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Diffstat (limited to 'src/engine/depthfx.h')
-rw-r--r--src/engine/depthfx.h23
1 files changed, 2 insertions, 21 deletions
diff --git a/src/engine/depthfx.h b/src/engine/depthfx.h
index a9c0fdf..8332ab5 100644
--- a/src/engine/depthfx.h
+++ b/src/engine/depthfx.h
@@ -15,7 +15,6 @@ VARP(depthfxparts, 0, 1, 1);
VARP(blurdepthfx, 0, 1, 7);
VARP(blurdepthfxsigma, 1, 50, 200);
VAR(depthfxscissor, 0, 2, 2);
-VAR(debugdepthfx, 0, 0, 1);
#define MAXDFXRANGES 4
@@ -73,7 +72,7 @@ static struct depthfxtexture : rendertarget
{
extern void finddepthfxranges();
finddepthfxranges();
- return (numdepthfxranges && scissorx1 < scissorx2 && scissory1 < scissory2) || debugdepthfx;
+ return (numdepthfxranges && scissorx1 < scissorx2 && scissory1 < scissory2);
}
bool dorender()
@@ -107,18 +106,6 @@ static struct depthfxtexture : rendertarget
return numdepthfxranges > 0;
}
-
- void dodebug(int w, int h)
- {
- if(numdepthfxranges > 0)
- {
- gle::colorf(0, 1, 0);
- debugscissor(w, h, true);
- gle::colorf(0, 0, 1);
- debugblurtiles(w, h, true);
- gle::colorf(1, 1, 1);
- }
- }
} depthfxtex;
void cleanupdepthfx()
@@ -126,17 +113,11 @@ void cleanupdepthfx()
depthfxtex.cleanup(true);
}
-void viewdepthfxtex()
-{
- if(!depthfx) return;
- depthfxtex.debug();
-}
-
bool depthfxing = false;
bool binddepthfxtex()
{
- if(!reflecting && !refracting && depthfx && depthfxtex.rendertex && numdepthfxranges>0)
+ if(!reflecting && !refracting && depthfx && depthfxtex.rendertex && numdepthfxranges>0)
{
glActiveTexture_(GL_TEXTURE2);
glBindTexture(GL_TEXTURE_2D, depthfxtex.rendertex);