This commit is contained in:
anon
2023-08-01 19:50:29 +02:00
parent c55399fb2d
commit c2279b596d
660 changed files with 257364 additions and 0 deletions

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/*
Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
Lugaru is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Lugaru is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Audio/Sounds.hpp"
#include "Audio/openal_wrapper.hpp"
#include "Utils/Folders.hpp"
struct OPENAL_SAMPLE* samp[sounds_count];
extern XYZ envsound[30];
extern float envsoundvol[30];
extern int numenvsounds;
extern float envsoundlife[30];
int footstepsound, footstepsound2, footstepsound3, footstepsound4;
int channels[100];
static const char* sound_data[sounds_count] = {
#define DECLARE_SOUND(id, filename) filename,
#include "Sounds.def"
#undef DECLARE_SOUND
};
// FIXME: dimensionality is not a property of the sound sample.
// This should be decided at the time of playback
static int snd_mode(int snd)
{
switch (snd) {
case alarmsound:
case consolefailsound:
case consolesuccesssound:
case firestartsound:
case fireendsound:
return OPENAL_2D;
default:
return OPENAL_HW3D;
}
}
void loadAllSounds()
{
for (int i = 0; i < sounds_count; i++) {
std::string buf = std::string("Sounds/") + sound_data[i];
samp[i] = OPENAL_Sample_Load(OPENAL_FREE,
Folders::getResourcePath(buf).c_str(),
snd_mode(i),
0, 0);
}
footstepsound = footstepsn1;
footstepsound2 = footstepsn2;
footstepsound3 = footstepst1;
footstepsound4 = footstepst2;
// Huh?
// OPENAL_Sample_SetMode(samp[whooshsound], OPENAL_LOOP_NORMAL);
for (int i = stream_firesound; i <= stream_menutheme; i++) {
OPENAL_Stream_SetMode(samp[i], OPENAL_LOOP_NORMAL);
}
}
void addEnvSound(XYZ coords, float vol, float life)
{
envsound[numenvsounds] = coords;
envsoundvol[numenvsounds] = vol;
envsoundlife[numenvsounds] = life;
numenvsounds++;
}
void emit_sound_at(int soundid, const XYZ& pos, float vol)
{
PlaySoundEx(soundid, samp[soundid], NULL, true);
OPENAL_3D_SetAttributes_(channels[soundid], pos);
OPENAL_SetVolume(channels[soundid], vol);
OPENAL_SetPaused(channels[soundid], false);
}
void emit_sound_np(int soundid, float vol)
{
PlaySoundEx(soundid, samp[soundid], NULL, true);
OPENAL_SetVolume(channels[soundid], vol);
OPENAL_SetPaused(channels[soundid], false);
}
void emit_stream_at(int soundid, const XYZ& pos, float vol)
{
PlayStreamEx(soundid, samp[soundid], NULL, true);
OPENAL_3D_SetAttributes_(channels[soundid], pos);
OPENAL_SetVolume(channels[soundid], vol);
OPENAL_SetPaused(channels[soundid], false);
}
void emit_stream_np(int soundid, float vol)
{
PlayStreamEx(soundid, samp[soundid], NULL, true);
OPENAL_SetVolume(channels[soundid], vol);
OPENAL_SetPaused(channels[soundid], false);
}
void resume_stream(int soundid)
{
OPENAL_SetPaused(channels[soundid], false);
}
void pause_sound(int soundid)
{
OPENAL_SetPaused(channels[soundid], true);
}

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/*
Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
Lugaru is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Lugaru is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
*/
