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authorxolatile2025-08-06 22:54:55 +0200
committerxolatile2025-08-06 22:54:55 +0200
commit0a1172b75f571685c264a8b9d8ee224bbf11381f (patch)
treed041fdc68a60f0ebb48a3852bbcce6d9432f83d5 /src/engine/md3.h
parentaffde05dc07a94643f1fd2751b2b441f57f73d7d (diff)
downloadxolatile-badassbug-0a1172b75f571685c264a8b9d8ee224bbf11381f.tar.xz
xolatile-badassbug-0a1172b75f571685c264a8b9d8ee224bbf11381f.tar.zst
Please do not hate me, it makes sense...
Diffstat (limited to 'src/engine/md3.h')
-rw-r--r--src/engine/md3.h183
1 files changed, 0 insertions, 183 deletions
diff --git a/src/engine/md3.h b/src/engine/md3.h
deleted file mode 100644
index 7296055..0000000
--- a/src/engine/md3.h
+++ /dev/null
@@ -1,183 +0,0 @@
-struct md3;
-
-struct md3frame
-{
- vec bbmin, bbmax, origin;
- float radius;
- uchar name[16];
-};
-
-struct md3tag
-{
- char name[64];
- float translation[3];
- float rotation[3][3];
-};
-
-struct md3vertex
-{
- short vertex[3];
- short normal;
-};
-
-struct md3triangle
-{
- int vertexindices[3];
-};
-
-struct md3header
-{
- char id[4];
- int version;
- char name[64];
- int flags;
- int numframes, numtags, nummeshes, numskins;
- int ofs_frames, ofs_tags, ofs_meshes, ofs_eof; // offsets
-};
-
-struct md3meshheader
-{
- char id[4];
- char name[64];
- int flags;
- int numframes, numshaders, numvertices, numtriangles;
- int ofs_triangles, ofs_shaders, ofs_uv, ofs_vertices, meshsize; // offsets
-};
-
-struct md3 : vertloader<md3>
-{
- md3(const char *name) : vertloader(name) {}
-
- static const char *formatname() { return "md3"; }
- bool flipy() const { return true; }
- int type() const { return MDL_MD3; }
-
- struct md3meshgroup : vertmeshgroup
- {
- bool load(const char *path)
- {
- stream *f = openfile(path, "rb");
- if(!f) return false;
- md3header header;
- f->read(&header, sizeof(md3header));
- lilswap(&header.version, 1);
- lilswap(&header.flags, 9);
- if(strncmp(header.id, "IDP3", 4) != 0 || header.version != 15) // header check
- {
- delete f;
- conoutf(CON_ERROR, "md3: corrupted header");
- return false;
- }
-
- name = newstring(path);
-
- numframes = header.numframes;
-
- int mesh_offset = header.ofs_meshes;
- loopi(header.nummeshes)
- {
- vertmesh &m = *new vertmesh;
- m.group = this;
- meshes.add(&m);
-
- md3meshheader mheader;
- f->seek(mesh_offset, SEEK_SET);
- f->read(&mheader, sizeof(md3meshheader));
- lilswap(&mheader.flags, 10);
-
- m.name = newstring(mheader.name);
-
- m.numtris = mheader.numtriangles;
- m.tris = new tri[m.numtris];
- f->seek(mesh_offset + mheader.ofs_triangles, SEEK_SET);
- loopj(m.numtris)
- {
- md3triangle tri = { 0 };
- f->read(&tri, sizeof(md3triangle)); // read the triangles
- lilswap(tri.vertexindices, 3);
- loopk(3) m.tris[j].vert[k] = (ushort)tri.vertexindices[k];
- }
-
- m.numverts = mheader.numvertices;
- m.tcverts = new tcvert[m.numverts];
- f->seek(mesh_offset + mheader.ofs_uv , SEEK_SET);
- f->read(m.tcverts, m.numverts*2*sizeof(float)); // read the UV data
- lilswap(&m.tcverts[0].tc.x, 2*m.numverts);
-
- m.verts = new vert[numframes*m.numverts];
- f->seek(mesh_offset + mheader.ofs_vertices, SEEK_SET);
- loopj(numframes*m.numverts)
- {
- md3vertex v = { {0}, 0 };
- f->read(&v, sizeof(md3vertex)); // read the vertices
- lilswap(v.vertex, 4);
-
- m.verts[j].pos = vec(v.vertex[0]/64.0f, -v.vertex[1]/64.0f, v.vertex[2]/64.0f);
-
- float lng = (v.normal&0xFF)*2*M_PI/255.0f; // decode vertex normals
- float lat = ((v.normal>>8)&0xFF)*2*M_PI/255.0f;
- m.verts[j].norm = vec(cosf(lat)*sinf(lng), -sinf(lat)*sinf(lng), cosf(lng));
- }
-
- mesh_offset += mheader.meshsize;
- }
-
- numtags = header.numtags;
- if(numtags)
- {
- tags = new tag[numframes*numtags];
- f->seek(header.ofs_tags, SEEK_SET);
- md3tag tag;
-
- loopi(header.numframes*header.numtags)
- {
- f->read(&tag, sizeof(md3tag));
- lilswap(tag.translation, 12);
- if(tag.name[0] && i<header.numtags) tags[i].name = newstring(tag.name);
- matrix4x3 &m = tags[i].transform;
- tag.translation[1] *= -1;
- // undo the -y
- loopj(3) tag.rotation[1][j] *= -1;
- // then restore it
- loopj(3) tag.rotation[j][1] *= -1;
- m.a = vec(tag.rotation[0]);
- m.b = vec(tag.rotation[1]);
- m.c = vec(tag.rotation[2]);
- m.d = vec(tag.translation);
- }
- }
-
- delete f;
- return true;
- }
- };
-
- meshgroup *loadmeshes(const char *name, va_list args)
- {
- md3meshgroup *group = new md3meshgroup;
- if(!group->load(name)) { delete group; return NULL; }
- return group;
- }
-
- bool loaddefaultparts()
- {
- const char *pname = parentdir(name);
- part &mdl = addpart();
- defformatstring(name1, "packages/models/%s/tris.md3", name);
- mdl.meshes = sharemeshes(path(name1));
- if(!mdl.meshes)
- {
- defformatstring(name2, "packages/models/%s/tris.md3", pname); // try md3 in parent folder (vert sharing)
- mdl.meshes = sharemeshes(path(name2));
- if(!mdl.meshes) return false;
- }
- Texture *tex, *masks;
- loadskin(name, pname, tex, masks);
- mdl.initskins(tex, masks);
- if(tex==notexture) conoutf(CON_ERROR, "could not load model skin for %s", name1);
- return true;
- }
-};
-
-vertcommands<md3> md3commands;
-