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authorxolatile2025-07-17 23:28:55 +0200
committerxolatile2025-07-17 23:28:55 +0200
commitc79dda69d6e603500a5681430172b5152041af0a (patch)
treec1669442318e77a9ae76009edd5eefcaa69064ce /data/menus.cfg
parent5b88d873f42b1cad5c5fd03888cfe45b82da06d6 (diff)
downloadxolatile-badassbug-c79dda69d6e603500a5681430172b5152041af0a.tar.xz
xolatile-badassbug-c79dda69d6e603500a5681430172b5152041af0a.tar.zst
Big changed mentioned in IRC channel...
Diffstat (limited to 'data/menus.cfg')
-rw-r--r--data/menus.cfg188
1 files changed, 0 insertions, 188 deletions
diff --git a/data/menus.cfg b/data/menus.cfg
index 7fbdf38..c9e3bc8 100644
--- a/data/menus.cfg
+++ b/data/menus.cfg
@@ -16,11 +16,8 @@ checkrolloveraction = [
]
]
-chooseplayermodel = [guirolloveraction = (playermodelbutton $playermodel); showgui playermodel]
-
newgui main [
guilist [
- guiimage (concatword "packages/icons/" (playermodelicon) ".jpg") [chooseplayermodel] 1.15
guistrut 0.25
guilist [
newname = (getname)
@@ -41,8 +38,6 @@ newgui main [
guibutton "editing.." "showgui editing"
]
guibutton "vote game mode / map.." "showgui gamemode"
- // guibutton "lanconnect"
- // guibutton "connect localhost"
guibutton "switch team" [if (strcmp (getteam) "good") [team evil] [team good]]
guibutton "toggle spectator" [spectator (! (isspectator (getclientnum)))] "spectator"
guibutton "master.." [showgui master]
@@ -51,7 +46,6 @@ newgui main [
guibutton "disconnect" "disconnect" "exit"
] [
guibutton "bot match.." "showgui botmatch"
- guibutton "campaign.." "showgui campaign"
guibar
guibutton "options.." "showgui options"
guibutton "about.." "showgui about"
@@ -282,28 +276,6 @@ showcustommaps = [
custommaps = (sortlist $custommaps x y [naturalsort $x $y])
showgui custommaps
]
-macro playermodelbutton [cleargui 1; playermodel %1]
-
-newgui playermodel [
- guilist [
- guilist [
- loop i $playermodelnum [
- guibutton (playermodelname $i) (playermodelbutton $i) (playermodelicon $i)
- ]
- ]
- guibar
- pmidx = (substr $guirolloveraction (strlen (playermodelbutton "")))
- pmidx = (max 0 (min (- $playermodelnum 1) $pmidx))
- guilist [
- guilist [
- guispring
- guiplayerpreview $pmidx 0 6 (checkrolloveraction "playermodel ") 4 1 (playermodelname $pmidx)
- guispring
- ]
- guitextbox (playermodelstory $pmidx) 40 9
- ]
- ]
-]
crosshairs = [
"data/crosshair.png data/crosshair_hit.png"
@@ -411,43 +383,6 @@ newgui botmatch [
guibutton "start match.." [guionclear [startbotmatch]; showgui gamemode]
] "bot match"
-newgui campaign [
- guibutton "start Private Stan Sauer" "showgui privatestansauer"
- guibutton "start An Army Of One" "showgui armyofone"
- guibutton "start Lost" "sp lost" "cube"
- guibutton "start Meltdown" "sp skrsp1" "cube"
- guibutton "start Missile Pass" "sp crnsp1" "cube"
- guibutton "start Level 9" "sp level9" "cube"
- guibar
- guibutton "start DMSP map.." "mode -2; showgui maps"
- guicheckbox "slow motion" "slowmosp"
- guitext "skill (default: 3)"
- guislider skill
-]
-
-newgui armyofone [
- guilist [
- guilist [
- guibutton "Part I" "sp mpsp6a" "cube"
- guibutton "Part II" "sp mpsp6b" "cube"
- guibutton "Part III" "sp mpsp6c" "cube"
- ]
- showmapshot (substr $guirolloveraction 3)
- ]
-] "An Army Of One"
-
-newgui privatestansauer [
- guilist [
- guilist [
- guibutton "Run N' Gun Part I" "sp mpsp9a" "cube"
- guibutton "Run N' Gun Part II" "sp mpsp9b" "cube"
- guibutton "Run N' Gun Part III" "sp mpsp9c" "cube"
- guibutton "THE SERIOUSLY BIG VALLEY" "sp mpsp10" "cube"
- ]
- showmapshot (substr $guirolloveraction 3)
- ]
-] "Private Stan Sauer"
-
newgui servers [
guistayopen [
guiservers [
@@ -479,26 +414,8 @@ newgui gamemode [
guibutton "instagib team" "mode 4; showgui maps"
guibutton "efficiency" "mode 5; showgui maps"
guibutton "efficiency team" "mode 6; showgui maps"
- guibutton "tactics" "mode 7; showgui maps"
- guibutton "tactics team" "mode 8; showgui maps"
- guibutton "capture" "mode 9; showgui capturemaps"
- guibutton "regen capture" "mode 10; showgui capturemaps"
]
guibar
- guilist [
- guibutton "ctf" "mode 11; showgui ctfmaps"
- guibutton "insta ctf" "mode 12; showgui ctfmaps"
- guibutton "efficiency ctf" "mode 17; showgui ctfmaps"