DECLARE_SOUND(footstepsn1, "FootStepSnow1.ogg")
DECLARE_SOUND(footstepsn2, "FootStepSnow2.ogg")
DECLARE_SOUND(footstepst1, "FootStepStone1.ogg")
DECLARE_SOUND(footstepst2, "FootStepStone2.ogg")
DECLARE_SOUND(footstepgr1, "FootStepGrass1.ogg")
DECLARE_SOUND(footstepgr2, "FootStepGrass2.ogg")
DECLARE_SOUND(landsound, "Land.ogg")
DECLARE_SOUND(jumpsound, "Jump.ogg")
DECLARE_SOUND(hawksound, "Hawk.ogg")
DECLARE_SOUND(whooshsound, "Whoosh.ogg")
DECLARE_SOUND(landsound1, "Land1.ogg")
DECLARE_SOUND(landsound2, "Land2.ogg")
DECLARE_SOUND(breaksound, "Broken.ogg")
DECLARE_SOUND(lowwhooshsound, "LowWhoosh.ogg")
DECLARE_SOUND(midwhooshsound, "MidWhoosh.ogg")
DECLARE_SOUND(highwhooshsound, "HighWhoosh.ogg")
DECLARE_SOUND(movewhooshsound, "MoveWhoosh.ogg")
DECLARE_SOUND(heavyimpactsound, "HeavyImpact.ogg")
DECLARE_SOUND(whooshhitsound, "WhooshHit.ogg")
DECLARE_SOUND(thudsound, "Thud.ogg")
DECLARE_SOUND(alarmsound, "Alarm.ogg")
DECLARE_SOUND(breaksound2, "Break.ogg")
DECLARE_SOUND(knifedrawsound, "KnifeDraw.ogg")
DECLARE_SOUND(knifesheathesound, "KnifeSheathe.ogg")
DECLARE_SOUND(fleshstabsound, "FleshStab.ogg")
DECLARE_SOUND(fleshstabremovesound, "FleshStabRemove.ogg")
DECLARE_SOUND(knifeswishsound, "KnifeSwish.ogg")
DECLARE_SOUND(knifeslicesound, "KnifeSlice.ogg")
DECLARE_SOUND(swordslicesound, "SwordSlice.ogg")
DECLARE_SOUND(skidsound, "Skid.ogg")
DECLARE_SOUND(snowskidsound, "SnowSkid.ogg")
DECLARE_SOUND(bushrustle, "BushRustle.ogg")
DECLARE_SOUND(clank1sound, "Clank1.ogg")
DECLARE_SOUND(clank2sound, "Clank2.ogg")
DECLARE_SOUND(clank3sound, "Clank3.ogg")
DECLARE_SOUND(clank4sound, "Clank4.ogg")
DECLARE_SOUND(consolesuccesssound, "ConsoleSuccess.ogg")
DECLARE_SOUND(consolefailsound, "ConsoleFail.ogg")
DECLARE_SOUND(metalhitsound, "MetalHit.ogg")
DECLARE_SOUND(clawslicesound, "ClawSlice.ogg")
DECLARE_SOUND(splattersound, "Splatter.ogg")
DECLARE_SOUND(growlsound, "Growl.ogg")
DECLARE_SOUND(growl2sound, "Growl2.ogg")
DECLARE_SOUND(barksound, "Bark.ogg")
DECLARE_SOUND(bark2sound, "Bark2.ogg")
DECLARE_SOUND(bark3sound, "Bark3.ogg")
DECLARE_SOUND(snarlsound, "Snarl.ogg")
DECLARE_SOUND(snarl2sound, "Snarl2.ogg")
DECLARE_SOUND(barkgrowlsound, "BarkGrowl.ogg")
DECLARE_SOUND(rabbitattacksound, "RabbitAttack.ogg")
DECLARE_SOUND(rabbitattack2sound, "RabbitAttack2.ogg")
DECLARE_SOUND(rabbitattack3sound, "RabbitAttack3.ogg")
DECLARE_SOUND(rabbitattack4sound, "RabbitAttack4.ogg")
DECLARE_SOUND(rabbitpainsound, "RabbitPain.ogg")
DECLARE_SOUND(rabbitpain1sound, "RabbitPain2.ogg")
DECLARE_SOUND(rabbitchitter, "RabbitChitter.ogg")
DECLARE_SOUND(rabbitchitter2, "RabbitChitter2.ogg")
DECLARE_SOUND(swordstaffsound, "SwordStaff.ogg")
DECLARE_SOUND(staffbodysound, "StaffBody.ogg")
DECLARE_SOUND(staffheadsound, "StaffHead.ogg")
DECLARE_SOUND(staffbreaksound, "StaffBreak.ogg")
DECLARE_SOUND(firestartsound, "FireStart.ogg")
DECLARE_SOUND(fireendsound, "FireEnd.ogg")
DECLARE_SOUND(stream_firesound, "Fire.ogg")
DECLARE_SOUND(stream_grasstheme, "Music1Grass.ogg")
DECLARE_SOUND(stream_snowtheme, "Music1Snow.ogg")
DECLARE_SOUND(stream_deserttheme, "Music1Desert.ogg")
DECLARE_SOUND(stream_wind, "Wind.ogg")
DECLARE_SOUND(stream_desertambient, "DesertAmbient.ogg")
