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authorxolatile2025-07-20 22:24:08 +0200
committerxolatile2025-07-20 22:24:08 +0200
commit54fb6d630222e0baf52ed223500dff4cf8da0f19 (patch)
tree416446961e24e5b9e8f8adc03c702dcb71961992 /sauerbraten_unix
parentc46daa31f8e0339aed12736699d0003d27f1fc7e (diff)
downloadxolatile-badassbug-54fb6d630222e0baf52ed223500dff4cf8da0f19.tar.xz
xolatile-badassbug-54fb6d630222e0baf52ed223500dff4cf8da0f19.tar.zst
Armour, respawn, executable, recorder, SMD format...
Diffstat (limited to 'sauerbraten_unix')
-rwxr-xr-xsauerbraten_unix65
1 files changed, 0 insertions, 65 deletions
diff --git a/sauerbraten_unix b/sauerbraten_unix
deleted file mode 100755
index f09a423..0000000
--- a/sauerbraten_unix
+++ /dev/null
@@ -1,65 +0,0 @@
-#!/bin/sh
-# SAUER_DATA should refer to the directory in which Sauerbraten data files are placed.
-#SAUER_DATA=~/sauerbraten
-#SAUER_DATA=/usr/local/sauerbraten
-SAUER_DATA=.
-
-# SAUER_BIN should refer to the directory in which Sauerbraten executable files are placed.
-SAUER_BIN=${SAUER_DATA}/bin_unix
-
-# SAUER_OPTIONS contains any command line options you would like to start Sauerbraten with.
-#SAUER_OPTIONS="-f"
-SAUER_OPTIONS="-q${HOME}/.uberbraten"
-
-# SYSTEM_NAME should be set to the name of your operating system.
-#SYSTEM_NAME=Linux
-SYSTEM_NAME=`uname -s`
-
-# MACHINE_NAME should be set to the name of your processor.
-#MACHINE_NAME=i686
-MACHINE_NAME=`uname -m`
-
-case ${SYSTEM_NAME} in
-Linux)
- SYSTEM_NAME=linux_
- ;;
-*)
- SYSTEM_NAME=unknown_
- ;;
-esac
-
-case ${MACHINE_NAME} in
-i486|i586|i686)
- MACHINE_NAME=
- ;;
-x86_64|amd64)
- MACHINE_NAME=64_
- ;;
-*)
- if [ ${SYSTEM_NAME} != native_ ]
- then
- SYSTEM_NAME=native_
- fi
- MACHINE_NAME=
- ;;
-esac
-
-if [ -x ${SAUER_BIN}/native_client ]
-then
- SYSTEM_NAME=native_
- MACHINE_NAME=
-fi
-
-if [ -x ${SAUER_BIN}/${SYSTEM_NAME}${MACHINE_NAME}client ]
-then
- cd ${SAUER_DATA}
- exec ${SAUER_BIN}/${SYSTEM_NAME}${MACHINE_NAME}client ${SAUER_OPTIONS} "$@"
-else
- echo "Your platform does not have a pre-compiled Sauerbraten client."
- echo "Please follow the following steps to build a native client:"
- echo "1) Ensure you have the SDL2, SDL2-image, SDL2-mixer, and OpenGL libraries installed."
- echo "2) Change directory to src/ and type \"make install\"."
- echo "3) If the build succeeds, return to this directory and run this script again."
- exit 1
-fi
-