From 6762e292d02e37a69a807e01493d4e14319cca33 Mon Sep 17 00:00:00 2001 From: xolatile Date: Tue, 5 Aug 2025 01:05:35 +0200 Subject: Do not compile, deleting stuff... --- src/fpsgame/fps.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/fpsgame/fps.cpp') diff --git a/src/fpsgame/fps.cpp b/src/fpsgame/fps.cpp index fde58e8..bcbad2b 100644 --- a/src/fpsgame/fps.cpp +++ b/src/fpsgame/fps.cpp @@ -646,8 +646,6 @@ namespace game void physicstrigger(physent *d, bool local, int floorlevel, int waterlevel, int material) { if(d->type==ENT_INANIMATE) return; - if (waterlevel>0) { if(material!=MAT_LAVA) playsound(S_SPLASH1, d==player1 ? NULL : &d->o); } - else if(waterlevel<0) playsound(material==MAT_LAVA ? S_BURN : S_SPLASH2, d==player1 ? NULL : &d->o); if (floorlevel>0) { if(d==player1 || d->type!=ENT_PLAYER || ((fpsent *)d)->ai) msgsound(S_JUMP, d); } else if(floorlevel<0) { if(d==player1 || d->type!=ENT_PLAYER || ((fpsent *)d)->ai) msgsound(S_LAND, d); } } -- cgit v1.2.3