diff options
| author | xolatile | 2025-08-17 18:28:28 +0200 |
|---|---|---|
| committer | xolatile | 2025-08-17 18:28:28 +0200 |
| commit | bffe8d11bd1dfec49280fb64a17f0ae529ac3f5d (patch) | |
| tree | 9f4f7b6f5003585e5a170bd55ccaa335b8f26f90 /src/fpsgame/server.cpp | |
| parent | bec4167d29a68efd0cd2da36143e7f1c78a119a0 (diff) | |
| download | xolatile-badassbug-master.tar.xz xolatile-badassbug-master.tar.zst | |
Diffstat (limited to 'src/fpsgame/server.cpp')
| -rw-r--r-- | src/fpsgame/server.cpp | 338 |
1 files changed, 274 insertions, 64 deletions
diff --git a/src/fpsgame/server.cpp b/src/fpsgame/server.cpp index 341b050..8f17ee2 100644 --- a/src/fpsgame/server.cpp +++ b/src/fpsgame/server.cpp @@ -263,7 +263,6 @@ namespace server { extern void reqadd(clientinfo *ci, int skill); extern void reqdel(clientinfo *ci); extern void setbotlimit(clientinfo *ci, int limit); - extern void setbotbalance(clientinfo *ci, bool balance); extern void changemap(); extern void addclient(clientinfo *ci); extern void changeteam(clientinfo *ci); @@ -1894,63 +1893,12 @@ namespace server { crcinfo(int crc, int matches) : crc(crc), matches(matches) {} static bool compare(const crcinfo &x, const crcinfo &y) { return x.matches > y.matches; } }; - VAR(modifiedmapspectator, 0, 1, 2); - void checkmaps(int req = -1) { - if(m_edit || !smapname[0]) return; - vector<crcinfo> crcs; - int total = 0, unsent = 0, invalid = 0; - if(mcrc) crcs.add(crcinfo(mcrc, clients.length() + 1)); - loopv(clients) { - clientinfo *ci = clients[i]; - if(ci->state.state==CS_SPECTATOR || ci->state.aitype != AI_NONE) continue; - total++; - if(!ci->clientmap[0]) { - if(ci->mapcrc < 0) invalid++; - else if(!ci->mapcrc) unsent++; - } - else { - crcinfo *match = NULL; - loopvj(crcs) if(crcs[j].crc == ci->mapcrc) { match = &crcs[j]; break; } - if(!match) crcs.add(crcinfo(ci->mapcrc, 1)); - else match->matches++; - } - } - if(!mcrc && total - unsent < min(total, 4)) return; - crcs.sort(crcinfo::compare); - string msg; - loopv(clients) { - clientinfo *ci = clients[i]; - if(ci->state.state==CS_SPECTATOR || ci->state.aitype != AI_NONE || ci->clientmap[0] || ci->mapcrc >= 0 || (req < 0 && ci->warned)) continue; - formatstring(msg, "%s has modified map \"%s\"", colorname(ci), smapname); - sendf(req, 1, "ris", N_SERVMSG, msg); - if(req < 0) ci->warned = true; - } - if(crcs.length() >= 2) loopv(crcs) { - crcinfo &info = crcs[i]; - if(i || info.matches <= crcs[i+1].matches) loopvj(clients) { - clientinfo *ci = clients[j]; - if(ci->state.state==CS_SPECTATOR || ci->state.aitype != AI_NONE || !ci->clientmap[0] || ci->mapcrc != info.crc || (req < 0 && ci->warned)) continue; - formatstring(msg, "%s has modified map \"%s\"", colorname(ci), smapname); - sendf(req, 1, "ris", N_SERVMSG, msg); - if(req < 0) ci->warned = true; - } - } - if(req < 0 && modifiedmapspectator && (mcrc || modifiedmapspectator > 1)) loopv(clients) { - clientinfo *ci = clients[i]; - if(!ci->local && ci->warned && ci->state.state != CS_SPECTATOR) forcespectator(ci); - } - } - bool shouldspectate(clientinfo *ci) { - return !ci->local && ci->warned && modifiedmapspectator && (mcrc || modifiedmapspectator > 1); - } void unspectate(clientinfo *ci) { - if(shouldspectate(ci)) return; ci->state.state = CS_DEAD; ci->state.respawn(); ci->state.lasttimeplayed = lastmillis; aiman::addclient(ci); sendf(-1, 1, "ri3", N_SPECTATOR, ci->clientnum, 0); - if(ci->clientmap[0] || ci->mapcrc) checkmaps(); if(!hasmap(ci)) rotatemap(true); } void sendservinfo(clientinfo *ci) { @@ -2350,18 +2298,13 @@ namespace server { } copystring(ci->clientmap, text); ci->mapcrc = text[0] ? crc : 1; - checkmaps(); if(cq && cq != ci && cq->ownernum != ci->clientnum) cq = NULL; break; } - case N_CHECKMAPS: - checkmaps(sender); - break; case N_TRYSPAWN: if(!ci || !cq || cq->state.state!