// Sock setshader "bumpspecmapworld" setshaderparam "specscale" 1.2 1.2 1.2 texture c "textures/sock/base_c.png" texture n "textures/sock/base_n.png" texture s "textures/sock/base_s.png" texscale 0.5 texture c "textures/sock/base_trim_0_c.png" texture n "textures/sock/base_trim_0_n.png" texture s "textures/sock/base_trim_0_s.png" texscale 0.5 texture c "textures/sock/base_trim_1_c.png" texture n "textures/sock/base_trim_1_n.png" texture s "textures/sock/base_trim_1_s.png" texscale 0.5 texture c "textures/sock/base_trim_2_c.png" texture n "textures/sock/base_trim_2_n.png" texture s "textures/sock/base_trim_2_s.png" texscale 0.5 texture c "textures/sock/brick_0_c.png" texture n "textures/sock/brick_0_n.png" texture s "textures/sock/brick_0_s.png" texscale 0.5 texture c "textures/sock/brick_1_c.png" texture n "textures/sock/brick_1_n.png" texture s "textures/sock/brick_1_s.png" texscale 0.5 texture c "textures/sock/dirt_c.png" texture n "textures/sock/dirt_n.png" texture s "textures/sock/dirt_s.png" texscale 0.5 texture c "textures/sock/floor_c.png" texture n "textures/sock/floor_n.png" texture s "textures/sock/floor_s.png" texscale 0.5 texture c "textures/sock/plank_0_c.png" texture n "textures/sock/plank_0_n.png" texture s "textures/sock/plank_0_s.png" texscale 0.5 texture c "textures/sock/plank_1_c.png" texture n "textures/sock/plank_1_n.png" texture s "textures/sock/plank_1_s.png" texscale 0.5 texture c "textures/sock/roof_c.png" texture n "textures/sock/roof_n.png" texture s "textures/sock/roof_s.png" texscale 0.5 texture c "textures/sock/step_0_c.png" texture n "textures/sock/step_0_n.png" texture s "textures/sock/step_0_s.png" texscale 0.5 texture c "textures/sock/step_1_c.png" texture n "textures/sock/step_1_n.png" texture s "textures/sock/step_1_s.png" texscale 0.5 texture c "textures/sock/wall_trim_c.png" texture n "textures/sock/wall_trim_n.png" texture s "textures/sock/wall_trim_s.png" texscale 0.5 texture c "textures/sock/wood_c.png" texture n "textures/sock/wood_n.png" texture s "textures/sock/wood_s.png" texscale 0.5 texture c "textures/sock/wood_trim_0_c.png" texture n "textures/sock/wood_trim_0_n.png" texture s "textures/sock/wood_trim_0_s.png" texscale 0.5 texture c "textures/sock/wood_trim_1_c.png" texture n "textures/sock/wood_trim_1_n.png" texture s "textures/sock/wood_trim_1_s.png" texscale 0.5 texture c "textures/sock/wood_trim_2_c.png" texture n "textures/sock/wood_trim_2_n.png" texture s "textures/sock/wood_trim_2_s.png" texscale 0.5 setshader "bumpspecmapparallaxworld" setshaderparam "specscale" 1.2 1.2 1.2 setshaderparam "parallaxscale" 0.01 0.01 texture c "textures/sock/stone_0_c.png" texture n "textures/sock/stone_0_n.png" texture s "textures/sock/stone_0_s.png" texture z "textures/sock/stone_0_z.png" texscale 0.5 texture c "textures/sock/stone_1_c.png" texture n "textures/sock/stone_1_n.png" texture s "textures/sock/stone_1_s.png" texture z "textures/sock/stone_1_z.png" texscale 0.5