summaryrefslogtreecommitdiff
path: root/src/fpsgame/game.h
diff options
context:
space:
mode:
authorxolatile2025-08-17 18:28:28 +0200
committerxolatile2025-08-17 18:28:28 +0200
commitbffe8d11bd1dfec49280fb64a17f0ae529ac3f5d (patch)
tree9f4f7b6f5003585e5a170bd55ccaa335b8f26f90 /src/fpsgame/game.h
parentbec4167d29a68efd0cd2da36143e7f1c78a119a0 (diff)
downloadxolatile-badassbug-master.tar.xz
xolatile-badassbug-master.tar.zst
Compiles, removed a lot of code, do not run it...HEADmaster
Diffstat (limited to 'src/fpsgame/game.h')
-rw-r--r--src/fpsgame/game.h8
1 files changed, 2 insertions, 6 deletions
diff --git a/src/fpsgame/game.h b/src/fpsgame/game.h
index 92d4fd1..ed62052 100644
--- a/src/fpsgame/game.h
+++ b/src/fpsgame/game.h
@@ -139,7 +139,7 @@ enum {
N_AUTHTRY, N_AUTHKICK, N_AUTHCHAL, N_AUTHANS, N_REQAUTH,
N_PAUSEGAME, N_GAMESPEED,
N_ADDBOT, N_DELBOT, N_INITAI, N_FROMAI, N_BOTLIMIT, N_BOTBALANCE,
- N_MAPCRC, N_CHECKMAPS,
+ N_MAPCRC,
N_SWITCHNAME, N_SWITCHMODEL, N_SWITCHTEAM,
N_INITTOKENS, N_TAKETOKEN, N_EXPIRETOKENS, N_DROPTOKENS, N_DEPOSITTOKENS, N_STEALTOKENS,
N_SERVCMD,
@@ -166,7 +166,7 @@ static const int msgsizes[] = { // size inclusive message token, 0 for vari
N_AUTHTRY, 0, N_AUTHKICK, 0, N_AUTHCHAL, 0, N_AUTHANS, 0, N_REQAUTH, 0,
N_PAUSEGAME, 0, N_GAMESPEED, 0,
N_ADDBOT, 2, N_DELBOT, 1, N_INITAI, 0, N_FROMAI, 2, N_BOTLIMIT, 2, N_BOTBALANCE, 2,
- N_MAPCRC, 0, N_CHECKMAPS, 1,
+ N_MAPCRC, 0,
N_SWITCHNAME, 0, N_SWITCHMODEL, 2, N_SWITCHTEAM, 0,
N_INITTOKENS, 0, N_TAKETOKEN, 2, N_EXPIRETOKENS, 0, N_DROPTOKENS, 0, N_DEPOSITTOKENS, 2, N_STEALTOKENS, 0,
N_SERVCMD, 0,
@@ -587,12 +587,8 @@ namespace game {
const char *ffa, *blueteam, *redteam, *hudguns,
*vwep, *quad, *armour[3],
*ffaicon, *blueicon, *redicon;
- bool ragdoll;
};
extern int playermodel, teamskins, testteam;
- extern void saveragdoll(fpsent *d);
- extern void clearragdolls();
- extern void moveragdolls();
extern const playermodelinfo &getplayermodelinfo(fpsent *d);
extern void swayhudgun(int curtime);
extern vec hudgunorigin(int gun, const vec &from, const vec &to, fpsent *d);