DECLARE_SOUND(stream_fighttheme, "Music2.ogg")
DECLARE_SOUND(stream_menutheme, "Music3.ogg")

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/*
Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
Lugaru is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Lugaru is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _SOUNDS_HPP_
#define _SOUNDS_HPP_
#include "Math/XYZ.hpp"
enum sound_type
{
#define DECLARE_SOUND(id, filename) id,
#include "Sounds.def"
#undef DECLARE_SOUND
sounds_count
};
extern struct OPENAL_SAMPLE* samp[sounds_count];
extern int channels[];
extern void loadAllSounds();
extern void addEnvSound(XYZ coords, float vol = 16, float life = .4);
extern void emit_sound_at(int soundid, const XYZ& pos = XYZ(), float vol = 256.f);
extern void emit_sound_np(int soundid, float vol = 256.f);
extern void emit_stream_at(int soundid, const XYZ& pos = XYZ(), float vol = 256.f);
extern void emit_stream_np(int soundid, float vol = 256.f);
extern void resume_stream(int soundid);
extern void pause_sound(int soundid);
extern int footstepsound, footstepsound2, footstepsound3, footstepsound4;
#endif

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/*
Copyright (C) 2003, 2010 - Wolfire Games
Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
Lugaru is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Lugaru is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Audio/openal_wrapper.hpp"
#include "Audio/Sounds.hpp"
#include "Game.hpp"
#include "Math/XYZ.hpp"
#include <cstdio>
#include <cstdlib>
#include <cstring>
extern float slomofreq;
// NOTE:
// FMOD uses a Left Handed Coordinate system, OpenAL uses a Right Handed
// one...so we just need to flip the sign on the Z axis when appropriate.
typedef struct
{
ALuint sid;
OPENAL_SAMPLE* sample;
bool startpaused;
float position[3];
} OPENAL_Channels;
typedef struct OPENAL_SAMPLE
{
char* name;
ALuint bid; // buffer id.
int mode;
int is2d;
} OPENAL_SAMPLE;
static size_t num_channels = 0;
static OPENAL_Channels* impl_channels = NULL;
static bool initialized = false;
static float listener_position[3];
static void set_channel_position(const int channel, const float x,
const float y, const float z)
{
OPENAL_Channels* chan = &impl_channels[channel];
chan->position[0] = x;
chan->position[1] = y;
chan->position[2] = z;
OPENAL_SAMPLE* sptr = chan->sample;
if (sptr == NULL) {
return;
}
const ALuint sid = chan->sid;
const bool no_attenuate = sptr->is2d;
if (no_attenuate) {
alSourcei(sid, AL_SOURCE_RELATIVE, AL_TRUE);
alSource3f(sid, AL_POSITION, 0.0f, 0.0f, 0.0f);
} else {
alSourcei(sid, AL_SOURCE_RELATIVE, AL_FALSE);
alSource3f(sid, AL_POSITION, x, y, z);
}
}
AL_API void OPENAL_3D_Listener_SetAttributes(const float* pos, const float*, float fx, float fy, float fz, float tx, float ty, float tz)
{
if (!initialized) {
return;
}
if (pos != NULL) {
alListener3f(AL_POSITION, pos[0], pos[1], -pos[2]);
listener_position[0] = pos[0];
listener_position[1] = pos[1];
listener_position[2] = -pos[2];
}
ALfloat vec[6] = { fx, fy, -fz, tx, ty, -tz };
alListenerfv(AL_ORIENTATION, vec);
// we ignore velocity, since doppler's broken in the Linux AL at the moment...
