From a2a16b85572b1d28b0cd4901ea7348750732a740 Mon Sep 17 00:00:00 2001 From: xolatile Date: Tue, 5 Aug 2025 10:40:01 +0200 Subject: Few more changes, please do not compile... --- src/engine/engine.h | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'src/engine/engine.h') diff --git a/src/engine/engine.h b/src/engine/engine.h index 7d364b8..9f47209 100644 --- a/src/engine/engine.h +++ b/src/engine/engine.h @@ -69,7 +69,6 @@ extern void cleanuptexture(Texture *t); extern uchar *loadalphamask(Texture *t); extern void loadlayermasks(); extern Texture *cubemapload(const char *name, bool mipit = true, bool msg = true, bool transient = false); -extern void drawcubemap(int size, const vec &o, float yaw, float pitch, const cubemapside &side, bool onlysky = false); extern void loadshaders(); extern void setuptexparameters(int tnum, void *pixels, int clamp, int filter, GLenum format = GL_RGB, GLenum target = GL_TEXTURE_2D, bool swizzle = false); extern void createtexture(int tnum, int w, int h, void *pixels, int clamp, int filter, GLenum component = GL_RGB, GLenum target = GL_TEXTURE_2D, int pw = 0, int ph = 0, int pitch = 0, bool resize = true, GLenum format = GL_FALSE, bool swizzle = false); @@ -245,11 +244,10 @@ extern void visiblecubes(bool cull = true); extern void setvfcP(float z = -1, const vec &bbmin = vec(-1, -1, -1), const vec &bbmax = vec(1, 1, 1)); extern void savevfcP(); extern void restorevfcP(); -extern void rendergeom(bool fogpass = false); -extern void renderalphageom(bool fogpass = false); +extern void rendergeom(void); +extern void renderalphageom(void); extern void rendermapmodels(); extern void renderoutline(); -extern bool rendersky(bool explicitonly = false); extern int isvisiblesphere(float rad, const vec &cv); extern bool bboccluded(const ivec &bo, const ivec &br); -- cgit v1.2.3