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| author | xolatile | 2025-08-05 01:05:35 +0200 |
|---|---|---|
| committer | xolatile | 2025-08-05 01:05:35 +0200 |
| commit | 6762e292d02e37a69a807e01493d4e14319cca33 (patch) | |
| tree | 6be0e9914ababfe279644172f6eee9c2d0de9ef5 /src/engine/depthfx.h | |
| parent | d309df4ce4d8ad0ed995a8e1c4267412a7782021 (diff) | |
| download | xolatile-badassbug-6762e292d02e37a69a807e01493d4e14319cca33.tar.xz xolatile-badassbug-6762e292d02e37a69a807e01493d4e14319cca33.tar.zst | |
Do not compile, deleting stuff...
Diffstat (limited to 'src/engine/depthfx.h')
| -rw-r--r-- | src/engine/depthfx.h | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/engine/depthfx.h b/src/engine/depthfx.h index d313b27..89b9adf 100644 --- a/src/engine/depthfx.h +++ b/src/engine/depthfx.h @@ -81,7 +81,6 @@ static struct depthfxtexture : rendertarget glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); depthfxing = true; - refracting = -1; extern void renderdepthobstacles(const vec &bbmin, const vec &bbmax, float scale, float *ranges, int numranges); float scale = depthfxscale; @@ -101,7 +100,6 @@ static struct depthfxtexture : rendertarget } renderdepthobstacles(depthfxmin, depthfxmax, scale, ranges, numranges); - refracting = 0; depthfxing = false; return numdepthfxranges > 0; @@ -117,7 +115,7 @@ bool depthfxing = false; bool binddepthfxtex() { - if(!reflecting && !refracting && depthfx && depthfxtex.rendertex && numdepthfxranges>0) + if(depthfx && depthfxtex.rendertex && numdepthfxranges>0) { glActiveTexture_(GL_TEXTURE2); glBindTexture(GL_TEXTURE_2D, depthfxtex.rendertex); @@ -129,7 +127,7 @@ bool binddepthfxtex() void binddepthfxparams(float blend, float minblend = 0, bool allow = true, void *owner = NULL) { - if(!reflecting && !refracting && depthfx && depthfxtex.rendertex && numdepthfxranges>0) + if(depthfx && depthfxtex.rendertex && numdepthfxranges>0) { float scale = 0, offset = -1, texscale = 0; if(!depthfxtex.highprecision()) |