// adjust existing positions...
for (unsigned i = 0; i < num_channels; i++) {
const float* p = impl_channels[i].position;
set_channel_position(i, p[0], p[1], p[2]);
}
}
AL_API signed char OPENAL_3D_SetAttributes(int channel, const float* pos)
{
if (!initialized) {
return false;
}
if ((channel < 0) || (channel >= (int)num_channels)) {
return false;
}
if (pos != NULL) {
set_channel_position(channel, pos[0], pos[1], -pos[2]);
}
// we ignore velocity, since doppler's broken in the Linux AL at the moment...
return true;
}
AL_API signed char OPENAL_3D_SetAttributes_(int channel, const XYZ& pos)
{
if (!initialized) {
return false;
}
if ((channel < 0) || (channel >= (int)num_channels)) {
return false;
}
set_channel_position(channel, pos.x, pos.y, -pos.z);
return true;
}
AL_API signed char OPENAL_Init(int mixrate, int maxsoftwarechannels, unsigned int flags)
{
if (initialized) {
return false;
}
if (maxsoftwarechannels == 0) {
return false;
}
if (flags != 0) { // unsupported.
return false;
}
ALCdevice* dev = alcOpenDevice(NULL);
if (!dev) {
return false;
}
ALint caps[] = { ALC_FREQUENCY, mixrate, 0 };
ALCcontext* ctx = alcCreateContext(dev, caps);
if (!ctx) {
alcCloseDevice(dev);
return false;
}
alcMakeContextCurrent(ctx);
alcProcessContext(ctx);
if (commandLineOptions[OPENALINFO]) {
printf("AL_VENDOR: %s\n", (char*)alGetString(AL_VENDOR));
printf("AL_RENDERER: %s\n", (char*)alGetString(AL_RENDERER));
printf("AL_VERSION: %s\n", (char*)alGetString(AL_VERSION));
printf("AL_EXTENSIONS: %s\n", (char*)alGetString(AL_EXTENSIONS));
}
num_channels = maxsoftwarechannels;
impl_channels = new OPENAL_Channels[maxsoftwarechannels];
memset(impl_channels, '\0', sizeof(OPENAL_Channels) * num_channels);
for (unsigned i = 0; i < num_channels; i++) {
alGenSources(1, &impl_channels[i].sid); // !!! FIXME: verify this didn't fail!
}
initialized = true;
return true;
}
AL_API void OPENAL_Close()
{
if (!initialized) {
return;
}
ALCcontext* ctx = alcGetCurrentContext();
if (ctx) {
for (unsigned i = 0; i < num_channels; i++) {
alSourceStop(impl_channels[i].sid);
alSourcei(impl_channels[i].sid, AL_BUFFER, 0);
alDeleteSources(1, &impl_channels[i].sid);
}
ALCdevice* dev = alcGetContextsDevice(ctx);
alcMakeContextCurrent(NULL);
alcSuspendContext(ctx);
alcDestroyContext(ctx);
alcCloseDevice(dev);
}
num_channels = 0;
delete[] impl_channels;
impl_channels = NULL;
initialized = false;
}
static OPENAL_SAMPLE* OPENAL_GetCurrentSample(int channel)
{
if (!initialized) {
return NULL;
}
if ((channel < 0) || (channel >= (int)num_channels)) {
return NULL;
}
return impl_channels[channel].sample;
}
static signed char OPENAL_GetPaused(int channel)
{
if (!initialized) {
return false;
}
if ((channel < 0) || (channel >= (int)num_channels)) {
return false;
}
if (impl_channels[channel].startpaused) {
return (true);
}
ALint state = 0;
alGetSourceiv(impl_channels[channel].sid, AL_SOURCE_STATE, &state);
return ((state == AL_PAUSED) ? true : false);
}
static unsigned int OPENAL_GetLoopMode(int channel)
{
if (!initialized) {
return 0;
}
if ((channel < 0) || (channel >= (int)num_channels)) {
return 0;
}
ALint loop = 0;
alGetSourceiv(impl_channels[channel].sid, AL_LOOPING, &loop);
if (loop) {
return (OPENAL_LOOP_NORMAL);
}
return OPENAL_LOOP_OFF;
}
