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| author | xolatile | 2025-08-05 15:27:57 +0200 |
|---|---|---|
| committer | xolatile | 2025-08-05 15:27:57 +0200 |
| commit | 9234eeb1d2954a3dae6c84ffa8ed8643953272c5 (patch) | |
| tree | f2253bac389d743ba8582139901c782f7afde4cc /src/fpsgame | |
| parent | a2a16b85572b1d28b0cd4901ea7348750732a740 (diff) | |
| download | xolatile-badassbug-9234eeb1d2954a3dae6c84ffa8ed8643953272c5.tar.xz xolatile-badassbug-9234eeb1d2954a3dae6c84ffa8ed8643953272c5.tar.zst | |
Experimental MD3 to OBJ to IQM converter and code removal, shit compiles...
Diffstat (limited to 'src/fpsgame')
| -rw-r--r-- | src/fpsgame/game.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/fpsgame/game.h b/src/fpsgame/game.h index c37f616..3cdbba3 100644 --- a/src/fpsgame/game.h +++ b/src/fpsgame/game.h @@ -26,7 +26,6 @@ enum // static entity types LIGHT = ET_LIGHT, // lightsource, attr1 = radius, attr2 = intensity MAPMODEL = ET_MAPMODEL, // attr1 = angle, attr2 = idx PLAYERSTART, // attr1 = angle, attr2 = team - ENVMAP = ET_NOENVMAP, // attr1 = radius PARTICLES = ET_PARTICLES, MAPSOUND = ET_SOUND, SPOTLIGHT = ET_SPOTLIGHT, |
