch->type[2], node.branch->children[2], size, + x1, max(y1-size, 0), min(x2, size), y2-size); + if(x2 > size) invertblendmap(node.branch->type[3], node.branch->children[3], size, + max(x1-size, 0), max(y1-size, 0), x2-size, y2-size); + } + return; + } + else if(type==BM_SOLID) + { + fillblendmap(type, node, size, 255-node.solid->val, x1, y1, x2, y2); + } + else if(type==BM_IMAGE) + { + uchar *dst = &node.image->data[y1*BM_IMAGE_SIZE + x1]; + loopi(y2-y1) + { + loopj(x2-x1) dst[j] = 255-dst[j]; + dst += BM_IMAGE_SIZE; + } + } +} + +void invertblendmap(int x, int y, int w, int h) +{ + int bmsize = worldsize>>BM_SCALE, + x1 = clamp(x, 0, bmsize), + y1 = clamp(y, 0, bmsize), + x2 = clamp(x+w, 0, bmsize), + y2 = clamp(y+h, 0, bmsize); + if(max(x1, y1) >= bmsize || min(x2, y2) <= 0 || x1>=x2 || y1>=y2) return; + invertblendmap(blendmap.type, blendmap, bmsize, x1, y1, x2, y2); +} + +static void optimizeblendmap(uchar &type, BlendMapNode &node) +{ + switch(type) + { + case BM_IMAGE: + { + uint val = node.image->data[0]; + val |= val<<8; + val |= val<<16; + for(uint *data = (uint *)node.image->data, *end = &data[sizeof(node.image->data)/sizeof(uint)]; data < end; data++) + if(*data != val) return; + node.cleanup(type); + type = BM_SOLID; + node.solid = &bmsolids[val&0xFF]; + break; + } + case BM_BRANCH: + { + loopi(4) optimizeblendmap(node.branch->type[i], node.branch->children[i]); + if(node.branch->type[3]!=BM_SOLID) return; + uint val = node.branch->children[3].solid->val; + loopi(3) if(node.branch->type[i]!=BM_SOLID || node.branch->children[i].solid->val != val) return; + node.cleanup(type); + type = BM_SOLID; + node.solid = &bmsolids[val]; + break; + } + } +} + +void optimizeblendmap() +{ + optimizeblendmap(blendmap.type, blendmap); +} + +VARF(blendpaintmode, 0, 0, 5, +{ + if(!blendpaintmode) stoppaintblendmap(); +}); + +static void blitblendmap(uchar &type, BlendMapNode &node, int bmx, int bmy, int bmsize, uchar *src, int sx, int sy, int sw, int sh, int smode) +{ + if(type==BM_BRANCH) + { + bmsize /= 2; + if(sy < bmy + bmsize) + { + if(sx < bmx + bmsize) blitblendmap(node.branch->type[0], node.branch->children[0], bmx, bmy, bmsize, src, sx, sy, sw, sh, smode); + if(sx + sw > bmx + bmsize) blitblendmap(node.branch->type[1], node.branch->children[1], bmx+bmsize, bmy, bmsize, src, sx, sy, sw, sh, smode); + } + if(sy + sh > bmy + bmsize) + { + if(sx < bmx + bmsize) blitblendmap(node.branch->type[2], node.branch->children[2], bmx, bmy+bmsize, bmsize, src, sx, sy, sw, sh, smode); + if(sx + sw > bmx + bmsize) blitblendmap(node.branch->type[3], node.branch->children[3], bmx+bmsize, bmy+bmsize, bmsize, src, sx, sy, sw, sh, smode); + } + return; + } + if(type==BM_SOLID) + { + uchar val = node.solid->val; + if(bmsize > BM_IMAGE_SIZE) + { + node.splitsolid(type, val); + blitblendmap(type, node, bmx, bmy, bmsize, src, sx, sy, sw, sh, smode); + return; + } + + type = BM_IMAGE; + node.image = new BlendMapImage; + memset(node.image->data, val, sizeof(node.image->data)); + } + + int x1 = clamp(sx - bmx, 0, bmsize), y1 = clamp(sy - bmy, 0, bmsize), + x2 = clamp(sx+sw - bmx, 0, bmsize), y2 = clamp(sy+sh - bmy, 0, bmsize); + uchar *dst = &node.image->data[y1*BM_IMAGE_SIZE + x1]; + src += max(bmy - sy, 0)*sw + max(bmx - sx, 0); + loopi(y2-y1) + { + switch(smode) + { + case 1: + memcpy(dst, src, x2 - x1); + break; + + case 2: + loopi(x2 - x1) dst[i] = min(dst[i], src[i]); + break; + + case 3: + loopi(x2 - x1) dst[i] = max(dst[i], src[i]); + break; + + case 4: + loopi(x2 - x1) dst[i] = min(dst[i], uchar(0xFF - src[i])); + break; + + case 5: + loopi(x2 - x1) dst[i] = max(dst[i], uchar(0xFF - src[i])); + break; + } + dst += BM_IMAGE_SIZE; + src += sw; + } +} + +void blitblendmap(uchar *src, int sx, int sy, int sw, int sh, int smode) +{ + int bmsize = worldsize>>BM_SCALE; + if(max(sx, sy) >= bmsize || min(sx+sw, sy+sh) <= 0 || min(sw, sh) <= 0) return; + blitblendmap(blendmap.type, blendmap, 0, 0, bmsize, src, sx, sy, sw, sh, smode); +} + +void resetblendmap() +{ + blendmap.cleanup(); + blendmap.type = BM_SOLID; + blendmap.solid = &bmsolids[0xFF]; +} + +void enlargeblendmap() +{ + if(blendmap.type == BM_SOLID) return; + BlendMapBranch *branch = new BlendMapBranch; + branch->type[0] = blendmap.type; + branch->children[0] = blendmap; + loopi(3) + { + branch->type[i+1] = BM_SOLID; + branch->children[i+1].solid = &bmsolids[0xFF]; + } + blendmap.type = BM_BRANCH; + blendmap.branch = branch; +} + +void shrinkblendmap(int octant) +{ + blendmap.shrink(octant&3); +} + +void moveblendmap(uchar type, BlendMapNode &node, int size, int x, int y, int dx, int dy) +{ + if(type == BM_BRANCH) + { + size /= 2; + moveblendmap(node.branch->type[0], node.branch->children[0], size, x, y, dx, dy); + moveblendmap(node.branch->type[1], node.branch->children[1], size, x + size, y, dx, dy); + moveblendmap(node.branch->type[2], node.branch->children[2], size, x, y + size, dx, dy); + moveblendmap(node.branch->type[3], node.branch->children[3], size, x + size, y + size, dx, dy); + return; + } + else if(type == BM_SOLID) + { + fillblendmap(x+dx, y+dy, size, size, node.solid->val); + } + else if(type == BM_IMAGE) + { + blitblendmap(node.image->data, x+dx, y+dy, size, size, 1); + } +} + +void moveblendmap(int dx, int dy) +{ + BlendMapRoot old = blendmap; + blendmap.type = BM_SOLID; + blendmap.solid = &bmsolids[0xFF]; + moveblendmap(old.type, old, worldsize>>BM_SCALE, 0, 0, dx, dy); + old.cleanup(); +} + +struct BlendBrush +{ + char *name; + int w, h; + uchar *data; + GLuint tex; + + BlendBrush(const char *name, int w, int h) : + name(newstring(name)), w(w), h(h), data(new uchar[w*h]), tex(0) + {} + + ~BlendBrush() + { + cleanup(); + delete[] name; + if(data) delete[] data; + } + + void cleanup() + { + if(tex) { glDeleteTextures(1, &tex); tex = 0; } + } + + void gentex() + { + if(!tex) glGenTextures(1, &tex); + uchar *buf = new uchar[2*w*h]; + uchar *dst = buf, *src = data; + loopi(h) + { + loopj(w) *dst++ = 255 - *src++; + } + createtexture(tex, w, h, buf, 3, 1, hasTRG ? GL_R8 : GL_LUMINANCE8); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); + GLfloat border[4] = { 0, 0, 0, 0 }; + glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border); + delete[] buf; + } + + void reorient(bool flipx, bool flipy, bool swapxy) + { + uchar *rdata = new uchar[w*h]; + int stridex = 1, stridey = 1; + if(swapxy) stridex *= h; else stridey *= w; + uchar *src = data, *dst = rdata; + if(flipx) { dst += (w-1)*stridex; stridex = -stridex; } + if(flipy) { dst += (h-1)*stridey; stridey = -stridey; } + loopi(h) + { + uchar *curdst = dst; + loopj(w) + { + *curdst = *src++; + curdst += stridex; + } + dst += stridey; + } + if(swapxy) swap(w, h); + delete[] data; + data = rdata; + if(tex) gentex(); + } +}; + +static vector brushes; +static int curbrush = -1; + +void cleanupblendmap() +{ + loopv(brushes) brushes[i]->cleanup(); +} + +void clearblendbrushes() +{ + while(brushes.length()) delete brushes.pop(); + curbrush = -1; +} + +void delblendbrush(const char *name) +{ + loopv(brushes) if(!strcmp(brushes[i]->name, name)) + { + delete brushes[i]; + brushes.remove(i--); + } + curbrush = brushes.empty() ? -1 : clamp(curbrush, 0, brushes.length()-1); +} + +void addblendbrush(const char *name, const char *imgname) +{ + delblendbrush(name); + + ImageData s; + if(!loadimage(imgname, s)) { conoutf(CON_ERROR, "could not load blend brush image %s", imgname); return; } + if(max(s.w, s.h) > (1<<12)) + { + conoutf(CON_ERROR, "blend brush image size exceeded %dx%d pixels: %s", 1<<12, 1<<12, imgname); + return; + } + + BlendBrush *brush = new BlendBrush(name, s.w, s.h); + + uchar *dst = brush->data, *srcrow = s.data; + loopi(s.h) + { + for(uchar *src = srcrow, *end = &srcrow[s.w*s.bpp]; src < end; src += s.bpp) + *dst++ = src[0]; + srcrow += s.pitch; + } + + brushes.add(brush); + if(curbrush < 0) curbrush = 0; + else if(curbrush >= brushes.length()) curbrush = brushes.length()-1; + +} + +void nextblendbrush(int *dir) +{ + curbrush += *dir < 0 ? -1 : 1; + if(brushes.empty()) curbrush = -1; + else if(!brushes.inrange(curbrush)) curbrush = *dir < 0 ? brushes.length()-1 : 0; +} + +void setblendbrush(const char *name) +{ + loopv(brushes) if(!strcmp(brushes[i]->name, name)) { curbrush = i; break; } +} + +void getblendbrushname(int *n) +{ + result(brushes.inrange(*n) ? brushes[*n]->name : ""); +} + +void curblendbrush() +{ + intret(curbrush); +} + +COMMAND(clearblendbrushes, ""); +COMMAND(delblendbrush, "s"); +COMMAND(addblendbrush, "ss"); +COMMAND(nextblendbrush, "i"); +COMMAND(setblendbrush, "s"); +COMMAND(getblendbrushname, "i"); +COMMAND(curblendbrush, ""); + +extern int nompedit; + +bool canpaintblendmap(bool brush = true, bool sel = false, bool msg = true) +{ + if(noedit(!sel, msg) || (nompedit && multiplayer())) return false; + if(!blendpaintmode) + { + if(msg) conoutf(CON_ERROR, "operation only allowed in blend paint mode"); + return false; + } + if(brush && !brushes.inrange(curbrush)) + { + if(msg) conoutf(CON_ERROR, "no blend brush selected"); + return false; + } + return true; +} + +void rotateblendbrush(int *val) +{ + if(!canpaintblendmap()) return; + BlendBrush *brush = brushes[curbrush]; + const texrotation &r = texrotations[*val < 0 ? 