static signed char OPENAL_IsPlaying(int channel)
{
if (!initialized) {
return false;
}
if ((channel < 0) || (channel >= (int)num_channels)) {
return false;
}
ALint state = 0;
alGetSourceiv(impl_channels[channel].sid, AL_SOURCE_STATE, &state);
return ((state == AL_PLAYING) ? true : false);
}
static int OPENAL_PlaySoundEx(int channel, OPENAL_SAMPLE* sptr, OPENAL_DSPUNIT* dsp, signed char startpaused)
{
if (!initialized) {
return -1;
}
if (sptr == NULL) {
return -1;
}
if (dsp != NULL) {
return -1;
}
if (channel == OPENAL_FREE) {
for (unsigned i = 0; i < num_channels; i++) {
ALint state = 0;
alGetSourceiv(impl_channels[i].sid, AL_SOURCE_STATE, &state);
if ((state != AL_PLAYING) && (state != AL_PAUSED)) {
channel = i;
break;
}
}
}
if ((channel < 0) || (channel >= (int)num_channels)) {
return -1;
}
alSourceStop(impl_channels[channel].sid);
impl_channels[channel].sample = sptr;
alSourcei(impl_channels[channel].sid, AL_BUFFER, sptr->bid);
alSourcei(impl_channels[channel].sid, AL_LOOPING, (sptr->mode == OPENAL_LOOP_OFF) ? AL_FALSE : AL_TRUE);
set_channel_position(channel, 0.0f, 0.0f, 0.0f);
impl_channels[channel].startpaused = ((startpaused) ? true : false);
if (!startpaused) {
alSourcePlay(impl_channels[channel].sid);
}
return channel;
}
static void* decode_to_pcm(const char* _fname, ALenum& format, ALsizei& size, ALuint& freq)
{
#ifdef __POWERPC__
const int bigendian = 1;
#else
const int bigendian = 0;
#endif
// !!! FIXME: if it's not Ogg, we don't have a decoder. I'm lazy. :/
char* fname = (char*)alloca(strlen(_fname) + 16);
strcpy(fname, _fname);
char* ptr = strchr(fname, '.');
if (ptr) {
*ptr = '\0';
}
strcat(fname, ".ogg");
// just in case...
FILE* io = fopen(fname, "rb");
if (io == NULL) {
return NULL;
}
ALubyte* retval = NULL;
#if 0 // untested, so disable this!
// Can we just feed it to the AL compressed?
if (alIsExtensionPresent((const ALubyte *) "AL_EXT_vorbis")) {
format = alGetEnumValue((const ALubyte *) "AL_FORMAT_VORBIS_EXT");
freq = 44100;
fseek(io, 0, SEEK_END);
size = ftell(io);
fseek(io, 0, SEEK_SET);
retval = (ALubyte *) malloc(size);
size_t rc = fread(retval, size, 1, io);
fclose(io);
if (rc != 1) {
free(retval);
return NULL;
}
return retval;
}
#endif
// Uncompress and feed to the AL.
OggVorbis_File vf;
memset(&vf, '\0', sizeof(vf));
if (ov_open(io, &vf, NULL, 0) == 0) {
int bitstream = 0;
vorbis_info* info = ov_info(&vf, -1);
size = 0;
format = (info->channels == 1) ? AL_FORMAT_MONO16 : AL_FORMAT_STEREO16;
freq = info->rate;
if ((info->channels != 1) && (info->channels != 2)) {
ov_clear(&vf);
return NULL;
}
char buf[1024 * 16];
long rc = 0;
size_t allocated = 64 * 1024;
retval = (ALubyte*)malloc(allocated);
while ((rc = ov_read(&vf, buf, sizeof(buf), bigendian, 2, 1, &bitstream)) != 0) {
if (rc > 0) {
size += rc;
if (size >= (int)allocated) {
allocated *= 2;
ALubyte* tmp = (ALubyte*)realloc(retval, allocated);
if (tmp == NULL) {
free(retval);
retval = NULL;
break;
}
retval = tmp;
}
memcpy(retval + (size - rc), buf, rc);
}
}
ov_clear(&vf);
return retval;
}
fclose(io);
return NULL;
}
AL_API OPENAL_SAMPLE* OPENAL_Sample_Load(int index, const char* name_or_data, unsigned int mode, int offset, int length)
{
if (!initialized) {
return NULL;
}
if (index != OPENAL_FREE) {
return NULL; // this is all the game does...
