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authorxolatile2025-08-06 22:54:55 +0200
committerxolatile2025-08-06 22:54:55 +0200
commit0a1172b75f571685c264a8b9d8ee224bbf11381f (patch)
treed041fdc68a60f0ebb48a3852bbcce6d9432f83d5 /src/shared/igame.h
parentaffde05dc07a94643f1fd2751b2b441f57f73d7d (diff)
downloadxolatile-badassbug-0a1172b75f571685c264a8b9d8ee224bbf11381f.tar.xz
xolatile-badassbug-0a1172b75f571685c264a8b9d8ee224bbf11381f.tar.zst
Please do not hate me, it makes sense...
Diffstat (limited to 'src/shared/igame.h')
-rw-r--r--src/shared/igame.h14
1 files changed, 4 insertions, 10 deletions
diff --git a/src/shared/igame.h b/src/shared/igame.h
index 32ccb3b..03a9163 100644
--- a/src/shared/igame.h
+++ b/src/shared/igame.h
@@ -1,7 +1,6 @@
// the interface the engine uses to run the gameplay module
-namespace entities
-{
+namespace entities {
extern void editent(int i, bool local);
extern const char *entnameinfo(entity &e);
extern const char *entname(int i);
@@ -18,10 +17,8 @@ namespace entities
extern const char *entmodel(const entity &e);
}
-namespace game
-{
+namespace game {
extern void parseoptions(vector<const char *> &args);
-
extern void gamedisconnect(bool cleanup);
extern void parsepacketclient(int chan, packetbuf &p);
extern void connectattempt(const char *name, const char *password, const ENetAddress &address);
@@ -36,7 +33,6 @@ namespace game
extern bool ispaused();
extern int scaletime(int t);
extern bool allowmouselook();
-
extern const char *gameident();
extern const char *savedconfig();
extern const char *restoreconfig();
@@ -44,7 +40,6 @@ namespace game
extern const char *autoexec();
extern const char *savedservers();
extern void loadconfigs();
-
extern void updateworld();
extern void initclient();
extern void physicstrigger(physent *d, bool local, int floorlevel, int material = 0);
@@ -92,8 +87,7 @@ namespace game
extern bool serverinfoentry(g3d_gui *g, int i, const char *name, int port, const char *desc, const char *map, int ping, const vector<int> &attr, int np);
}
-namespace server
-{
+namespace server {
extern void *newclientinfo();
extern void deleteclientinfo(void *ci);
extern void serverinit();
@@ -115,7 +109,7 @@ namespace server
extern int serverport(int infoport = -1);
extern const char *defaultmaster();
extern int masterport();
- extern void processmasterinput(const char *cmd, int cmdlen, const char *args);
+ extern void processmasterinput(const char *cmd, int cmdlen);
extern void masterconnected();
extern void masterdisconnected();
extern bool ispaused();