From d085675aaa6ea427fa6417745387ebc9d2e77afc Mon Sep 17 00:00:00 2001 From: xolatile Date: Mon, 21 Jul 2025 12:26:47 +0200 Subject: Removed PVS code because it will never be used... --- src/engine/dynlight.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/engine/dynlight.cpp') diff --git a/src/engine/dynlight.cpp b/src/engine/dynlight.cpp index 835c631..646353b 100644 --- a/src/engine/dynlight.cpp +++ b/src/engine/dynlight.cpp @@ -111,7 +111,7 @@ int finddynlights() dynlight &d = dynlights[j]; if(d.curradius <= 0) continue; d.dist = camera1->o.dist(d.o) - d.curradius; - if(d.dist > dynlightdist || isfoggedsphere(d.curradius, d.o) || pvsoccludedsphere(d.o, d.curradius)) + if(d.dist > dynlightdist || isfoggedsphere(d.curradius, d.o)) continue; if(reflecting || refracting > 0) { @@ -166,7 +166,7 @@ void dynlightreaching(const vec &target, vec &color, vec &dir, bool hud) if(x+y>0) { dir.mul(x); - dyndir.mul(y); + dyndir.mul(y); dir.add(dyndir).div(x+y); if(dir.iszero()) dir = vec(0, 0, 1); else dir.normalize(); -- cgit v1.2.3