}
if (offset != 0) {
return NULL; // this is all the game does...
}
if (length != 0) {
return NULL; // this is all the game does...
}
if ((mode != OPENAL_HW3D) && (mode != OPENAL_2D)) {
return NULL; // this is all the game does...
}
OPENAL_SAMPLE* retval = NULL;
ALenum format = AL_NONE;
ALsizei size = 0;
ALuint frequency = 0;
void* data = decode_to_pcm(name_or_data, format, size, frequency);
if (data == NULL) {
return NULL;
}
ALuint bid = 0;
alGetError();
alGenBuffers(1, &bid);
if (alGetError() == AL_NO_ERROR) {
alBufferData(bid, format, data, size, frequency);
retval = new OPENAL_SAMPLE;
retval->bid = bid;
retval->mode = OPENAL_LOOP_OFF;
retval->is2d = (mode == OPENAL_2D);
retval->name = new char[strlen(name_or_data) + 1];
if (retval->name) {
strcpy(retval->name, name_or_data);
}
}
free(data);
return (retval);
}
AL_API void OPENAL_Sample_Free(OPENAL_SAMPLE* sptr)
{
if (!initialized) {
return;
}
if (sptr) {
for (unsigned i = 0; i < num_channels; i++) {
if (impl_channels[i].sample == sptr) {
alSourceStop(impl_channels[i].sid);
alSourcei(impl_channels[i].sid, AL_BUFFER, 0);
impl_channels[i].sample = NULL;
}
}
alDeleteBuffers(1, &sptr->bid);
delete[] sptr->name;
delete sptr;
}
}
static signed char OPENAL_Sample_SetMode(OPENAL_SAMPLE* sptr, unsigned int mode)
{
if (!initialized) {
return false;
}
if ((mode != OPENAL_LOOP_NORMAL) && (mode != OPENAL_LOOP_OFF)) {
return false;
}
if (!sptr) {
return false;
}
sptr->mode = mode;
return true;
}
AL_API signed char OPENAL_SetFrequency(int channel, bool slomo)
{
if (!initialized) {
return false;
}
if (channel == OPENAL_ALL) {
for (unsigned i = 0; i < num_channels; i++) {
OPENAL_SetFrequency(i, slomo);
}
return true;
}
if ((channel < 0) || (channel >= (int)num_channels)) {
return false;
}
if (slomo) {
alSourcef(impl_channels[channel].sid, AL_PITCH, ((ALfloat)slomofreq) / 44100.0f);
} else {
alSourcef(impl_channels[channel].sid, AL_PITCH, 1.0f);
}
return true;
}
AL_API signed char OPENAL_SetVolume(int channel, int vol)
{
if (!initialized) {
return false;
}
if (channel == OPENAL_ALL) {
for (unsigned i = 0; i < num_channels; i++) {
OPENAL_SetVolume(i, vol);
}
return true;
}
if ((channel < 0) || (channel >= (int)num_channels)) {
return false;
}
if (vol < 0) {
vol = 0;
} else if (vol > 255) {
vol = 255;
}
ALfloat gain = ((ALfloat)vol) / 255.0f;
alSourcef(impl_channels[channel].sid, AL_GAIN, gain);
return true;
}
AL_API signed char OPENAL_SetPaused(int channel, signed char paused)
{
if (!initialized) {
return false;
}
if (channel == OPENAL_ALL) {
for (unsigned i = 0; i < num_channels; i++) {
OPENAL_SetPaused(i, paused);
}
return true;
}
if ((channel < 0) || (channel >= (int)num_channels)) {
return false;
}
ALint state = 0;
if (impl_channels[channel].startpaused) {
state = AL_PAUSED;
} else {
alGetSourceiv(impl_channels[channel].sid, AL_SOURCE_STATE, &state);
}
if ((paused) && (state == AL_PLAYING)) {
alSourcePause(impl_channels[channel].sid);
} else if ((!paused) && (state == AL_PAUSED)) {
alSourcePlay(impl_channels[channel].sid);
impl_channels[channel].startpaused = false;
