64 lines
1.6 KiB
C++
64 lines
1.6 KiB
C++
/*
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Copyright (C) 2003, 2010 - Wolfire Games
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Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file)
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This file is part of Lugaru.
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Lugaru is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Lugaru is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _MUSCLE_HPP_
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#define _MUSCLE_HPP_
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#include "Animation/Joint.hpp"
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#include <vector>
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enum muscle_type
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{
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boneconnect,
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constraint,
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muscle
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};
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class Muscle
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{
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public:
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std::vector<int> vertices;
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std::vector<int> verticeslow;
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std::vector<int> verticesclothes;
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float length;
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float targetlength;
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Joint* parent1;
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Joint* parent2;
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float maxlength;
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float minlength;
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muscle_type type;
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bool visible;
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float rotate1, rotate2, rotate3;
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float lastrotate1, lastrotate2, lastrotate3;
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float oldrotate1, oldrotate2, oldrotate3;
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float newrotate1, newrotate2, newrotate3;
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float strength;
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Muscle();
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void load(FILE* tfile, int vertexNum, std::vector<Joint>& joints);
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void loadVerticesLow(FILE* tfile, int vertexNum);
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void loadVerticesClothes(FILE* tfile, int vertexNum);
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void DoConstraint(bool spinny);
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};
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#endif
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