From bffe8d11bd1dfec49280fb64a17f0ae529ac3f5d Mon Sep 17 00:00:00 2001 From: xolatile Date: Sun, 17 Aug 2025 18:28:28 +0200 Subject: Compiles, removed a lot of code, do not run it... --- src/engine/renderparticles.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'src/engine/renderparticles.cpp') diff --git a/src/engine/renderparticles.cpp b/src/engine/renderparticles.cpp index a3cc91f..f96dc45 100644 --- a/src/engine/renderparticles.cpp +++ b/src/engine/renderparticles.cpp @@ -800,7 +800,7 @@ static void regularsplash(int type, int color, int radius, int num, int fade, co } bool canaddparticles() { - return !renderedgame && !shadowmapping && !minimized; + return !renderedgame && !minimized; } void regular_particle_splash(int type, int num, int fade, const vec &p, int color, float size, int radius, int gravity, int delay) { @@ -1099,18 +1099,15 @@ void updateparticles() { } else canemit = false; if(!editmode || showparticles) { - int emitted = 0, replayed = 0; addedparticles = 0; loopv(emitters) { particleemitter &pe = emitters[i]; extentity &e = *pe.ent; if(e.o.dist(camera1->o) > maxparticledistance) { pe.lastemit = lastmillis; continue; } makeparticles(e); - emitted++; if(replayparticles && pe.maxfade > 5 && pe.lastcull > pe.lastemit) { for(emitoffset = max(pe.lastemit + emitmillis - lastmillis, -pe.maxfade); emitoffset < 0; emitoffset += emitmillis) { makeparticles(e); - replayed++; } emitoffset = 0; } -- cgit v1.2.3