}
return true;
}
AL_API void OPENAL_SetSFXMasterVolume(int volume)
{
if (!initialized) {
return;
}
ALfloat gain = ((ALfloat)volume) / 255.0f;
alListenerf(AL_GAIN, gain);
}
AL_API signed char OPENAL_StopSound(int channel)
{
if (!initialized) {
return false;
}
if (channel == OPENAL_ALL) {
for (unsigned i = 0; i < num_channels; i++) {
OPENAL_StopSound(i);
}
return true;
}
if ((channel < 0) || (channel >= (int)num_channels)) {
return false;
}
alSourceStop(impl_channels[channel].sid);
impl_channels[channel].startpaused = false;
return true;
}
static OPENAL_SAMPLE* OPENAL_Stream_GetSample(OPENAL_STREAM* stream)
{
if (!initialized) {
return NULL;
}
return (OPENAL_SAMPLE*)stream;
}
static int OPENAL_Stream_PlayEx(int channel, OPENAL_STREAM* stream, OPENAL_DSPUNIT* dsp, signed char startpaused)
{
return OPENAL_PlaySoundEx(channel, (OPENAL_SAMPLE*)stream, dsp, startpaused);
}
static signed char OPENAL_Stream_Stop(OPENAL_STREAM* stream)
{
if (!initialized) {
return false;
}
for (unsigned i = 0; i < num_channels; i++) {
if (impl_channels[i].sample == (OPENAL_SAMPLE*)stream) {
alSourceStop(impl_channels[i].sid);
impl_channels[i].startpaused = false;
}
}
return true;
}
AL_API signed char OPENAL_Stream_SetMode(OPENAL_STREAM* stream, unsigned int mode)
{
return OPENAL_Sample_SetMode((OPENAL_SAMPLE*)stream, mode);
}
AL_API void OPENAL_Update()
{
if (!initialized) {
return;
}
alcProcessContext(alcGetCurrentContext());
}
extern int channels[];
extern "C" void PlaySoundEx(int chan, OPENAL_SAMPLE* sptr, OPENAL_DSPUNIT* dsp, signed char startpaused)
{
const OPENAL_SAMPLE* currSample = OPENAL_GetCurrentSample(channels[chan]);
if (currSample && currSample == samp[chan]) {
if (OPENAL_GetPaused(channels[chan])) {
OPENAL_StopSound(channels[chan]);
channels[chan] = OPENAL_FREE;
} else if (OPENAL_IsPlaying(channels[chan])) {
int loop_mode = OPENAL_GetLoopMode(channels[chan]);
if (loop_mode & OPENAL_LOOP_OFF) {
channels[chan] = OPENAL_FREE;
}
}
} else {
channels[chan] = OPENAL_FREE;
}
channels[chan] = OPENAL_PlaySoundEx(channels[chan], sptr, dsp, startpaused);
if (channels[chan] < 0) {
channels[chan] = OPENAL_PlaySoundEx(OPENAL_FREE, sptr, dsp, startpaused);
}
}
extern "C" void PlayStreamEx(int chan, OPENAL_STREAM* sptr, OPENAL_DSPUNIT* dsp, signed char startpaused)
{
const OPENAL_SAMPLE* currSample = OPENAL_GetCurrentSample(channels[chan]);
if (currSample && currSample == OPENAL_Stream_GetSample(sptr)) {
OPENAL_StopSound(channels[chan]);
OPENAL_Stream_Stop(sptr);
} else {
OPENAL_Stream_Stop(sptr);
channels[chan] = OPENAL_FREE;
}
channels[chan] = OPENAL_Stream_PlayEx(channels[chan], sptr, dsp, startpaused);
if (channels[chan] < 0) {
channels[chan] = OPENAL_Stream_PlayEx(OPENAL_FREE, sptr, dsp, startpaused);
}
}

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/*
Copyright (C) 2003, 2010 - Wolfire Games
Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
Lugaru is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Lugaru is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _OPENAL_WRAPPER_HPP_
#define _OPENAL_WRAPPER_HPP_
