2023-08-01 19:50:29 +02:00

62 lines
1.6 KiB
C++

/*
Copyright (C) 2003, 2010 - Wolfire Games
Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
Lugaru is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Lugaru is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _SETTINGS_HPP_
#define _SETTINGS_HPP_
#include "Game.hpp"
extern float usermousesensitivity;
extern bool ismotionblur;
extern bool floatjump;
extern bool mousejump;
extern bool ambientsound;
extern int bloodtoggle;
extern bool autoslomo;
extern bool foliage;
extern bool musictoggle;
extern bool trilinear;
extern bool decalstoggle;
extern bool invertmouse;
extern float gamespeed;
extern float oldgamespeed;
extern bool damageeffects;
extern bool texttoggle;
extern bool devtools;
extern bool showpoints;
extern bool showdamagebar;
extern bool alwaysblur;
extern bool immediate;
extern bool velocityblur;
extern float volume;
extern int detail;
extern int kContextWidth;
extern int kContextHeight;
extern float screenwidth, screenheight;
extern bool fullscreen;
extern float minscreenwidth, minscreenheight;
extern float maxscreenwidth, maxscreenheight;
void DefaultSettings();
void SaveSettings();
bool LoadSettings();
#endif