Masses
This is a dummy game for getting comfortable with raylib and trying out gamedev.
The player model is a reference to 'The Owl Who Was God' by James Thurber.
Lacking:
- the movement is a bit wacky
- the "path finding" is buggy, but I like it that way
- the """art""" is terrible
- the music is copyrighted; i wanted wardrums speeding up based on the distance and player speed, but i had trouble finding appropriate sounds samples
Description
Languages
C++
91.4%
C
7.1%
Makefile
1.5%