From 9234eeb1d2954a3dae6c84ffa8ed8643953272c5 Mon Sep 17 00:00:00 2001 From: xolatile Date: Tue, 5 Aug 2025 15:27:57 +0200 Subject: Experimental MD3 to OBJ to IQM converter and code removal, shit compiles... --- src/engine/skelmodel.h | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) (limited to 'src/engine/skelmodel.h') diff --git a/src/engine/skelmodel.h b/src/engine/skelmodel.h index 53d586d..c8d14d0 100644 --- a/src/engine/skelmodel.h +++ b/src/engine/skelmodel.h @@ -379,12 +379,7 @@ struct skelmodel : animmodel void setshader(Shader *s) { skelmeshgroup *g = (skelmeshgroup *)group; - if(glaring) - { - if(!g->skel->usegpuskel) s->setvariant(0, 1); - else s->setvariant(min(maxweights, g->vweights), 1); - } - else if(!g->skel->usegpuskel) s->set(); + if(!g->skel->usegpuskel) s->set(); else s->setvariant(min(maxweights, g->vweights)-1, 0); } -- cgit v1.2.3