.
This commit is contained in:
80
lugaru/Source/Utils/Input.cpp
Normal file
80
lugaru/Source/Utils/Input.cpp
Normal file
@ -0,0 +1,80 @@
|
||||
/*
|
||||
Copyright (C) 2003, 2010 - Wolfire Games
|
||||
Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file)
|
||||
|
||||
This file is part of Lugaru.
|
||||
|
||||
Lugaru is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
Lugaru is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "Utils/Input.hpp"
|
||||
|
||||
bool keyDown[SDL_NUM_SCANCODES + 6];
|
||||
bool keyPressed[SDL_NUM_SCANCODES + 6];
|
||||
|
||||
void Input::Tick()
|
||||
{
|
||||
SDL_PumpEvents();
|
||||
int numkeys;
|
||||
const Uint8* keyState = SDL_GetKeyboardState(&numkeys);
|
||||
for (int i = 0; i < numkeys; i++) {
|
||||
keyPressed[i] = !keyDown[i] && keyState[i];
|
||||
keyDown[i] = keyState[i];
|
||||
}
|
||||
Uint8 mb = SDL_GetMouseState(NULL, NULL);
|
||||
for (int i = 1; i < 6; i++) {
|
||||
keyPressed[SDL_NUM_SCANCODES + i] = !keyDown[SDL_NUM_SCANCODES + i] && (mb & SDL_BUTTON(i));
|
||||
keyDown[SDL_NUM_SCANCODES + i] = (mb & SDL_BUTTON(i));
|
||||
}
|
||||
}
|
||||
|
||||
bool Input::isKeyDown(int k)
|
||||
{
|
||||
if (k >= SDL_NUM_SCANCODES + 6) {
|
||||
return false;
|
||||
}
|
||||
return keyDown[k];
|
||||
}
|
||||
|
||||
bool Input::isKeyPressed(int k)
|
||||
{
|
||||
if (k >= SDL_NUM_SCANCODES + 6) {
|
||||
return false;
|
||||
}
|
||||
return keyPressed[k];
|
||||
}
|
||||
|
||||
const char* Input::keyToChar(unsigned short i)
|
||||
{
|
||||
if (i < SDL_NUM_SCANCODES) {
|
||||
return SDL_GetKeyName(SDL_GetKeyFromScancode(SDL_Scancode(i)));
|
||||
} else if (i == MOUSEBUTTON_LEFT) {
|
||||
return "mouse left button";
|
||||
} else if (i == MOUSEBUTTON_RIGHT) {
|
||||
return "mouse right button";
|
||||
} else if (i == MOUSEBUTTON_MIDDLE) {
|
||||
return "mouse middle button";
|
||||
} else if (i == MOUSEBUTTON_X1) {
|
||||
return "mouse button 4";
|
||||
} else if (i == MOUSEBUTTON_X2) {
|
||||
return "mouse button 5";
|
||||
} else {
|
||||
return "unknown";
|
||||
}
|
||||
}
|
||||
|
||||
bool Input::MouseClicked()
|
||||
{
|
||||
return isKeyPressed(MOUSEBUTTON_LEFT);
|
||||
}
|
Reference in New Issue
Block a user