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| author | xolatile | 2025-07-17 23:28:55 +0200 |
|---|---|---|
| committer | xolatile | 2025-07-17 23:28:55 +0200 |
| commit | c79dda69d6e603500a5681430172b5152041af0a (patch) | |
| tree | c1669442318e77a9ae76009edd5eefcaa69064ce /data/menus.cfg | |
| parent | 5b88d873f42b1cad5c5fd03888cfe45b82da06d6 (diff) | |
| download | xolatile-badassbug-c79dda69d6e603500a5681430172b5152041af0a.tar.xz xolatile-badassbug-c79dda69d6e603500a5681430172b5152041af0a.tar.zst | |
Big changed mentioned in IRC channel...
Diffstat (limited to 'data/menus.cfg')
| -rw-r--r-- | data/menus.cfg | 188 |
1 files changed, 0 insertions, 188 deletions
diff --git a/data/menus.cfg b/data/menus.cfg index 7fbdf38..c9e3bc8 100644 --- a/data/menus.cfg +++ b/data/menus.cfg @@ -16,11 +16,8 @@ checkrolloveraction = [ ] ] -chooseplayermodel = [guirolloveraction = (playermodelbutton $playermodel); showgui playermodel] - newgui main [ guilist [ - guiimage (concatword "packages/icons/" (playermodelicon) ".jpg") [chooseplayermodel] 1.15 guistrut 0.25 guilist [ newname = (getname) @@ -41,8 +38,6 @@ newgui main [ guibutton "editing.." "showgui editing" ] guibutton "vote game mode / map.." "showgui gamemode" - // guibutton "lanconnect" - // guibutton "connect localhost" guibutton "switch team" [if (strcmp (getteam) "good") [team evil] [team good]] guibutton "toggle spectator" [spectator (! (isspectator (getclientnum)))] "spectator" guibutton "master.." [showgui master] @@ -51,7 +46,6 @@ newgui main [ guibutton "disconnect" "disconnect" "exit" ] [ guibutton "bot match.." "showgui botmatch" - guibutton "campaign.." "showgui campaign" guibar guibutton "options.." "showgui options" guibutton "about.." "showgui about" @@ -282,28 +276,6 @@ showcustommaps = [ custommaps = (sortlist $custommaps x y [naturalsort $x $y]) showgui custommaps ] -macro playermodelbutton [cleargui 1; playermodel %1] - -newgui playermodel [ - guilist [ - guilist [ - loop i $playermodelnum [ - guibutton (playermodelname $i) (playermodelbutton $i) (playermodelicon $i) - ] - ] - guibar - pmidx = (substr $guirolloveraction (strlen (playermodelbutton ""))) - pmidx = (max 0 (min (- $playermodelnum 1) $pmidx)) - guilist [ - guilist [ - guispring - guiplayerpreview $pmidx 0 6 (checkrolloveraction "playermodel ") 4 1 (playermodelname $pmidx) - guispring - ] - guitextbox (playermodelstory $pmidx) 40 9 - ] - ] -] crosshairs = [ "data/crosshair.png data/crosshair_hit.png" @@ -411,43 +383,6 @@ newgui botmatch [ guibutton "start match.." [guionclear [startbotmatch]; showgui gamemode] ] "bot match" -newgui campaign [ - guibutton "start Private Stan Sauer" "showgui privatestansauer" - guibutton "start An Army Of One" "showgui armyofone" - guibutton "start Lost" "sp lost" "cube" - guibutton "start Meltdown" "sp skrsp1" "cube" - guibutton "start Missile Pass" "sp crnsp1" "cube" - guibutton "start Level 9" "sp level9" "cube" - guibar - guibutton "start DMSP map.." "mode -2; showgui maps" - guicheckbox "slow motion" "slowmosp" - guitext "skill (default: 3)" - guislider skill -] - -newgui armyofone [ - guilist [ - guilist [ - guibutton "Part I" "sp mpsp6a" "cube" - guibutton "Part II" "sp mpsp6b" "cube" - guibutton "Part III" "sp mpsp6c" "cube" - ] - showmapshot (substr $guirolloveraction 3) - ] -] "An Army Of One" - -newgui privatestansauer [ - guilist [ - guilist [ - guibutton "Run N' Gun Part I" "sp mpsp9a" "cube" - guibutton "Run N' Gun Part II" "sp mpsp9b" "cube" - guibutton "Run N' Gun Part III" "sp mpsp9c" "cube" - guibutton "THE SERIOUSLY BIG VALLEY" "sp mpsp10" "cube" - ] - showmapshot (substr $guirolloveraction 3) - ] -] "Private Stan Sauer" - newgui servers [ guistayopen [ guiservers [ @@ -479,26 +414,8 @@ newgui gamemode [ guibutton "instagib team" "mode 4; showgui maps" guibutton "efficiency" "mode 5; showgui maps" guibutton "efficiency team" "mode 6; showgui maps" - guibutton "tactics" "mode 7; showgui maps" - guibutton "tactics team" "mode 8; showgui maps" - guibutton "capture" "mode 9; showgui capturemaps" - guibutton "regen capture" "mode 10; showgui capturemaps" ] guibar - guilist [ - guibutton "ctf" "mode 11; showgui ctfmaps" - guibutton "insta ctf" "mode 12; showgui ctfmaps" - guibutton "efficiency ctf" "mode 17; showgui ctfmaps" - guibutton "protect" "mode 13; showgui ctfmaps" - guibutton "insta protect" "mode 14; showgui ctfmaps" - guibutton "efficiency protect" "mode 18; showgui ctfmaps" - guibutton "hold" "mode 15; showgui capturemaps" - guibutton "insta hold" "mode 16; showgui capturemaps" - guibutton "efficiency hold" "mode 19; showgui capturemaps" - guibutton "collect" "mode 20; showgui ctfmaps" - guibutton "insta collect" "mode 21; showgui ctfmaps" - guibutton "efficiency collect" "mode 22; showgui ctfmaps" - ] ] ] @@ -949,60 +866,7 @@ guitab "cfg" /////////////////////////////////////////////////////////////////// ] skies1 = [ - aftas/sky/orbe - blindabuser/blindasky - blindabuser/blindasky2 - darc/forge - dash/moon - hazel/green - humus/meadow - ik2k/env/iklake - jon/prarie - mayhem/duomo - mayhem/eclipse - meister/uzze - penguins/arid - penguins/arid2 - penguins/cocoa - penguins/divine - penguins/harmony - penguins/mellow - penguins/mystic -] -skies2 = [ - penguins/violence - penguins/wrath - penguins/yonder - penguins/zeus - ratboy/skyboxes/coward - shmutzwurst/london skyboxes/black - skyboxes/bbk/d - skyboxes/bbk/dark2 - skyboxes/bbk/n1 - skyboxes/bbk/t - skyboxes/clearsky052 - skyboxes/darkness - skyboxes/evilsky - skyboxes/morning - skyboxes/remus/sky01 - skyboxes/turbulent - skyboxes/ulukai/corona - skyboxes/white -] -skies3 = [ - socksky/barren - socksky/desert - socksky/devpun - socksky/emerald - socksky/frozen - socksky/frozendusk - socksky/grave - socksky/mars - socksky/nightball - socksky/stratosphere - socksky/valley - staffy/staffy ] genskyitems = [ @@ -1125,44 +989,6 @@ newgui materials [ //guibutton "water waves off" "waterwaves 0" ] -newgui triggers [ - guibutton [invisible] [BTmm = -1; showgui trigger2] - guibutton [a carrot] [BTmm = 23; showgui trigger2] - guibutton [switch #1] [BTmm = 24; showgui trigger2] - guibutton [switch #2] [BTmm = 25; showgui trigger2] - guibutton [door #1] [BTmm = 26; showgui trigger2] - guibutton [door #2] [BTmm = 27; showgui trigger2] - guibutton [door #3] [BTmm = 28; showgui trigger2] -] - -newgui trigger2 [ - guibutton [animation loop] [BTtt = 0; showgui trigger3] - guibutton [trigger once (popback)] [BTtt = 1; showgui trigger3] - guibutton [trigger once (popback & rumble)] [BTtt = 2; showgui trigger3] - guibutton [trigger once] [BTtt = 3; showgui trigger3] - guibutton [trigger once (rumble)] [BTtt = 4; showgui trigger3] - guibutton [trigger multiple (popback)] [BTtt = 5; showgui trigger3] - guibutton [trigger multiple (popback & rumble)] [BTtt = 6; showgui trigger3] - guibutton [trigger multiple] [BTtt = 7; showgui trigger3] - guibutton [trigger multiple (rumble)] [BTtt = 8; showgui trigger3] - guibutton [door (open once)] [BTtt = 9; showgui trigger3] - guibutton [door (auto close)] [BTtt = 10; showgui trigger3] - guibutton [door (locked)] [BTtt = 11; showgui trigger3] - guibutton [vanishing trigger] [BTtt = 12; showgui trigger3] - guibutton [vanishing trigger (rumble)] [BTtt = 13; showgui trigger3] - guibutton [End Of Level Trigger] [BTtt = 29; showgui trigger3] -] - -build_trigger = [newent mapmodel $BTmm $BTtt $BTti] - -newgui trigger3 [ - loop i 9 [ - tjt = (concat tag (concatword # $i)) - tjc = (concat BTti "=" $i ";" "build_trigger") - guibutton $tjt $tjc - ] -] - resetlight = [ lightcolour = 0 lightbright = 1 @@ -1258,18 +1084,6 @@ newgui mapmodels [ ] ] -newgui monsters [ - guibutton "ogro / fireball" "newent monster 0" - guibutton "rhino / chaingun" "newent monster 1" - guibutton "ratamahatta / shotgun" "newent monster 2" - guibutton "slith / rifle" "newent monster 3" - guibutton "bauul / RL" "newent monster 4" - guibutton "hellpig / bite" "newent monster 5" - guibutton "knight / iceball" "newent monster 6" - guibutton "goblin / slimeball" "newent monster 7" - guibutton "spider / grenade" "newent monster 8" -] - newgui postfx [ guibutton "(effect OFF)" "clearpostfx" guibutton "bloom (subtle: 30%)" "bloom 0.3" @@ -1325,8 +1139,6 @@ newgui options [ /////////////////////////////////////////////////////////////// ] ] guilist [ - guicheckbox "force matching player models" forceplayermodels - guibar guicheckbox "always use team skins" teamskins ] guicheckbox "hit sound" hitsound |
