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authorxolatile2025-08-07 00:32:29 +0200
committerxolatile2025-08-07 00:32:29 +0200
commit4c8dfb375b4b30dbb6079f9d68024980d81ffa20 (patch)
treed7a8164758e9d5cfc5d5c239bccbe45ad19c9da6 /src/fpsgame/game.h
parent0a1172b75f571685c264a8b9d8ee224bbf11381f (diff)
downloadxolatile-badassbug-4c8dfb375b4b30dbb6079f9d68024980d81ffa20.tar.xz
xolatile-badassbug-4c8dfb375b4b30dbb6079f9d68024980d81ffa20.tar.zst
More cleanups...
Diffstat (limited to 'src/fpsgame/game.h')
-rw-r--r--src/fpsgame/game.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/fpsgame/game.h b/src/fpsgame/game.h
index 974f1f3..dadebd5 100644
--- a/src/fpsgame/game.h
+++ b/src/fpsgame/game.h
@@ -26,7 +26,6 @@ enum { // static entity types {
PLAYERSTART, // attr1 = angle, attr2 = team
PARTICLES = ET_PARTICLES,
MAPSOUND = ET_SOUND,
- SPOTLIGHT = ET_SPOTLIGHT,
I_SHELLS, I_BULLETS, I_ROCKETS, I_ROUNDS, I_GRENADES, I_CARTRIDGES,
I_HEALTH, I_BOOST,
/**/I_TINYHEALTH, I_TINYARMOUR,
@@ -510,7 +509,6 @@ namespace game {
extern int respawnent;
extern int following;
extern int smoothmove, smoothdist;
- extern bool clientoption(const char *arg);
extern fpsent *getclient(int cn);
extern fpsent *newclient(int cn);
extern const char *colorname(fpsent *d, const char *name = NULL, const char *prefix = "", const char *suffix = "", const char *alt = NULL);
@@ -613,7 +611,6 @@ namespace server {
extern void forcegamespeed(int speed);
extern void hashpassword(int cn, int sessionid, const char *pwd, char *result, int maxlen = MAXSTRLEN);
extern int msgsizelookup(int msg);
- extern bool serveroption(const char *arg);
extern bool delayspawn(int type);
}