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| author | xolatile | 2025-08-06 22:54:55 +0200 |
|---|---|---|
| committer | xolatile | 2025-08-06 22:54:55 +0200 |
| commit | 0a1172b75f571685c264a8b9d8ee224bbf11381f (patch) | |
| tree | d041fdc68a60f0ebb48a3852bbcce6d9432f83d5 /src/shared/igame.h | |
| parent | affde05dc07a94643f1fd2751b2b441f57f73d7d (diff) | |
| download | xolatile-badassbug-0a1172b75f571685c264a8b9d8ee224bbf11381f.tar.xz xolatile-badassbug-0a1172b75f571685c264a8b9d8ee224bbf11381f.tar.zst | |
Please do not hate me, it makes sense...
Diffstat (limited to 'src/shared/igame.h')
| -rw-r--r-- | src/shared/igame.h | 14 |
1 files changed, 4 insertions, 10 deletions
diff --git a/src/shared/igame.h b/src/shared/igame.h index 32ccb3b..03a9163 100644 --- a/src/shared/igame.h +++ b/src/shared/igame.h @@ -1,7 +1,6 @@ // the interface the engine uses to run the gameplay module -namespace entities -{ +namespace entities { extern void editent(int i, bool local); extern const char *entnameinfo(entity &e); extern const char *entname(int i); @@ -18,10 +17,8 @@ namespace entities extern const char *entmodel(const entity &e); } -namespace game -{ +namespace game { extern void parseoptions(vector<const char *> &args); - extern void gamedisconnect(bool cleanup); extern void parsepacketclient(int chan, packetbuf &p); extern void connectattempt(const char *name, const char *password, const ENetAddress &address); @@ -36,7 +33,6 @@ namespace game extern bool ispaused(); extern int scaletime(int t); extern bool allowmouselook(); - extern const char *gameident(); extern const char *savedconfig(); extern const char *restoreconfig(); @@ -44,7 +40,6 @@ namespace game extern const char *autoexec(); extern const char *savedservers(); extern void loadconfigs(); - extern void updateworld(); extern void initclient(); extern void physicstrigger(physent *d, bool local, int floorlevel, int material = 0); @@ -92,8 +87,7 @@ namespace game extern bool serverinfoentry(g3d_gui *g, int i, const char *name, int port, const char *desc, const char *map, int ping, const vector<int> &attr, int np); } -namespace server -{ +namespace server { extern void *newclientinfo(); extern void deleteclientinfo(void *ci); extern void serverinit(); @@ -115,7 +109,7 @@ namespace server extern int serverport(int infoport = -1); extern const char *defaultmaster(); extern int masterport(); - extern void processmasterinput(const char *cmd, int cmdlen, const char *args); + extern void processmasterinput(const char *cmd, int cmdlen); extern void masterconnected(); extern void masterdisconnected(); extern bool ispaused(); |
