From df493b99e8a33ee196b96761074e9f36bd344054 Mon Sep 17 00:00:00 2001 From: xolatile Date: Mon, 21 Jul 2025 00:47:24 +0200 Subject: No need for lens flare... --- src/engine/renderparticles.cpp | 5 ----- 1 file changed, 5 deletions(-) (limited to 'src/engine/renderparticles.cpp') diff --git a/src/engine/renderparticles.cpp b/src/engine/renderparticles.cpp index 93034a2..8fa2171 100644 --- a/src/engine/renderparticles.cpp +++ b/src/engine/renderparticles.cpp @@ -864,7 +864,6 @@ typedef varenderer trailrenderer; #include "depthfx.h" #include "explosion.h" -#include "lensflare.h" #include "lightning.h" struct softquadrenderer : quadrenderer @@ -925,7 +924,6 @@ static partrenderer *parts[] = &texticons, // text icons &meters, // meter &metervs, // meter vs. - &flares // lens flares - must be done last }; void finddepthfxranges() @@ -1440,7 +1438,6 @@ static void makeparticles(entity &e) case 33: case 34: case 35: - flares.addflare(e.o, e.attr2, e.attr3, e.attr4, (e.attr1&0x02)!=0, (e.attr1&0x01)!=0); break; default: if(!editmode) @@ -1500,8 +1497,6 @@ void updateparticles() } else canemit = false; - flares.makelightflares(); - if(!editmode || showparticles) { int emitted = 0, replayed = 0; -- cgit v1.2.3