3 : clamp(*val, 1, 7)]; + brush->reorient(r.flipx, r.flipy, r.swapxy); +} + +COMMAND(rotateblendbrush, "i"); + +void paintblendmap(bool msg) +{ + if(!canpaintblendmap(true, false, msg)) return; + + BlendBrush *brush = brushes[curbrush]; + int x = (int)floor(clamp(worldpos.x, 0.0f, float(worldsize))/(1<w), + y = (int)floor(clamp(worldpos.y, 0.0f, float(worldsize))/(1<h); + blitblendmap(brush->data, x, y, brush->w, brush->h, blendpaintmode); + previewblends(ivec((x-1)<w+1)<h+1)<>BM_SCALE, y1 = sel.o.y>>BM_SCALE, + x2 = (sel.o.x+sel.s.x*sel.grid+(1<>BM_SCALE, + y2 = (sel.o.y+sel.s.y*sel.grid+(1<>BM_SCALE; + fillblendmap(x1, y1, x2-x1, y2-y1, 0xFF); + previewblends(ivec(x1<>BM_SCALE, y1 = sel.o.y>>BM_SCALE, + x2 = (sel.o.x+sel.s.x*sel.grid+(1<>BM_SCALE, + y2 = (sel.o.y+sel.s.y*sel.grid+(1<>BM_SCALE; + invertblendmap(x1, y1, x2-x1, y2-y1); + previewblends(ivec(x1<>BM_SCALE, worldsize>>BM_SCALE); + previewblends(ivec(0, 0, 0), ivec(worldsize, worldsize, worldsize)); +} + +COMMAND(invertblendmap, ""); + +void showblendmap() +{ + if(noedit(true) || (nompedit && multiplayer())) return; + previewblends(ivec(0, 0, 0), ivec(worldsize, worldsize, worldsize)); +} + +COMMAND(showblendmap, ""); +COMMAND(optimizeblendmap, ""); +ICOMMAND(clearblendmap, "", (), +{ + if(noedit(true) || (nompedit && multiplayer())) return; + resetblendmap(); + showblendmap(); +}); + +ICOMMAND(moveblendmap, "ii", (int *dx, int *dy), +{ + if(noedit(true) || (nompedit && multiplayer())) return; + if(*dx%(BM_IMAGE_SIZE<= worldsize || *dy <= -worldsize || *dy >= worldsize) + resetblendmap(); + else + moveblendmap(*dx>>BM_SCALE, *dy>>BM_SCALE); + showblendmap(); +}); + +void renderblendbrush() +{ + if(!blendpaintmode || !brushes.inrange(curbrush)) return; + + BlendBrush *brush = brushes[curbrush]; + int x1 = (int)floor(clamp(worldpos.x, 0.0f, float(worldsize))/(1<w) << BM_SCALE, + y1 = (int)floor(clamp(worldpos.y, 0.0f, float(worldsize))/(1<h) << BM_SCALE, + x2 = x1 + (brush->w << BM_SCALE), + y2 = y1 + (brush->h << BM_SCALE); + + if(max(x1, y1) >= worldsize || min(x2, y2) <= 0 || x1>=x2 || y1>=y2) return; + + if(!brush->tex) brush->gentex(); + renderblendbrush(brush->tex, x1, y1, x2 - x1, y2 - y1); +} + +bool loadblendmap(stream *f, uchar &type, BlendMapNode &node) +{ + type = f->getchar(); + switch(type) + { + case BM_SOLID: + { + int val = f->getchar(); + if(val<0 || val>0xFF) return false; + node.solid = &bmsolids[val]; + break; + } + + case BM_IMAGE: + node.image = new BlendMapImage; + if(f->read(node.image->data, sizeof(node.image->data)) != sizeof(node.image->data)) + return false; + break; + + case BM_BRANCH: + node.branch = new BlendMapBranch; + loopi(4) { node.branch->type[i] = BM_SOLID; node.branch->children[i].solid = &bmsolids[0xFF]; } + loopi(4) if(!loadblendmap(f, node.branch->type[i], node.branch->children[i])) + return false; + break; + + default: + type = BM_SOLID; + node.solid = &bmsolids[0xFF]; + return false; + } + return true; +} + +bool loadblendmap(stream *f, int info) +{ + resetblendmap(); + return loadblendmap(f, blendmap.type, blendmap); +} + +void saveblendmap(stream *f, uchar type, BlendMapNode &node) +{ + f->putchar(type); + switch(type) + { + case BM_SOLID: + f->putchar(node.solid->val); + break; + + case BM_IMAGE: + f->write(node.image->data, sizeof(node.image->data)); + break; + + case BM_BRANCH: + loopi(4) saveblendmap(f, node.branch->type[i], node.branch->children[i]); + break; + } +} + +void saveblendmap(stream *f) +{ + saveblendmap(f, blendmap.type, blendmap); +} + +uchar shouldsaveblendmap() +{ + return blendmap.solid!=&bmsolids[0xFF] ? 1 : 0; +} + -- cgit v1.2.3