=CS_DEAD || cq->state.lastspawn>=0) break; if(!ci->clientmap[0] && !ci->mapcrc) { ci->mapcrc = -1; - checkmaps(); if(ci == cq) { if(ci->state.state != CS_DEAD) break; } else if(cq->ownernum != ci->clientnum) { cq = NULL; break; } } @@ -2700,11 +2643,6 @@ namespace server { if(ci) aiman::setbotlimit(ci, limit); break; } - case N_BOTBALANCE: { - int balance = getint(p); - if(ci) aiman::setbotbalance(ci, balance!=0); - break; - } case N_AUTHTRY: { string desc, name; getstring(desc, p, sizeof(desc)); @@ -2819,7 +2757,102 @@ namespace server { const char *defaultmaster() { return "master.sauerbraten.org"; } int masterport() { return SAUERBRATEN_MASTER_PORT; } int numchannels() { return 3; } - #include "extinfo.h" + +#define EXT_ACK -1 +#define EXT_VERSION 105 +#define EXT_NO_ERROR 0 +#define EXT_ERROR 1 +#define EXT_PLAYERSTATS_RESP_IDS -10 +#define EXT_PLAYERSTATS_RESP_STATS -11 +#define EXT_UPTIME 0 +#define EXT_PLAYERSTATS 1 +#define EXT_TEAMSCORE 2 + + VAR(extinfoip, 0, 0, 1); + void extinfoplayer(ucharbuf &p, clientinfo *ci) { + ucharbuf q = p; + putint(q, EXT_PLAYERSTATS_RESP_STATS); // send player stats following + putint(q, ci->clientnum); //add player id + putint(q, ci->ping); + sendstring(ci->name, q); + sendstring(ci->team, q); + putint(q, ci->state.frags); + putint(q, ci->state.flags); + putint(q, ci->state.deaths); + putint(q, ci->state.teamkills); + putint(q, ci->state.damage*100/max(ci->state.shotdamage,1)); + putint(q, ci->state.health); + putint(q, ci->state.armour); + putint(q, ci->state.gunselect); + putint(q, ci->privilege); + putint(q, ci->state.state); + uint ip = extinfoip ? getclientip(ci->clientnum) : 0; + q.put((uchar*)&ip, 3); + sendserverinforeply(q); + } + static inline void extinfoteamscore(ucharbuf &p, const char *team, int score) { + sendstring(team, p); + putint(p, score); + putint(p,-1); //no bases follow + } + void extinfoteams(ucharbuf &p) { + putint(p, m_teammode ? 0 : 1); + putint(p, gamemode); + putint(p, max((gamelimit - gamemillis)/1000, 0)); + if(!m_teammode) return; + vector<teamscore> scores; + loopv(clients) { + clientinfo *ci = clients[i]; + if(ci->state.state!=CS_SPECTATOR && ci->team[0] && scores.htfind(ci->team) < 0) { + teaminfo *ti = teaminfos.access(ci->team); + scores.add(teamscore(ci->team, ti ? ti->frags : 0)); + } + } + loopv(scores) extinfoteamscore(p, scores[i].team, scores[i].score); + } + void extserverinforeply(ucharbuf &req, ucharbuf &p) { + int extcmd = getint(req); // extended commands + //Build a new packet + putint(p, EXT_ACK); //send ack + putint(p, EXT_VERSION); //send version of extended info + switch(extcmd) { + case EXT_UPTIME: { + putint(p, totalsecs); //in seconds + break; + } + case EXT_PLAYERSTATS: { + int cn = getint(req); //a special player, -1 for all + clientinfo *ci = NULL; + if(cn >= 0) { + loopv(clients) if(clients[i]->clientnum == cn) { ci = clients[i]; break; } + if(!ci) { + putint(p, EXT_ERROR); //client requested by id was not found + sendserverinforeply(p); + return; + } + } + putint(p, EXT_NO_ERROR); //so far no error can happen anymore + ucharbuf q = p; //remember buffer position + putint(q, EXT_PLAYERSTATS_RESP_IDS); //send player ids following + if(ci) putint(q, ci->clientnum); + else loopv(clients) putint(q, clients[i]->clientnum); + sendserverinforeply(q); + if(ci) extinfoplayer(p, ci); + else loopv(clients) extinfoplayer(p, clients[i]); + return; + } + case EXT_TEAMSCORE: { + extinfoteams(p); + break; + } + default: { + putint(p, EXT_ERROR); + break; + } + } + sendserverinforeply(p); + } + void serverinforeply(ucharbuf &req, ucharbuf &p) { if(req.remaining() && !getint(req)) { extserverinforeply(req, p); @@ -2840,6 +2873,183 @@ namespace server { sendstring(serverdesc, p); sendserverinforeply(p); } - #include "aiman.h" + + // server-side ai manager + namespace aiman { + bool dorefresh = false; + VARN(serverbotlimit, botlimit, 0, 8, MAXBOTS); + void calcteams(vector<teamscore> &teams) { + static const char * const defaults[2] = { "good", "evil" }; + loopv(clients) { + clientinfo *ci = clients[i]; + if(ci->state.state==CS_SPECTATOR || !ci->team[0]) continue; + teamscore *t = NULL; + loopvj(teams) if(!strcmp(teams[j].team, ci->team)) { t = &teams[j]; break; } + if(t) t->score++; + else teams.add(teamscore(ci->team, 1)); + } + teams.sort(teamscore::compare); + if(teams.length() < int(sizeof(defaults)/sizeof(defaults[0]))) { + loopi(sizeof(defaults)/sizeof(defaults[0])) if(teams.htfind(defaults[i]) < 0) teams.add(teamscore(defaults[i], 0)); + } + } + + const char *chooseteam() { + vector<teamscore> teams; + calcteams(teams); + return teams.length() ? teams.last().team : ""; + } + static inline bool validaiclient(clientinfo *ci) { + return ci->clientnum >= 0 && ci->state.aitype == AI_NONE && (ci->state.state!=CS_SPECTATOR || ci->local || (ci->privilege && !ci->warned)); + } + clientinfo *findaiclient(clientinfo *exclude = NULL) { + clientinfo *least = NULL; + loopv(clients) { + clientinfo *ci = clients[i]; + if(!validaiclient(ci) || ci==exclude) continue; + if(!least || ci->bots.length() < least->bots.length()) least = ci; + } + return least; + } + bool addai(int skill, int limit) { + int numai = 0, cn = -1, maxai = limit >= 0 ? min(limit, MAXBOTS) : MAXBOTS; + loopv(bots) { + clientinfo *ci = bots[i]; + if(!ci || ci->ownernum < 0) { if(cn < 0) cn = i; continue; } + numai++; + } + if(numai >= maxai) return false; + if(bots.inrange(cn)) { + clientinfo *ci = bots[cn]; + if(ci) { + // reuse a slot that was going to removed + clientinfo *owner = findaiclient(); + ci->ownernum = owner ? owner->clientnum : -1; + if(owner) owner->bots.add(ci); + ci->aireinit = 2; + dorefresh = true; + return true; + } + } + else { cn = bots.length(); bots.add(NULL); } + const char *team = m_teammode ? chooseteam() : ""; + if(!bots[cn]) bots[cn] = new clientinfo; + clientinfo *ci = bots[cn]; + ci->clientnum = MAXCLIENTS + cn; + ci->state.aitype = AI_BOT; + clientinfo *owner = findaiclient(); + ci->ownernum = owner ? owner->clientnum : -1; + if(owner) owner->bots.add(ci); + ci->state.skill = skill <= 0 ? rnd(50) + 51 : clamp(skill, 1, 101); + clients.add(ci); + ci->state.lasttimeplayed = lastmillis; + copystring(ci->name, "bot", MAXNAMELEN+1); + ci->state.state = CS_DEAD; + copystring(ci->team, team, MAXTEAMLEN+1); + ci->playermodel = 0; + ci->aireinit = 2; + ci->connected = true; + dorefresh = true; + return true; + } + void deleteai(clientinfo *ci) { + int cn = ci->clientnum - MAXCLIENTS; + if(!bots.inrange(cn)) return; + sendf(-1, 1, "ri2", N_CDIS, ci->clientnum); + clientinfo *owner = (clientinfo *)getclientinfo(ci->ownernum); + if(owner) owner->bots.removeobj(ci); + clients.removeobj(ci); + DELETEP(bots[cn]); + dorefresh = true; + } + bool deleteai() { + loopvrev(bots) if(bots[i] && bots[i]->ownernum >= 0) { + deleteai(bots[i]); + return true; + } + return false; + } + void reinitai(clientinfo *ci) { + if(ci->ownernum < 0) deleteai(ci); + else if(ci->aireinit >= 1) { + sendf(-1, 1, "ri6ss", N_INITAI, ci->clientnum, ci->ownernum, ci->state.aitype, ci->state.skill, ci->playermodel, ci->name, ci->team); + if(ci->aireinit == 2) { + ci->reassign(); + if(ci->state.state==CS_ALIVE) sendspawn(ci); + else sendresume(ci); + } + ci->aireinit = 0; + } + } + void shiftai(clientinfo *ci, clientinfo *owner = NULL) { + clientinfo *prevowner = (clientinfo *)getclientinfo(ci->ownernum); + if(prevowner) prevowner->bots.removeobj(ci); + if(!owner) { ci->aireinit = 0; ci->ownernum = -1; } + else if(ci->ownernum != owner->clientnum) { ci->aireinit = 2; ci->ownernum = owner->clientnum; owner->bots.add(ci); } + dorefresh = true; + } + void removeai(clientinfo *ci) { + // either schedules a removal, or someone else to assign to + loopvrev(ci->bots) shiftai(ci->bots[i], findaiclient(ci)); + } + bool reassignai() { + clientinfo *hi = NULL, *lo = NULL; + loopv(clients) { + clientinfo *ci = clients[i]; + if(!validaiclient(ci)) continue; + if(!lo || ci->bots.length() < lo->bots.length()) lo = ci; + if(!hi || ci->bots.length() > hi->bots.length()) hi = ci; + } + if(hi && lo && hi->bots.length() - lo->bots.length() > 1) { + loopvrev(hi->bots) { + shiftai(hi->bots[i], lo); + return true; + } + } + return false; + } + + void checksetup() { + loopvrev(bots) if(bots[i]) reinitai(bots[i]); + } + void clearai() { + // clear and remove all ai immediately + loopvrev(bots) if(bots[i]) deleteai(bots[i]); + } + void checkai() { + if(!dorefresh) return; + dorefresh = false; + if(m_botmode && numclients(-1, false, true)) { + checksetup(); + while(reassignai()); + } + else clearai(); + } + void reqadd(clientinfo *ci, int skill) { + if(!ci->local && !ci->privilege) return; + if(!addai(skill, !ci->local && ci->privilege < PRIV_ADMIN ? botlimit : -1)) sendf(ci->clientnum, 1, "ris", N_SERVMSG, "failed to create or assign bot"); + } + void reqdel(clientinfo *ci) { + if(!ci->local && !ci->privilege) return; + if(!deleteai()) sendf(ci->clientnum, 1, "ris", N_SERVMSG, "failed to remove any bots"); + } + void setbotlimit(clientinfo *ci, int limit) { + if(ci && !ci->local && ci->privilege < PRIV_ADMIN) return; + botlimit = clamp(limit, 0, MAXBOTS); + dorefresh = true; + defformatstring(msg, "bot limit is now %d", botlimit); + sendservmsg(msg); + } + void changemap() { + dorefresh = true; + loopv(clients) if(clients[i]->local || clients[i]->privilege) return; + } + void addclient(clientinfo *ci) { + if(ci->state.aitype == AI_NONE) dorefresh = true; + } + void changeteam(clientinfo *ci) { + if(ci->state.aitype == AI_NONE) dorefresh = true; + } + } } |