- guibutton "protect" "mode 13; showgui ctfmaps"
- guibutton "insta protect" "mode 14; showgui ctfmaps"
- guibutton "efficiency protect" "mode 18; showgui ctfmaps"
- guibutton "hold" "mode 15; showgui capturemaps"
- guibutton "insta hold" "mode 16; showgui capturemaps"
- guibutton "efficiency hold" "mode 19; showgui capturemaps"
- guibutton "collect" "mode 20; showgui ctfmaps"
- guibutton "insta collect" "mode 21; showgui ctfmaps"
- guibutton "efficiency collect" "mode 22; showgui ctfmaps"
- ]
]
]
@@ -949,60 +866,7 @@ guitab "cfg" ///////////////////////////////////////////////////////////////////
]
skies1 = [
- aftas/sky/orbe
- blindabuser/blindasky
- blindabuser/blindasky2
- darc/forge
- dash/moon
- hazel/green
- humus/meadow
- ik2k/env/iklake
- jon/prarie
- mayhem/duomo
- mayhem/eclipse
- meister/uzze
- penguins/arid
- penguins/arid2
- penguins/cocoa
- penguins/divine
- penguins/harmony
- penguins/mellow
- penguins/mystic
-]
-skies2 = [
- penguins/violence
- penguins/wrath
- penguins/yonder
- penguins/zeus
- ratboy/skyboxes/coward
- shmutzwurst/london
skyboxes/black
- skyboxes/bbk/d
- skyboxes/bbk/dark2
- skyboxes/bbk/n1
- skyboxes/bbk/t
- skyboxes/clearsky052
- skyboxes/darkness
- skyboxes/evilsky
- skyboxes/morning
- skyboxes/remus/sky01
- skyboxes/turbulent
- skyboxes/ulukai/corona
- skyboxes/white
-]
-skies3 = [
- socksky/barren
- socksky/desert
- socksky/devpun
- socksky/emerald
- socksky/frozen
- socksky/frozendusk
- socksky/grave
- socksky/mars
- socksky/nightball
- socksky/stratosphere
- socksky/valley
- staffy/staffy
]
genskyitems = [
@@ -1125,44 +989,6 @@ newgui materials [
//guibutton "water waves off" "waterwaves 0"
]
-newgui triggers [
- guibutton [invisible] [BTmm = -1; showgui trigger2]
- guibutton [a carrot] [BTmm = 23; showgui trigger2]
- guibutton [switch #1] [BTmm = 24; showgui trigger2]
- guibutton [switch #2] [BTmm = 25; showgui trigger2]
- guibutton [door #1] [BTmm = 26; showgui trigger2]
- guibutton [door #2] [BTmm = 27; showgui trigger2]
- guibutton [door #3] [BTmm = 28; showgui trigger2]
-]
-
-newgui trigger2 [
- guibutton [animation loop] [BTtt = 0; showgui trigger3]
- guibutton [trigger once (popback)] [BTtt = 1; showgui trigger3]
- guibutton [trigger once (popback & rumble)] [BTtt = 2; showgui trigger3]
- guibutton [trigger once] [BTtt = 3; showgui trigger3]
- guibutton [trigger once (rumble)] [BTtt = 4; showgui trigger3]
- guibutton [trigger multiple (popback)] [BTtt = 5; showgui trigger3]
- guibutton [trigger multiple (popback & rumble)] [BTtt = 6; showgui trigger3]
- guibutton [trigger multiple] [BTtt = 7; showgui trigger3]
- guibutton [trigger multiple (rumble)] [BTtt = 8; showgui trigger3]
- guibutton [door (open once)] [BTtt = 9; showgui trigger3]
- guibutton [door (auto close)] [BTtt = 10; showgui trigger3]
- guibutton [door (locked)] [BTtt = 11; showgui trigger3]
- guibutton [vanishing trigger] [BTtt = 12; showgui trigger3]
- guibutton [vanishing trigger (rumble)] [BTtt = 13; showgui trigger3]
- guibutton [End Of Level Trigger] [BTtt = 29; showgui trigger3]
-]
-
-build_trigger = [newent mapmodel $BTmm $BTtt $BTti]
-
-newgui trigger3 [
- loop i 9 [
- tjt = (concat tag (concatword # $i))
- tjc = (concat BTti "=" $i ";" "build_trigger")
- guibutton $tjt $tjc
- ]
-]
-
resetlight = [
lightcolour = 0
lightbright = 1
@@ -1258,18 +1084,6 @@ newgui mapmodels [
]
]
-newgui monsters [
- guibutton "ogro / fireball" "newent monster 0"
- guibutton "rhino / chaingun" "newent monster 1"
- guibutton "ratamahatta / shotgun" "newent monster 2"
- guibutton "slith / rifle" "newent monster 3"
- guibutton "bauul / RL" "newent monster 4"
- guibutton "hellpig / bite" "newent monster 5"
- guibutton "knight / iceball" "newent monster 6"
- guibutton "goblin / slimeball" "newent monster 7"
- guibutton "spider / grenade" "newent monster 8"
-]
-
newgui postfx [
guibutton "(effect OFF)" "clearpostfx"
guibutton "bloom (subtle: 30%)" "bloom 0.3"
@@ -1325,8 +1139,6 @@ newgui options [ ///////////////////////////////////////////////////////////////
]
]
guilist [
- guicheckbox "force matching player models" forceplayermodels
- guibar
guicheckbox "always use team skins" teamskins
]
guicheckbox "hit sound" hitsound