diff options
Diffstat (limited to 'data/stdedit.cfg')
| -rw-r--r-- | data/stdedit.cfg | 94 |
1 files changed, 8 insertions, 86 deletions
diff --git a/data/stdedit.cfg b/data/stdedit.cfg index 6d99574..5a319cc 100644 --- a/data/stdedit.cfg +++ b/data/stdedit.cfg @@ -1,7 +1,5 @@ - // implements some editing commands - //////// Entity Editing /////////////// =enttype = [ @@ -46,15 +44,11 @@ entproperty = [ ] enttypelist = [ - light mapmodel playerstart envmap particles sound + light mapmodel playerstart particles sound shells bullets rockets riflerounds grenades cartridges - health healthboost greenarmour yellowarmour quaddamage - teleport teledest - monster carrot jumppad - base respawnpoint + health healthboost tinyhealth tinyarmour greenarmour yellowarmour quaddamage + teleport teledest jumppad spotlight - box barrel platform elevator - flag ] enttypeselect = [ @@ -66,35 +60,15 @@ enttypeselect = [ ////// Entity primary actions ///////// -ent_action_base = [ entproperty 0 ( * $arg1 1 ) ] ent_action_teleport = [ entproperty 0 ( * $arg1 1 ) ] ent_action_teledest = [ entproperty 1 ( * $arg1 1 ) ] ent_action_mapmodel = [ entproperty 1 ( * $arg1 1 ) ] ent_action_spotlight = [ entproperty 0 ( * $arg1 5 ) ] ent_action_light = [ entproperty 0 ( * $arg1 5 ) ] ent_action_jumppad = [ entproperty 0 ( * $arg1 5 ) ] -ent_action_respawnpoint = [ entproperty 0 ( * $arg1 15 ) ] ent_action_playerstart = [ entproperty 0 ( * $arg1 15 ) ] -ent_action_envmap = [ entproperty 0 ( * $arg1 5 ) ] ent_action_particles = [ entproperty 0 ( * $arg1 1 ) ] ent_action_sound = [ entproperty 0 ( * $arg1 1 ) ] -ent_action_cycle = [ entset ( if ( > $arg1 -1 ) [ result $arg2 ] [ result $arg3 ] ) ] -ent_action_shells = [ ent_action_cycle $arg1 bullets quaddamage ] -ent_action_bullets = [ ent_action_cycle $arg1 rockets shells ] -ent_action_rockets = [ ent_action_cycle $arg1 riflerounds bullets ] -ent_action_riflerounds = [ ent_action_cycle $arg1 grenades rockets ] -ent_action_grenades = [ ent_action_cycle $arg1 cartridges riflerounds ] -ent_action_cartridges = [ ent_action_cycle $arg1 quaddamage grenades ] -ent_action_quaddamage = [ ent_action_cycle $arg1 shells cartridges ] -ent_action_health = [ ent_action_cycle $arg1 healthboost yellowarmour ] -ent_action_healthboost = [ ent_action_cycle $arg1 greenarmour health ] -ent_action_greenarmour = [ ent_action_cycle $arg1 yellowarmour healthboost ] -ent_action_yellowarmour = [ ent_action_cycle $arg1 health greenarmour ] -ent_action_monster = [ entproperty 1 ( * $arg1 1 ) ] -ent_action_box = [ entproperty 1 ( * $arg1 1 ) ] -ent_action_barrel = [ entproperty 1 ( * $arg1 1 ) ] -ent_action_platform = [ entproperty 1 ( * $arg1 1 ) ] -ent_action_elevator = [ entproperty 1 ( * $arg1 1 ) ] //////// Copy and Paste ////////////// @@ -144,7 +118,7 @@ editpaste = [ // select ents with given properties // '*' is wildcard -entfind = [ +entfind = [ if (= $numargs 0) [ entselect 1 ] [ @@ -164,7 +138,7 @@ entfindinsel = [ ] ] -lse = [ +lse = [ line = "" count = 0 entloop [ @@ -185,7 +159,7 @@ corners = [ selectcorners 1; dragging 1; onrelease [ selectcorners 0; draggin editmove = [ moving 1; onrelease [ moving 0 ]; result $moving ] entdrag = [ entmoving 1; onrelease [entmoving 0]; result $entmoving ] editdrag = [ cancelsel; || [entdrag] [ drag ] ] -selcorners = [ if $hmapedit [ hmapselect ] [ cancelsel; || [entdrag] [ corners ] ] ] +selcorners = [ cancelsel; || [entdrag] [ corners ] ] editextend = [ || [entdrag] [ selextend; reorient; editmove ] ] editmovewith = [ @@ -216,7 +190,7 @@ editfacewentpush = [ ] ] -entswithdirection = "playerstart teledest mapmodel flag monster box barrel platform elevator" +entswithdirection = "playerstart teledest mapmodel" entdirection = [ if ( && [enthavesel] [ = (havesel) 0 ] ) [ @@ -271,15 +245,6 @@ edithud = [ )( if $dropwaypoints [format "^f0dropwaypoints"][] )( - if $hmapedit [format "brush^f2 %1 ^f7:^f2 %2^n" $brushindex $brushname] [ - if $blendpaintmode [ - format "blendpaint mode: ^f2%1^f7^nblend brush: ^f2%2^n" (at $blendpaintmodes $blendpaintmode) (getblendbrushname (curblendbrush)) - ] [if (! (enthavesel)) [ - texnum = (? (>= $texguinum 0) $texguinum (getseltex)) - format "^f2%1 ^f7:^f2 %2^n" (max 0 $texnum) (gettexname $texnum) - ]] - ] - )( if (enthavesel) [concat (entget) ":^f2" (enthavesel) "^f7selected^n"] ) ] @@ -289,33 +254,14 @@ entcomplete newent entcomplete entfind entcomplete clearents -listcomplete editmat "air water clip glass noclip lava gameclip death alpha" +listcomplete editmat "air clip noclip gameclip death alpha" air = [ editmat air $arg1 ] -loop i 4 [ - [water@(? $i (+ $i 1))] = [ editmat water@(? $i (+ $i 1)) $arg1 ] - [lava@(? $i (+ $i 1))] = [ editmat lava@(? $i (+ $i 1)) $arg1 ] - [glass@(? $i (+ $i 1))] = [ editmat glass@(? $i (+ $i 1)) $arg1 ] -] clip = [ editmat clip $arg1 ] noclip = [ editmat noclip $arg1 ] gameclip = [ editmat gameclip $arg1 ] death = [ editmat death $arg1 ] alpha = [ editmat alpha $arg1 ] -blendpaintmodes = ["off" "replace" "dig" "fill" "inverted dig" "inverted fill"] -setblendpaintmode = [ - if (> $numargs 0) [blendpaintmode $arg1] [blendpaintmode 0] - echo "blend paint mode set to:" (at $blendpaintmodes $blendpaintmode) -] -scrollblendbrush = [ - if (> $numargs 0) [nextblendbrush $arg1] [nextblendbrush] - echo "blend brush set to:" (getblendbrushname (curblendbrush)) -] - -minimaphere = [minimapheight (at (getcampos) 2)] - -getsundir = [sunlightyaw (getcamyaw); sunlightpitch (getcampitch)] - echovcolor = [echo ***vcolor (getvcolor $getseltex)] echovrotate = [echo ***vrotate (getvrotate $getseltex)] echovoffset = [echo ***voffset (getvoffset $getseltex)] @@ -323,27 +269,3 @@ echovscroll = [echo ***vscroll (getvscroll $getseltex)] echovscale = [echo ***vscale (getvscale $getseltex)] echovlayer = [echo ***vlayer (getvlayer $getseltex)] echovalpha = [echo ***valpha (getvalpha $getseltex)] - -// echovshaderparamname = [echo (getvshaderparamnames $getseltex)] // Echoes the name of altered vshaderparam, if used. Only works with vshaderparam, not params set in map.cfg -echovshaderparam = [echo ***vshaderparam (getvshaderparamnames $getseltex) (getvshaderparam $getseltex (getvshaderparamnames $getseltex))] // Only works with vshaderparam, not params set in map.cfg -// echovshaderparamenvscale = [echo ***shaderparam envscale (getvshaderparam $getseltex envscale)] -// echovshaderparamglowcolor = [echo ***shaderparam glowcolor (getvshaderparam $getseltex glowcolor)] -// echovshaderparamparallaxscale = [echo ***shaderparam parallaxscale (getvshaderparam $getseltex parallaxscale)] -// echovshaderparampulseglowcolor = [echo ***shaderparam pulseglowcolor (getvshaderparam $getseltex pulseglowcolor)] -// echovshaderparampulseglowspeed = [echo ***shaderparam pulseglowspeed (getvshaderparam $getseltex pulseglowspeed)] -// echovshaderparampulsespeed = [echo ***shaderparam pulsespeed (getvshaderparam $getseltex pulsespeed)] -// echovshaderparamspecscale = [echo ***shaderparam specscale (getvshaderparam $getseltex specscale)] - -findpickupents = [entfind shells;entfind bullets;entfind rockets;entfind riflerounds;entfind grenades;entfind cartridges;entfind greenarmour;entfind yellowarmour;entfind health;entfind healthboost;entfind quaddamage;] - -prettysky = [ - skybox "skyboxes/remus/sky01" - ambient 25 21 23 - skylight 148 153 163 - blurskylight 2 - sunlight 255 252 250 - sunlightscale 1.3 - sunlightpitch 43 - sunlightyaw 53 -] - |