#include "Math/XYZ.hpp"
#include "Platform/Platform.hpp"
#ifdef __APPLE__
#include <OpenAL/al.h>
#include <OpenAL/alc.h>
#else
#include <AL/al.h>
#include <AL/alc.h>
#endif
#include <vorbis/vorbisfile.h>
#ifdef _WIN32
#include <malloc.h>
#endif
#if 0 /* this should only be enable if OPENAL doesn't provide AL_API on all platforms */
#if (!defined(WIN32) && !defined(_WIN32) && !defined(__WIN32__) && !defined(_WIN64) && !defined(_WIN32_WCE) && !defined(_XBOX)) || (defined(__GNUC__) && defined(WIN32))
#ifndef __cdecl
#define __cdecl
#endif
#ifndef __stdcall
#define __stdcall
#endif
#endif
#if defined(_WIN32_WCE)
#define AL_API _cdecl
#define F_CALLBACKAPI _cdecl
#else
#define AL_API __stdcall
#define F_CALLBACKAPI __stdcall
#endif
#ifdef DLL_EXPORTS
#define DLL_API __declspec(dllexport)
#else
#if defined(__LCC__) || defined(__MINGW32__) || defined(__CYGWIN32__)
#define DLL_API AL_API
#else
#define DLL_API
#endif /* __LCC__ || __MINGW32__ || __CYGWIN32__ */
#endif /* DLL_EXPORTS */
#endif /* if 0 */
typedef struct OPENAL_SAMPLE OPENAL_SAMPLE;
typedef OPENAL_SAMPLE OPENAL_STREAM;
typedef struct OPENAL_DSPUNIT OPENAL_DSPUNIT;
#define OPENAL_LOOP_OFF 0x00000001 /* For non looping samples. */
#define OPENAL_LOOP_NORMAL 0x00000002 /* For forward looping samples. */
#define OPENAL_HW3D 0x00001000 /* Attempts to make samples use 3d hardware acceleration. (if the card supports it) */
#define OPENAL_2D 0x00002000 /* Tells software (not hardware) based sample not to be included in 3d processing. */
#define OPENAL_FREE -1 /* value to play on any free channel, or to allocate a sample in a free sample slot. */
#define OPENAL_ALL -3 /* for a channel index , this flag will affect ALL channels available! Not supported by every function. */
#ifdef __cplusplus
extern "C" {
#endif
#undef AL_API
#define AL_API
AL_API void OPENAL_3D_Listener_SetAttributes(const float* pos, const float* vel, float fx, float fy, float fz, float tx, float ty, float tz);
AL_API signed char OPENAL_3D_SetAttributes(int channel, const float* pos);
AL_API signed char OPENAL_3D_SetAttributes_(int channel, const XYZ& pos);
AL_API signed char OPENAL_Init(int mixrate, int maxsoftwarechannels, unsigned int flags);
AL_API void OPENAL_Close();
AL_API OPENAL_SAMPLE* OPENAL_Sample_Load(int index, const char* name_or_data, unsigned int mode, int offset, int length);
AL_API void OPENAL_Sample_Free(OPENAL_SAMPLE* sptr);
AL_API signed char OPENAL_SetFrequency(int channel, bool slomo = false);
AL_API signed char OPENAL_SetVolume(int channel, int vol);
AL_API signed char OPENAL_SetPaused(int channel, signed char paused);
AL_API void OPENAL_SetSFXMasterVolume(int volume);
AL_API signed char OPENAL_StopSound(int channel);
AL_API signed char OPENAL_Stream_SetMode(OPENAL_STREAM* stream, unsigned int mode);
AL_API void OPENAL_Update();
void PlaySoundEx(int chan, OPENAL_SAMPLE* sptr, OPENAL_DSPUNIT* dsp, signed char startpaused);
void PlayStreamEx(int chan, OPENAL_SAMPLE* sptr, OPENAL_DSPUNIT* dsp, signed char startpaused);
#ifdef __cplusplus
}
#endif
#endif